diff --git a/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java b/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java index 0d2aeebfa..0b2526b4c 100644 --- a/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java +++ b/android-project/app/src/main/java/org/libsdl/app/SDLActivity.java @@ -1465,17 +1465,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh if (device != null && ((device.getSources() & InputDevice.SOURCE_TOUCHSCREEN) == InputDevice.SOURCE_TOUCHSCREEN || device.isVirtual())) { - int touchDevId = device.getId(); - /* - * Prevent id to be -1, since it's used in SDL internal for synthetic events - * Appears when using Android emulator, eg: - * adb shell input mouse tap 100 100 - * adb shell input touchscreen tap 100 100 - */ - if (touchDevId < 0) { - touchDevId -= 1; - } - nativeAddTouch(touchDevId, device.getName()); + nativeAddTouch(device.getId(), device.getName()); } } } diff --git a/android-project/app/src/main/java/org/libsdl/app/SDLSurface.java b/android-project/app/src/main/java/org/libsdl/app/SDLSurface.java index 6cd268659..74ecaf5bf 100644 --- a/android-project/app/src/main/java/org/libsdl/app/SDLSurface.java +++ b/android-project/app/src/main/java/org/libsdl/app/SDLSurface.java @@ -222,16 +222,6 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback, int i = -1; float x,y,p; - /* - * Prevent id to be -1, since it's used in SDL internal for synthetic events - * Appears when using Android emulator, eg: - * adb shell input mouse tap 100 100 - * adb shell input touchscreen tap 100 100 - */ - if (touchDevId < 0) { - touchDevId -= 1; - } - // 12290 = Samsung DeX mode desktop mouse // 12290 = 0x3002 = 0x2002 | 0x1002 = SOURCE_MOUSE | SOURCE_TOUCHSCREEN // 0x2 = SOURCE_CLASS_POINTER diff --git a/include/SDL3/SDL_touch.h b/include/SDL3/SDL_touch.h index 4140668f3..ccdc2cf09 100644 --- a/include/SDL3/SDL_touch.h +++ b/include/SDL3/SDL_touch.h @@ -38,8 +38,8 @@ extern "C" { #endif -typedef Sint64 SDL_TouchID; -typedef Sint64 SDL_FingerID; +typedef Uint64 SDL_TouchID; +typedef Uint64 SDL_FingerID; typedef enum { @@ -61,7 +61,7 @@ typedef struct SDL_Finger #define SDL_TOUCH_MOUSEID ((Uint32)-1) /* Used as the SDL_TouchID for touch events simulated with mouse input */ -#define SDL_MOUSE_TOUCHID ((Sint64)-1) +#define SDL_MOUSE_TOUCHID ((Uint64)-1) /** diff --git a/src/core/linux/SDL_evdev.c b/src/core/linux/SDL_evdev.c index f7e26b12d..9a435db8d 100644 --- a/src/core/linux/SDL_evdev.c +++ b/src/core/linux/SDL_evdev.c @@ -395,7 +395,7 @@ void SDL_EVDEV_Poll(void) break; } if (event->value >= 0) { - item->touchscreen_data->slots[item->touchscreen_data->current_slot].tracking_id = event->value; + item->touchscreen_data->slots[item->touchscreen_data->current_slot].tracking_id = event->value + 1; item->touchscreen_data->slots[item->touchscreen_data->current_slot].delta = EVDEV_TOUCH_SLOTDELTA_DOWN; } else { item->touchscreen_data->slots[item->touchscreen_data->current_slot].delta = EVDEV_TOUCH_SLOTDELTA_UP; @@ -551,7 +551,7 @@ void SDL_EVDEV_Poll(void) break; case EVDEV_TOUCH_SLOTDELTA_UP: SDL_SendTouch(SDL_EVDEV_GetEventTimestamp(event), item->fd, item->touchscreen_data->slots[j].tracking_id, NULL, SDL_FALSE, norm_x, norm_y, norm_pressure); - item->touchscreen_data->slots[j].tracking_id = -1; + item->touchscreen_data->slots[j].tracking_id = 0; item->touchscreen_data->slots[j].delta = EVDEV_TOUCH_SLOTDELTA_NONE; break; case EVDEV_TOUCH_SLOTDELTA_MOVE: @@ -633,7 +633,7 @@ static int SDL_EVDEV_init_mouse(SDL_evdevlist_item *item, int udev_class) static int SDL_EVDEV_init_touchscreen(SDL_evdevlist_item *item, int udev_class) { - int ret, i; + int ret; unsigned long xreq, yreq; char name[64]; struct input_absinfo abs_info; @@ -715,10 +715,6 @@ static int SDL_EVDEV_init_touchscreen(SDL_evdevlist_item *item, int udev_class) return -1; } - for (i = 0; i < item->touchscreen_data->max_slots; i++) { - item->touchscreen_data->slots[i].tracking_id = -1; - } - ret = SDL_AddTouch(item->fd, /* I guess our fd is unique enough */ (udev_class & SDL_UDEV_DEVICE_TOUCHPAD) ? SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE : SDL_TOUCH_DEVICE_DIRECT, item->touchscreen_data->name); @@ -792,13 +788,13 @@ static void SDL_EVDEV_sync_device(SDL_evdevlist_item *item) * SDL_EVDEV_Poll to tell SDL, the current structure of this code doesn't * allow it. Lets just pray to God it doesn't happen. */ - if (item->touchscreen_data->slots[i].tracking_id < 0 && + if (item->touchscreen_data->slots[i].tracking_id == 0 && mt_req_values[i] >= 0) { - item->touchscreen_data->slots[i].tracking_id = mt_req_values[i]; + item->touchscreen_data->slots[i].tracking_id = mt_req_values[i] + 1; item->touchscreen_data->slots[i].delta = EVDEV_TOUCH_SLOTDELTA_DOWN; - } else if (item->touchscreen_data->slots[i].tracking_id >= 0 && + } else if (item->touchscreen_data->slots[i].tracking_id != 0 && mt_req_values[i] < 0) { - item->touchscreen_data->slots[i].tracking_id = -1; + item->touchscreen_data->slots[i].tracking_id = 0; item->touchscreen_data->slots[i].delta = EVDEV_TOUCH_SLOTDELTA_UP; } } @@ -810,7 +806,7 @@ static void SDL_EVDEV_sync_device(SDL_evdevlist_item *item) return; } for (i = 0; i < item->touchscreen_data->max_slots; i++) { - if (item->touchscreen_data->slots[i].tracking_id >= 0 && + if (item->touchscreen_data->slots[i].tracking_id != 0 && item->touchscreen_data->slots[i].x != mt_req_values[i]) { item->touchscreen_data->slots[i].x = mt_req_values[i]; if (item->touchscreen_data->slots[i].delta == @@ -828,7 +824,7 @@ static void SDL_EVDEV_sync_device(SDL_evdevlist_item *item) return; } for (i = 0; i < item->touchscreen_data->max_slots; i++) { - if (item->touchscreen_data->slots[i].tracking_id >= 0 && + if (item->touchscreen_data->slots[i].tracking_id != 0 && item->touchscreen_data->slots[i].y != mt_req_values[i]) { item->touchscreen_data->slots[i].y = mt_req_values[i]; if (item->touchscreen_data->slots[i].delta == @@ -846,7 +842,7 @@ static void SDL_EVDEV_sync_device(SDL_evdevlist_item *item) return; } for (i = 0; i < item->touchscreen_data->max_slots; i++) { - if (item->touchscreen_data->slots[i].tracking_id >= 0 && + if (item->touchscreen_data->slots[i].tracking_id != 0 && item->touchscreen_data->slots[i].pressure != mt_req_values[i]) { item->touchscreen_data->slots[i].pressure = mt_req_values[i]; if (item->touchscreen_data->slots[i].delta == diff --git a/src/events/SDL_events.c b/src/events/SDL_events.c