Implement new backend methods for haptic and hot plugging on OS X
parent
c9f6e4ec9f
commit
b352698d99
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@ -1083,6 +1083,7 @@
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D55A1B7F179F262300625D7C /* SDL_cocoamousetap.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_cocoamousetap.h; sourceTree = "<group>"; };
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D55A1B80179F262300625D7C /* SDL_cocoamousetap.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_cocoamousetap.m; sourceTree = "<group>"; };
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DB31407717554B71006C0E22 /* libSDL2.dylib */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.dylib"; includeInIndex = 0; path = libSDL2.dylib; sourceTree = BUILT_PRODUCTS_DIR; };
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DB89958518A1A5C50092407C /* SDL_syshaptic_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_syshaptic_c.h; sourceTree = "<group>"; };
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F59C70FF00D5CB5801000001 /* ReadMe.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = ReadMe.txt; sourceTree = "<group>"; };
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F59C710000D5CB5801000001 /* Welcome.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = Welcome.txt; sourceTree = "<group>"; };
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F59C710300D5CB5801000001 /* ReadMe.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = ReadMe.txt; sourceTree = "<group>"; };
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@ -1401,6 +1402,7 @@
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isa = PBXGroup;
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children = (
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04BDFDF312E6671700899322 /* SDL_syshaptic.c */,
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DB89958518A1A5C50092407C /* SDL_syshaptic_c.h */,
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);
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path = darwin;
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sourceTree = "<group>";
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@ -22,11 +22,13 @@
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#ifdef SDL_HAPTIC_IOKIT
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#include "SDL_assert.h"
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#include "SDL_haptic.h"
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#include "../SDL_syshaptic.h"
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#include "SDL_joystick.h"
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#include "../../joystick/SDL_sysjoystick.h" /* For the real SDL_Joystick */
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#include "../../joystick/darwin/SDL_sysjoystick_c.h" /* For joystick hwdata */
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#include "SDL_syshaptic_c.h"
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#include <IOKit/IOKitLib.h>
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#include <IOKit/hid/IOHIDKeys.h>
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@ -38,13 +40,10 @@
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#define IO_OBJECT_NULL ((io_service_t)0)
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#endif
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#define MAX_HAPTICS 32
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/*
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* List of available haptic devices.
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*/
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static struct
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typedef struct SDL_hapticlist_item
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{
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char name[256]; /* Name of the device. */
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@ -54,7 +53,9 @@ static struct
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/* Usage pages for determining if it's a mouse or not. */
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long usage;
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long usagePage;
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} SDL_hapticlist[MAX_HAPTICS];
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struct SDL_hapticlist_item *next;
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} SDL_hapticlist_item;
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/*
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@ -82,6 +83,9 @@ struct haptic_hweffect
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static void SDL_SYS_HapticFreeFFEFFECT(FFEFFECT * effect, int type);
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static int HIDGetDeviceProduct(io_service_t dev, char *name);
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static SDL_hapticlist_item *SDL_hapticlist = NULL;
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static SDL_hapticlist_item *SDL_hapticlist_tail = NULL;
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static int numhaptics = 0;
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/*
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* Like strerror but for force feedback errors.
