Revamped Xbox One HIDAPI init sequence
Added support for querying the controller serial number on newer firmware
parent
e16afa792f
commit
9fc4a4c92c
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@ -63,6 +63,7 @@
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#define make_path PLATFORM_make_path
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#define read_thread PLATFORM_read_thread
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#undef HIDAPI_H__
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#if __LINUX__
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#include "../../core/linux/SDL_udev.h"
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@ -130,7 +131,7 @@ static const SDL_UDEV_Symbols *udev_ctx = NULL;
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#undef read_thread
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#ifdef HAVE_HIDAPI_NVAGIPMAN
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#define HAVE_DRIVER_BACKEND
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#define HAVE_DRIVER_BACKEND 1
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#endif
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#ifdef HAVE_DRIVER_BACKEND
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@ -160,6 +161,7 @@ static const SDL_UDEV_Symbols *udev_ctx = NULL;
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#define hid_error DRIVER_hid_error
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#ifdef HAVE_HIDAPI_NVAGIPMAN
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#undef HIDAPI_H__
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#include "nvagipman/hid.c"
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#else
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#error Need a driver hid.c for this platform!
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@ -496,6 +498,28 @@ LIBUSB_CopyHIDDeviceInfo(struct LIBUSB_hid_device_info *pSrc,
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}
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#endif /* SDL_LIBUSB_DYNAMIC */
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#if HAVE_DRIVER_BACKEND
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static void
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DRIVER_CopyHIDDeviceInfo(struct DRIVER_hid_device_info *pSrc,
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struct hid_device_info *pDst)
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{
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COPY_IF_EXISTS(path)
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pDst->vendor_id = pSrc->vendor_id;
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pDst->product_id = pSrc->product_id;
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WCOPY_IF_EXISTS(serial_number)
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pDst->release_number = pSrc->release_number;
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WCOPY_IF_EXISTS(manufacturer_string)
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WCOPY_IF_EXISTS(product_string)
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pDst->usage_page = pSrc->usage_page;
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pDst->usage = pSrc->usage;
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pDst->interface_number = pSrc->interface_number;
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pDst->interface_class = pSrc->interface_class;
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pDst->interface_subclass = pSrc->interface_subclass;
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pDst->interface_protocol = pSrc->interface_protocol;
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pDst->next = NULL;
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}
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#endif /* HAVE_DRIVER_BACKEND */
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#if HAVE_PLATFORM_BACKEND
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static void
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PLATFORM_CopyHIDDeviceInfo(struct PLATFORM_hid_device_info *pSrc,
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@ -647,6 +671,21 @@ struct hid_device_info HID_API_EXPORT * HID_API_CALL hid_enumerate(unsigned shor
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}
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#endif /* SDL_LIBUSB_DYNAMIC */
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#ifdef HAVE_DRIVER_BACKEND
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driver_devs = DRIVER_hid_enumerate(vendor_id, product_id);
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for (driver_dev = driver_devs; driver_dev; driver_dev = driver_dev->next) {
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new_dev = (struct hid_device_info*) SDL_malloc(sizeof(struct hid_device_info));
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DRIVER_CopyHIDDeviceInfo(driver_dev, new_dev);
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if (last != NULL) {
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last->next = new_dev;
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} else {
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devs = new_dev;
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}
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last = new_dev;
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}
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#endif /* HAVE_DRIVER_BACKEND */
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#if HAVE_PLATFORM_BACKEND
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if (udev_ctx) {
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raw_devs = PLATFORM_hid_enumerate(vendor_id, product_id);
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@ -661,6 +700,16 @@ struct hid_device_info HID_API_EXPORT * HID_API_CALL hid_enumerate(unsigned shor
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break;
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}
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}
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#endif
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#ifdef HAVE_DRIVER_BACKEND
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for (driver_dev = driver_devs; driver_dev; driver_dev = driver_dev->next) {
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if (raw_dev->vendor_id == driver_dev->vendor_id &&
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raw_dev->product_id == driver_dev->product_id &&
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(raw_dev->interface_number < 0 || raw_dev->interface_number == driver_dev->interface_number)) {
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bFound = SDL_TRUE;
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break;
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}
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}
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#endif
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if (!bFound) {
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new_dev = (struct hid_device_info*) SDL_malloc(sizeof(struct hid_device_info));
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@ -755,8 +804,7 @@ HID_API_EXPORT hid_device * HID_API_CALL hid_open_path(const char *path, int bEx
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#endif /* HAVE_PLATFORM_BACKEND */
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#if HAVE_DRIVER_BACKEND
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if (udev_ctx &&
