diff --git a/include/SDL3/SDL_sensor.h b/include/SDL3/SDL_sensor.h index 4d8b1ccb5..a65c954ab 100644 --- a/include/SDL3/SDL_sensor.h +++ b/include/SDL3/SDL_sensor.h @@ -105,16 +105,17 @@ typedef Uint32 SDL_SensorID; * Gyroscope sensor notes: * * The gyroscope returns the current rate of rotation in radians per second. - * The rotation is positive in the counter-clockwise direction. That is, - * an observer looking from a positive location on one of the axes would - * see positive rotation on that axis when it appeared to be rotating + * The rotation is positive in the counter-clockwise direction. That is, an + * observer looking from a positive location on one of the axes would see + * positive rotation on that axis when it appeared to be rotating * counter-clockwise. * * - `values[0]`: Angular speed around the x axis (pitch) * - `values[1]`: Angular speed around the y axis (yaw) * - `values[2]`: Angular speed around the z axis (roll) * - * For phones and tablets held in natural orientation and game controllers held in front of you, the axes are defined as follows: + * For phones and tablets held in natural orientation and game controllers + * held in front of you, the axes are defined as follows: * * - -X ... +X : left ... right * - -Y ... +Y : bottom ... top