Added a function to clean up test text drawing

Sam Lantinga 2017-09-08 04:14:05 -07:00
parent ca15c7d67f
commit b0b3da7702
15 changed files with 64 additions and 22 deletions

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@ -50,7 +50,7 @@ extern "C" {
* *
* \returns Returns 0 on success, -1 on failure. * \returns Returns 0 on success, -1 on failure.
*/ */
int SDLTest_DrawCharacter( SDL_Renderer *renderer, int x, int y, char c ); int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, char c);
/** /**
* \brief Draw a string in the currently set font. * \brief Draw a string in the currently set font.
@ -62,9 +62,14 @@ int SDLTest_DrawCharacter( SDL_Renderer *renderer, int x, int y, char c );
* *
* \returns Returns 0 on success, -1 on failure. * \returns Returns 0 on success, -1 on failure.
*/ */
int SDLTest_DrawString( SDL_Renderer * renderer, int x, int y, const char *s ); int SDLTest_DrawString(SDL_Renderer *renderer, int x, int y, const char *s);
/**
* \brief Cleanup textures used by font drawing functions.
*/
void SDLTest_CleanupTextDrawing(SDL_Renderer *renderer);
/* Ends C function definitions when using C++ */ /* Ends C function definitions when using C++ */
#ifdef __cplusplus #ifdef __cplusplus
} }

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@ -148,3 +148,5 @@ int SDLTest_AssertSummaryToTestResult()
} }
} }
} }
/* vi: set ts=4 sw=4 expandtab: */

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@ -113,3 +113,5 @@ int SDLTest_CompareSurfaces(SDL_Surface *surface, SDL_Surface *referenceSurface,
return ret; return ret;
} }
/* vi: set ts=4 sw=4 expandtab: */

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@ -164,3 +164,5 @@ int SDLTest_Crc32Done(SDLTest_Crc32Context * crcContext)
return 0; return 0;
} }
/* vi: set ts=4 sw=4 expandtab: */

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@ -3116,9 +3116,9 @@ static SDL_Texture *SDLTest_CharTextureCache[256];
int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, char c) int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, char c)
{ {
const Uint32 charWidth = FONT_CHARACTER_SIZE; const Uint32 charWidth = FONT_CHARACTER_SIZE;
const Uint32 charHeight = FONT_CHARACTER_SIZE; const Uint32 charHeight = FONT_CHARACTER_SIZE;
const Uint32 charSize = FONT_CHARACTER_SIZE; const Uint32 charSize = FONT_CHARACTER_SIZE;
SDL_Rect srect; SDL_Rect srect;
SDL_Rect drect; SDL_Rect drect;
int result; int result;
@ -3133,16 +3133,16 @@ int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, char c)
Uint8 r, g, b, a; Uint8 r, g, b, a;
/* /*
* Setup source rectangle * Setup source rectangle
*/ */
srect.x = 0; srect.x = 0;
srect.y = 0; srect.y = 0;
srect.w = charWidth; srect.w = charWidth;
srect.h = charHeight; srect.h = charHeight;
/* /*
* Setup destination rectangle * Setup destination rectangle
*/ */
drect.x = x; drect.x = x;
drect.y = y; drect.y = y;
drect.w = charWidth; drect.w = charWidth;
@ -3152,12 +3152,12 @@ int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, char c)
ci = (unsigned char)c; ci = (unsigned char)c;
/* /*
* Create new charWidth x charHeight bitmap surface if not already present. * Create new charWidth x charHeight bitmap surface if not already present.
*/ */
if (SDLTest_CharTextureCache[ci] == NULL) { if (SDLTest_CharTextureCache[ci] == NULL) {
/* /*
* Redraw character into surface * Redraw character into surface
*/ */
character = SDL_CreateRGBSurface(SDL_SWSURFACE, character = SDL_CreateRGBSurface(SDL_SWSURFACE,
charWidth, charHeight, 32, charWidth, charHeight, 32,
0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF); 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF);
@ -3170,8 +3170,8 @@ int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, char c)
pitch = character->pitch; pitch = character->pitch;
/* /*
* Drawing loop * Drawing loop
*/ */
patt = 0; patt = 0;
for (iy = 0; iy < charWidth; iy++) { for (iy = 0; iy < charWidth; iy++) {
mask = 0x00; mask = 0x00;
@ -3196,24 +3196,24 @@ int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, char c)
SDL_FreeSurface(character); SDL_FreeSurface(character);
/* /*
* Check pointer * Check pointer
*/ */
if (SDLTest_CharTextureCache[ci] == NULL) { if (SDLTest_CharTextureCache[ci] == NULL) {
return (-1); return (-1);
} }
} }
/* /*
* Set color * Set color
*/ */
result = 0; result = 0;
result |= SDL_GetRenderDrawColor(renderer, &r, &g, &b, &a); result |= SDL_GetRenderDrawColor(renderer, &r, &g, &b, &a);
result |= SDL_SetTextureColorMod(SDLTest_CharTextureCache[ci], r, g, b); result |= SDL_SetTextureColorMod(SDLTest_CharTextureCache[ci], r, g, b);
result |= SDL_SetTextureAlphaMod(SDLTest_CharTextureCache[ci], a); result |= SDL_SetTextureAlphaMod(SDLTest_CharTextureCache[ci], a);
/* /*
* Draw texture onto destination * Draw texture onto destination
*/ */
result |= SDL_RenderCopy(renderer, SDLTest_CharTextureCache[ci], &srect, &drect); result |= SDL_RenderCopy(renderer, SDLTest_CharTextureCache[ci], &srect, &drect);
return (result); return (result);
@ -3221,7 +3221,7 @@ int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, char c)
int SDLTest_DrawString(SDL_Renderer * renderer, int x, int y, const char *s) int SDLTest_DrawString(SDL_Renderer * renderer, int x, int y, const char *s)
{ {
const Uint32 charWidth = FONT_CHARACTER_SIZE; const Uint32 charWidth = FONT_CHARACTER_SIZE;
int result = 0; int result = 0;
int curx = x; int curx = x;
int cury = y; int cury = y;
@ -3236,3 +3236,15 @@ int SDLTest_DrawString(SDL_Renderer * renderer, int x, int y, const char *s)
return (result); return (result);
} }
void SDLTest_CleanupTextDrawing(SDL_Renderer *renderer)
{
int i;
for (i = 0; i < SDL_ARRAYSIZE(SDLTest_CharTextureCache); ++i) {
if (SDLTest_CharTextureCache[i]) {
SDL_TextureDestroy(SDLTest_CharTextureCache[i]);
SDLTest_CharTextureCache[i] = NULL;
}
}
}
/* vi: set ts=4 sw=4 expandtab: */