index 2a346f03c..3ba5376eb 100644 --- a/src/events/SDL_events.c +++ b/src/events/SDL_events.c @@ -461,9 +461,9 @@ static void SDL_LogEvent(const SDL_Event *event) break; #define PRINT_FINGER_EVENT(event) \ - (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u touchid=%" SDL_PRIs64 " fingerid=%" SDL_PRIs64 " x=%f y=%f dx=%f dy=%f pressure=%f)", \ - (uint)event->tfinger.timestamp, (long long)event->tfinger.touchId, \ - (long long)event->tfinger.fingerId, event->tfinger.x, event->tfinger.y, \ + (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u touchid=%" SDL_PRIu64 " fingerid=%" SDL_PRIu64 " x=%f y=%f dx=%f dy=%f pressure=%f)", \ + (uint)event->tfinger.timestamp, event->tfinger.touchId, \ + event->tfinger.fingerId, event->tfinger.x, event->tfinger.y, \ event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure) SDL_EVENT_CASE(SDL_EVENT_FINGER_DOWN) PRINT_FINGER_EVENT(event); diff --git a/src/events/SDL_touch.c b/src/events/SDL_touch.c index 071fdff47..9924b84e3 100644 --- a/src/events/SDL_touch.c +++ b/src/events/SDL_touch.c @@ -158,6 +158,8 @@ int SDL_AddTouch(SDL_TouchID touchID, SDL_TouchDeviceType type, const char *name SDL_Touch **touchDevices; int index; + SDL_assert(touchID != 0); + index = SDL_GetTouchIndex(touchID); if (index >= 0) { return index; @@ -196,6 +198,8 @@ static int SDL_AddFinger(SDL_Touch *touch, SDL_FingerID fingerid, float x, float { SDL_Finger *finger; + SDL_assert(fingerid != 0); + if (touch->num_fingers == touch->max_fingers) { SDL_Finger **new_fingers; new_fingers = (SDL_Finger **)SDL_realloc(touch->fingers, (touch->max_fingers + 1) * sizeof(*touch->fingers)); diff --git a/src/test/SDL_test_common.c b/src/test/SDL_test_common.c index 6668bd6f6..366e28da8 100644 --- a/src/test/SDL_test_common.c +++ b/src/test/SDL_test_common.c @@ -1883,18 +1883,18 @@ static void SDLTest_PrintEvent(const SDL_Event *event) break; case SDL_EVENT_FINGER_MOTION: - SDL_Log("SDL EVENT: Finger: motion touch=%ld, finger=%ld, x=%f, y=%f, dx=%f, dy=%f, pressure=%f", - (long)event->tfinger.touchId, - (long)event->tfinger.fingerId, + SDL_Log("SDL EVENT: Finger: motion touch=%" SDL_PRIu64 ", finger=%" SDL_PRIu64 ", x=%f, y=%f, dx=%f, dy=%f, pressure=%f", + event->tfinger.touchId, + event->tfinger.fingerId, event->tfinger.x, event->tfinger.y, event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure); break; case SDL_EVENT_FINGER_DOWN: case SDL_EVENT_FINGER_UP: - SDL_Log("SDL EVENT: Finger: %s touch=%ld, finger=%ld, x=%f, y=%f, dx=%f, dy=%f, pressure=%f", + SDL_Log("SDL EVENT: Finger: %s touch=%" SDL_PRIu64 ", finger=%" SDL_PRIu64 ", x=%f, y=%f, dx=%f, dy=%f, pressure=%f", (event->type == SDL_EVENT_FINGER_DOWN) ? "down" : "up", - (long)event->tfinger.touchId, - (long)event->tfinger.fingerId, + event->tfinger.touchId, + event->tfinger.fingerId, event->tfinger.x, event->tfinger.y, event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure); break; diff --git a/src/video/android/SDL_androidtouch.c b/src/video/android/SDL_androidtouch.c index 6f56f6cb3..bf8d7af34 100644 --- a/src/video/android/SDL_androidtouch.c +++ b/src/video/android/SDL_androidtouch.c @@ -56,12 +56,19 @@ void Android_OnTouch(SDL_Window *window, int