winmm: Try to get full device names from the Windows Registry.
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ff7df7e687
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a0ff2554c1
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@ -37,8 +37,7 @@
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#define WAVE_FORMAT_IEEE_FLOAT 0x0003
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#endif
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/* !!! FIXME:
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/*
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WAVExxxCAPS gives you 31 bytes for the device name, and just truncates if it's
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longer. However, since WinXP, you can use the WAVExxxCAPS2 structure, which
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will give you a name GUID. The full name is in the Windows Registry under
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@ -50,17 +49,74 @@ This info summarized from MSDN:
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http://web.archive.org/web/20131027093034/http://msdn.microsoft.com/en-us/library/windows/hardware/ff536382(v=vs.85).aspx
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Always look this up in the registry if possible, because the strings are
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different! At least on Win10, I see "Yeti Stereo Microphone" in the
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Registry, and a unhelpful "Microphone(Yeti Stereo Microph" in winmm. Sigh.
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*/
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static char *
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LookupDeviceName(const WCHAR *name, const GUID *guid)
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{
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static const GUID nullguid = { 0 };
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const unsigned char *ptr;
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char keystr[128];
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WCHAR *strw = NULL;
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SDL_bool rc;
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HKEY hkey;
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DWORD len = 0;
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char *retval = NULL;
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if (SDL_memcmp(guid, &nullguid, sizeof (*guid)) == 0) {
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return WIN_StringToUTF8(name); /* No GUID, go with what we've got. */
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}
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ptr = (const char *) guid;
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SDL_snprintf(keystr, sizeof (keystr),
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"System\\CurrentControlSet\\Control\\MediaCategories\\{%02X%02X%02X%02X-%02X%02X-%02X%02X-%02X%02X-%02X%02X%02X%02X%02X%02X}",
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ptr[3], ptr[2], ptr[1], ptr[0], ptr[5], ptr[4], ptr[7], ptr[6],
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ptr[8], ptr[9], ptr[10], ptr[11], ptr[12], ptr[13], ptr[14], ptr[15]);
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strw = WIN_UTF8ToString(keystr);
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rc = (RegOpenKeyExW(HKEY_LOCAL_MACHINE, strw, 0, KEY_QUERY_VALUE, &hkey) == ERROR_SUCCESS);
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SDL_free(strw);
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if (!rc) {
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return WIN_StringToUTF8(name); /* oh well. */
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}
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rc = (RegQueryValueExW(hkey, L"Name", NULL, NULL, NULL, &len) == ERROR_SUCCESS);
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if (!rc) {
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RegCloseKey(hkey);
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return WIN_StringToUTF8(name); /* oh well. */
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}
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strw = (WCHAR *) SDL_malloc(len + sizeof (WCHAR));
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if (!strw) {
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RegCloseKey(hkey);
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return WIN_StringToUTF8(name); /* oh well. */
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}
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rc = (RegQueryValueExW(hkey, L"Name", NULL, NULL, (LPBYTE) strw, &len) == ERROR_SUCCESS);
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RegCloseKey(hkey);
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if (!rc) {
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SDL_free(strw);
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return WIN_StringToUTF8(name); /* oh well. */
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}
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strw[len / 2] = 0; /* make sure it's null-terminated. */
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retval = WIN_StringToUTF8(strw);
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SDL_free(strw);
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return retval ? retval : WIN_StringToUTF8(name);
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}
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#define DETECT_DEV_IMPL(iscap, typ, capstyp) \
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static void DetectWave##typ##Devs(void) { \
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const UINT iscapture = iscap ? 1 : 0; \
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const UINT devcount = wave##typ##GetNumDevs(); \
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capstyp caps; \
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capstyp##2W caps; \
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UINT i; \
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for (i = 0; i < devcount; i++) { \
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if (wave##typ##GetDevCaps(i,&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
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char *name = WIN_StringToUTF8(caps.szPname); \
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if (wave##typ##GetDevCaps(i,(LP##capstyp##W)&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
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char *name = LookupDeviceName(caps.szPname,&caps.NameGuid); \
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if (name != NULL) { \
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SDL_AddAudioDevice((int) iscapture, name, (void *) ((size_t) i+1)); \
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SDL_free(name); \
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