Initial support for building for Windows with OpenWatcom
parent
5ef36ead08
commit
9dfa000bc0
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@ -1,22 +0,0 @@
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name: Build (OS/2)
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on: [push, pull_request]
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jobs:
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os2:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v2
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- uses: open-watcom/setup-watcom@v0
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- name: Build SDL2
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run: |
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wmake -f Makefile.os2
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- name: Build tests
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run: |
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cd test && wmake -f Makefile.os2
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cd ..
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- name: distclean
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run: |
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wmake -f Makefile.os2 distclean
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cd test && wmake -f Makefile.os2 distclean
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cd ..
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@ -0,0 +1,30 @@
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name: Build (OpenWatcom)
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on: [push, pull_request]
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jobs:
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os2:
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name: ${{ matrix.platform.name }}
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runs-on: windows-latest
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strategy:
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matrix:
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platform:
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- { name: Windows, makefile: Makefile.w32 }
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- { name: OS/2, makefile: Makefile.os2 }
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steps:
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- uses: actions/checkout@v2
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- uses: open-watcom/setup-watcom@v0
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- name: Build SDL2
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run: |
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wmake -f ${{ matrix.platform.makefile }}
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- name: Build tests
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run: |
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cd test && wmake -f ${{ matrix.platform.makefile }}
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cd ..
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- name: distclean
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run: |
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wmake -f ${{ matrix.platform.makefile }} distclean
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cd test && wmake -f ${{ matrix.platform.makefile }} distclean
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cd ..
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@ -22,6 +22,7 @@ buildbot
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*.exe
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*.o
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*.obj
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*.res
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*.lib
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*.a
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*.la
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@ -0,0 +1,219 @@
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# Open Watcom makefile to build SDL2.dll for Win32
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# wmake -f Makefile.w32
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LIBNAME = SDL2
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MAJOR_VERSION = 2
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MINOR_VERSION = 23
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MICRO_VERSION = 0
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VERSION = $(MAJOR_VERSION).$(MINOR_VERSION).$(MICRO_VERSION)
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DESCRIPTION = Simple DirectMedia Layer 2
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LIBHOME = .
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DLLFILE = $(LIBHOME)/$(LIBNAME).dll
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LIBFILE = $(LIBHOME)/$(LIBNAME).lib
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LNKFILE = $(LIBNAME).lnk
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INCPATH = -I"$(%WATCOM)/h/nt" -I"$(%WATCOM)/h/nt/directx" -I"$(%WATCOM)/h"
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INCPATH+= -Iinclude
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INCPATH+= -I"src/video/khronos"
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TLIB = SDL2test.lib
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LIBS = user32.lib gdi32.lib winmm.lib imm32.lib ole32.lib oleaut32.lib shell32.lib setupapi.lib version.lib uuid.lib dxguid.lib
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CFLAGS = -bt=nt -d0 -q -bm -5s -fp5 -fpi87 -sg -oeatxhn -ei
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# max warnings:
