Updated to version 2.0.21 for development

main
Sam Lantinga 2022-01-17 15:32:27 -08:00
parent 1bfefb5b4d
commit a0e3c884d4
9 changed files with 21 additions and 21 deletions

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@ -66,12 +66,12 @@ include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake)
# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0. # set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0.
set(SDL_MAJOR_VERSION 2) set(SDL_MAJOR_VERSION 2)
set(SDL_MINOR_VERSION 0) set(SDL_MINOR_VERSION 0)
set(SDL_MICRO_VERSION 20) set(SDL_MICRO_VERSION 21)
set(SDL_INTERFACE_AGE 2) set(SDL_INTERFACE_AGE 3)
set(SDL_BINARY_AGE 20) set(SDL_BINARY_AGE 21)
set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}") set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
# the following should match the versions in Xcode project file: # the following should match the versions in Xcode project file:
set(DYLIB_CURRENT_VERSION 19.2.0) set(DYLIB_CURRENT_VERSION 19.3.0)
set(DYLIB_COMPATIBILITY_VERSION 1.0.0) set(DYLIB_COMPATIBILITY_VERSION 1.0.0)
# Set defaults preventing destination file conflicts # Set defaults preventing destination file conflicts

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@ -11,7 +11,7 @@
# wmake -f Makefile.os2 HIDAPI=1 # wmake -f Makefile.os2 HIDAPI=1
LIBNAME = SDL2 LIBNAME = SDL2
VERSION = 2.0.20 VERSION = 2.0.21
DESCRIPTION = Simple DirectMedia Layer 2 DESCRIPTION = Simple DirectMedia Layer 2
LIBICONV=0 LIBICONV=0

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@ -19,10 +19,10 @@
<key>CFBundlePackageType</key> <key>CFBundlePackageType</key>
<string>FMWK</string> <string>FMWK</string>
<key>CFBundleShortVersionString</key> <key>CFBundleShortVersionString</key>
<string>2.0.20</string> <string>2.0.21</string>
<key>CFBundleSignature</key> <key>CFBundleSignature</key>
<string>SDLX</string> <string>SDLX</string>
<key>CFBundleVersion</key> <key>CFBundleVersion</key>
<string>2.0.20</string> <string>2.0.21</string>
</dict> </dict>
</plist> </plist>

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@ -9111,7 +9111,7 @@
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym"; DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
DEPLOYMENT_POSTPROCESSING = YES; DEPLOYMENT_POSTPROCESSING = YES;
DYLIB_COMPATIBILITY_VERSION = 1.0.0; DYLIB_COMPATIBILITY_VERSION = 1.0.0;
DYLIB_CURRENT_VERSION = 19.2.0; DYLIB_CURRENT_VERSION = 19.3.0;
DYLIB_INSTALL_NAME_BASE = "@rpath"; DYLIB_INSTALL_NAME_BASE = "@rpath";
ENABLE_STRICT_OBJC_MSGSEND = YES; ENABLE_STRICT_OBJC_MSGSEND = YES;
GCC_ALTIVEC_EXTENSIONS = YES; GCC_ALTIVEC_EXTENSIONS = YES;
@ -9195,7 +9195,7 @@
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES; CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
DEBUG_INFORMATION_FORMAT = dwarf; DEBUG_INFORMATION_FORMAT = dwarf;
DYLIB_COMPATIBILITY_VERSION = 1.0.0; DYLIB_COMPATIBILITY_VERSION = 1.0.0;
DYLIB_CURRENT_VERSION = 19.2.0; DYLIB_CURRENT_VERSION = 19.3.0;
DYLIB_INSTALL_NAME_BASE = "@rpath"; DYLIB_INSTALL_NAME_BASE = "@rpath";
ENABLE_STRICT_OBJC_MSGSEND = YES; ENABLE_STRICT_OBJC_MSGSEND = YES;
ENABLE_TESTABILITY = YES; ENABLE_TESTABILITY = YES;

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@ -39,7 +39,7 @@
# #
# Base version of SDL, used for packaging purposes # Base version of SDL, used for packaging purposes
$SDLVersion = "2.0.20" $SDLVersion = "2.0.21"
# Gets the .bat file that sets up an MSBuild environment, given one of # Gets the .bat file that sets up an MSBuild environment, given one of
# Visual Studio's, "PlatformToolset"s. # Visual Studio's, "PlatformToolset"s.

6
configure vendored
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@ -2855,9 +2855,9 @@ orig_CFLAGS="$CFLAGS"
# #
SDL_MAJOR_VERSION=2 SDL_MAJOR_VERSION=2
SDL_MINOR_VERSION=0 SDL_MINOR_VERSION=0
SDL_MICRO_VERSION=20 SDL_MICRO_VERSION=21
SDL_INTERFACE_AGE=2 SDL_INTERFACE_AGE=3
SDL_BINARY_AGE=20 SDL_BINARY_AGE=21
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION

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@ -22,9 +22,9 @@ dnl Set various version strings - taken gratefully from the GTk sources
# #
SDL_MAJOR_VERSION=2 SDL_MAJOR_VERSION=2
SDL_MINOR_VERSION=0 SDL_MINOR_VERSION=0
SDL_MICRO_VERSION=20 SDL_MICRO_VERSION=21
SDL_INTERFACE_AGE=2 SDL_INTERFACE_AGE=3
SDL_BINARY_AGE=20 SDL_BINARY_AGE=21
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
AC_SUBST(SDL_MAJOR_VERSION) AC_SUBST(SDL_MAJOR_VERSION)

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@ -59,7 +59,7 @@ typedef struct SDL_version
*/ */
#define SDL_MAJOR_VERSION 2 #define SDL_MAJOR_VERSION 2
#define SDL_MINOR_VERSION 0 #define SDL_MINOR_VERSION 0
#define SDL_PATCHLEVEL 20 #define SDL_PATCHLEVEL 21
/** /**
* Macro to determine SDL version program was compiled against. * Macro to determine SDL version program was compiled against.

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@ -9,8 +9,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
// //
VS_VERSION_INFO VERSIONINFO VS_VERSION_INFO VERSIONINFO
FILEVERSION 2,0,20,0 FILEVERSION 2,0,21,0
PRODUCTVERSION 2,0,20,0 PRODUCTVERSION 2,0,21,0
FILEFLAGSMASK 0x3fL FILEFLAGSMASK 0x3fL
FILEFLAGS 0x0L FILEFLAGS 0x0L
FILEOS 0x40004L FILEOS 0x40004L
@ -23,12 +23,12 @@ BEGIN
BEGIN BEGIN
VALUE "CompanyName", "\0" VALUE "CompanyName", "\0"
VALUE "FileDescription", "SDL\0" VALUE "FileDescription", "SDL\0"
VALUE "FileVersion", "2, 0, 20, 0\0" VALUE "FileVersion", "2, 0, 21, 0\0"
VALUE "InternalName", "SDL\0" VALUE "InternalName", "SDL\0"
VALUE "LegalCopyright", "Copyright (C) 2022 Sam Lantinga\0" VALUE "LegalCopyright", "Copyright (C) 2022 Sam Lantinga\0"
VALUE "OriginalFilename", "SDL2.dll\0" VALUE "OriginalFilename", "SDL2.dll\0"
VALUE "ProductName", "Simple DirectMedia Layer\0" VALUE "ProductName", "Simple DirectMedia Layer\0"
VALUE "ProductVersion", "2, 0, 20, 0\0" VALUE "ProductVersion", "2, 0, 21, 0\0"
END END
END END
BLOCK "VarFileInfo" BLOCK "VarFileInfo"