Sync SDL3 wiki -> header
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@ -823,7 +823,9 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasEvents(Uint32 minType, Uint32 maxType);
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* sure that all pending OS events are flushed, you can call SDL_PumpEvents()
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* on the main thread immediately before the flush call.
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*
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* If you have user events with custom data that needs to be freed, you should use SDL_PeepEvents() to remove and clean up those events before calling this function.
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* If you have user events with custom data that needs to be freed, you should
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* use SDL_PeepEvents() to remove and clean up those events before calling
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* this function.
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*
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* \param type the type of event to be cleared; see SDL_EventType for details
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*
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