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(pDevice = (hid_device*) DRIVER_hid_open_path(path, bExclusive)) != NULL) {
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if ((pDevice = (hid_device*) DRIVER_hid_open_path(path, bExclusive)) != NULL) {
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HIDDeviceWrapper *wrapper = CreateHIDDeviceWrapper(pDevice, &DRIVER_Backend);
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return WrapHIDDevice(wrapper);
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@ -1728,6 +1728,12 @@ SDL_CreateJoystickName(Uint16 vendor, Uint16 product, const char *vendor_name, c
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return name;
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}
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SDL_GameControllerType
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SDL_GetJoystickGameControllerTypeFromVIDPID(Uint16 vendor, Uint16 product)
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{
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return SDL_GetJoystickGameControllerType(NULL, vendor, product, -1, 0, 0, 0);
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}
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SDL_GameControllerType
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SDL_GetJoystickGameControllerTypeFromGUID(SDL_JoystickGUID guid, const char *name)
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{
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@ -58,6 +58,7 @@ extern void SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint1
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extern char *SDL_CreateJoystickName(Uint16 vendor, Uint16 product, const char *vendor_name, const char *product_name);
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/* Function to return the type of a controller */
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extern SDL_GameControllerType SDL_GetJoystickGameControllerTypeFromVIDPID(Uint16 vendor, Uint16 product);
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extern SDL_GameControllerType SDL_GetJoystickGameControllerTypeFromGUID(SDL_JoystickGUID guid, const char *name);
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extern SDL_GameControllerType SDL_GetJoystickGameControllerType(const char *name, Uint16 vendor, Uint16 product, int interface_number, int interface_class, int interface_subclass, int interface_protocol);
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@ -34,6 +34,10 @@
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#ifdef SDL_JOYSTICK_HIDAPI_XBOX360
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/* Define this if you want to log all packets from the controller */
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/*#define DEBUG_XBOX_PROTOCOL*/
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typedef struct {
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Uint8 last_state[USB_PACKET_LENGTH];
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} SDL_DriverXbox360_Context;
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@ -77,6 +81,7 @@ HIDAPI_DriverXbox360_IsSupportedDevice(const char *name, SDL_GameControllerType
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/* This is the Steam Virtual Gamepad, which isn't supported by this driver */
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return SDL_FALSE;
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}
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#endif
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#if defined(__MACOSX__)
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/* Wired Xbox One controllers are handled by this driver, interfacing with
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the 360Controller driver available from:
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@ -87,7 +92,6 @@ HIDAPI_DriverXbox360_IsSupportedDevice(const char *name, SDL_GameControllerType
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if (IsBluetoothXboxOneController(vendor_id, product_id)) {
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return SDL_FALSE;
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}
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#endif
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return (type == SDL_CONTROLLER_TYPE_XBOX360 || type == SDL_CONTROLLER_TYPE_XBOXONE) ? SDL_TRUE : SDL_FALSE;
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#else
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return (type == SDL_CONTROLLER_TYPE_XBOX360) ? SDL_TRUE : SDL_FALSE;
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@ -126,6 +130,9 @@ HIDAPI_DriverXbox360_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_Joystic
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static void
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HIDAPI_DriverXbox360_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
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{
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if (!device->dev) {
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return;
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}
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SetSlotLED(device->dev, (player_index % 4));
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}
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@ -296,7 +303,12 @@ HIDAPI_DriverXbox360_UpdateDevice(SDL_HIDAPI_Device *device)
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}
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while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
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HIDAPI_DriverXbox360_HandleStatePacket(joystick, ctx, data, size);
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#ifdef DEBUG_XBOX_PROTOCOL
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HIDAPI_DumpPacket("Xbox 360 packet: size = %d", data, size);
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#endif
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if (data[0] == 0x00) {
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HIDAPI_DriverXbox360_HandleStatePacket(joystick, ctx, data, size);
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}
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}
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if (size < 0) {
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@ -34,6 +34,9 @@
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#ifdef SDL_JOYSTICK_HIDAPI_XBOX360
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/* Define this if you want to log all packets from the controller */
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/*#define DEBUG_XBOX_PROTOCOL*/
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typedef struct {
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SDL_bool connected;
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@ -125,6 +128,9 @@ HIDAPI_DriverXbox360W_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_Joysti
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static void
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HIDAPI_DriverXbox360W_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
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{
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if (!device->dev) {
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return;
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}
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SetSlotLED(device->dev, (player_index % 4));
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}
