diff --git a/src/video/cocoa/SDL_cocoamodes.m b/src/video/cocoa/SDL_cocoamodes.m index bb8c346ed..73b14ed7c 100644 --- a/src/video/cocoa/SDL_cocoamodes.m +++ b/src/video/cocoa/SDL_cocoamodes.m @@ -192,16 +192,9 @@ GetDisplayMode(_THIS, const void *moderef, CVDisplayLinkRef link, SDL_DisplayMod mode->format = SDL_PIXELFORMAT_ARGB8888; break; case 8: /* We don't support palettized modes now */ + default: /* Totally unrecognizable bit depth. */ SDL_free(data); return SDL_FALSE; - default: - /* Totally unrecognizable format. Maybe a new string reported by - CGDisplayModeCopyPixelEncoding() in a future platform SDK. - Just lie and call it 32-bit ARGB for now, so existing programs - don't completely fail on new setups. (most apps don't care about - the actual mode format anyhow.) */ - mode->format = SDL_PIXELFORMAT_ARGB8888; - break; } mode->w = width; mode->h = height;