windows/SDL_systhread.c: remove some dead code.
parent
22bafe8729
commit
b82a8b76b1
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@ -28,30 +28,18 @@
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#include "../SDL_systhread.h"
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#include "SDL_systhread_c.h"
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#ifndef SDL_PASSED_BEGINTHREAD_ENDTHREAD
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/* We'll use the C library from this DLL */
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#include <process.h>
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#ifndef STACK_SIZE_PARAM_IS_A_RESERVATION
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#define STACK_SIZE_PARAM_IS_A_RESERVATION 0x00010000
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#endif
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/* Cygwin gcc-3 ... MingW64 (even with a i386 host) does this like MSVC. */
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#if (defined(__MINGW32__) && (__GNUC__ < 4))
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typedef unsigned long(__cdecl *pfnSDL_CurrentBeginThread)(void *, unsigned,
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unsigned(__stdcall *func)(void *), void *arg,
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unsigned, unsigned *threadID);
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typedef void(__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
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#else
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#ifndef SDL_PASSED_BEGINTHREAD_ENDTHREAD
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/* We'll use the C library from this DLL */
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#include <process.h>
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typedef uintptr_t(__cdecl *pfnSDL_CurrentBeginThread)(void *, unsigned,
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unsigned(__stdcall *
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func)(void
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*),
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unsigned(__stdcall *func)(void*),
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void *arg, unsigned,
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unsigned *threadID);
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typedef void(__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
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#endif
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#endif /* !SDL_PASSED_BEGINTHREAD_ENDTHREAD */
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static DWORD RunThread(void *data)
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