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@ -244,6 +250,9 @@ HIDAPI_DriverXbox360W_UpdateDevice(SDL_HIDAPI_Device *device)
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}
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while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
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#ifdef DEBUG_XBOX_PROTOCOL
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HIDAPI_DumpPacket("Xbox 360 wireless packet: size = %d", data, size);
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#endif
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if (size == 2 && data[0] == 0x08) {
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SDL_bool connected = (data[1] & 0x80) ? SDL_TRUE : SDL_FALSE;
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#ifdef DEBUG_JOYSTICK
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#ifdef SDL_JOYSTICK_HIDAPI_XBOXONE
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/* Define this if you want verbose logging of the init sequence */
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/*#define DEBUG_JOYSTICK*/
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/* Define this if you want to log all packets from the controller */
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/*#define DEBUG_XBOX_PROTOCOL*/
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/* The amount of time to wait after hotplug to send controller init sequence */
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#define CONTROLLER_INIT_DELAY_MS 1500 /* 475 for Xbox One S, 1275 for the PDP Battlefield 1 */
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#define CONTROLLER_ANNOUNCE_TIMEOUT_MS 100
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#define CONTROLLER_NEGOTIATION_TIMEOUT_MS 30
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#define CONTROLLER_SERIAL_TIMEOUT_MS 100
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/* The amount of time to wait after init for valid input */
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#define CONTROLLER_INPUT_DELAY_MS 50 /* 42 for Razer Wolverine Ultimate */
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/* Connect controller */
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static const Uint8 xboxone_init0[] = {
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0x00, 0x00, 0xFF, 0x00, 0xEB
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};
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#ifdef REQUEST_SERIAL_NUMBER
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/* Request serial number */
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static const Uint8 xboxone_init_serial[] = {
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0x1E, 0x30, 0x07, 0x01, 0x04
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};
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#endif
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/*
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* This specifies the selection of init packets that a gamepad
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* will be sent on init *and* the order in which they will be
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*/
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{ 0x0000, 0x0000, 0x045e, 0x0000, xboxone_init4, sizeof(xboxone_init4), { 0x00, 0x00 } },
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{ 0x0000, 0x0000, 0x045e, 0x0000, xboxone_init5, sizeof(xboxone_init5), { 0x00, 0x00 } },
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#ifdef REQUEST_SERIAL_NUMBER
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{ 0x0000, 0x0000, 0x0000, 0x0000, xboxone_init_serial, sizeof(xboxone_init_serial), { 0x00, 0x00 } },
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#endif
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};
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typedef enum {
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XBOX_ONE_WIRELESS_PROTOCOL_UNKNOWN,
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XBOX_ONE_WIRELESS_PROTOCOL_V1,
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XBOX_ONE_WIRELESS_PROTOCOL_V2,
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XBOX_ONE_WIRELESS_PROTOCOL_V2
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} SDL_XboxOneWirelessProtocol;
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typedef enum {
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XBOX_ONE_INIT_STATE_WAITING_FOR_ANNOUNCE = 0,
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XBOX_ONE_INIT_STATE_RECEIVED_ANNOUNCE = 1,
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XBOX_ONE_INIT_STATE_START_NEGOTIATING = 2,
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XBOX_ONE_INIT_STATE_NEGOTIATING = 3,
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XBOX_ONE_INIT_STATE_READY = 4,
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XBOX_ONE_INIT_STATE_WAITING_FOR_SERIAL = 5,
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XBOX_ONE_INIT_STATE_RECEIVED_SERIAL = 6,
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XBOX_ONE_INIT_STATE_COMPLETE = 7
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} SDL_XboxOneInitState;
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typedef struct {
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Uint16 vendor_id;
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Uint16 product_id;
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SDL_bool bluetooth;
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SDL_XboxOneWirelessProtocol wireless_protocol;
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SDL_bool initialized;
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SDL_XboxOneInitState init_state;
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int init_packet;
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SDL_bool input_ready;
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Uint32 start_time;
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Uint32 initialized_time;
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Uint8 sequence;
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Uint32 send_time;
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Uint8 last_state[USB_PACKET_LENGTH];
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SDL_bool has_paddles;
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SDL_bool has_trigger_rumble;
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return SDL_IsJoystickXboxOneSeriesX(vendor_id, product_id);
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}
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/* Return true if this controller sends the 0x02 "waiting for init" packet */
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static SDL_bool
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ControllerSendsWaitingForInit(Uint16 vendor_id, Uint16 product_id)
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static void
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SetInitState(SDL_DriverXboxOne_Context *ctx, SDL_XboxOneInitState state)
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{
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if (vendor_id == USB_VENDOR_HYPERKIN) {
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/* The Hyperkin controllers always send 0x02 when waiting for init,
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and the Hyperkin Duke plays an Xbox startup animation, so we want
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to make sure we don't send the init sequence if it isn't needed.
