Updated the patch notes with API changes for 2.0.22
parent
6d7d142b70
commit
a256e6ba7f
27
WhatsNew.txt
27
WhatsNew.txt
|
@ -6,8 +6,35 @@ This is a list of major changes in SDL's version history.
|
|||
---------------------------------------------------------------------------
|
||||
|
||||
General:
|
||||
* Added SDL_RenderGetWindow() to get the window associated with a renderer
|
||||
* Added floating point rectangle functions:
|
||||
* SDL_PointInFRect()
|
||||
* SDL_FRectEmpty()
|
||||
* SDL_FRectEquals()
|
||||
* SDL_HasIntersectionF()
|
||||
* SDL_IntersectFRect()
|
||||
* SDL_UnionFRect()
|
||||
* SDL_EncloseFPoints()
|
||||
* SDL_IntersectFRectAndLine()
|
||||
* Added SDL_IsTextInputShown() which returns whether the IME window is currently shown
|
||||
* Added SDL_ClearComposition() to dismiss the composition window without disabling IME input
|
||||
* Added SDL_TEXTEDITING_EXT event for handling long composition text, and a hint SDL_HINT_IME_SUPPORT_EXTENDED_TEXT to enable it
|
||||
* Added the hint SDL_HINT_MOUSE_RELATIVE_MODE_CENTER to control whether the mouse should be constrained to the whole window or the center of the window when relative mode is enabled
|
||||
* The mouse is now automatically captured when mouse buttons are pressed, and the hint SDL_HINT_MOUSE_AUTO_CAPTURE allows you to control this behavior
|
||||
* Added the hint SDL_HINT_VIDEO_FOREIGN_WINDOW_OPENGL to let SDL know that a foreign window will be used with OpenGL
|
||||
* Added the hint SDL_HINT_VIDEO_FOREIGN_WINDOW_VULKAN to let SDL know that a foreign window will be used with Vulkan
|
||||
* Added the hint SDL_HINT_QUIT_ON_LAST_WINDOW_CLOSE to specify whether an SDL_QUIT event will be delivered when the last application window is closed
|
||||
* Added the hint SDL_HINT_JOYSTICK_ROG_CHAKRAM to control whether ROG Chakram mice show up as joysticks
|
||||
|
||||
Windows:
|
||||
* Added support for SDL_BLENDOPERATION_MINIMUM and SDL_BLENDOPERATION_MAXIMUM to the D3D9 renderer
|
||||
|
||||
Linux:
|
||||
* Added the hint SDL_HINT_X11_WINDOW_TYPE to specify the _NET_WM_WINDOW_TYPE of SDL windows
|
||||
|
||||
Android:
|
||||
* Added SDL_AndroidSendMessage() to send a custom command to the SDL java activity
|
||||
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
2.0.20:
|
||||
|
|
Loading…
Reference in New Issue