diff --git a/src/audio/SDL_audiocvt.c b/src/audio/SDL_audiocvt.c index 9027799c0..9bfe6d5d1 100644 --- a/src/audio/SDL_audiocvt.c +++ b/src/audio/SDL_audiocvt.c @@ -485,8 +485,8 @@ SDL_ResampleAudio(const int chans, const int inrate, const int outrate, float *outbuf, const int outbuflen) { const double finrate = (double) inrate; - const float outtimeincr = 1.0f / ((float) outrate); - const float ratio = ((float) outrate) / ((float) inrate); + const double outtimeincr = 1.0 / ((float) outrate); + const double ratio = ((float) outrate) / ((float) inrate); const int paddinglen = ResamplerPadding(inrate, outrate); const int framelen = chans * (int)sizeof (float); const int inframes = inbuflen / framelen; @@ -494,16 +494,16 @@ SDL_ResampleAudio(const int chans, const int inrate, const int outrate, const int maxoutframes = outbuflen / framelen; const int outframes = SDL_min(wantedoutframes, maxoutframes); float *dst = outbuf; - float outtime = 0.0f; + double outtime = 0.0; int i, j, chan; for (i = 0; i < outframes; i++) { const int srcindex = (int) (outtime * inrate); - const float intime = ((float) srcindex) / finrate; - const float innexttime = ((float) (srcindex + 1)) / finrate; - const float interpolation1 = SDL_max(0.0f, 1.0f - (innexttime - outtime) / (innexttime - intime)); + const double intime = ((double) srcindex) / finrate; + const double innexttime = ((double) (srcindex + 1)) / finrate; + const double interpolation1 = 1.0 - ((innexttime - outtime) / (innexttime - intime)); const int filterindex1 = (int) (interpolation1 * RESAMPLER_SAMPLES_PER_ZERO_CROSSING); - const float interpolation2 = SDL_max(0.0f, 1.0f - interpolation1); + const double interpolation2 = 1.0 - interpolation1; const int filterindex2 = (int) (interpolation2 * RESAMPLER_SAMPLES_PER_ZERO_CROSSING); for (chan = 0; chan < chans; chan++) {