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*/
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return SDL_TRUE;
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}
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if (vendor_id == USB_VENDOR_PDP) {
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/* The PDP Rock Candy (PID 0x0246) doesn't send 0x02 on Linux for some reason */
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return SDL_FALSE;
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}
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/* It doesn't hurt to reinit, especially if a driver has misconfigured the controller */
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/*return SDL_TRUE;*/
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return SDL_FALSE;
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#ifdef DEBUG_JOYSTICK
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SDL_Log("Setting init state %d\n", state);
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#endif
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ctx->init_state = state;
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}
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static void
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SendAckIfNeeded(SDL_HIDAPI_Device *device, Uint8 *data, int size)
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{
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#ifdef __WIN32__
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/* The Windows driver is taking care of acks */
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#else
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if ((data[1] & 0x30) == 0x30) {
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Uint8 ack_packet[] = { 0x01, 0x20, data[2], 0x09, 0x00, data[0], 0x20, data[3], 0x00, 0x00, 0x00, 0x00, 0x00 };
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#endif
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hid_write(device->dev, ack_packet, sizeof(ack_packet));
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}
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#endif /* __WIN32__ */
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}
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static SDL_bool
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SendSerialRequest(SDL_HIDAPI_Device *device, SDL_DriverXboxOne_Context *ctx)
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{
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Uint8 serial_packet[] = { 0x1E, 0x30, 0x07, 0x01, 0x04 };
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ctx->send_time = SDL_GetTicks();
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/* Request the serial number */
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if (SDL_HIDAPI_LockRumble() < 0 ||
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SDL_HIDAPI_SendRumbleAndUnlock(device, serial_packet, sizeof(serial_packet)) != sizeof(serial_packet)) {
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SDL_SetError("Couldn't send serial packet");
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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static SDL_bool
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{
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Uint16 vendor_id = ctx->vendor_id;
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Uint16 product_id = ctx->product_id;
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int i;
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Uint8 init_packet[USB_PACKET_LENGTH];
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for (i = 0; i < SDL_arraysize(xboxone_init_packets); ++i) {
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const SDL_DriverXboxOne_InitPacket *packet = &xboxone_init_packets[i];
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for ( ; ctx->init_packet < SDL_arraysize(xboxone_init_packets); ++ctx->init_packet) {
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const SDL_DriverXboxOne_InitPacket *packet = &xboxone_init_packets[ctx->init_packet];
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if (packet->vendor_id && (vendor_id != packet->vendor_id)) {
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continue;
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#ifdef DEBUG_XBOX_PROTOCOL