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CFLAGS+= -wx
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# newer OpenWatcom versions enable W303 by default
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CFLAGS+= -wcd=303
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# the include paths :
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CFLAGS+= $(INCPATH)
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CFLAGS_STATIC=$(CFLAGS)
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# building dll:
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CFLAGS_DLL =$(CFLAGS)
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CFLAGS_DLL+= -bd
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# building SDL itself (for DECLSPEC):
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CFLAGS_DLL+= -DDLL_EXPORT
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CFLAGS_DLL+= -DSDL_BUILD_MAJOR_VERSION=$(MAJOR_VERSION)
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CFLAGS_DLL+= -DSDL_BUILD_MINOR_VERSION=$(MINOR_VERSION)
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CFLAGS_DLL+= -DSDL_BUILD_MICRO_VERSION=$(MICRO_VERSION)
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RCFLAGS = -q -r -bt=nt $(INCPATH)
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SRCS = SDL.c SDL_assert.c SDL_error.c SDL_log.c SDL_dataqueue.c SDL_hints.c SDL_list.c
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SRCS+= SDL_getenv.c SDL_iconv.c SDL_malloc.c SDL_qsort.c SDL_stdlib.c SDL_string.c SDL_strtokr.c SDL_crc32.c
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SRCS+= SDL_cpuinfo.c SDL_atomic.c SDL_spinlock.c SDL_thread.c SDL_timer.c
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SRCS+= SDL_rwops.c SDL_power.c
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SRCS+= SDL_audio.c SDL_audiocvt.c SDL_audiodev.c SDL_audiotypecvt.c SDL_mixer.c SDL_wave.c
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SRCS+= SDL_events.c SDL_quit.c SDL_keyboard.c SDL_mouse.c SDL_windowevents.c &
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SDL_clipboardevents.c SDL_dropevents.c SDL_displayevents.c SDL_gesture.c &
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SDL_sensor.c SDL_touch.c
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SRCS+= SDL_haptic.c SDL_hidapi.c SDL_gamecontroller.c SDL_joystick.c
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SRCS+= SDL_render.c yuv_rgb.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c &
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SDL_blendline.c SDL_blendpoint.c SDL_drawline.c SDL_drawpoint.c &
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SDL_render_sw.c SDL_rotate.c SDL_triangle.c
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SRCS+= SDL_blit.c SDL_blit_0.c SDL_blit_1.c SDL_blit_A.c SDL_blit_auto.c &
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SDL_blit_copy.c SDL_blit_N.c SDL_blit_slow.c SDL_fillrect.c SDL_bmp.c &
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SDL_pixels.c SDL_rect.c SDL_RLEaccel.c SDL_shape.c SDL_stretch.c &
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SDL_surface.c SDL_video.c SDL_clipboard.c SDL_vulkan_utils.c SDL_egl.c
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SRCS+= e_atan2.c e_exp.c e_fmod.c e_log10.c e_log.c e_pow.c e_rem_pio2.c e_sqrt.c &
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k_cos.c k_rem_pio2.c k_sin.c k_tan.c &
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s_atan.c s_copysign.c s_cos.c s_fabs.c s_floor.c s_scalbn.c s_sin.c s_tan.c
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SRCS+= SDL_syscond.c SDL_sysmutex.c SDL_syssem.c SDL_systhread.c SDL_systls.c
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SRCS+= SDL_systimer.c
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SRCS+= SDL_sysloadso.c
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SRCS+= SDL_sysfilesystem.c
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SRCS+= SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c
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SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
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SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
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SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
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SRCS+= SDL_dummysensor.c
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SRCS+= SDL_locale.c SDL_syslocale.c
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SRCS+= SDL_url.c SDL_sysurl.c
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SRCS+= SDL_winmm.c SDL_directsound.c SDL_wasapi.c SDL_wasapi_win32.c
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SRCS+= SDL_hid.c SDL_windows.c SDL_xinput.c
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SRCS+= SDL_dinputhaptic.c SDL_windowshaptic.c SDL_xinputhaptic.c
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SRCS+= SDL_dinputjoystick.c SDL_rawinputjoystick.c SDL_windowsjoystick.c SDL_windows_gaming_input.c SDL_xinputjoystick.c
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SRCS+= SDL_syspower.c
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SRCS+= SDL_d3dmath.c
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SRCS+= SDL_render_d3d.c SDL_shaders_d3d.c
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SRCS+= SDL_render_d3d11.c SDL_shaders_d3d11.c
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SRCS+= SDL_render_gl.c SDL_shaders_gl.c
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SRCS+= SDL_render_gles2.c SDL_shaders_gles2.c
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SRCS+= SDL_windowssensor.c
