diff --git a/Xcode-iOS/Demos/src/common.c b/Xcode-iOS/Demos/src/common.c index 0a1485ae9..e15fb5ff1 100644 --- a/Xcode-iOS/Demos/src/common.c +++ b/Xcode-iOS/Demos/src/common.c @@ -39,7 +39,7 @@ fatalError(const char *string) static Uint64 prevTime = 0; double -updateDeltaTime() +updateDeltaTime(void) { Uint64 curTime; double deltaTime; diff --git a/Xcode-iOS/Demos/src/common.h b/Xcode-iOS/Demos/src/common.h index 96b2c964a..60475086e 100644 --- a/Xcode-iOS/Demos/src/common.h +++ b/Xcode-iOS/Demos/src/common.h @@ -7,4 +7,4 @@ extern int randomInt(int min, int max); extern float randomFloat(float min, float max); extern void fatalError(const char *string); -extern double updateDeltaTime(); +extern double updateDeltaTime(void); diff --git a/include/SDL_atomic.h b/include/SDL_atomic.h index 5ff963241..580e0414f 100644 --- a/include/SDL_atomic.h +++ b/include/SDL_atomic.h @@ -159,8 +159,8 @@ void _ReadWriteBarrier(void); #elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__) #ifdef __thumb__ /* The mcr instruction isn't available in thumb mode, use real functions */ -extern DECLSPEC void SDLCALL SDL_MemoryBarrierRelease(); -extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquire(); +extern DECLSPEC void SDLCALL SDL_MemoryBarrierRelease(void); +extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquire(void); #else #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory") #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory") diff --git a/include/SDL_gamecontroller.h b/include/SDL_gamecontroller.h index 56051a831..36af08dbe 100644 --- a/include/SDL_gamecontroller.h +++ b/include/SDL_gamecontroller.h @@ -140,7 +140,7 @@ extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping(const char* mappingStri * * \return the number of mappings */ -extern DECLSPEC int SDLCALL SDL_GameControllerNumMappings(); +extern DECLSPEC int SDLCALL SDL_GameControllerNumMappings(void); /** * Get the mapping at a particular index. diff --git a/src/core/linux/SDL_fcitx.c b/src/core/linux/SDL_fcitx.c index 83d19e690..a4bc404c8 100644 --- a/src/core/linux/SDL_fcitx.c +++ b/src/core/linux/SDL_fcitx.c @@ -535,7 +535,7 @@ SDL_Fcitx_UpdateTextRect(SDL_Rect *rect) } void -SDL_Fcitx_PumpEvents() +SDL_Fcitx_PumpEvents(void) { SDL_DBusContext *dbus = fcitx_client.dbus; DBusConnection *conn = dbus->session_conn; diff --git a/src/core/linux/SDL_fcitx.h b/src/core/linux/SDL_fcitx.h index c0d822adb..e3148ea48 100644 --- a/src/core/linux/SDL_fcitx.h +++ b/src/core/linux/SDL_fcitx.h @@ -33,7 +33,7 @@ extern void SDL_Fcitx_SetFocus(SDL_bool focused); extern void SDL_Fcitx_Reset(void); extern SDL_bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode); extern void SDL_Fcitx_UpdateTextRect(SDL_Rect *rect); -extern void SDL_Fcitx_PumpEvents(); +extern void SDL_Fcitx_PumpEvents(void); #endif /* SDL_fcitx_h_ */ diff --git a/src/core/linux/SDL_ibus.h b/src/core/linux/SDL_ibus.h index bd22a88e3..d05e4ea8f 100644 --- a/src/core/linux/SDL_ibus.h +++ b/src/core/linux/SDL_ibus.h @@ -49,7 +49,7 @@ extern void SDL_IBus_UpdateTextRect(SDL_Rect *window_relative_rect); /* Checks DBus for new IBus events, and calls SDL_SendKeyboardText / SDL_SendEditingText for each event it finds */ -extern void SDL_IBus_PumpEvents(); +extern void SDL_IBus_PumpEvents(void); #endif /* HAVE_IBUS_IBUS_H */ diff --git a/src/core/windows/SDL_windows.c b/src/core/windows/SDL_windows.c index 6433fe26f..676fadce7 100644 --- a/src/core/windows/SDL_windows.c +++ b/src/core/windows/SDL_windows.c @@ -115,7 +115,7 @@ IsWindowsVersionOrGreater(WORD wMajorVersion, WORD wMinorVersion, WORD wServiceP } #endif -BOOL WIN_IsWindowsVistaOrGreater() +BOOL WIN_IsWindowsVistaOrGreater(void) { #ifdef __WINRT__ return TRUE; diff --git a/src/core/windows/SDL_windows.h b/src/core/windows/SDL_windows.h index 0f67e4be5..6a63c08ba 100644 --- a/src/core/windows/SDL_windows.h +++ b/src/core/windows/SDL_windows.h @@ -57,7 +57,7 @@ extern HRESULT WIN_CoInitialize(void); extern void WIN_CoUninitialize(void); /* Returns SDL_TRUE if we're running on Windows Vista and newer */ -extern BOOL WIN_IsWindowsVistaOrGreater(); +extern BOOL