Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification
Elias Vanderstuyft "Horizontal" is not very precise, use "Positive phase" instead. "Positive" because it's actually waveform(2*pi*t + phase) instead of waveform(2*pi*t - phase).main
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@ -558,7 +558,7 @@ typedef struct SDL_HapticPeriodic
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Uint16 period; /**< Period of the wave. */
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Sint16 magnitude; /**< Peak value; if negative, equivalent to 180 degrees extra phase shift. */
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Sint16 offset; /**< Mean value of the wave. */
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Uint16 phase; /**< Horizontal shift given by hundredth of a degree. */
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Uint16 phase; /**< Positive phase shift given by hundredth of a degree. */
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/* Envelope */
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Uint16 attack_length; /**< Duration of the attack. */
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