Implemented PS5 effects over Bluetooth

Sam Lantinga 2020-11-16 11:21:58 -08:00
parent c6c116e847
commit a37e3ae218
1 changed files with 7 additions and 8 deletions

View File

@ -40,7 +40,7 @@ typedef enum
{
k_EPS5ReportIdState = 0x01,
k_EPS5ReportIdUsbEffects = 0x02,
k_EPS5ReportIdBluetoothEffects = 0x02,
k_EPS5ReportIdBluetoothEffects = 0x31,
k_EPS5ReportIdBluetoothState = 0x31,
} EPS5ReportId;
@ -203,12 +203,12 @@ HIDAPI_DriverPS5_UpdateEffects(SDL_HIDAPI_Device *device)
SDL_zero(data);
if (ctx->is_bluetooth) {
/* FIXME: This doesn't work yet */
data[0] = k_EPS5ReportIdBluetoothEffects;
data[1] = 0x07; /* Magic value */
data[1] = 0x02; /* Magic value */
data[2] = 0x03; /* Magic value */
report_size = 75;
offset = 2;
report_size = 78;
offset = 3;
} else {
data[0] = k_EPS5ReportIdUsbEffects;
data[1] = 0x07; /* Magic value */
@ -554,9 +554,6 @@ HIDAPI_DriverPS5_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_
touchpad_y = (packet->rgucTouchpadData2[1] >> 4) | ((int)packet->rgucTouchpadData2[2] << 4);
SDL_PrivateJoystickTouchpad(joystick, 0, 1, touchpad_state, touchpad_x * TOUCHPAD_SCALEX, touchpad_y * TOUCHPAD_SCALEY, touchpad_state ? 1.0f : 0.0f);
/* Update whether the controller is in USB or Bluetooth data state */
ctx->is_bluetooth = (packet->ucConnectState & 0x80) ? SDL_FALSE : SDL_TRUE;
SDL_memcpy(&ctx->last_state.state, packet, sizeof(ctx->last_state.state));
}
@ -581,6 +578,7 @@ HIDAPI_DriverPS5_UpdateDevice(SDL_HIDAPI_Device *device)
#endif
switch (data[0]) {
case k_EPS5ReportIdState:
ctx->is_bluetooth = SDL_TRUE;
if (size == 10) {
HIDAPI_DriverPS5_HandleSimpleStatePacket(joystick, device->dev, ctx, (PS5SimpleStatePacket_t *)&data[1]);
} else {
@ -588,6 +586,7 @@ HIDAPI_DriverPS5_UpdateDevice(SDL_HIDAPI_Device *device)
}
break;
case k_EPS5ReportIdBluetoothState:
ctx->is_bluetooth = SDL_TRUE;
HIDAPI_DriverPS5_HandleStatePacket(joystick, device->dev, ctx, (PS5StatePacket_t *)&data[2]);
break;
default: