winmm: Try to get full device names from the Windows Registry.

Ryan C. Gordon 2016-08-07 01:48:38 -04:00
parent ff7df7e687
commit a0ff2554c1
1 changed files with 61 additions and 5 deletions

View File

@ -37,8 +37,7 @@
#define WAVE_FORMAT_IEEE_FLOAT 0x0003
#endif
/* !!! FIXME:
/*
WAVExxxCAPS gives you 31 bytes for the device name, and just truncates if it's
longer. However, since WinXP, you can use the WAVExxxCAPS2 structure, which
will give you a name GUID. The full name is in the Windows Registry under
@ -50,17 +49,74 @@ This info summarized from MSDN:
http://web.archive.org/web/20131027093034/http://msdn.microsoft.com/en-us/library/windows/hardware/ff536382(v=vs.85).aspx
Always look this up in the registry if possible, because the strings are
different! At least on Win10, I see "Yeti Stereo Microphone" in the
Registry, and a unhelpful "Microphone(Yeti Stereo Microph" in winmm. Sigh.
*/
static char *
LookupDeviceName(const WCHAR *name, const GUID *guid)
{
static const GUID nullguid = { 0 };
const unsigned char *ptr;
char keystr[128];
WCHAR *strw = NULL;
SDL_bool rc;
HKEY hkey;
DWORD len = 0;
char *retval = NULL;
if (SDL_memcmp(guid, &nullguid, sizeof (*guid)) == 0) {
return WIN_StringToUTF8(name); /* No GUID, go with what we've got. */
}
ptr = (const char *) guid;
SDL_snprintf(keystr, sizeof (keystr),
"System\\CurrentControlSet\\Control\\MediaCategories\\{%02X%02X%02X%02X-%02X%02X-%02X%02X-%02X%02X-%02X%02X%02X%02X%02X%02X}",
ptr[3], ptr[2], ptr[1], ptr[0], ptr[5], ptr[4], ptr[7], ptr[6],
ptr[8], ptr[9], ptr[10], ptr[11], ptr[12], ptr[13], ptr[14], ptr[15]);
strw = WIN_UTF8ToString(keystr);
rc = (RegOpenKeyExW(HKEY_LOCAL_MACHINE, strw, 0, KEY_QUERY_VALUE, &hkey) == ERROR_SUCCESS);
SDL_free(strw);
if (!rc) {
return WIN_StringToUTF8(name); /* oh well. */
}
rc = (RegQueryValueExW(hkey, L"Name", NULL, NULL, NULL, &len) == ERROR_SUCCESS);
if (!rc) {
RegCloseKey(hkey);
return WIN_StringToUTF8(name); /* oh well. */
}
strw = (WCHAR *) SDL_malloc(len + sizeof (WCHAR));
if (!strw) {
RegCloseKey(hkey);
return WIN_StringToUTF8(name); /* oh well. */
}
rc = (RegQueryValueExW(hkey, L"Name", NULL, NULL, (LPBYTE) strw, &len) == ERROR_SUCCESS);
RegCloseKey(hkey);
if (!rc) {
SDL_free(strw);
return WIN_StringToUTF8(name); /* oh well. */
}
strw[len / 2] = 0; /* make sure it's null-terminated. */
retval = WIN_StringToUTF8(strw);
SDL_free(strw);
return retval ? retval : WIN_StringToUTF8(name);
}
#define DETECT_DEV_IMPL(iscap, typ, capstyp) \
static void DetectWave##typ##Devs(void) { \
const UINT iscapture = iscap ? 1 : 0; \
const UINT devcount = wave##typ##GetNumDevs(); \
capstyp caps; \
capstyp##2W caps; \
UINT i; \
for (i = 0; i < devcount; i++) { \
if (wave##typ##GetDevCaps(i,&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
char *name = WIN_StringToUTF8(caps.szPname); \
if (wave##typ##GetDevCaps(i,(LP##capstyp##W)&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
char *name = LookupDeviceName(caps.szPname,&caps.NameGuid); \
if (name != NULL) { \
SDL_AddAudioDevice((int) iscapture, name, (void *) ((size_t) i+1)); \
SDL_free(name); \