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SRCS+= SDL_syscond_cv.c
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SRCS+= SDL_windowsclipboard.c SDL_windowsevents.c SDL_windowsframebuffer.c SDL_windowskeyboard.c SDL_windowsmessagebox.c SDL_windowsmodes.c SDL_windowsmouse.c SDL_windowsopengl.c SDL_windowsopengles.c SDL_windowsshape.c SDL_windowsvideo.c SDL_windowsvulkan.c SDL_windowswindow.c
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SRCS+= SDL_dynapi.c
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RCSRCS+= version.rc
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OBJS = $(SRCS:.c=.obj)
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RCOBJS= $(RCSRCS:.rc=.res)
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.extensions:
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.extensions: .lib .dll .obj .res .c .rc .asm
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.c: ./src/libm;
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.c: ./src;./src/dynapi;./src/audio;./src/cpuinfo;./src/events;./src/file;./src/haptic;./src/joystick;./src/power;./src/render;./src/render/software;./src/sensor;./src/stdlib;./src/thread;./src/timer;./src/video;./src/video/yuv2rgb;./src/atomic;./src/audio/disk;
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.c: ./src/haptic/dummy;./src/joystick/dummy;./src/joystick/virtual;./src/audio/dummy;./src/video/dummy;./src/sensor/dummy;
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.c: ./src/core/windows;./src/audio/winmm;./src/audio/directsound;./src/audio/wasapi;./src/loadso/windows;./src/filesystem/windows;./src/haptic/windows;./src/joystick/windows;./src/sensor/windows;./src/thread/windows;./src/timer/windows;./src/video/windows;
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.c: ./src/locale/;./src/locale/windows;./src/misc;./src/misc/windows;./src/power/windows;./src/joystick/hidapi;./src/hidapi;./src/render/direct3d;./src/render/direct3d11;./src/render/opengl;./src/render/opengles2
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.rc: ./src/main/windows
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all: $(DLLFILE) $(LIBFILE) $(TLIB) .symbolic
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build_dll: .symbolic
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@echo * Compiling dll objects
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$(DLLFILE): build_dll $(OBJS) $(MOBJS) $(RCOBJS) $(LNKFILE)
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@echo * Linking: $@
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wlink @$(LNKFILE)
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wrc $(RCOBJS) $^@
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$(LIBFILE): $(DLLFILE)
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@echo * Creating LIB file: $@
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wlib -q -b -n -c -pa -s -t -zld -ii -io $* $(DLLFILE)
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.c.obj:
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wcc386 $(CFLAGS_DLL) -fo=$^@ $<
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.rc.res:
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wrc $(RCFLAGS) -fo=$^@ $<
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SDL_syscond.obj: "src/thread/generic/SDL_syscond.c"
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wcc386 $(CFLAGS_DLL) -fo=$^@ $<
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SDL_cpuinfo.obj: SDL_cpuinfo.c
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wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
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SDL_wave.obj: SDL_wave.c
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wcc386 $(CFLAGS_DLL) -wcd=124 -fo=$^@ $<
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SDL_blendfillrect.obj: SDL_blendfillrect.c
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wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
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SDL_blendline.obj: SDL_blendline.c
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wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
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SDL_blendpoint.obj: SDL_blendpoint.c
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wcc386 $(CFLAGS_DLL) -wcd=200 -fo=$^@ $<
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SDL_RLEaccel.obj: SDL_RLEaccel.c
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wcc386 $(CFLAGS_DLL) -wcd=201 -fo=$^@ $<
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# c99 mode needed because of structs with flexible array members in libusb.h
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SDL_hidapi.obj: SDL_hidapi.c
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wcc386 $(CFLAGS_DLL) -za99 -fo=$^@ $<
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# SDL2test
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TSRCS = SDL_test_assert.c SDL_test_common.c SDL_test_compare.c &
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SDL_test_crc32.c SDL_test_font.c SDL_test_fuzzer.c SDL_test_harness.c &
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SDL_test_imageBlit.c SDL_test_imageBlitBlend.c SDL_test_imageFace.c &
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SDL_test_imagePrimitives.c SDL_test_imagePrimitivesBlend.c &
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SDL_test_log.c SDL_test_md5.c SDL_test_random.c SDL_test_memory.c
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TOBJS= $(TSRCS:.c=.obj)
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.c: ./src/test;
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SDL_test_assert.obj: SDL_test_assert.c
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wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
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SDL_test_common.obj: SDL_test_common.c
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wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
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SDL_test_compare.obj: SDL_test_compare.c
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wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
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SDL_test_crc32.obj: SDL_test_crc32.c
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wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
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SDL_test_font.obj: SDL_test_font.c
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wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
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SDL_test_fuzzer.obj: SDL_test_fuzzer.c
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wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
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SDL_test_harness.obj: SDL_test_harness.c
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wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
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SDL_test_imageBlit.obj: SDL_test_imageBlit.c
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wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
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SDL_test_imageBlitBlend.obj: SDL_test_imageBlitBlend.c
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wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
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SDL_test_imageFace.obj: SDL_test_imageFace.c
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wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
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SDL_test_imagePrimitives.obj: SDL_test_imagePrimitives.c
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wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
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SDL_test_imagePrimitivesBlend.obj: SDL_test_imagePrimitivesBlend.c
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wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
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SDL_test_log.obj: SDL_test_log.c
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wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
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SDL_test_md5.obj: SDL_test_md5.c
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wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
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SDL_test_random.obj: SDL_test_random.c
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wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
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SDL_test_memory.obj: SDL_test_memory.c
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wcc386 $(CFLAGS_STATIC) -fo=$^@ $<
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build_tlib: .symbolic
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@echo * Compiling testlib objects
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$(TLIB): build_tlib $(TOBJS)
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@echo * Creating: $@
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wlib -q -b -n -c -pa -s -t -zld -ii -io $@ $(TOBJS)
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$(LNKFILE): Makefile.w32
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@echo * Creating linker file: $@
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@%create $@
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@%append $@ SYSTEM nt_dll INITINSTANCE TERMINSTANCE
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@%append $@ NAME $(DLLFILE)
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@for %i in ($(OBJS)) do @%append $@ FILE %i
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@for %i in ($(LIBS)) do @%append $@ LIB %i
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@%append $@ OPTION QUIET
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@%append $@ OPTION IMPF=$(LIBHOME)/$^&.exp
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@%append $@ OPTION MAP=$(LIBHOME)/$^&.map
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@%append $@ OPTION DESCRIPTION '@$#libsdl org:$(VERSION)$#@$(DESCRIPTION)'
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@%append $@ OPTION ELIMINATE
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@%append $@ OPTION OSNAME='Windows NT'
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@%append $@ OPTION SHOWDEAD
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clean: .SYMBOLIC
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@echo * Clean: $(LIBNAME)
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@if exist *.obj rm *.obj
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@if exist *.err rm *.err
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@if exist $(LNKFILE) rm $(LNKFILE)
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distclean: .SYMBOLIC clean
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@if exist $(LIBHOME)/*.exp rm $(LIBHOME)/*.exp
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@if exist $(LIBHOME)/*.map rm $(LIBHOME)/*.map
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@if exist $(LIBFILE) rm $(LIBFILE)
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@if exist $(DLLFILE) rm $(DLLFILE)
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@if exist $(TLIB) rm $(TLIB)
