kmsdrm: rewrite the new SwapWindow() fn to avoid tearing. Double-buffer only for now.
parent
282e4c65bf
commit
b131661c6d
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@ -79,44 +79,29 @@ KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window) {
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SDL_WindowData *windata = ((SDL_WindowData *) window->driverdata);
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SDL_DisplayData *dispdata = (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
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KMSDRM_FBInfo *fb;
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int ret;
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EGLint status;
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int ret;
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uint32_t flags = DRM_MODE_ATOMIC_NONBLOCK;
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EGLSyncKHR gpu_fence = NULL; /* out-fence from gpu, in-fence to kms */
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EGLSyncKHR kms_fence = NULL; /* in-fence to gpu, out-fence from kms */
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/* Allow modeset (which is done inside atomic_commit). */
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flags |= DRM_MODE_ATOMIC_ALLOW_MODESET;
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if (dispdata->kms_out_fence_fd != -1) {
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kms_fence = create_fence(dispdata->kms_out_fence_fd, _this);
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assert(kms_fence);
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/* driver now has ownership of the fence fd: */
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dispdata->kms_out_fence_fd = -1;
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/* wait "on the gpu" (ie. this won't necessarily block, but
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* will block the rendering until fence is signaled), until
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* the previous pageflip completes so we don't render into
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* the buffer that is still on screen.
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*/
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_this->egl_data->eglWaitSyncKHR(_this->egl_data->egl_display, kms_fence, 0);
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}
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/* insert fence to be singled in cmdstream.. this fence will be
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* signaled when gpu rendering done
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*/
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gpu_fence = create_fence(EGL_NO_NATIVE_FENCE_FD_ANDROID, _this);
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assert(gpu_fence);
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EGLSyncKHR display_in_fence = NULL;
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EGLSyncKHR display_out_fence = NULL;
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/* Create the display in-fence, and export it as a fence fd to pass into the kernel. */
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display_in_fence = create_fence(EGL_NO_NATIVE_FENCE_FD_ANDROID, _this);
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assert(display_in_fence);
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dispdata->kms_in_fence_fd = _this->egl_data->eglDupNativeFenceFDANDROID(_this->egl_data->egl_display, display_in_fence);
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/* Mark the back buffer as the next front buffer, and the current front buffer as elegible
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by EGL as back buffer to draw into.
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This will not really happen until we post the pageflip though KMS with the atomic ioctl
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and it completes on next vsync. */
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_this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, windata->egl_surface);
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/* after swapbuffers, gpu_fence should be flushed, so safe to get the fd: */
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dispdata->kms_in_fence_fd = _this->egl_data->eglDupNativeFenceFDANDROID(_this->egl_data->egl_display, gpu_fence);
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_this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, gpu_fence);
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assert(dispdata->kms_in_fence_fd != -1);
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/* Lock the buffer that is marked by eglSwapBuffers() to become the next front buffer (so it can not
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be chosen by EGL as back buffer to draw on), and get a handle to it, so we can use that handle
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to request the KMS pageflip that will set it as front buffer. */
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windata->next_bo = KMSDRM_gbm_surface_lock_front_buffer(windata->gs);
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if (!windata->next_bo) {
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printf("Failed to lock frontbuffer\n");
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@ -128,27 +113,9 @@ KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window) {
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return -1;
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}
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if (kms_fence) {
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EGLint status;
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/* Wait on the CPU side for the _previous_ commit to
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* complete before we post the flip through KMS, as
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* atomic will reject the commit if we post a new one
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* whilst the previous one is still pending.
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*/
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do {
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status = _this->egl_data->eglClientWaitSyncKHR(_this->egl_data->egl_display,
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kms_fence,
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0,
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EGL_FOREVER_KHR);
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} while (status != EGL_CONDITION_SATISFIED_KHR);
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_this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, kms_fence);
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}
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/*
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* Here you could also update drm plane layers if you want
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* hw composition
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/*
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* Issue atomic pageflip to post the pageflip thru KMS. Returns immediately.
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* Never issue an atomic ioctl while the previuos one is pending: it will be rejected.
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*/
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ret = drm_atomic_commit(_this, fb->fb_id, flags);
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if (ret) {
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@ -156,7 +123,22 @@ KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window) {
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return -1;
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}
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/* release last buffer to render on again: */
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/* Get the display out fence, returned by the atomic ioctl. */
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display_out_fence = create_fence(dispdata->kms_out_fence_fd, _this);
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assert(display_out_fence);
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/* Wait on the CPU side for the _previous_ commit to complete before we post the flip through KMS,
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* because atomic will reject the commit if we post a new one while the previous one is still pending. */
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do {
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status = _this->egl_data->eglClientWaitSyncKHR(_this->egl_data->egl_display, display_out_fence, 0, EGL_FOREVER_KHR);
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} while (status != EGL_CONDITION_SATISFIED_KHR);
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/* Destroy both in and out display fences. */
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_this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, display_out_fence);
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_this->egl_data->eglDestroySyncKHR(_this->egl_data->egl_display, display_in_fence);
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/* Now that the pageflip is complete, release last front buffer so EGL can chose it
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* as back buffer and render on it again: */
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if (windata->curr_bo) {
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KMSDRM_gbm_surface_release_buffer(windata->gs, windata->curr_bo);
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windata->curr_bo = NULL;
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@ -165,9 +147,6 @@ KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window) {
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/* Take note of the current front buffer, so it can be freed next time this function is called. */
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windata->curr_bo = windata->next_bo;
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/* Allow a modeset change for the first commit only. */
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flags &= ~(DRM_MODE_ATOMIC_ALLOW_MODESET);
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return ret;
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}
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