Actually we don't need to unlock to send k_eSwitchProprietaryCommandIDs_ForceUSB since we don't wait for reply
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c51464d9d8
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a169259f62
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@ -1646,9 +1646,7 @@ HIDAPI_DriverSwitch_UpdateDevice(SDL_HIDAPI_Device *device)
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const Uint32 INPUT_WAIT_TIMEOUT_MS = 100;
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if (SDL_TICKS_PASSED(now, ctx->m_unLastInput + INPUT_WAIT_TIMEOUT_MS)) {
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/* Steam may have put the controller back into non-reporting mode */
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SDL_UnlockMutex(ctx->device->dev_lock);
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WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_ForceUSB, NULL, 0, SDL_FALSE);
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SDL_LockMutex(ctx->device->dev_lock);
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}
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}
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