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@ -146,16 +150,10 @@ FFStrError(HRESULT err)
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int
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SDL_SYS_HapticInit(void)
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{
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int numhaptics;
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IOReturn result;
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io_iterator_t iter;
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CFDictionaryRef match;
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io_service_t device;
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CFMutableDictionaryRef hidProperties;
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CFTypeRef refCF;
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/* Clear all the memory. */
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SDL_memset(SDL_hapticlist, 0, sizeof(SDL_hapticlist));
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/* Get HID devices. */
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match = IOServiceMatching(kIOHIDDeviceKey);
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@ -174,16 +172,74 @@ SDL_SYS_HapticInit(void)
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return 0;
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}
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numhaptics = 0;
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while ((device = IOIteratorNext(iter)) != IO_OBJECT_NULL) {
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PRIVATE_MaybeAddDevice(device);
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/* always release as the AddDevice will retain IF it's a forcefeedback device */
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IOObjectRelease(device);
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}
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IOObjectRelease(iter);
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return numhaptics;
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}
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int
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SDL_SYS_NumHaptics()
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{
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return numhaptics;
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}
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static SDL_hapticlist_item *
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HapticByDevIndex(int device_index)
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{
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SDL_hapticlist_item *item = SDL_hapticlist;
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if ((device_index < 0) || (device_index >= numhaptics)) {
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return NULL;
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}
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while (device_index > 0) {
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SDL_assert(item != NULL);
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device_index--;
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item = item->next;
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}
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return item;
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}
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int
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PRIVATE_MaybeAddDevice( io_object_t device )
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{
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IOReturn result;
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CFMutableDictionaryRef hidProperties;
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CFTypeRef refCF;
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SDL_hapticlist_item *item;
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/* Check for force feedback. */
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if (FFIsForceFeedback(device) == FF_OK) {
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if (FFIsForceFeedback(device) != FF_OK) {
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return -1;
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}
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/* Make sure we don't already have it */
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for (item = SDL_hapticlist; item ; item = item->next)
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{
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if (IOObjectIsEqualTo((io_object_t) item->dev, device)) {
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/* Already added */
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return -1;
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}
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}
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item = (SDL_hapticlist_item *)SDL_malloc( sizeof(SDL_hapticlist_item));
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if (item == NULL) {
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return SDL_SetError("Could not allocate haptic storage");
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}
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/* retain it as we are going to keep it around a while */
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IOObjectRetain(device);
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/* Set basic device data. */
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HIDGetDeviceProduct(device, SDL_hapticlist[numhaptics].name);
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SDL_hapticlist[numhaptics].dev = device;
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SDL_hapticlist[numhaptics].haptic = NULL;
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HIDGetDeviceProduct(device, item->name);
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item->dev = device;
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item->haptic = NULL;
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/* Set usage pages. */
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hidProperties = 0;
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@ -198,8 +254,7 @@ SDL_SYS_HapticInit(void)
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CFSTR(kIOHIDPrimaryUsagePageKey));
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if (refCF) {
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if (!CFNumberGetValue(refCF, kCFNumberLongType,
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&SDL_hapticlist[numhaptics].
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usagePage))
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&item->usagePage))
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SDL_SetError
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("Haptic: Recieving device's usage page.");
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refCF =
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CFSTR(kIOHIDPrimaryUsageKey));
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if (refCF) {
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if (!CFNumberGetValue(refCF, kCFNumberLongType,
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&SDL_hapticlist[numhaptics].
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usage))
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&item->usage))
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SDL_SetError("Haptic: Recieving device's usage.");
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}
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}
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CFRelease(hidProperties);
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}
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/* Device has been added. */
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numhaptics++;
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} else { /* Free the unused device. */
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IOObjectRelease(device);
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if (SDL_hapticlist_tail == NULL) {
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SDL_hapticlist = SDL_hapticlist_tail = item;
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} else {
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SDL_hapticlist_tail->next = item;
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SDL_hapticlist_tail = item;
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}
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/* Reached haptic limit. */
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if (numhaptics >= MAX_HAPTICS)
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break;
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}
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IOObjectRelease(iter);
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/* Device has been added. */
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++numhaptics;
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return numhaptics;
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}
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int
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PRIVATE_MaybeRemoveDevice( io_object_t device )
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{
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SDL_hapticlist_item *item;
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SDL_hapticlist_item *prev = NULL;
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for (item = SDL_hapticlist; item != NULL; item = item->next) {
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/* found it, remove it. */
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if (IOObjectIsEqualTo((io_object_t) item->dev, device)) {
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const int retval = item->haptic ? item->haptic->index : -1;
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if (prev != NULL) {
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prev->next = item->next;
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} else {
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SDL_assert(SDL_hapticlist == item);
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SDL_hapticlist = item->next;
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}
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if (item == SDL_hapticlist_tail) {
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SDL_hapticlist_tail = prev;
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}
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/* Need to decrement the haptic count */
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--numhaptics;
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/* !!! TODO: Send a haptic remove event? */
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IOObjectRelease(item->dev);
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SDL_free(item);
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return retval;
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}
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prev = item;
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}
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return -1;
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}
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/*
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* Return the name of a haptic device, does not need to be opened.
