events: Fixed crash in SDL_SetEventEnabled.
This could happen if `enabled` was non-zero but not set to SDL_TRUE. Static analysis tried to warn us!! The added SDL_assert is meant to sanity check this, not pacify the analyzer; this passes Clang's static analysis now, with or without the assert. Fixes #9544.main
parent
8a45c38f48
commit
9f6f4dfcb9
|
@ -1394,6 +1394,8 @@ void SDL_SetEventEnabled(Uint32 type, SDL_bool enabled)
|
|||
Uint8 hi = ((type >> 8) & 0xff);
|
||||
Uint8 lo = (type & 0xff);
|
||||
|
||||
enabled = !!enabled; // make sure this is definitely either SDL_TRUE or SDL_FALSE.
|
||||
|
||||
if (SDL_disabled_events[hi] &&
|
||||
(SDL_disabled_events[hi]->bits[lo / 32] & (1 << (lo & 31)))) {
|
||||
current_state = SDL_FALSE;
|
||||
|
@ -1403,14 +1405,8 @@ void SDL_SetEventEnabled(Uint32 type, SDL_bool enabled)
|
|||
|
||||
if (enabled != current_state) {
|
||||
if (enabled) {
|
||||
#ifdef _MSC_VER /* Visual Studio analyzer can't tell that SDL_disabled_events[hi] isn't NULL if enabled is true */
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable : 6011)
|
||||
#endif
|
||||
SDL_assert(SDL_disabled_events[hi] != NULL);
|
||||
SDL_disabled_events[hi]->bits[lo / 32] &= ~(1 << (lo & 31));
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
|
||||
/* Gamepad events depend on joystick events */
|
||||
switch (type) {
|
||||
|
|
Loading…
Reference in New Issue