cmake: testnative can also be built on non-Linux
parent
2a03ad2cbf
commit
b8b852a55b
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@ -162,7 +162,7 @@ add_sdl_test_executable(testdrawchessboard SOURCES testdrawchessboard.c)
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add_sdl_test_executable(testdropfile SOURCES testdropfile.c)
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add_sdl_test_executable(testerror NONINTERACTIVE SOURCES testerror.c)
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if(LINUX AND SDL3_TESTS_SUBPROJECT)
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if(SDL3_TESTS_SUBPROJECT)
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set(build_options_dependent_tests )
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add_sdl_test_executable(testevdev NONINTERACTIVE SOURCES testevdev.c)
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@ -185,7 +185,7 @@ if(LINUX AND SDL3_TESTS_SUBPROJECT)
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endif()
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list(APPEND build_options_dependent_tests testnative)
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elseif(WINDOWS)
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add_sdl_test_executable(testnative NEEDS_RESOURCES TESTUTILS SOURCES testnative.ctestnativew32.c)
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add_sdl_test_executable(testnative NEEDS_RESOURCES TESTUTILS SOURCES testnative.c testnativew32.c)
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list(APPEND build_options_dependent_tests testnative)
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elseif(HAVE_X11)
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add_sdl_test_executable(testnative NEEDS_RESOURCES TESTUTILS SOURCES testnative.c testnativex11.c)
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@ -11,9 +11,18 @@
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freely.
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*/
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#include "../src/SDL_internal.h"
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_main.h>
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#include <SDL3/SDL_test.h>
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/* Hack to avoid dynapi renaming */
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#include "../src/dynapi/SDL_dynapi.h"
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#ifdef SDL_DYNAMIC_API
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#undef SDL_DYNAMIC_API
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#endif
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#include "../src/SDL_internal.h"
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#include <stdio.h>
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#include <string.h>
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@ -11,14 +11,15 @@
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*/
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/* Simple program: Create a native window and attach an SDL renderer */
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#include <stdlib.h> /* for srand() */
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#include <time.h> /* for time() */
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_main.h>
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#include <SDL3/SDL_test.h>
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#include "testnative.h"
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#include "testutils.h"
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#include <SDL3/SDL_main.h>
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#include <SDL3/SDL_test.h>
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#include <stdlib.h> /* for srand() */
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#include <time.h> /* for time() */
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#define WINDOW_W 640
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#define WINDOW_H 480
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