Merge commit 'd0aaf74ec0e413cc51e32febd14d59c0c4dc5b39' into main

main
Sam Lantinga 2023-01-11 22:16:13 -08:00
commit ab977a5696
4 changed files with 36 additions and 430 deletions

View File

@ -6,6 +6,20 @@
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@ -2969,7 +2982,6 @@
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/* Begin PBXGroup section */ /* Begin PBXGroup section */
@ -4238,7 +4173,6 @@
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A7D88D1523E24BED00DCD162 /* SDL3.framework */, A7D88D1523E24BED00DCD162 /* SDL3.framework */,
BECDF66C0761BA81005FE872 /* SDL3.framework */, BECDF66C0761BA81005FE872 /* SDL3.framework */,
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@ -7150,7 +7008,7 @@
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BECDF6C60761BA81005FE872 /* PBXTargetDependency */, F3B38CF4296F6C8D005DA6D3 /* PBXTargetDependency */,
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productInstallPath = /usr/local/bin; productInstallPath = /usr/local/bin;
@ -7178,25 +7036,6 @@
productReference = DB31407717554B71006C0E22 /* libSDL3.dylib */; productReference = DB31407717554B71006C0E22 /* libSDL3.dylib */;
productType = "com.apple.product-type.library.dynamic"; productType = "com.apple.product-type.library.dynamic";
}; };
E2D187CE28A5673500D2B4F1 /* xcFramework-iOS */ = {
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buildConfigurationList = E2D187D628A5673500D2B4F1 /* Build configuration list for PBXNativeTarget "xcFramework-iOS" */;
buildPhases = (
E2D187CA28A5673500D2B4F1 /* Headers */,
E2D187CB28A5673500D2B4F1 /* Sources */,
E2D187CC28A5673500D2B4F1 /* Frameworks */,
E2D187CD28A5673500D2B4F1 /* Resources */,
E2D187E728A5685000D2B4F1 /* ShellScript */,
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buildRules = (
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dependencies = (
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name = "xcFramework-iOS";
productName = SDL3;
productReference = E2D187CF28A5673500D2B4F1 /* SDL3.framework */;
productType = "com.apple.product-type.framework";
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@ -7205,8 +7044,8 @@
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LastUpgradeCheck = 1130; LastUpgradeCheck = 1130;
TargetAttributes = { TargetAttributes = {
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@ -7227,7 +7066,6 @@
BECDF5FE0761BA81005FE872 /* Framework */, BECDF5FE0761BA81005FE872 /* Framework */,
A7D88A1423E2437C00DCD162 /* Framework-iOS */, A7D88A1423E2437C00DCD162 /* Framework-iOS */,
A7D88BC923E24BED00DCD162 /* Framework-tvOS */, A7D88BC923E24BED00DCD162 /* Framework-tvOS */,
E2D187CE28A5673500D2B4F1 /* xcFramework-iOS */,
BECDF66D0761BA81005FE872 /* Static Library */, BECDF66D0761BA81005FE872 /* Static Library */,
A7D88D1723E24D3B00DCD162 /* Static Library-iOS */, A7D88D1723E24D3B00DCD162 /* Static Library-iOS */,
A769B08223E259AE00872273 /* Static Library-tvOS */, A769B08223E259AE00872273 /* Static Library-tvOS */,
@ -7235,6 +7073,7 @@