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HIDAPI_DumpPacket("Xbox One sending INIT packet: size = %d", init_packet, packet->size);
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#endif
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if (hid_write(device->dev, init_packet, packet->size) != packet->size) {
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ctx->send_time = SDL_GetTicks();
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if (SDL_HIDAPI_LockRumble() < 0 ||
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SDL_HIDAPI_SendRumbleAndUnlock(device, init_packet, packet->size) != packet->size) {
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SDL_SetError("Couldn't write Xbox One initialization packet");
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return SDL_FALSE;
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}
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if (packet->response[0]) {
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const Uint32 RESPONSE_TIMEOUT_MS = 100;
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Uint32 start = SDL_GetTicks();
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SDL_bool got_response = SDL_FALSE;
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while (!got_response && !SDL_TICKS_PASSED(SDL_GetTicks(), start + RESPONSE_TIMEOUT_MS)) {
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Uint8 data[USB_PACKET_LENGTH];
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int size;
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while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
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#ifdef DEBUG_XBOX_PROTOCOL
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HIDAPI_DumpPacket("Xbox One INIT packet: size = %d", data, size);
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#endif
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if (size >= 2 && data[0] == packet->response[0] && data[1] == packet->response[1]) {
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got_response = SDL_TRUE;
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}
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SendAckIfNeeded(device, data, size);
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}
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}
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#ifdef DEBUG_XBOX_PROTOCOL
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SDL_Log("Init sequence %d got response after %u ms: %s\n", i, (SDL_GetTicks() - start), got_response ? "TRUE" : "FALSE");
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#endif
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return SDL_TRUE;
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}
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}
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/* All done with the negotiation! */
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SetInitState(ctx, XBOX_ONE_INIT_STATE_READY);
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
|
@ -317,6 +314,9 @@ HIDAPI_DriverXboxOne_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_Joystic
|
|||
{
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverXboxOne_UpdateJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick);
|
||||
static void HIDAPI_DriverXboxOne_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick);
|
||||
|
||||
static SDL_bool
|
||||
HIDAPI_DriverXboxOne_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
|
@ -339,13 +339,14 @@ HIDAPI_DriverXboxOne_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joyst
|
|||
ctx->vendor_id = device->vendor_id;
|
||||
ctx->product_id = device->product_id;
|
||||
ctx->bluetooth = IsBluetoothXboxOneController(device->vendor_id, device->product_id);
|
||||
ctx->initialized = ctx->bluetooth ? SDL_TRUE : SDL_FALSE;
|
||||
ctx->start_time = SDL_GetTicks();
|
||||
ctx->input_ready = SDL_TRUE;
|
||||
ctx->sequence = 1;
|
||||
ctx->has_paddles = ControllerHasPaddles(ctx->vendor_id, ctx->product_id);
|
||||
ctx->has_trigger_rumble = ControllerHasTriggerRumble(ctx->vendor_id, ctx->product_id);
|
||||
ctx->has_share_button = ControllerHasShareButton(ctx->vendor_id, ctx->product_id);
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
SDL_Log("Controller version: %d (0x%.4x)\n", device->version, device->version);
