Workaround for Visual Studio 2019 const warning

Visual Studio 2022, gcc, and clang all agree that "const SDL_DisplayMode **" is a non-const pointer to const data, but Visual Studio 2019 warns about this, so we'll just add a cast to the SDL_free() call for now.

Apparently this was a legitimate bug that has been recently fixed:
https://stackoverflow.com/questions/10403713/why-does-visual-c-warn-on-implicit-cast-from-const-void-to-void-in-c-but
main
Sam Lantinga 2023-02-01 09:20:14 -08:00
parent 6b137579ea
commit 9ff1055489
4 changed files with 6 additions and 6 deletions

View File

@ -1162,7 +1162,7 @@ SDLTest_CommonInit(SDLTest_CommonState *state)
}
}
}
SDL_free(modes);
SDL_free((void *)modes);
#if SDL_VIDEO_DRIVER_WINDOWS && !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
/* Print the D3D9 adapter index */

View File

@ -913,7 +913,7 @@ static const SDL_DisplayMode *SDL_GetFullscreenModeMatch(const SDL_DisplayMode *
}
}
SDL_free(modes);
SDL_free((void *)modes);
}
return mode;
}
@ -1068,7 +1068,7 @@ const SDL_DisplayMode *SDL_GetClosestFullscreenDisplayMode(SDL_DisplayID display
closest = mode;
}
SDL_free(modes);
SDL_free((void *)modes);
}
return closest;
}

View File

@ -359,7 +359,7 @@ int video_getFullscreenDisplayModes(void *arg)
SDLTest_AssertPass("Call to SDL_GetFullscreenDisplayModes(%" SDL_PRIu32 ")", displays[i]);
SDLTest_AssertCheck(modes != NULL, "Validate returned value from function; expected != NULL; got: %p", modes);
SDLTest_AssertCheck(count >= 0, "Validate number of modes; expected: >= 0; got: %d", count);
SDL_free(modes);
SDL_free((void *)modes);
}
SDL_free(displays);
}

View File

@ -138,7 +138,7 @@ draw_modes_menu(SDL_Window *window, SDL_Renderer *renderer, SDL_FRect viewport)
column_chars = 0;
}
}
SDL_free(modes);
SDL_free((void *)modes);
}
void loop()
@ -212,7 +212,7 @@ void loop()
SDL_memcpy(&state->fullscreen_mode, modes[highlighted_mode], sizeof(state->fullscreen_mode));
SDL_SetWindowFullscreenMode(window, modes[highlighted_mode]);
}
SDL_free(modes);
SDL_free((void *)modes);
}
}
}