touch_device_id_in, int pointer_fin return; } - touchDeviceId = (SDL_TouchID)touch_device_id_in; + /* Touch device -1 appears when using Android emulator, eg: + * adb shell input mouse tap 100 100 + * adb shell input touchscreen tap 100 100 + */ + touchDeviceId = (SDL_TouchID)(touch_device_id_in + 2); + + /* Finger ID should be greater than 0 */ + fingerId = (SDL_FingerID)(pointer_finger_id_in + 1); + if (SDL_AddTouch(touchDeviceId, SDL_TOUCH_DEVICE_DIRECT, "") < 0) { SDL_Log("error: can't add touch %s, %d", __FILE__, __LINE__); } - fingerId = (SDL_FingerID)pointer_finger_id_in; switch (action) { case ACTION_DOWN: case ACTION_POINTER_DOWN: diff --git a/src/video/cocoa/SDL_cocoawindow.m b/src/video/cocoa/SDL_cocoawindow.m index 09cd91870..832906369 100644 --- a/src/video/cocoa/SDL_cocoawindow.m +++ b/src/video/cocoa/SDL_cocoawindow.m @@ -1238,7 +1238,7 @@ static SDL_bool Cocoa_IsZoomed(SDL_Window *window) if (window->is_destroying) { return; } - + SetWindowStyle(window, flags); isFullscreenSpace = YES; @@ -1687,7 +1687,7 @@ static int Cocoa_SendMouseButtonClicks(SDL_Mouse *mouse, NSEvent *theEvent, SDL_ float x, y; for (NSTouch *touch in touches) { - const SDL_TouchID touchId = istrackpad ? SDL_MOUSE_TOUCHID : (SDL_TouchID)(intptr_t)[touch device]; + const SDL_TouchID touchId = istrackpad ? SDL_MOUSE_TOUCHID : (SDL_TouchID)(uintptr_t)[touch device]; SDL_TouchDeviceType devtype = SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE; /* trackpad touches have no window. If we really wanted one we could @@ -1716,7 +1716,7 @@ static int Cocoa_SendMouseButtonClicks(SDL_Mouse *mouse, NSEvent *theEvent, SDL_ return; } - fingerId = (SDL_FingerID)(intptr_t)[touch identity]; + fingerId = (SDL_FingerID)(uintptr_t)[touch identity]; x = [touch normalizedPosition].x; y = [touch normalizedPosition].y; /* Make the origin the upper left instead of the lower left */ diff --git a/src/video/emscripten/SDL_emscriptenevents.c b/src/video/emscripten/SDL_emscriptenevents.c index 271e870a7..a2f225850 100644 --- a/src/video/emscripten/SDL_emscriptenevents.c +++ b/src/video/emscripten/SDL_emscriptenevents.c @@ -743,7 +743,7 @@ static EM_BOOL Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent double client_w, client_h; int preventDefault = 0; - SDL_TouchID deviceId = 1; + const SDL_TouchID deviceId = 1; if (SDL_AddTouch(deviceId, SDL_TOUCH_DEVICE_DIRECT, "") < 0) { return 0; } diff --git a/src/video/n3ds/SDL_n3dstouch.c b/src/video/n3ds/SDL_n3dstouch.c index 96ef93bbf..9d3b94596 100644 --- a/src/video/n3ds/SDL_n3dstouch.c +++ b/src/video/n3ds/SDL_n3dstouch.c @@ -28,7 +28,8 @@ #include "../../events/SDL_touch_c.h" #include "SDL_n3dstouch.h" -#define N3DS_TOUCH_ID 0 +#define N3DS_TOUCH_ID 1 +#define N3DS_TOUCH_FINGER 1 /* Factors used to convert touchscreen coordinates to @@ -59,16 +60,14 @@ void N3DS_PollTouch(void) if (pressed != was_pressed) { was_pressed = pressed; - SDL_SendTouch(0, N3DS_TOUCH_ID, - 0, + SDL_SendTouch(0, N3DS_TOUCH_ID, N3DS_TOUCH_FINGER, NULL, pressed, touch.px * TOUCHSCREEN_SCALE_X, touch.py * TOUCHSCREEN_SCALE_Y, pressed ? 