|
||||
#endif
|
||||
|
||||
/* Initialize the joystick capabilities */
|
||||
joystick->nbuttons = 15;
|
||||
|
@ -358,6 +359,32 @@ HIDAPI_DriverXboxOne_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joyst
|
|||
joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
|
||||
|
||||
#ifdef __WIN32__
|
||||
ctx->init_state = XBOX_ONE_INIT_STATE_READY;
|
||||
#endif
|
||||
|
||||
if (ctx->bluetooth) {
|
||||
ctx->init_state = XBOX_ONE_INIT_STATE_COMPLETE;
|
||||
}
|
||||
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
SDL_Log("Controller init state: %d\n", ctx->init_state);
|
||||
#endif
|
||||
|
||||
/* Wait for initialization to complete */
|
||||
while (ctx->init_state != XBOX_ONE_INIT_STATE_COMPLETE) {
|
||||
SDL_Delay(1);
|
||||
|
||||
if (!HIDAPI_DriverXboxOne_UpdateJoystick(device, joystick)) {
|
||||
HIDAPI_DriverXboxOne_CloseJoystick(device, joystick);
|
||||
return SDL_FALSE;
|
||||
}
|
||||
}
|
||||
ctx->input_ready = SDL_TRUE;
|
||||
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
SDL_Log("Controller initialization took %u ms\n", (SDL_GetTicks() - ctx->start_time));
|
||||
#endif
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
|
@ -833,33 +860,101 @@ HIDAPI_DriverXboxOneBluetooth_HandleGuidePacket(SDL_Joystick *joystick, hid_devi
|
|||
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||
static void
|
||||
HIDAPI_DriverXboxOne_HandleSerialIDPacket(SDL_Joystick *joystick, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size)
|
||||
{
|
||||
SDL_DriverXboxOne_Context *ctx = (SDL_DriverXboxOne_Context *)device->context;
|
||||
SDL_Joystick *joystick = NULL;
|
||||
Uint8 data[USB_PACKET_LENGTH];
|
||||
int size;
|
||||
char serial[ 29 ];
|
||||
int i;
|
||||
|
||||
if (device->num_joysticks > 0) {
|
||||
joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
|
||||
}
|
||||
if (!joystick) {
|
||||
return SDL_FALSE;
|
||||
for (i = 0; i < 14; ++i) {
|
||||
SDL_uitoa( data[6 + i], &serial[i * 2], 16 );
|
||||
}
|
||||
serial[i * 2] = '\0';
|
||||
|
||||
if (!ctx->initialized &&
|
||||
!ControllerSendsWaitingForInit(device->vendor_id, device->product_id)) {
|
||||
if (SDL_TICKS_PASSED(SDL_GetTicks(), ctx->start_time + CONTROLLER_INIT_DELAY_MS)) {
|
||||
if (!joystick->serial || SDL_strcmp(joystick->serial, serial) != 0) {
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
SDL_Log("Setting serial number to %s\n", serial);
|
||||
#endif
|
||||
joystick->serial = SDL_strdup(serial);
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
HIDAPI_DriverXboxOne_UpdateInitState(SDL_HIDAPI_Device *device, SDL_DriverXboxOne_Context *ctx)
|
||||
{
|
||||
SDL_XboxOneInitState prev_state;
|
||||
do
|
||||
{
|
||||
prev_state = ctx->init_state;
|
||||
|
||||
switch (ctx->init_state) {
|
||||
case XBOX_ONE_INIT_STATE_WAITING_FOR_ANNOUNCE:
|
||||
if (SDL_TICKS_PASSED(SDL_GetTicks(), ctx->start_time + CONTROLLER_ANNOUNCE_TIMEOUT_MS)) {
|
||||
/* We haven't heard anything, let's move on */
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
SDL_Log("Waiting for announce timed out after %u ms\n", (SDL_GetTicks() - ctx->start_time));
|
||||
#endif
|
||||
SetInitState(ctx, XBOX_ONE_INIT_STATE_START_NEGOTIATING);
|
||||
}
|
||||
break;
|
||||
case XBOX_ONE_INIT_STATE_RECEIVED_ANNOUNCE:
|
||||
SetInitState(ctx, XBOX_ONE_INIT_STATE_START_NEGOTIATING);
|
||||
break;
|
||||
case XBOX_ONE_INIT_STATE_START_NEGOTIATING:
|
||||
ctx->init_packet = 0;
|
||||
if (!SendControllerInit(device, ctx)) {
|
||||
HIDAPI_JoystickDisconnected(device, joystick->instance_id);
|
||||
return SDL_FALSE;
|
||||
}
|
||||
ctx->initialized = SDL_TRUE;
|
||||
ctx->initialized_time = SDL_GetTicks();
|
||||
ctx->input_ready = SDL_FALSE;
|
||||
break;
|
||||
case XBOX_ONE_INIT_STATE_NEGOTIATING:
|
||||
if (SDL_TICKS_PASSED(SDL_GetTicks(), ctx->send_time + CONTROLLER_ANNOUNCE_TIMEOUT_MS)) {
|
||||
/* We haven't heard anything, let's move on */
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
SDL_Log("Init sequence %d timed out after %u ms\n", ctx->init_packet, (SDL_GetTicks() - ctx->send_time));
|
||||
#endif
|
||||
++ctx->init_packet;
|
||||
if (!SendControllerInit(device, ctx)) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case XBOX_ONE_INIT_STATE_READY:
|
||||
if (device->version >= 0x200) {
|
||||
if (!SendSerialRequest(device, ctx)) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
SetInitState(ctx, XBOX_ONE_INIT_STATE_WAITING_FOR_SERIAL);