A75FCCFB23E25AB700529352 /* Shared Library-iOS */, A75FCCFB23E25AB700529352 /* Shared Library-iOS */,
A75FCEB423E25AC700529352 /* Shared Library-tvOS */, A75FCEB423E25AC700529352 /* Shared Library-tvOS */,
BECDF6BB0761BA81005FE872 /* Standard DMG */, BECDF6BB0761BA81005FE872 /* Standard DMG */,
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runOnlyForDeploymentPostprocessing = 0; runOnlyForDeploymentPostprocessing = 0;
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E2D187CD28A5673500D2B4F1 /* Resources */ = {
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buildActionMask = 2147483647;
files = (
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/* Begin PBXRezBuildPhase section */ /* Begin PBXRezBuildPhase section */
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runOnlyForDeploymentPostprocessing = 0; runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh; shellPath = /bin/sh;
shellScript = "# Sign framework\nif [ \"$SDL_CODESIGN_IDENTITY\" != \"\" ]; then\n codesign --force --deep --sign \"$SDL_CODESIGN_IDENTITY\" $TARGET_BUILD_DIR/SDL3.framework/Versions/A || exit $?\nfi\n\n# clean up the framework, remove headers, extra files\nmkdir -p build/dmg-tmp\ncp -a $TARGET_BUILD_DIR/SDL3.framework build/dmg-tmp/\n\ncp pkg-support/resources/License.txt build/dmg-tmp\ncp pkg-support/resources/ReadMe.txt build/dmg-tmp\n\n# remove the .DS_Store files if any (we may want to provide one in the future for fancy .dmgs)\nfind build/dmg-tmp -name .DS_Store -exec rm -f \"{}\" \\;\n\n# for fancy .dmg\nmkdir -p build/dmg-tmp/.logo\ncp pkg-support/resources/SDL_DS_Store build/dmg-tmp/.DS_Store\ncp pkg-support/sdl_logo.pdf build/dmg-tmp/.logo\n\n# create the dmg\nhdiutil create -ov -fs HFS+ -volname SDL3 -srcfolder build/dmg-tmp build/SDL3.dmg\n\n# clean up\nrm -rf build/dmg-tmp\n"; shellScript = "mkdir -p build/dmg-tmp\ncp -a build/SDL3.xcframework build/dmg-tmp/\n\ncp pkg-support/resources/License.txt build/dmg-tmp\ncp pkg-support/resources/ReadMe.txt build/dmg-tmp\n\n# remove the .DS_Store files if any (we may want to provide one in the future for fancy .dmgs)\nfind build/dmg-tmp -name .DS_Store -exec rm -f \"{}\" \\;\n\n# for fancy .dmg\nmkdir -p build/dmg-tmp/.logo\ncp pkg-support/resources/SDL_DS_Store build/dmg-tmp/.DS_Store\ncp pkg-support/sdl_logo.pdf build/dmg-tmp/.logo\n\n# create the dmg\nhdiutil create -ov -fs HFS+ -volname SDL3 -srcfolder build/dmg-tmp build/SDL3.dmg\n\n# clean up\nrm -rf build/dmg-tmp\n";
}; };
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@ -7349,7 +7181,7 @@
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runOnlyForDeploymentPostprocessing = 0; runOnlyForDeploymentPostprocessing = 0;