1.0f : 0.0f); } else if (pressed) { - SDL_SendTouchMotion(0, N3DS_TOUCH_ID, - 0, + SDL_SendTouchMotion(0, N3DS_TOUCH_ID, N3DS_TOUCH_FINGER, NULL, touch.px * TOUCHSCREEN_SCALE_X, touch.py * TOUCHSCREEN_SCALE_Y, diff --git a/src/video/uikit/SDL_uikitview.m b/src/video/uikit/SDL_uikitview.m index b159cca0e..f24f0318c 100644 --- a/src/video/uikit/SDL_uikitview.m +++ b/src/video/uikit/SDL_uikitview.m @@ -271,7 +271,7 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick; CGPoint locationInView = [self touchLocation:touch shouldNormalize:YES]; SDL_SendTouch(UIKit_GetEventTimestamp([event timestamp]), - touchId, (SDL_FingerID)((size_t)touch), sdlwindow, + touchId, (SDL_FingerID)(uintptr_t)touch, sdlwindow, SDL_TRUE, locationInView.x, locationInView.y, pressure); } } @@ -327,7 +327,7 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick; CGPoint locationInView = [self touchLocation:touch shouldNormalize:YES]; SDL_SendTouch(UIKit_GetEventTimestamp([event timestamp]), - touchId, (SDL_FingerID)((size_t)touch), sdlwindow, + touchId, (SDL_FingerID)(uintptr_t)touch, sdlwindow, SDL_FALSE, locationInView.x, locationInView.y, pressure); } } @@ -362,7 +362,7 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick; CGPoint locationInView = [self touchLocation:touch shouldNormalize:YES]; SDL_SendTouchMotion(UIKit_GetEventTimestamp([event timestamp]), - touchId, (SDL_FingerID)((size_t)touch), sdlwindow, + touchId, (SDL_FingerID)(uintptr_t)touch, sdlwindow, locationInView.x, locationInView.y, pressure); } } diff --git a/src/video/vita/SDL_vitatouch.c b/src/video/vita/SDL_vitatouch.c index ae13c6d49..8106fd04d 100644 --- a/src/video/vita/SDL_vitatouch.c +++ b/src/video/vita/SDL_vitatouch.c @@ -68,8 +68,8 @@ void VITA_InitTouch(void) } // Support passing both front and back touch devices in events - SDL_AddTouch((SDL_TouchID)0, SDL_TOUCH_DEVICE_DIRECT, "Front"); - SDL_AddTouch((SDL_TouchID)1, SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE, "Back"); + SDL_AddTouch(1, SDL_TOUCH_DEVICE_DIRECT, "Front"); + SDL_AddTouch(2, SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE, "Back"); } void VITA_QuitTouch(void) @@ -80,7 +80,8 @@ void VITA_QuitTouch(void) void VITA_PollTouch(void) { - SDL_FingerID finger_id = 0; + SDL_TouchID touch_id; + SDL_FingerID finger_id; int port; // We skip polling touch if no window is created @@ -96,6 +97,9 @@ void VITA_PollTouch(void) continue; } sceTouchPeek(port, &touch[port], 1); + + touch_id = (SDL_TouchID)(port + 1); + if (touch[port].reportNum > 0) { for (int i = 0; i < touch[port].reportNum; i++) { // adjust coordinates and forces to return normalized values @@ -116,27 +120,16 @@ void VITA_PollTouch(void) } VITA_ConvertTouchXYToSDLXY(&x, &y, touch[port].report[i].x, touch[port].report[i].y, port); - finger_id = (SDL_FingerID)touch[port].report[i].id; + finger_id = (SDL_FingerID)(touch[port].report[i].id + 1); // Skip if finger was already previously down if (!finger_down) { // Send an initial touch - SDL_SendTouch(0, (SDL_TouchID)port, - finger_id, - Vita_Window, - SDL_TRUE, - x, - y, - force); + SDL_SendTouch(0, touch_id, finger_id, Vita_Window, SDL_TRUE, x, y, force); } // Always send the motion - SDL_SendTouchMotion(0, (SDL_TouchID)port, - finger_id, - Vita_Window, - x, - y, - force); + SDL_SendTouchMotion(0, touch_id, finger_id, Vita_Window, x, y, force); } } @@ -156,15 +149,9 @@ void VITA_PollTouch(void) float y = 0; float force = (touch_old[port].report[i].force - force_info[port].min) / force_info[port].range; VITA_ConvertTouchXYToSDLXY(&x, &y, touch_old[port].report[i].x, touch_old[port].report[i].y, port); - finger_id = (SDL_FingerID)touch_old[port].report[i].id; + finger_id = (SDL_FingerID)(touch_old[port].report[i].id + 1); // Finger released from screen - SDL_SendTouch(0, (SDL_TouchID)port, - finger_id, - Vita_Window, - SDL_FALSE, - x, - y, - force); + SDL_SendTouch(0, touch_id, finger_id, Vita_Window, SDL_FALSE, x, y, force); } } } diff --git a/src/video/wayland/SDL_waylandevents.c b/src/video/wayland/SDL_waylandevents.c index 42297290e..3d85a5e28 100644 --- a/src/video/wayland/SDL_waylandevents.c +++ b/src/video/wayland/SDL_waylandevents.c @@ -999,8 +999,8 @@ static void touch_handler_down(void *data, struct wl_touch *touch, uint32_t seri SDL_SetMouseFocus(window_data->sdlwindow); - SDL_SendTouch(Wayland_GetTouchTimestamp(input, timestamp), (SDL_TouchID)(intptr_t)touch, - (SDL_FingerID)id, window_data->sdlwindow, SDL_TRUE, x, y, 1.0f); + SDL_SendTouch(Wayland_GetTouchTimestamp(input, timestamp), (SDL_TouchID)(uintptr_t)touch, + (SDL_FingerID)(id + 1), window_data->sdlwindow, SDL_TRUE, x, y, 1.0f); } } @@ -1020,8 +1020,8 @@ static void touch_handler_up(void *data, struct wl_touch *touch, uint32_t serial const float x = wl_fixed_to_double(fx) / window_data->wl_window_width; const float y = wl_fixed_to_double(fy) / window_data->wl_window_height; - SDL_SendTouch(Wayland_GetTouchTimestamp(input, timestamp), (SDL_TouchID)(intptr_t)touch, - (SDL_FingerID)id, window_data->sdlwindow, SDL_FALSE, x, y, 0.0f); + SDL_SendTouch(Wayland_GetTouchTimestamp(input, timestamp), (SDL_TouchID)(uintptr_t)touch, + (SDL_FingerID)(id + 1), window_data->sdlwindow, SDL_FALSE, x, y, 0.0f); /* If the seat lacks pointer focus, the seat's keyboard focus is another window or NULL, this window curently * has mouse focus, and the surface has no active touch events, consider mouse focus to be lost. @@ -1049,8 +1049,8 @@ static void touch_handler_motion(void *data, struct wl_touch *touch, uint32_t ti const float x = wl_fixed_to_double(fx) / window_data->wl_window_width; const float y = wl_fixed_to_double(fy) / window_data->wl_window_height; - SDL_SendTouchMotion(Wayland_GetPointerTimestamp(input, timestamp), (SDL_TouchID)(intptr_t)touch, - (SDL_FingerID)id, window_data->sdlwindow, x, y, 1.0f); + SDL_SendTouchMotion(Wayland_GetPointerTimestamp(input, timestamp), (SDL_TouchID)(uintptr_t)touch, + (SDL_FingerID)(id + 1), window_data->sdlwindow, x, y, 1.0f); } } } @@ -1687,7 +1687,7 @@ static void seat_handle_capabilities(void *data, struct wl_seat *seat, if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !input->touch) { input->touch = wl_seat_get_touch(seat); - SDL_AddTouch((SDL_TouchID)(intptr_t)input->touch, SDL_TOUCH_DEVICE_DIRECT, "wayland_touch"); + SDL_AddTouch((SDL_TouchID)(uintptr_t)input->touch, SDL_TOUCH_DEVICE_DIRECT, "wayland_touch"); wl_touch_set_user_data(input->touch, input); wl_touch_add_listener(input->touch, &touch_listener, input); diff --git a/src/video/windows/SDL_windowsevents.c b/src/video/windows/SDL_windowsevents.c index 179a7ad6d..19588af03 100644 --- a/src/video/windows/SDL_windowsevents.c +++ b/src/video/windows/SDL_windowsevents.c @@ -1325,7 +1325,8 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) const int w = (rect.right - rect.left); const int h = (rect.bottom - rect.top); - const SDL_TouchID touchId = (SDL_TouchID)((size_t)input->hSource); + const SDL_TouchID touchId = (SDL_TouchID)((uintptr_t)input->hSource); + const SDL_FingerID fingerId = (input->dwID + 1); /* TODO: Can we use GetRawInputDeviceInfo and HID info to determine if this is a direct or indirect touch device? @@ -1348,13 +1349,13 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) /* FIXME: Should we use the input->dwTime field for the tick source of the timestamp? */ if (input->dwFlags & TOUCHEVENTF_DOWN) { - SDL_SendTouch(WIN_GetEventTimestamp(), touchId, input->dwID, data->window, SDL_TRUE, x, y, 1.0f); + SDL_SendTouch(WIN_GetEventTimestamp(), touchId, fingerId, data->window, SDL_TRUE, x, y, 1.0f); } if (input->dwFlags & TOUCHEVENTF_MOVE) { - SDL_SendTouchMotion(WIN_GetEventTimestamp(), touchId, input->dwID, data->window, x, y, 1.0f); + SDL_SendTouchMotion(WIN_GetEventTimestamp(), touchId, fingerId, data->window, x, y, 1.0f); } if (input->dwFlags & TOUCHEVENTF_UP) { - SDL_SendTouch(WIN_GetEventTimestamp(), touchId, input->dwID, data->window, SDL_FALSE, x, y, 1.0f); + SDL_SendTouch(WIN_GetEventTimestamp(), touchId, fingerId, data->window, SDL_FALSE, x, y, 1.0f); } } } diff --git a/src/video/winrt/SDL_winrtpointerinput.cpp b/src/video/winrt/SDL_winrtpointerinput.cpp index 47dd3c255..cca8ec017 100644 --- a/src/video/winrt/SDL_winrtpointerinput.cpp +++ b/src/video/winrt/SDL_winrtpointerinput.cpp @@ -227,7 +227,7 @@ void WINRT_ProcessPointerPressedEvent(SDL_Window *window, Windows::UI::Input::Po SDL_SendTouch(0, WINRT_TouchID, - (SDL_FingerID)pointerPoint->PointerId, + (SDL_FingerID)(pointerPoint->PointerId + 1), window, SDL_TRUE, normalizedPoint.X, @@ -256,7 +256,7 @@ void WINRT_ProcessPointerMovedEvent(SDL_Window *window, Windows::UI::Input::Poin } else { SDL_SendTouchMotion(0, WINRT_TouchID, - (SDL_FingerID)pointerPoint->PointerId, + (SDL_FingerID)(pointerPoint->PointerId + 1), window, normalizedPoint.X, normalizedPoint.Y, @@ -280,7 +280,7 @@ void WINRT_ProcessPointerReleasedEvent(SDL_Window *window, Windows::UI::Input::P SDL_SendTouch(0, WINRT_TouchID, - (SDL_FingerID)pointerPoint->PointerId, + (SDL_FingerID)(pointerPoint->PointerId + 1), window, SDL_FALSE, normalizedPoint.X, diff --git a/test/testpen.c b/test/testpen.c index c0db56056..434b929dd 100644 --- a/test/testpen.c +++ b/test/testpen.c @@ -468,7 +468,7 @@ static void process_event(SDL_Event event) last_button = 0; last_touching = (ev->type != SDL_EVENT_FINGER_UP); #if VERBOSE - SDL_Log("[%lu] finger %s: %s (touchId: %" SDL_PRIs64 ", fingerId: %" SDL_PRIs64 ") at (%.4f, %.4f); pressure=%.3f\n", + SDL_Log("[%lu] finger %s: %s (touchId: %" SDL_PRIu64 ", fingerId: %" SDL_PRIu64 ") at (%.4f, %.4f); pressure=%.3f\n", (unsigned long) ev->timestamp, ev->type == SDL_EVENT_FINGER_DOWN ? "down" : (ev->type == SDL_EVENT_FINGER_MOTION ? "motion" : "up"), SDL_GetTouchDeviceName(ev->touchId),