audio: Set (something close to) the correct silence value for U16 audio.
Partially fixes Bugzilla #4805.
parent
693755f0b2
commit
aef1ed4ac6
|
@ -1669,8 +1669,15 @@ SDL_CalculateAudioSpec(SDL_AudioSpec * spec)
|
|||
{
|
||||
switch (spec->format) {
|
||||
case AUDIO_U8:
|
||||
|
||||
// !!! FIXME: 0x80 isn't perfect for U16, but we can't fit 0x8000 in a
|
||||
// !!! FIXME: byte for memset() use. This is actually 0.1953 percent off
|
||||
// from silence. Maybe just don't use U16.
|
||||
case AUDIO_U16LSB:
|
||||
case AUDIO_U16MSB:
|
||||
spec->silence = 0x80;
|
||||
break;
|
||||
|
||||
default:
|
||||
spec->silence = 0x00;
|
||||
break;
|
||||
|
|
Loading…
Reference in New Issue