Temporary hack to address performance issues in https://github.com/libsdl-org/SDL/issues/6581#issuecomment-1327987916 (thanks @icculus!)
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src/SDL.c
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src/SDL.c
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@ -500,13 +500,21 @@ SDL_Quit(void)
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void
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void
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SDL_GetVersion(SDL_version * ver)
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SDL_GetVersion(SDL_version * ver)
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{
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{
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static SDL_bool check_hint = SDL_TRUE;
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static SDL_bool legacy_version = SDL_FALSE;
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if (!ver) {
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if (!ver) {
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return;
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return;
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}
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}
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SDL_VERSION(ver);
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SDL_VERSION(ver);
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if (SDL_GetHintBoolean("SDL_LEGACY_VERSION", SDL_FALSE)) {
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if (check_hint) {
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check_hint = SDL_FALSE;
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legacy_version = SDL_GetHintBoolean("SDL_LEGACY_VERSION", SDL_FALSE);
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}
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if (legacy_version) {
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/* Prior to SDL 2.24.0, the patch version was incremented with every release */
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/* Prior to SDL 2.24.0, the patch version was incremented with every release */
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ver->patch = ver->minor;
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ver->patch = ver->minor;
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ver->minor = 0;
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ver->minor = 0;
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