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@ -237,7 +323,9 @@ SDL_SYS_HapticInit(void)
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const char *
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SDL_SYS_HapticName(int index)
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{
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return SDL_hapticlist[index].name;
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SDL_hapticlist_item *item;
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item = HapticByDevIndex(index);
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return item->name;
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}
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/*
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@ -470,8 +558,10 @@ SDL_SYS_HapticOpenFromService(SDL_Haptic * haptic, io_service_t service)
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int
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SDL_SYS_HapticOpen(SDL_Haptic * haptic)
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{
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return SDL_SYS_HapticOpenFromService(haptic,
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SDL_hapticlist[haptic->index].dev);
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SDL_hapticlist_item *item;
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item = HapticByDevIndex(haptic->index);
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return SDL_SYS_HapticOpenFromService(haptic, item->dev);
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}
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@ -481,12 +571,15 @@ SDL_SYS_HapticOpen(SDL_Haptic * haptic)
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int
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SDL_SYS_HapticMouse(void)
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{
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int i;
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int device_index = 0;
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SDL_hapticlist_item *item;
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for (i = 0; i < SDL_numhaptics; i++) {
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if ((SDL_hapticlist[i].usagePage == kHIDPage_GenericDesktop) &&
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(SDL_hapticlist[i].usage == kHIDUsage_GD_Mouse))
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return i;
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for (item = SDL_hapticlist; item; item = item->next) {
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if ((item->usagePage == kHIDPage_GenericDesktop) &&
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(item->usage == kHIDUsage_GD_Mouse))
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return device_index;
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++device_index;
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}
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return -1;
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int
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SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
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{
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int i;
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for (i=0; i<SDL_numhaptics; i++) {
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if (IOObjectIsEqualTo((io_object_t) SDL_hapticlist[i].dev,
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int device_index = 0;
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SDL_hapticlist_item *item;
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for (item = SDL_hapticlist; item; item = item->next) {
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if (IOObjectIsEqualTo((io_object_t) item->dev,
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joystick->hwdata->ffservice)) {
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haptic->index = i;
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haptic->index = device_index;
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break;
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}
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}
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if (i >= SDL_numhaptics) {
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return -1;
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++device_index;
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}
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return SDL_SYS_HapticOpenFromService(haptic, joystick->hwdata->ffservice);
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void
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SDL_SYS_HapticQuit(void)
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{
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int i;
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SDL_hapticlist_item *item;
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SDL_hapticlist_item *next = NULL;
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for (i = 0; i < SDL_numhaptics; i++) {
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for (item = SDL_hapticlist; item; item = next) {
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next = item->next;
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/* Opened and not closed haptics are leaked, this is on purpose.
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* Close your haptic devices after usage. */
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/* Free the io_service_t */
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IOObjectRelease(SDL_hapticlist[i].dev);
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IOObjectRelease(item->dev);
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}
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numhaptics = 0;
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}
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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int
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PRIVATE_MaybeAddDevice( io_object_t device );
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int
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PRIVATE_MaybeRemoveDevice( io_object_t device );
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#include "../SDL_joystick_c.h"
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#include "SDL_sysjoystick_c.h"
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#include "SDL_events.h"
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#include "../../haptic/darwin/SDL_syshaptic_c.h" /* For haptic hot plugging */
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#if !SDL_EVENTS_DISABLED
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#include "../../events/SDL_events_c.h"
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#endif
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{
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recDevice *device = (recDevice *) refcon;
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device->removed = 1;
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#if SDL_HAPTIC_IOKIT
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PRIVATE_MaybeRemoveDevice(device->ffservice);
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#endif
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s_bDeviceRemoved = SDL_TRUE;
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}
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{
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recDevice *device = (recDevice *) refcon;
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device->removed = 1;
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#if SDL_HAPTIC_IOKIT
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PRIVATE_MaybeRemoveDevice(device->ffservice);
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#endif
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s_bDeviceRemoved = SDL_TRUE;
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}
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}
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* SDL_HapticOpenFromJoystick */
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if (FFIsForceFeedback(ioHIDDeviceObject) == FF_OK) {
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device->ffservice = ioHIDDeviceObject;
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#if SDL_HAPTIC_IOKIT
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PRIVATE_MaybeAddDevice(ioHIDDeviceObject);
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#endif
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} else {
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device->ffservice = 0;
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}
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