diff --git a/src/joystick/linux/SDL_sysjoystick.c b/src/joystick/linux/SDL_sysjoystick.c index b41ee40d0..4a9fca6cf 100644 --- a/src/joystick/linux/SDL_sysjoystick.c +++ b/src/joystick/linux/SDL_sysjoystick.c @@ -72,6 +72,50 @@ #define BTN_DPAD_RIGHT 0x223 #endif +#ifndef BTN_TRIGGER_HAPPY +#define BTN_TRIGGER_HAPPY 0x2c0 +#define BTN_TRIGGER_HAPPY1 0x2c0 +#define BTN_TRIGGER_HAPPY2 0x2c1 +#define BTN_TRIGGER_HAPPY3 0x2c2 +#define BTN_TRIGGER_HAPPY4 0x2c3 +#define BTN_TRIGGER_HAPPY5 0x2c4 +#define BTN_TRIGGER_HAPPY6 0x2c5 +#define BTN_TRIGGER_HAPPY7 0x2c6 +#define BTN_TRIGGER_HAPPY8 0x2c7 +#define BTN_TRIGGER_HAPPY9 0x2c8 +#define BTN_TRIGGER_HAPPY10 0x2c9 +#define BTN_TRIGGER_HAPPY11 0x2ca +#define BTN_TRIGGER_HAPPY12 0x2cb +#define BTN_TRIGGER_HAPPY13 0x2cc +#define BTN_TRIGGER_HAPPY14 0x2cd +#define BTN_TRIGGER_HAPPY15 0x2ce +#define BTN_TRIGGER_HAPPY16 0x2cf +#define BTN_TRIGGER_HAPPY17 0x2d0 +#define BTN_TRIGGER_HAPPY18 0x2d1 +#define BTN_TRIGGER_HAPPY19 0x2d2 +#define BTN_TRIGGER_HAPPY20 0x2d3 +#define BTN_TRIGGER_HAPPY21 0x2d4 +#define BTN_TRIGGER_HAPPY22 0x2d5 +#define BTN_TRIGGER_HAPPY23 0x2d6 +#define BTN_TRIGGER_HAPPY24 0x2d7 +#define BTN_TRIGGER_HAPPY25 0x2d8 +#define BTN_TRIGGER_HAPPY26 0x2d9 +#define BTN_TRIGGER_HAPPY27 0x2da +#define BTN_TRIGGER_HAPPY28 0x2db +#define BTN_TRIGGER_HAPPY29 0x2dc +#define BTN_TRIGGER_HAPPY30 0x2dd +#define BTN_TRIGGER_HAPPY31 0x2de +#define BTN_TRIGGER_HAPPY32 0x2df +#define BTN_TRIGGER_HAPPY33 0x2e0 +#define BTN_TRIGGER_HAPPY34 0x2e1 +#define BTN_TRIGGER_HAPPY35 0x2e2 +#define BTN_TRIGGER_HAPPY36 0x2e3 +#define BTN_TRIGGER_HAPPY37 0x2e4 +#define BTN_TRIGGER_HAPPY38 0x2e5 +#define BTN_TRIGGER_HAPPY39 0x2e6 +#define BTN_TRIGGER_HAPPY40 0x2e7 +#endif + #include "../../core/linux/SDL_evdev_capabilities.h" #include "../../core/linux/SDL_udev.h" #include "../../core/linux/SDL_sandbox.h" @@ -2036,6 +2080,40 @@ static SDL_bool LINUX_JoystickGetGamepadMapping(int device_index, SDL_GamepadMap #endif } + /* The xpadneo driver uses the happy buttons for triggers. + Unfortunately it also reports them as available for all controllers, + and exposes the Xbox Elite with the VID/PID of an Xbox 360 controller, + so we can't really tell whether this is an Xbox Elite or Xbox One S + controller. + + xpadneo has a note about this in the driver code: + https://github.com/atar-axis/xpadneo/blob/master/hid-xpadneo/src/hid-xpadneo.c#L1137 + */ + if (SDL_IsJoystickXboxOneElite(SDL_GetJoystickVendor(joystick), SDL_GetJoystickProduct(joystick))) { + int i; + unsigned int paddle_index = 0; + SDL_InputMapping *paddles[4] = { + &out->paddle1, + &out->paddle3, + &out->paddle2, + &out->paddle4 + }; + + for (i = BTN_TRIGGER_HAPPY; i <= BTN_TRIGGER_HAPPY40; ++i) { + if (joystick->hwdata->has_key[i]) { + paddles[paddle_index]->kind = EMappingKind_Button; + paddles[paddle_index]->target = joystick->hwdata->key_map[i]; +#ifdef DEBUG_GAMEPAD_MAPPING + SDL_Log("Mapped PADDLE%u to button %d (BTN_TRIGGER_HAPPY%d)", 1 + paddle_index, paddles[paddle_index]->target, i - BTN_TRIGGER_HAPPY); +#endif + ++paddle_index; + if (paddle_index == SDL_arraysize(paddles)) { + break; + } + } + } + } + LINUX_JoystickClose(joystick); SDL_free(joystick);