|
||||
} else {
|
||||
SetInitState(ctx, XBOX_ONE_INIT_STATE_COMPLETE);
|
||||
}
|
||||
break;
|
||||
case XBOX_ONE_INIT_STATE_WAITING_FOR_SERIAL:
|
||||
if (SDL_TICKS_PASSED(SDL_GetTicks(), ctx->send_time + CONTROLLER_SERIAL_TIMEOUT_MS)) {
|
||||
/* We haven't heard anything, let's move on */
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
SDL_Log("Waiting for serial timed out after %u ms\n", (SDL_GetTicks() - ctx->send_time));
|
||||
#endif
|
||||
SetInitState(ctx, XBOX_ONE_INIT_STATE_COMPLETE);
|
||||
}
|
||||
break;
|
||||
case XBOX_ONE_INIT_STATE_RECEIVED_SERIAL:
|
||||
SetInitState(ctx, XBOX_ONE_INIT_STATE_COMPLETE);
|
||||
break;
|
||||
case XBOX_ONE_INIT_STATE_COMPLETE:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
} while (ctx->init_state != prev_state);
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
HIDAPI_DriverXboxOne_UpdateJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverXboxOne_Context *ctx = (SDL_DriverXboxOne_Context *)device->context;
|
||||
Uint8 data[USB_PACKET_LENGTH];
|
||||
int size;
|
||||
|
||||
while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
|
||||
#ifdef DEBUG_XBOX_PROTOCOL
|
||||
|
@ -913,21 +1008,13 @@ HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
|
|||
is firmware version 5.5.2641.0, and product version 0x0505 = 1285
|
||||
then 8 bytes of unknown data
|
||||
*/
|
||||
if (!ctx->initialized) {
|
||||
#ifdef DEBUG_XBOX_PROTOCOL
|
||||
SDL_Log("Delay after init: %ums\n", SDL_GetTicks() - ctx->start_time);
|
||||
#endif
|
||||
if (!SendControllerInit(device, ctx)) {
|
||||
HIDAPI_JoystickDisconnected(device, joystick->instance_id);
|
||||
return SDL_FALSE;
|
||||
}
|
||||
ctx->initialized = SDL_TRUE;
|
||||
ctx->initialized_time = SDL_GetTicks();
|
||||
ctx->input_ready = SDL_FALSE;
|
||||
}
|
||||
SetInitState(ctx, XBOX_ONE_INIT_STATE_RECEIVED_ANNOUNCE);
|
||||
break;
|
||||
case 0x03:
|
||||
/* Controller heartbeat */
|
||||
if (ctx->init_state < XBOX_ONE_INIT_STATE_READY) {
|
||||
SetInitState(ctx, XBOX_ONE_INIT_STATE_READY);
|
||||
}
|
||||
break;
|
||||
case 0x04:
|
||||
/* Unknown chatty controller information, sent by both sides */
|
||||
|
@ -948,18 +1035,21 @@ HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
|
|||
The controller sends that in response to this request:
|
||||
0x1E 0x30 0x07 0x01 0x04
|
||||
*/
|
||||
if (size == 20 && data[3] == 0x10) {
|
||||
HIDAPI_DriverXboxOne_HandleSerialIDPacket(joystick, ctx, data, size);
|
||||
|
||||
if (ctx->init_state < XBOX_ONE_INIT_STATE_RECEIVED_SERIAL) {
|
||||
SetInitState(ctx, XBOX_ONE_INIT_STATE_RECEIVED_SERIAL);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 0x20:
|
||||
if (!ctx->input_ready) {
|
||||
if (!SDL_TICKS_PASSED(SDL_GetTicks(), ctx->initialized_time + CONTROLLER_INPUT_DELAY_MS)) {
|
||||
#ifdef DEBUG_XBOX_PROTOCOL
|
||||
SDL_Log("Spurious input at %ums\n", SDL_GetTicks() - ctx->initialized_time);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
ctx->input_ready = SDL_TRUE;
|
||||
if (ctx->init_state < XBOX_ONE_INIT_STATE_READY) {
|
||||
SetInitState(ctx, XBOX_ONE_INIT_STATE_READY);
|
||||
}
|
||||
if (ctx->input_ready) {
|
||||
HIDAPI_DriverXboxOne_HandleStatePacket(joystick, device->dev, ctx, data, size);
|
||||
}
|
||||
HIDAPI_DriverXboxOne_HandleStatePacket(joystick, device->dev, ctx, data, size);
|
||||
break;
|
||||
default:
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
|
@ -967,10 +1057,25 @@ HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
|
|||
#endif
|
||||
break;
|
||||
}
|
||||
|
||||
SendAckIfNeeded(device, data, size);
|
||||
|
||||
if (ctx->init_state == XBOX_ONE_INIT_STATE_NEGOTIATING) {
|
||||
const SDL_DriverXboxOne_InitPacket *packet = &xboxone_init_packets[ctx->init_packet];
|
||||
|
||||
if (size >= 4 && data[0] == packet->response[0] && data[1] == packet->response[1]) {
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
SDL_Log("Init sequence %d got response after %u ms\n", ctx->init_packet, (SDL_GetTicks() - ctx->send_time));
|
||||
#endif
|
||||
++ctx->init_packet;
|
||||
SendControllerInit(device, ctx);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
HIDAPI_DriverXboxOne_UpdateInitState(device, ctx);
|
||||
|
||||
if (size < 0) {
|
||||
/* Read error, device is disconnected */
|
||||
HIDAPI_JoystickDisconnected(device, joystick->instance_id);
|
||||
|
@ -978,6 +1083,20 @@ HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