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@ -97,6 +97,7 @@ typedef unsigned int uintptr_t;
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#define HAVE_DDRAW_H 1
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#define HAVE_DINPUT_H 1
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#define HAVE_DSOUND_H 1
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#ifndef __WATCOMC__
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#define HAVE_DXGI_H 1
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#define HAVE_XINPUT_H 1
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#if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0A00 /* Windows 10 SDK */
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#define HAVE_AUDIOCLIENT_H 1
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#define HAVE_TPCSHRD_H 1
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#define HAVE_SENSORSAPI_H 1
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#endif
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#if (defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64)) && (defined(_MSC_VER) && _MSC_VER >= 1600)
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#define HAVE_IMMINTRIN_H 1
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#elif defined(__has_include) && (defined(__i386__) || defined(__x86_64))
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#define HAVE_REALLOC 1
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#define HAVE_FREE 1
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#define HAVE_ALLOCA 1
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/* OpenWatcom requires specific calling conventions for qsort and bsearch */
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#ifndef __WATCOMC__
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#define HAVE_QSORT 1
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#define HAVE_BSEARCH 1
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#endif
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#define HAVE_ABS 1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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#define HAVE__WCSNICMP 1
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#define HAVE__WCSDUP 1
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#define HAVE_ACOS 1
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#define HAVE_ACOSF 1
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#define HAVE_ASIN 1
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#define HAVE_ASINF 1
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#define HAVE_ATAN 1
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#define HAVE_ATANF 1
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#define HAVE_ATAN2 1
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#define HAVE_CEIL 1
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#define HAVE_COS 1
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#define HAVE_EXP 1
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#define HAVE_FABS 1
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#define HAVE_FLOOR 1
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#define HAVE_FMOD 1
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#define HAVE_LOG 1
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#define HAVE_LOG10 1
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#define HAVE_POW 1
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#define HAVE_SIN 1
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#define HAVE_SQRT 1
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#define HAVE_TAN 1
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#ifndef __WATCOMC__
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#define HAVE_ACOSF 1
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#define HAVE_ASINF 1
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#define HAVE_ATANF 1
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#define HAVE_ATAN2F 1
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#define HAVE_CEILF 1
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#define HAVE__COPYSIGN 1
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#define HAVE_COS 1
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#define HAVE_COSF 1
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#define HAVE_EXP 1
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#define HAVE_EXPF 1
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#define HAVE_FABS 1
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#define HAVE_FABSF 1
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#define HAVE_FLOOR 1
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#define HAVE_FLOORF 1
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#define HAVE_FMOD 1
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#define HAVE_FMODF 1
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#define HAVE_LOG 1
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#define HAVE_LOGF 1
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#define HAVE_LOG10 1
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#define HAVE_LOG10F 1
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#define HAVE_POW 1
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#define HAVE_POWF 1
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#define HAVE_SIN 1
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#define HAVE_SINF 1
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#define HAVE_SQRT 1
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#define HAVE_SQRTF 1
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#define HAVE_TAN 1
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#define HAVE_TANF 1
