Fixed game controller hotplug support for some embedded Linux devices
When guessing the device class, it ends up being 0 for devices that have been removed (because the device node no longer exists)
parent
0874eb9713
commit
a725806662
|
@ -142,13 +142,15 @@ IsJoystick(int fd, char *namebuf, const size_t namebuflen, SDL_JoystickGUID *gui
|
|||
#if SDL_USE_LIBUDEV
|
||||
void joystick_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath)
|
||||
{
|
||||
if (devpath == NULL || !(udev_class & SDL_UDEV_DEVICE_JOYSTICK)) {
|
||||
if (devpath == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch( udev_type )
|
||||
{
|
||||
|
||||
switch (udev_type) {
|
||||
case SDL_UDEV_DEVICEADDED:
|
||||
if (!(udev_class & SDL_UDEV_DEVICE_JOYSTICK)) {
|
||||
return;
|
||||
}
|
||||
MaybeAddDevice(devpath);
|
||||
break;
|
||||
|
||||
|
@ -335,13 +337,12 @@ JoystickInitWithoutUdev(void)
|
|||
static int
|
||||
JoystickInitWithUdev(void)
|
||||
{
|
||||
|
||||
if (SDL_UDEV_Init() < 0) {
|
||||
return SDL_SetError("Could not initialize UDEV");
|
||||
}
|
||||
|
||||
/* Set up the udev callback */
|
||||
if ( SDL_UDEV_AddCallback(joystick_udev_callback) < 0) {
|
||||
if (SDL_UDEV_AddCallback(joystick_udev_callback) < 0) {
|
||||
SDL_UDEV_Quit();
|
||||
return SDL_SetError("Could not set up joystick <-> udev callback");
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue