Another fix to prevent dereferencing a null window pointer in SDL_mouse.c
parent
a9bb889864
commit
9dc2614e7d
|
@ -248,7 +248,7 @@ SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relativ
|
|||
|
||||
/* make sure that the pointers find themselves inside the windows,
|
||||
unless we have the mouse captured. */
|
||||
if ((window->flags & SDL_WINDOW_MOUSE_CAPTURE) == 0) {
|
||||
if (window != NULL && ((window->flags & SDL_WINDOW_MOUSE_CAPTURE) == 0)) {
|
||||
int x_max = 0, y_max = 0;
|
||||
|
||||
// !!! FIXME: shouldn't this be (window) instead of (mouse->focus)?
|
||||
|
|
Loading…
Reference in New Issue