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#endif
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#if defined(_MSC_VER)
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/* These functions were added with the VC++ 2013 C runtime library */
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#if _MSC_VER >= 1800
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#if _MSC_VER >= 1400
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#define HAVE__FSEEKI64 1
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#endif
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#ifdef _USE_MATH_DEFINES
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#define HAVE_M_PI 1
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#endif
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#if !defined(_MSC_VER) || defined(_USE_MATH_DEFINES)
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#elif defined(__WATCOMC__)
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#define HAVE__FSEEKI64 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOULL 1
|
||||
#define HAVE_VSSCANF 1
|
||||
#define HAVE_ROUND 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_TRUNC 1
|
||||
#else
|
||||
#define HAVE_M_PI 1
|
||||
#endif
|
||||
#else
|
||||
|
@ -228,7 +246,9 @@ typedef unsigned int uintptr_t;
|
|||
#endif
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#if defined(HAVE_MMDEVICEAPI_H) && defined(HAVE_AUDIOCLIENT_H)
|
||||
#define SDL_AUDIO_DRIVER_WASAPI 1
|
||||
#endif
|
||||
#define SDL_AUDIO_DRIVER_DSOUND 1
|
||||
#define SDL_AUDIO_DRIVER_WINMM 1
|
||||
#define SDL_AUDIO_DRIVER_DISK 1
|
||||
|
@ -249,7 +269,11 @@ typedef unsigned int uintptr_t;
|
|||
#define SDL_HAPTIC_XINPUT 1
|
||||
|
||||
/* Enable the sensor driver */
|
||||
#ifdef HAVE_SENSORSAPI_H
|
||||
#define SDL_SENSOR_WINDOWS 1
|
||||
#else
|
||||
#define SDL_SENSOR_DUMMY 1
|
||||
#endif
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
#define SDL_LOADSO_WINDOWS 1
|
||||
|
|
|
@ -30,6 +30,8 @@
|
|||
#ifndef UNICODE
|
||||
#define UNICODE 1
|
||||
#endif
|
||||
#undef WINVER
|
||||
#define WINVER 0x0501
|
||||
#undef _WIN32_WINNT
|
||||
#define _WIN32_WINNT 0x501 /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices(), 0x501 for raw input */
|
||||
#endif
|
||||
|
|
|
@ -61,7 +61,7 @@
|
|||
#define SDL_DYNAMIC_API 0 /* vitasdk doesn't support dynamic linking */
|
||||
#elif defined(__NGAGE__)
|
||||
#define SDL_DYNAMIC_API 0 /* The N-Gage doesn't support dynamic linking either */
|
||||
#elif defined(__OS2__)
|
||||
#elif defined(__OS2__) || defined(__WATCOMC__)
|
||||
#define SDL_DYNAMIC_API 0 /* see github bugs #5667 and #5669 */
|
||||
#elif defined(DYNAPI_NEEDS_DLOPEN) && !defined(HAVE_DLOPEN)
|
||||
#define SDL_DYNAMIC_API 0 /* we need dlopen(), but don't have it.... */
|
||||
|
|
|
@ -41,6 +41,13 @@
|
|||
|
||||
#include "SDL_shaders_d3d.h"
|
||||
|
||||
#ifdef __WATCOMC__
|
||||
/* FIXME: Remove this once https://github.com/open-watcom/open-watcom-v2/pull/868 is merged */
|
||||
#define D3DBLENDOP_REVSUBTRACT 3
|
||||
/* FIXME: Remove this once https://github.com/open-watcom/open-watcom-v2/pull/869 is merged */
|
||||
#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT( 2073 )
|
||||
#endif
|
||||
|
||||
typedef struct
|
||||
{
|
||||
SDL_Rect viewport;
|
||||
|
|
|
@ -35,6 +35,22 @@
|
|||
#include "SDL_windowsshape.h"
|
||||
#include "SDL_windowsvulkan.h"
|
||||
|
||||
#ifdef D3D_DEBUG_INFO
|
||||
#ifndef D3D_SDK_VERSION
|
||||
#define D3D_SDK_VERSION (32 | 0x80000000)
|
||||
#endif
|
||||
#ifndef D3D9b_SDK_VERSION
|
||||
#define D3D9b_SDK_VERSION (31 | 0x80000000)
|
||||
#endif
|
||||
#else /**/
|
||||
#ifndef D3D_SDK_VERSION
|
||||
#define D3D_SDK_VERSION 32
|
||||
#endif
|
||||
#ifndef D3D9b_SDK_VERSION
|
||||
#define D3D9b_SDK_VERSION 31
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* Initialization/Query functions */
|
||||
static int WIN_VideoInit(_THIS);
|
||||
static void WIN_VideoQuit(_THIS);
|
||||
|
|
|
@ -0,0 +1,17 @@
|
|||
# Open Watcom makefile to build SDL2 tests for Win32
|
||||
# wmake -f Makefile.w32
|
||||
|
||||
SYSTEM = nt
|
||||
|
||||
INCPATH = -I"$(%WATCOM)/h/nt" -I"$(%WATCOM)/h" -I"../src/video/khronos"
|
||||
|
||||
CFLAGS = -bt=nt -d0 -q -bm -5s -fp5 -fpi87 -sg -oteanbmier -ei
|
||||
CFLAGS+= -wx -wcd=303
|
||||
CFLAGS+= -DSDL_MAIN_HANDLED
|
||||
|
||||
CFLAGS+= -DHAVE_OPENGL
|
||||
GLLIBS = opengl32.lib
|
||||
|
||||
TNSRCS = testnative.obj testnativew32.obj
|
||||
|
||||
!include watcom.mif
|
|
@ -56,6 +56,17 @@ else
|
|||
not_ok "Makefile.os2 $version disagrees with SDL_version.h $ref_version"
|
||||
fi
|
||||
|
||||
major=$(sed -ne 's/^MAJOR_VERSION *= *//p' Makefile.w32)
|
||||
minor=$(sed -ne 's/^MINOR_VERSION *= *//p' Makefile.w32)
|
||||
micro=$(sed -ne 's/^MICRO_VERSION *= *//p' Makefile.w32)
|
||||
version="${major}.${minor}.${micro}"
|
||||
|
||||
if [ "$ref_version" = "$version" ]; then
|
||||
ok "Makefile.w32 $version"
|
||||
else
|
||||
not_ok "Makefile.w32 $version disagrees with SDL_version.h $ref_version"
|
||||
fi
|
||||
|
||||
version=$(sed -Ene 's/^[$]SDLVersion = "([0-9.]+)"\r?$/\1/p' build-scripts/winrtbuild.ps1)
|
||||
|
||||
if [ "$ref_version" = "$version" ]; then
|
||||
|
|
|
@ -64,6 +64,9 @@ testoverlay2.exe: testoverlay2.obj testyuv_cvt.obj
|
|||
testyuv.exe: testyuv.obj testyuv_cvt.obj
|
||||
wlink SYS $(SYSTEM) libpath $(LIBPATH) lib {$(LIBS)} op q op el file {$<} name $@
|
||||
|
||||
testshader.exe: testshader.obj
|
||||
wlink SYS $(SYSTEM) libpath $(LIBPATH) lib {$(LIBS) $(GLLIBS)} op q op el file {$<} name $@
|
||||
|
||||
testime.exe: testime.obj
|
||||
wlink SYS $(SYSTEM) libpath $(LIBPATH) lib {$(LIBS) $(TTFLIBS)} op q op el file {$<} name $@
|
||||
|
||||
|
|
Loading…
Reference in New Issue