WIN_IsWindowsVistaOrGreater(void); /* You need to SDL_free() the result of this call. */ extern char *WIN_LookupAudioDeviceName(const WCHAR *name, const GUID *guid); diff --git a/src/joystick/SDL_gamecontroller.c b/src/joystick/SDL_gamecontroller.c index a9c8e826d..598d4643d 100644 --- a/src/joystick/SDL_gamecontroller.c +++ b/src/joystick/SDL_gamecontroller.c @@ -891,7 +891,7 @@ SDL_GameControllerAddMapping(const char *mappingString) * Get the number of mappings installed */ int -SDL_GameControllerNumMappings() +SDL_GameControllerNumMappings(void) { int num_mappings = 0; ControllerMapping_t *mapping; diff --git a/src/video/haiku/SDL_bkeyboard.cc b/src/video/haiku/SDL_bkeyboard.cc index 6880dae28..3f81b4060 100644 --- a/src/video/haiku/SDL_bkeyboard.cc +++ b/src/video/haiku/SDL_bkeyboard.cc @@ -41,7 +41,7 @@ extern "C" { static SDL_Scancode keymap[KEYMAP_SIZE]; static int8 keystate[KEYMAP_SIZE]; -void BE_InitOSKeymap() { +void BE_InitOSKeymap(void) { for( uint i = 0; i < SDL_TABLESIZE(keymap); ++i ) { keymap[i] = SDL_SCANCODE_UNKNOWN; } diff --git a/src/video/haiku/SDL_bkeyboard.h b/src/video/haiku/SDL_bkeyboard.h index 84621e26e..90f4b2f8a 100644 --- a/src/video/haiku/SDL_bkeyboard.h +++ b/src/video/haiku/SDL_bkeyboard.h @@ -30,7 +30,7 @@ extern "C" { #include "../../../include/SDL_keyboard.h" -extern void BE_InitOSKeymap(); +extern void BE_InitOSKeymap(void); extern SDL_Scancode BE_GetScancodeFromBeKey(int32 bkey); extern int8 BE_GetKeyState(int32 bkey); extern void BE_SetKeyState(int32 bkey, int8 state); diff --git a/src/video/uikit/SDL_uikitmessagebox.h b/src/video/uikit/SDL_uikitmessagebox.h index 528072413..6b9746486 100644 --- a/src/video/uikit/SDL_uikitmessagebox.h +++ b/src/video/uikit/SDL_uikitmessagebox.h @@ -22,7 +22,7 @@ #if SDL_VIDEO_DRIVER_UIKIT -extern SDL_bool UIKit_ShowingMessageBox(); +extern SDL_bool UIKit_ShowingMessageBox(void); extern int UIKit_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid); diff --git a/src/video/uikit/SDL_uikitmessagebox.m b/src/video/uikit/SDL_uikitmessagebox.m index 5778032a0..5864e7178 100644 --- a/src/video/uikit/SDL_uikitmessagebox.m +++ b/src/video/uikit/SDL_uikitmessagebox.m @@ -31,7 +31,7 @@ static SDL_bool s_showingMessageBox = SDL_FALSE; SDL_bool -UIKit_ShowingMessageBox() +UIKit_ShowingMessageBox(void) { return s_showingMessageBox; } diff --git a/src/video/uikit/SDL_uikitopengles.h b/src/video/uikit/SDL_uikitopengles.h index e1c78a4d3..4d12bca49 100644 --- a/src/video/uikit/SDL_uikitopengles.h +++ b/src/video/uikit/SDL_uikitopengles.h @@ -33,7 +33,7 @@ extern void UIKit_GL_DeleteContext(_THIS, SDL_GLContext context); extern void *UIKit_GL_GetProcAddress(_THIS, const char *proc); extern int UIKit_GL_LoadLibrary(_THIS, const char *path); -extern void UIKit_GL_RestoreCurrentContext(); +extern void UIKit_GL_RestoreCurrentContext(void); #endif diff --git a/src/video/uikit/SDL_uikitopengles.m b/src/video/uikit/SDL_uikitopengles.m index 1ce138640..c0e129936 100644 --- a/src/video/uikit/SDL_uikitopengles.m +++ b/src/video/uikit/SDL_uikitopengles.m @@ -228,7 +228,7 @@ UIKit_GL_DeleteContext(_THIS, SDL_GLContext context) } void -UIKit_GL_RestoreCurrentContext() +UIKit_GL_RestoreCurrentContext(void) { @autoreleasepool { /* Some iOS system functionality (such as Dictation on the on-screen diff --git a/src/video/winrt/SDL_winrtevents.cpp b/src/video/winrt/SDL_winrtevents.cpp index 30cf01633..85b56b35e 100644 --- a/src/video/winrt/SDL_winrtevents.cpp +++ b/src/video/winrt/SDL_winrtevents.cpp @@ -105,7 +105,7 @@ WINRT_XAMLThreadMain(void * userdata) } void -WINRT_CycleXAMLThread() +WINRT_CycleXAMLThread(void) { switch (_threadState) { case ThreadState_NotLaunched: diff --git a/src/video/winrt/SDL_winrtevents_c.h b/src/video/winrt/SDL_winrtevents_c.h index 05a90a3bf..98ed433e9 100644 --- a/src/video/winrt/SDL_winrtevents_c.h +++ b/src/video/winrt/SDL_winrtevents_c.h @@ -75,7 +75,7 @@ extern SDL_bool WINRT_IsScreenKeyboardShown(_THIS, SDL_Window *window); #endif // NTDDI_VERSION >= ... /* XAML Thread Management */ -extern void WINRT_CycleXAMLThread(); +extern void WINRT_CycleXAMLThread(void); #endif // ifdef __cplusplus_winrt