|
|||
return (size >= 0);
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_Joystick *joystick = NULL;
|
||||
|
||||
if (device->num_joysticks > 0) {
|
||||
joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
|
||||
}
|
||||
if (!joystick) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
return HIDAPI_DriverXboxOne_UpdateJoystick(device, joystick);
|
||||
}
|
||||
|
||||
static void
|
||||
HIDAPI_DriverXboxOne_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
|
|
|
@ -750,6 +750,38 @@ HIDAPI_AddDevice(struct hid_device_info *info)
|
|||
char *serial_number = HIDAPI_ConvertString(info->serial_number);
|
||||
|
||||
device->name = SDL_CreateJoystickName(device->vendor_id, device->product_id, manufacturer_string, product_string);
|
||||
if (SDL_strncmp(device->name, "0x", 2) == 0) {
|
||||
/* Couldn't find a controller name, try to give it one based on device type */
|
||||
const char *name = NULL;
|
||||
|
||||
switch (SDL_GetJoystickGameControllerType(NULL, device->vendor_id, device->product_id, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol)) {
|
||||
case SDL_CONTROLLER_TYPE_XBOX360:
|
||||
name = "Xbox 360 Controller";
|
||||
break;
|
||||
case SDL_CONTROLLER_TYPE_XBOXONE:
|
||||
name = "Xbox One Controller";
|
||||
break;
|
||||
case SDL_CONTROLLER_TYPE_PS3:
|
||||
name = "PS3 Controller";
|
||||
break;
|
||||
case SDL_CONTROLLER_TYPE_PS4:
|
||||
name = "PS4 Controller";
|
||||
break;
|
||||
case SDL_CONTROLLER_TYPE_PS5:
|
||||
name = "PS5 Controller";
|
||||
break;
|
||||
case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO:
|
||||
name = "Nintendo Switch Pro Controller";
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (name) {
|
||||
SDL_free(device->name);
|
||||
device->name = SDL_strdup(name);
|
||||
}
|
||||
}
|
||||
|
||||
if (manufacturer_string) {
|
||||
SDL_free(manufacturer_string);
|
||||
|
@ -856,6 +888,28 @@ HIDAPI_UpdateDeviceList(void)
|
|||
SDL_UnlockJoysticks();
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
HIDAPI_IsEquivalentToDevice(Uint16 vendor_id, Uint16 product_id, SDL_HIDAPI_Device *device)
|
||||
{
|
||||
if (vendor_id == device->vendor_id && product_id == device->product_id) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
if (vendor_id == USB_VENDOR_MICROSOFT) {
|
||||
/* If we're looking for the wireless XBox 360 controller, also look for the dongle */
|
||||
if (product_id == 0x02a1 && device->product_id == 0x0719) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
/* If we're looking for the raw input Xbox One controller, match it against any other Xbox One controller */
|
||||
if (product_id == 0x02ff &&
|
||||
SDL_GetJoystickGameControllerType(device->name, device->vendor_id, device->product_id, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol) == SDL_CONTROLLER_TYPE_XBOXONE) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
}
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
SDL_bool
|
||||
HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name)
|
||||
{
|
||||
|
@ -895,18 +949,14 @@ HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, cons
|
|||
SDL_LockJoysticks();
|
||||
device = SDL_HIDAPI_devices;
|
||||
while (device) {
|
||||
if (device->vendor_id == vendor_id && device->product_id == product_id && device->driver) {
|
||||
if (device->driver &&
|
||||
HIDAPI_IsEquivalentToDevice(vendor_id, product_id, device)) {
|
||||
result = SDL_TRUE;
|
||||
}
|
||||
device = device->next;
|
||||
}
|
||||
SDL_UnlockJoysticks();
|
||||
|
||||
/* If we're looking for the wireless XBox 360 controller, also look for the dongle */
|
||||
if (!result && vendor_id == USB_VENDOR_MICROSOFT && product_id == 0x02a1) {
|
||||
return HIDAPI_IsDevicePresent(USB_VENDOR_MICROSOFT, 0x0719, version, name);
|
||||
}
|
||||
|
||||
#ifdef DEBUG_HIDAPI
|
||||
SDL_Log("HIDAPI_IsDevicePresent() returning %s for 0x%.4x / 0x%.4x\n", result ? "true" : "false", vendor_id, product_id);
|
||||
#endif
|
||||
|
|
|
@ -774,7 +774,6 @@ RAWINPUT_AddDevice(HANDLE hDevice)
|
|||
|
||||
device->joystick_id = SDL_GetNextJoystickInstanceID();
|
||||
|
||||
#define DEBUG_RAWINPUT
|
||||
#ifdef DEBUG_RAWINPUT
|
||||
SDL_Log("Adding RAWINPUT device '%s' VID 0x%.4x, PID 0x%.4x, version %d, handle 0x%.8x\n", device->name, device->vendor_id, device->product_id, device->version, device->hDevice);
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue