diff --git a/src/test/SDL_test_common.c b/src/test/SDL_test_common.c index ca0aa3172..184a09732 100644 --- a/src/test/SDL_test_common.c +++ b/src/test/SDL_test_common.c @@ -1077,7 +1077,7 @@ SDLTest_PrintEvent(SDL_Event * event) SDL_Log("SDL EVENT: Window %d hit test", event->window.windowID); break; default: - SDL_Log("SDL EVENT: Window %d got unknown event %d", + SDL_Log("SDL EVENT: Window %d got unknown event 0x%4.4x", event->window.windowID, event->window.event); break; } @@ -1206,6 +1206,13 @@ SDLTest_PrintEvent(SDL_Event * event) SDL_Log("SDL EVENT: Clipboard updated"); break; + case SDL_FINGERMOTION: + SDL_Log("SDL EVENT: Finger: motion touch=%ld, finger=%ld, x=%f, y=%f, dx=%f, dy=%f, pressure=%f", + (long) event->tfinger.touchId, + (long) event->tfinger.fingerId, + event->tfinger.x, event->tfinger.y, + event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure); + break; case SDL_FINGERDOWN: case SDL_FINGERUP: SDL_Log("SDL EVENT: Finger: %s touch=%ld, finger=%ld, x=%f, y=%f, dx=%f, dy=%f, pressure=%f", @@ -1232,6 +1239,25 @@ SDLTest_PrintEvent(SDL_Event * event) SDL_Log("SDL EVENT: render targets reset"); break; + case SDL_APP_TERMINATING: + SDL_Log("SDL EVENT: App terminating"); + break; + case SDL_APP_LOWMEMORY: + SDL_Log("SDL EVENT: App running low on memory"); + break; + case SDL_APP_WILLENTERBACKGROUND: + SDL_Log("SDL EVENT: App will enter the background"); + break; + case SDL_APP_DIDENTERBACKGROUND: + SDL_Log("SDL EVENT: App entered the background"); + break; + case SDL_APP_WILLENTERFOREGROUND: + SDL_Log("SDL EVENT: App will enter the foreground"); + break; + case SDL_APP_DIDENTERFOREGROUND: + SDL_Log("SDL EVENT: App entered the foreground"); + break; + case SDL_QUIT: SDL_Log("SDL EVENT: Quit requested"); break; @@ -1239,7 +1265,7 @@ SDLTest_PrintEvent(SDL_Event * event) SDL_Log("SDL EVENT: User event %d", event->user.code); break; default: - SDL_Log("Unknown event %04x", event->type); + SDL_Log("Unknown event 0x%4.4x", event->type); break; } }