diff --git a/src/joystick/iphoneos/SDL_mfijoystick.m b/src/joystick/iphoneos/SDL_mfijoystick.m index 0f463ca46..6d92b4ce8 100644 --- a/src/joystick/iphoneos/SDL_mfijoystick.m +++ b/src/joystick/iphoneos/SDL_mfijoystick.m @@ -1088,10 +1088,10 @@ IOS_MFIJoystickUpdate(SDL_Joystick *joystick) @end @implementation SDL_RumbleContext { - SDL_RumbleMotor *low_frequency_motor; - SDL_RumbleMotor *high_frequency_motor; - SDL_RumbleMotor *left_trigger_motor; - SDL_RumbleMotor *right_trigger_motor; + SDL_RumbleMotor *m_low_frequency_motor; + SDL_RumbleMotor *m_high_frequency_motor; + SDL_RumbleMotor *m_left_trigger_motor; + SDL_RumbleMotor *m_right_trigger_motor; } -(id) initWithLowFrequencyMotor:(SDL_RumbleMotor*)low_frequency_motor @@ -1100,10 +1100,10 @@ IOS_MFIJoystickUpdate(SDL_Joystick *joystick) RightTriggerMotor:(SDL_RumbleMotor*)right_trigger_motor { self = [super init]; - self->low_frequency_motor = low_frequency_motor; - self->high_frequency_motor = high_frequency_motor; - self->left_trigger_motor = left_trigger_motor; - self->right_trigger_motor = right_trigger_motor; + self->m_low_frequency_motor = low_frequency_motor; + self->m_high_frequency_motor = high_frequency_motor; + self->m_left_trigger_motor = left_trigger_motor; + self->m_right_trigger_motor = right_trigger_motor; return self; } @@ -1111,8 +1111,8 @@ IOS_MFIJoystickUpdate(SDL_Joystick *joystick) { int result = 0; - result += [self->low_frequency_motor setIntensity:((float)low_frequency_rumble / 65535.0f)]; - result += [self->high_frequency_motor setIntensity:((float)high_frequency_rumble / 65535.0f)]; + result += [self->m_low_frequency_motor setIntensity:((float)low_frequency_rumble / 65535.0f)]; + result += [self->m_high_frequency_motor setIntensity:((float)high_frequency_rumble / 65535.0f)]; return ((result < 0) ? -1 : 0); } @@ -1120,9 +1120,9 @@ IOS_MFIJoystickUpdate(SDL_Joystick *joystick) { int result = 0; - if (self->left_trigger_motor && self->right_trigger_motor) { - result += [self->left_trigger_motor setIntensity:((float)left_rumble / 65535.0f)]; - result += [self->right_trigger_motor setIntensity:((float)right_rumble / 65535.0f)]; + if (self->m_left_trigger_motor && self->m_right_trigger_motor) { + result += [self->m_left_trigger_motor setIntensity:((float)left_rumble / 65535.0f)]; + result += [self->m_right_trigger_motor setIntensity:((float)right_rumble / 65535.0f)]; } else { result = SDL_Unsupported(); } @@ -1131,8 +1131,8 @@ IOS_MFIJoystickUpdate(SDL_Joystick *joystick) -(void)cleanup { - [self->low_frequency_motor cleanup]; - [self->high_frequency_motor cleanup]; + [self->m_low_frequency_motor cleanup]; + [self->m_high_frequency_motor cleanup]; } @end