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@ -524,3 +524,5 @@ SDLTest_RandomAsciiStringOfSize(int size)
return string; return string;
} }
/* vi: set ts=4 sw=4 expandtab: */

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@ -676,3 +676,5 @@ int SDLTest_RunSuites(SDLTest_TestSuiteReference *testSuites[], const char *user
SDLTest_Log("Exit code: %d", runResult); SDLTest_Log("Exit code: %d", runResult);
return runResult; return runResult;
} }
/* vi: set ts=4 sw=4 expandtab: */

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@ -1555,3 +1555,5 @@ SDL_Surface *SDLTest_ImageBlitAlpha()
); );
return surface; return surface;
} }
/* vi: set ts=4 sw=4 expandtab: */

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@ -2841,3 +2841,5 @@ SDL_Surface *SDLTest_ImageBlitBlendAll()
); );
return surface; return surface;
} }
/* vi: set ts=4 sw=4 expandtab: */

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@ -244,3 +244,4 @@ SDL_Surface *SDLTest_ImageFace()
return surface; return surface;
} }
/* vi: set ts=4 sw=4 expandtab: */

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@ -510,3 +510,5 @@ SDL_Surface *SDLTest_ImagePrimitives()
); );
return surface; return surface;
} }
/* vi: set ts=4 sw=4 expandtab: */

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@ -692,3 +692,5 @@ SDL_Surface *SDLTest_ImagePrimitivesBlend()
); );
return surface; return surface;
} }
/* vi: set ts=4 sw=4 expandtab: */

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@ -114,3 +114,5 @@ void SDLTest_LogError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
/* Log with timestamp and newline */ /* Log with timestamp and newline */
SDL_LogMessage(SDL_LOG_CATEGORY_TEST, SDL_LOG_PRIORITY_ERROR, "%s: %s", SDLTest_TimestampToString(time(0)), logMessage); SDL_LogMessage(SDL_LOG_CATEGORY_TEST, SDL_LOG_PRIORITY_ERROR, "%s: %s", SDLTest_TimestampToString(time(0)), logMessage);
} }
/* vi: set ts=4 sw=4 expandtab: */

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@ -334,3 +334,5 @@ static void SDLTest_Md5Transform(MD5UINT4 * buf, MD5UINT4 * in)
buf[2] += c; buf[2] += c;
buf[3] += d; buf[3] += d;
} }
/* vi: set ts=4 sw=4 expandtab: */

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@ -92,3 +92,5 @@ unsigned int SDLTest_Random(SDLTest_RandomContext * rndContext)
rndContext->c++; rndContext->c++;
return (rndContext->x); return (rndContext->x);
} }
/* vi: set ts=4 sw=4 expandtab: */