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shellScript = "# Build an xcframework with both device and simulator files for all platforms.\n# Adapted from an answer in\n# https://developer.apple.com/forums/thread/666335?answerId=685927022#685927022\n\nif [ \"$XCODE_VERSION_ACTUAL\" -lt 1100 ]\nthen\n\techo \"error: Building an xcframework requires Xcode 11 minimum.\"\n\texit 1\nfi\n\nSCHEME_NAME=\"Framework-iOS\"\nFRAMEWORK_NAME=\"SDL3\"\nPROJECT_NAME=\"SDL\"\n\nSIMULATOR_ARCHIVE_PATH=\"${BUILD_DIR}/${CONFIGURATION}/${FRAMEWORK_NAME}-iphonesimulator.xcarchive\"\nDEVICE_ARCHIVE_PATH=\"${BUILD_DIR}/${CONFIGURATION}/${FRAMEWORK_NAME}-iphoneos.xcarchive\"\n\nOUTPUT_DIR=\"./Products/\"\n\n# Simulator xcarchive (arm64, i386, x86_64)\nxcodebuild archive \\\n\tONLY_ACTIVE_ARCH=NO \\\n\t-scheme ${SCHEME_NAME} \\\n\t-project \"${PROJECT_NAME}.xcodeproj\" \\\n\t-archivePath ${SIMULATOR_ARCHIVE_PATH} \\\n\t-sdk iphonesimulator \\\n\tBUILD_LIBRARY_FOR_DISTRIBUTION=YES \\\n\tSKIP_INSTALL=NO\n\n# Device xcarchive (arm64, armv7)\nxcodebuild archive \\\n\t-scheme ${SCHEME_NAME} \\\n\t-project \"${PROJECT_NAME}.xcodeproj\" \\\n\t-archivePath ${DEVICE_ARCHIVE_PATH} \\\n\t-sdk iphoneos \\\n\tBUILD_LIBRARY_FOR_DISTRIBUTION=YES \\\n\tSKIP_INSTALL=NO\n\n# Clean-up any existing instance of this xcframework from the Products directory\nrm -rf \"${OUTPUT_DIR}${FRAMEWORK_NAME}.xcframework\"\n\n# Create final xcframework\nxcodebuild -create-xcframework \\\n\t-framework \"${DEVICE_ARCHIVE_PATH}\"/Products/Library/Frameworks/${FRAMEWORK_NAME}.framework \\\n\t-framework \"${SIMULATOR_ARCHIVE_PATH}\"/Products/Library/Frameworks/${FRAMEWORK_NAME}.framework \\\n\t-output ${OUTPUT_DIR}/${FRAMEWORK_NAME}.xcframework\n\n# Ensure git doesn't pick up on our Products folder. \nrm -rf ${OUTPUT_DIR}/.gitignore\necho \"*\" >> ${OUTPUT_DIR}/.gitignore\n"; shellScript = "# Build an xcframework with both device and simulator files for all platforms.\n# Adapted from an answer in\n# https://developer.apple.com/forums/thread/666335?answerId=685927022#685927022\n\nif [ \"$XCODE_VERSION_ACTUAL\" -lt 1100 ]\nthen\n echo \"error: Building an xcframework requires Xcode 11 minimum.\"\n exit 1\nfi\n\nFRAMEWORK_NAME=\"SDL3\"\nPROJECT_NAME=\"SDL\"\n\nMACOS_ARCHIVE_PATH=\"${BUILD_DIR}/${CONFIGURATION}/${FRAMEWORK_NAME}-macosx.xcarchive\"\nIOS_SIMULATOR_ARCHIVE_PATH=\"${BUILD_DIR}/${CONFIGURATION}/${FRAMEWORK_NAME}-iphonesimulator.xcarchive\"\nIOS_DEVICE_ARCHIVE_PATH=\"${BUILD_DIR}/${CONFIGURATION}/${FRAMEWORK_NAME}-iphoneos.xcarchive\"\nTVOS_SIMULATOR_ARCHIVE_PATH=\"${BUILD_DIR}/${CONFIGURATION}/${FRAMEWORK_NAME}-appletvsimulator.xcarchive\"\nTVOS_DEVICE_ARCHIVE_PATH=\"${BUILD_DIR}/${CONFIGURATION}/${FRAMEWORK_NAME}-appletvos.xcarchive\"\n\nOUTPUT_DIR=\"./build/\"\n\n# macOS\nxcodebuild archive \\\n ONLY_ACTIVE_ARCH=NO \\\n -scheme \"Framework\" \\\n -project \"${PROJECT_NAME}.xcodeproj\" \\\n -archivePath ${MACOS_ARCHIVE_PATH} \\\n -sdk macosx \\\n BUILD_LIBRARY_FOR_DISTRIBUTION=YES \\\n SKIP_INSTALL=NO\n \n# iOS simulator\nxcodebuild archive \\\n ONLY_ACTIVE_ARCH=NO \\\n -scheme \"Framework-iOS\" \\\n -project \"${PROJECT_NAME}.xcodeproj\" \\\n -archivePath ${IOS_SIMULATOR_ARCHIVE_PATH} \\\n -sdk iphonesimulator \\\n BUILD_LIBRARY_FOR_DISTRIBUTION=YES \\\n SKIP_INSTALL=NO\n\n# iOS device\nxcodebuild archive \\\n -scheme \"Framework-iOS\" \\\n -project \"${PROJECT_NAME}.xcodeproj\" \\\n -archivePath ${IOS_DEVICE_ARCHIVE_PATH} \\\n -sdk iphoneos \\\n BUILD_LIBRARY_FOR_DISTRIBUTION=YES \\\n SKIP_INSTALL=NO\n\n# tvOS simulator\nxcodebuild archive \\\n ONLY_ACTIVE_ARCH=NO \\\n -scheme \"Framework-tvOS\" \\\n -project \"${PROJECT_NAME}.xcodeproj\" \\\n -archivePath ${TVOS_SIMULATOR_ARCHIVE_PATH} \\\n -sdk appletvsimulator \\\n BUILD_LIBRARY_FOR_DISTRIBUTION=YES \\\n SKIP_INSTALL=NO\n\n# tvOS device\nxcodebuild archive \\\n -scheme \"Framework-tvOS\" \\\n -project \"${PROJECT_NAME}.xcodeproj\" \\\n -archivePath ${TVOS_DEVICE_ARCHIVE_PATH} \\\n -sdk appletvos \\\n BUILD_LIBRARY_FOR_DISTRIBUTION=YES \\\n SKIP_INSTALL=NO\n\n# Clean-up any existing instance of this xcframework from the Products directory\nrm -rf \"${OUTPUT_DIR}${FRAMEWORK_NAME}.xcframework\"\n\n# Create final xcframework\nxcodebuild -create-xcframework \\\n -framework \"${MACOS_ARCHIVE_PATH}\"/Products/Library/Frameworks/${FRAMEWORK_NAME}.framework \\\n -framework \"${IOS_DEVICE_ARCHIVE_PATH}\"/Products/Library/Frameworks/${FRAMEWORK_NAME}.framework \\\n -framework \"${IOS_SIMULATOR_ARCHIVE_PATH}\"/Products/Library/Frameworks/${FRAMEWORK_NAME}.framework \\\n -framework \"${TVOS_DEVICE_ARCHIVE_PATH}\"/Products/Library/Frameworks/${FRAMEWORK_NAME}.framework \\\n -framework \"${TVOS_SIMULATOR_ARCHIVE_PATH}\"/Products/Library/Frameworks/${FRAMEWORK_NAME}.framework \\\n -output ${OUTPUT_DIR}/${FRAMEWORK_NAME}.xcframework\n\n# Ensure git doesn't pick up on our Products folder. \nrm -rf ${OUTPUT_DIR}/.gitignore\necho \"*\" >> ${OUTPUT_DIR}/.gitignore\n";
}; };
/* End PBXShellScriptBuildPhase section */ /* End PBXShellScriptBuildPhase section */
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runOnlyForDeploymentPostprocessing = 0;
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target = BECDF5FE0761BA81005FE872 /* Framework */; target = F3B38CEC296F63B6005DA6D3 /* xcFramework */;
targetProxy = BECDF6C50761BA81005FE872 /* PBXContainerItemProxy */; targetProxy = F3B38CF3296F6C8D005DA6D3 /* PBXContainerItemProxy */;
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/* End PBXTargetDependency section */ /* End PBXTargetDependency section */
@ -9472,104 +9295,21 @@
}; };
name = Release; name = Release;
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CLANG_ANALYZER_NUMBER_OBJECT_CONVERSION = YES_AGGRESSIVE;
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CLANG_CXX_LIBRARY = "libc++";
CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_WEAK = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_DOCUMENTATION_COMMENTS = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_QUOTED_INCLUDE_IN_FRAMEWORK_HEADER = YES;
CLANG_WARN_UNGUARDED_AVAILABILITY = YES_AGGRESSIVE;
CODE_SIGN_STYLE = Automatic; CODE_SIGN_STYLE = Automatic;
COPY_PHASE_STRIP = YES; PRODUCT_NAME = "$(TARGET_NAME)";
CURRENT_PROJECT_VERSION = 1; SUPPORTS_MACCATALYST = YES;
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GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
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INSTALL_PATH = "$(LOCAL_LIBRARY_DIR)/Frameworks";
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