Added support for the Joy-Con Charging Grip when SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS is enabled
parent
d483970262
commit
9fdb06450d
|
@ -615,8 +615,7 @@ static ControllerMapping_t *SDL_CreateMappingForHIDAPIController(SDL_JoystickGUI
|
|||
/* Joy-Cons have extra buttons in the same place as paddles */
|
||||
if (SDL_IsJoystickNintendoSwitchJoyConLeft(vendor, product)) {
|
||||
SDL_strlcat(mapping_string, "paddle2:b17,paddle4:b19,", sizeof(mapping_string));
|
||||
}
|
||||
else if (SDL_IsJoystickNintendoSwitchJoyConRight(vendor, product)) {
|
||||
} else if (SDL_IsJoystickNintendoSwitchJoyConRight(vendor, product)) {
|
||||
SDL_strlcat(mapping_string, "paddle1:b16,paddle3:b18,", sizeof(mapping_string));
|
||||
}
|
||||
break;
|
||||
|
|
|
@ -1906,6 +1906,9 @@ SDL_GetJoystickGameControllerType(const char *name, Uint16 vendor, Uint16 produc
|
|||
} else if (vendor == USB_VENDOR_GOOGLE && product == USB_PRODUCT_GOOGLE_STADIA_CONTROLLER) {
|
||||
type = SDL_CONTROLLER_TYPE_GOOGLE_STADIA;
|
||||
|
||||
} else if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_GRIP) {
|
||||
type = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, SDL_FALSE) ? SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO : SDL_CONTROLLER_TYPE_UNKNOWN;
|
||||
|
||||
} else {
|
||||
switch (GuessControllerType(vendor, product)) {
|
||||
case k_eControllerType_XBox360Controller:
|
||||
|
@ -2012,7 +2015,8 @@ SDL_IsJoystickNintendoSwitchPro(Uint16 vendor_id, Uint16 product_id)
|
|||
{
|
||||
EControllerType eType = GuessControllerType(vendor_id, product_id);
|
||||
return (eType == k_eControllerType_SwitchProController ||
|
||||
eType == k_eControllerType_SwitchInputOnlyController);
|
||||
eType == k_eControllerType_SwitchInputOnlyController ||
|
||||
(vendor_id == USB_VENDOR_NINTENDO && product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_GRIP));
|
||||
}
|
||||
|
||||
SDL_bool
|
||||
|
|
|
@ -323,6 +323,10 @@ HIDAPI_DriverSwitch_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
|
|||
{
|
||||
/* Give a user friendly name for this controller */
|
||||
if (vendor_id == USB_VENDOR_NINTENDO) {
|
||||
if (product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_GRIP) {
|
||||
return "Nintendo Switch Joy-Con Grip";
|
||||
}
|
||||
|
||||
if (product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_LEFT) {
|
||||
return "Nintendo Switch Joy-Con Left";
|
||||
}
|
||||
|
@ -642,7 +646,8 @@ static SDL_bool BTrySetupUSB(SDL_DriverSwitch_Context *ctx)
|
|||
/*return SDL_FALSE;*/
|
||||
}
|
||||
if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_Handshake, NULL, 0, SDL_TRUE)) {
|
||||
return SDL_FALSE;
|
||||
/* This fails on the right Joy-Con when plugged into the charging grip */
|
||||
/*return SDL_FALSE;*/
|
||||
}
|
||||
if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_ForceUSB, NULL, 0, SDL_FALSE)) {
|
||||
return SDL_FALSE;
|
||||
|
@ -892,6 +897,7 @@ HIDAPI_DriverSwitch_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joysti
|
|||
*/
|
||||
if (device->vendor_id == USB_VENDOR_NINTENDO &&
|
||||
(device->product_id == USB_PRODUCT_NINTENDO_SWITCH_PRO ||
|
||||
device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_GRIP ||
|
||||
device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_LEFT ||
|
||||
device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_RIGHT)) {
|
||||
input_mode = k_eSwitchInputReportIDs_FullControllerState;
|
||||
|
|
|
@ -46,6 +46,7 @@
|
|||
#define USB_PRODUCT_NINTENDO_SWITCH_PRO 0x2009
|
||||
#define USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_LEFT 0x2006
|
||||
#define USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_RIGHT 0x2007
|
||||
#define USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_GRIP 0x200e
|
||||
#define USB_PRODUCT_RAZER_PANTHERA 0x0401
|
||||
#define USB_PRODUCT_RAZER_PANTHERA_EVO 0x1008
|
||||
#define USB_PRODUCT_RAZER_ATROX 0x0a00
|
||||
|
|
|
@ -518,6 +518,7 @@ main(int argc, char *argv[])
|
|||
char guid[64];
|
||||
|
||||
SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
|
||||
|
|
Loading…
Reference in New Issue