Remove one test that contains call of SDL_Quit() / SDL_Init() because it
conficts with the initializaion of test common. (before it used SDL_VideoInit SDL_VideoQuit which weren't perturbated by SDL_Quit())main
parent
f91a747549
commit
a486eeccf4
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@ -9,30 +9,6 @@
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_test.h>
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/* !
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* \brief Tests SDL_Init() and SDL_Quit() of Joystick and Haptic subsystems
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* \sa
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* http://wiki.libsdl.org/SDL_Init
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* http://wiki.libsdl.org/SDL_Quit
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*/
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static int main_testInitQuitJoystickHaptic(void *arg)
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{
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int enabled_subsystems;
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int initialized_subsystems = SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC;
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SDLTest_AssertCheck(SDL_Init(initialized_subsystems) == 0, "SDL_Init multiple systems.");
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enabled_subsystems = SDL_WasInit(initialized_subsystems);
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SDLTest_AssertCheck(enabled_subsystems == initialized_subsystems, "SDL_WasInit(SDL_INIT_EVERYTHING) contains all systems (%i)", enabled_subsystems);
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SDL_Quit();
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enabled_subsystems = SDL_WasInit(initialized_subsystems);
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SDLTest_AssertCheck(enabled_subsystems == 0, "SDL_Quit should shut down everything (%i)", enabled_subsystems);
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return TEST_COMPLETED;
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}
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/* !
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* \brief Tests SDL_InitSubSystem() and SDL_QuitSubSystem()
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* \sa
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@ -138,22 +114,18 @@ main_testSetError(void *arg)
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#endif
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static const SDLTest_TestCaseReference mainTest1 = {
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(SDLTest_TestCaseFp)main_testInitQuitJoystickHaptic, "main_testInitQuitJoystickHaptic", "Tests SDL_Init/Quit of Joystick and Haptic subsystem", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference mainTest2 = {
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(SDLTest_TestCaseFp)main_testInitQuitSubSystem, "main_testInitQuitSubSystem", "Tests SDL_InitSubSystem/QuitSubSystem", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference mainTest3 = {
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static const SDLTest_TestCaseReference mainTest2 = {
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(SDLTest_TestCaseFp)main_testImpliedJoystickInit, "main_testImpliedJoystickInit", "Tests that init for gamecontroller properly implies joystick", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference mainTest4 = {
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static const SDLTest_TestCaseReference mainTest3 = {
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(SDLTest_TestCaseFp)main_testImpliedJoystickQuit, "main_testImpliedJoystickQuit", "Tests that quit for gamecontroller doesn't quit joystick if you inited it explicitly", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference mainTest5 = {
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static const SDLTest_TestCaseReference mainTest4 = {
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(SDLTest_TestCaseFp)main_testSetError, "main_testSetError", "Tests that SDL_SetError() handles arbitrarily large strings", TEST_ENABLED
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};
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@ -163,7 +135,6 @@ static const SDLTest_TestCaseReference *mainTests[] = {
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&mainTest2,
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&mainTest3,
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&mainTest4,
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&mainTest5,
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NULL
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};
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