3DS: Improve framebuffer support

main
Cameron Cawley 2024-04-11 23:44:35 +01:00 committed by Sam Lantinga
parent 723cbf4b8e
commit 9b8e5a705e
3 changed files with 121 additions and 15 deletions

View File

@ -34,7 +34,9 @@ typedef struct
int width, height;
} Dimensions;
static void CopyFramebuffertoN3DS(u32 *dest, const Dimensions dest_dim, const u32 *source, const Dimensions source_dim);
static void CopyFramebuffertoN3DS_16(u16 *dest, const Dimensions dest_dim, const u16 *source, const Dimensions source_dim);
static void CopyFramebuffertoN3DS_24(u8 *dest, const Dimensions dest_dim, const u8 *source, const Dimensions source_dim);
static void CopyFramebuffertoN3DS_32(u32 *dest, const Dimensions dest_dim, const u32 *source, const Dimensions source_dim);
static int GetDestOffset(int x, int y, int dest_width);
static int GetSourceOffset(int x, int y, int source_width);
static void FlushN3DSBuffer(const void *buffer, u32 bufsize, gfxScreen_t screen);
@ -43,17 +45,21 @@ static void FlushN3DSBuffer(const void *buffer, u32 bufsize, gfxScreen_t screen)
int SDL_N3DS_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormatEnum *format, void **pixels, int *pitch)
{
SDL_Surface *framebuffer;
const SDL_DisplayMode *mode;
int w, h;
SDL_N3DS_DestroyWindowFramebuffer(_this, window);
mode = SDL_GetCurrentDisplayMode(SDL_GetDisplayForWindow(window));
SDL_GetWindowSizeInPixels(window, &w, &h);
framebuffer = SDL_CreateSurface(w, h, FRAMEBUFFER_FORMAT);
framebuffer = SDL_CreateSurface(w, h, mode->format);
if (!framebuffer) {
return -1;
}
SDL_SetSurfaceProperty(SDL_GetWindowProperties(window), N3DS_SURFACE, framebuffer);
*format = FRAMEBUFFER_FORMAT;
*format = mode->format;
*pixels = framebuffer->pixels;
*pitch = framebuffer->pitch;
return 0;
@ -64,7 +70,7 @@ int SDL_N3DS_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window,
SDL_WindowData *drv_data = window->driverdata;
SDL_Surface *surface;
u16 width, height;
u32 *framebuffer;
void *framebuffer;
u32 bufsize;
surface = (SDL_Surface *)SDL_GetProperty(SDL_GetWindowProperties(window), N3DS_SURFACE, NULL);
@ -73,26 +79,60 @@ int SDL_N3DS_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window,
}
/* Get the N3DS internal framebuffer and its size */
framebuffer = (u32 *)gfxGetFramebuffer(drv_data->screen, GFX_LEFT, &width, &height);
framebuffer = gfxGetFramebuffer(drv_data->screen, GFX_LEFT, &width, &height);
bufsize = width * height * 4;
CopyFramebuffertoN3DS(framebuffer, (Dimensions){ width, height },
if (surface->format->bytes_per_pixel == 2)
CopyFramebuffertoN3DS_16(framebuffer, (Dimensions){ width, height },
surface->pixels, (Dimensions){ surface->w, surface->h });
else if (surface->format->bytes_per_pixel == 3)
CopyFramebuffertoN3DS_24(framebuffer, (Dimensions){ width, height },
surface->pixels, (Dimensions){ surface->w, surface->h });
else
CopyFramebuffertoN3DS_32(framebuffer, (Dimensions){ width, height },
surface->pixels, (Dimensions){ surface->w, surface->h });
FlushN3DSBuffer(framebuffer, bufsize, drv_data->screen);
return 0;
}
static void CopyFramebuffertoN3DS(u32 *dest, const Dimensions dest_dim, const u32 *source, const Dimensions source_dim)
static void CopyFramebuffertoN3DS_16(u16 *dest, const Dimensions dest_dim, const u16 *source, const Dimensions source_dim)
{
int rows = SDL_min(dest_dim.width, source_dim.height);
int cols = SDL_min(dest_dim.height, source_dim.width);
for (int y = 0; y < rows; ++y) {
for (int x = 0; x < cols; ++x) {
SDL_memcpy(
dest + GetDestOffset(x, y, dest_dim.width),
source + GetSourceOffset(x, y, source_dim.width),
4);
const u16 *s = source + GetSourceOffset(x, y, source_dim.width);
u16 *d = dest + GetDestOffset(x, y, dest_dim.width);
*d = *s;
}
}
}
static void CopyFramebuffertoN3DS_24(u8 *dest, const Dimensions dest_dim, const u8 *source, const Dimensions source_dim)
{
int rows = SDL_min(dest_dim.width, source_dim.height);
int cols = SDL_min(dest_dim.height, source_dim.width);
for (int y = 0; y < rows; ++y) {
for (int x = 0; x < cols; ++x) {
const u8 *s = source + GetSourceOffset(x, y, source_dim.width) * 3;
u8 *d = dest + GetDestOffset(x, y, dest_dim.width) * 3;
d[0] = s[0];
d[1] = s[1];
d[2] = s[2];
}
}
}
static void CopyFramebuffertoN3DS_32(u32 *dest, const Dimensions dest_dim, const u32 *source, const Dimensions source_dim)
{
int rows = SDL_min(dest_dim.width, source_dim.height);
int cols = SDL_min(dest_dim.height, source_dim.width);
for (int y = 0; y < rows; ++y) {
for (int x = 0; x < cols; ++x) {
const u32 *s = source + GetSourceOffset(x, y, source_dim.width);
u32 *d = dest + GetDestOffset(x, y, dest_dim.width);
*d = *s;
}
}
}

View File

@ -35,6 +35,8 @@ static int AddN3DSDisplay(gfxScreen_t screen);
static int N3DS_VideoInit(SDL_VideoDevice *_this);
static void N3DS_VideoQuit(SDL_VideoDevice *_this);
static int N3DS_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display);
static int N3DS_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode);
static int N3DS_GetDisplayBounds(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_Rect *rect);
static int N3DS_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props);
static void N3DS_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window);
@ -44,6 +46,23 @@ struct SDL_DisplayData
gfxScreen_t screen;
};
struct SDL_DisplayModeData
{
GSPGPU_FramebufferFormat fmt;
};
static const struct
{
SDL_PixelFormatEnum pixfmt;
GSPGPU_FramebufferFormat gspfmt;
} format_map[] = {
{ SDL_PIXELFORMAT_RGBA8888, GSP_RGBA8_OES },
{ SDL_PIXELFORMAT_BGR24, GSP_BGR8_OES },
{ SDL_PIXELFORMAT_RGB565, GSP_RGB565_OES },
{ SDL_PIXELFORMAT_RGBA5551, GSP_RGB5_A1_OES },
{ SDL_PIXELFORMAT_RGBA4444, GSP_RGBA4_OES }
};
/* N3DS driver bootstrap functions */
static void N3DS_DeleteDevice(SDL_VideoDevice *device)
@ -76,6 +95,8 @@ static SDL_VideoDevice *N3DS_CreateDevice(void)
device->VideoInit = N3DS_VideoInit;
device->VideoQuit = N3DS_VideoQuit;
device->GetDisplayModes = N3DS_GetDisplayModes;
device->SetDisplayMode = N3DS_SetDisplayMode;
device->GetDisplayBounds = N3DS_GetDisplayBounds;
device->CreateSDLWindow = N3DS_CreateWindow;
@ -93,6 +114,8 @@ static SDL_VideoDevice *N3DS_CreateDevice(void)
device->free = N3DS_DeleteDevice;
device->device_caps = VIDEO_DEVICE_CAPS_FULLSCREEN_ONLY;
return device;
}
@ -117,6 +140,7 @@ static int N3DS_VideoInit(SDL_VideoDevice *_this)
static int AddN3DSDisplay(gfxScreen_t screen)
{
SDL_DisplayMode mode;
SDL_DisplayModeData *modedata;
SDL_VideoDisplay display;
SDL_DisplayData *display_driver_data = SDL_calloc(1, sizeof(SDL_DisplayData));
if (!display_driver_data) {
@ -128,10 +152,17 @@ static int AddN3DSDisplay(gfxScreen_t screen)
display_driver_data->screen = screen;
modedata = SDL_malloc(sizeof(SDL_DisplayModeData));
if (!modedata) {
return -1;
}
mode.w = (screen == GFX_TOP) ? GSP_SCREEN_HEIGHT_TOP : GSP_SCREEN_HEIGHT_BOTTOM;
mode.h = GSP_SCREEN_WIDTH;
mode.refresh_rate = 60.0f;
mode.format = FRAMEBUFFER_FORMAT;
mode.format = SDL_PIXELFORMAT_RGBA8888;
mode.driverdata = modedata;
modedata->fmt = GSP_RGBA8_OES;
display.name = (screen == GFX_TOP) ? "N3DS top screen" : "N3DS bottom screen";
display.desktop_mode = mode;
@ -149,6 +180,43 @@ static void N3DS_VideoQuit(SDL_VideoDevice *_this)
gfxExit();
}
static int N3DS_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display)
{
SDL_DisplayData *displaydata = display->driverdata;
SDL_DisplayModeData *modedata;
SDL_DisplayMode mode;
int i;
for (i = 0; i < SDL_arraysize(format_map); i++) {
modedata = SDL_malloc(sizeof(SDL_DisplayModeData));
if (!modedata)
continue;
SDL_zero(mode);
mode.w = (displaydata->screen == GFX_TOP) ? GSP_SCREEN_HEIGHT_TOP : GSP_SCREEN_HEIGHT_BOTTOM;
mode.h = GSP_SCREEN_WIDTH;
mode.refresh_rate = 60;
mode.format = format_map[i].pixfmt;
mode.driverdata = modedata;
modedata->fmt = format_map[i].gspfmt;
if (!SDL_AddFullscreenDisplayMode(display, &mode)) {
SDL_free(modedata);
}
}
return 0;
}
static int N3DS_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
{
SDL_DisplayData *displaydata = display->driverdata;
SDL_DisplayModeData *modedata = mode->driverdata;
gfxSetScreenFormat(displaydata->screen, modedata->fmt);
return 0;
}
static int N3DS_GetDisplayBounds(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_Rect *rect)
{
SDL_DisplayData *driver_data = display->driverdata;

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@ -38,6 +38,4 @@ struct SDL_WindowData
gfxScreen_t screen; /**< Keeps track of which N3DS screen is targeted */
};
#define FRAMEBUFFER_FORMAT SDL_PIXELFORMAT_RGBA8888
#endif /* SDL_n3dsvideo_h_ */