Android: remove SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH
java layer runs as if separate mouse and touch was 1, Use SDL_HINT_MOUSE_TOUCH_EVENTS and SDL_HINT_TOUCH_MOUSE_EVENTS for generating synthetic touch/mouse events
parent
e41576188d
commit
bfdd0b228a
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@ -73,10 +73,6 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
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/** If shared libraries (e.g. SDL or the native application) could not be loaded. */
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public static boolean mBrokenLibraries;
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// If we want to separate mouse and touch events.
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// This is only toggled in native code when a hint is set!
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public static boolean mSeparateMouseAndTouch;
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// Main components
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protected static SDLActivity mSingleton;
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protected static SDLSurface mSurface;
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@ -1772,8 +1768,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
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// 12290 = Samsung DeX mode desktop mouse
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// 12290 = 0x3002 = 0x2002 | 0x1002 = SOURCE_MOUSE | SOURCE_TOUCHSCREEN
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// 0x2 = SOURCE_CLASS_POINTER
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if ((event.getSource() == InputDevice.SOURCE_MOUSE || event.getSource() == (InputDevice.SOURCE_MOUSE | InputDevice.SOURCE_TOUCHSCREEN))
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&& SDLActivity.mSeparateMouseAndTouch) {
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if (event.getSource() == InputDevice.SOURCE_MOUSE || event.getSource() == (InputDevice.SOURCE_MOUSE | InputDevice.SOURCE_TOUCHSCREEN)) {
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try {
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mouseButton = (Integer) event.getClass().getMethod("getButtonState").invoke(event);
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} catch(Exception e) {
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@ -555,9 +555,6 @@ class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
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return SDLControllerManager.handleJoystickMotionEvent(event);
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case InputDevice.SOURCE_MOUSE:
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if (!SDLActivity.mSeparateMouseAndTouch) {
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break;
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}
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action = event.getActionMasked();
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switch (action) {
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case MotionEvent.ACTION_SCROLL:
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@ -624,14 +621,12 @@ class SDLGenericMotionListener_API24 extends SDLGenericMotionListener_API12 {
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// Handle relative mouse mode
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if (mRelativeModeEnabled) {
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if (event.getSource() == InputDevice.SOURCE_MOUSE) {
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if (SDLActivity.mSeparateMouseAndTouch) {
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int action = event.getActionMasked();
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if (action == MotionEvent.ACTION_HOVER_MOVE) {
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float x = event.getAxisValue(MotionEvent.AXIS_RELATIVE_X);
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float y = event.getAxisValue(MotionEvent.AXIS_RELATIVE_Y);
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SDLActivity.onNativeMouse(0, action, x, y, true);
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return true;
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}
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int action = event.getActionMasked();
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if (action == MotionEvent.ACTION_HOVER_MOVE) {
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float x = event.getAxisValue(MotionEvent.AXIS_RELATIVE_X);
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float y = event.getAxisValue(MotionEvent.AXIS_RELATIVE_Y);
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SDLActivity.onNativeMouse(0, action, x, y, true);
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return true;
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}
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}
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}
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@ -696,10 +691,6 @@ class SDLGenericMotionListener_API26 extends SDLGenericMotionListener_API24 {
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case InputDevice.SOURCE_MOUSE:
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// DeX desktop mouse cursor is a separate non-standard input type.
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case InputDevice.SOURCE_MOUSE | InputDevice.SOURCE_TOUCHSCREEN:
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if (!SDLActivity.mSeparateMouseAndTouch) {
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break;
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}
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action = event.getActionMasked();
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switch (action) {
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case MotionEvent.ACTION_SCROLL:
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@ -720,9 +711,6 @@ class SDLGenericMotionListener_API26 extends SDLGenericMotionListener_API24 {
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break;
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case InputDevice.SOURCE_MOUSE_RELATIVE:
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if (!SDLActivity.mSeparateMouseAndTouch) {
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break;
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}
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action = event.getActionMasked();
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switch (action) {
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case MotionEvent.ACTION_SCROLL:
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@ -869,19 +869,7 @@ extern "C" {
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*/
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#define SDL_HINT_IME_INTERNAL_EDITING "SDL_IME_INTERNAL_EDITING"
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/**
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* \brief A variable to control whether mouse and touch events are to be treated together or separately
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*
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* The variable can be set to the following values:
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* "0" - Mouse events will be handled as touch events, and touch will raise fake mouse
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* events. This is the behaviour of SDL <= 2.0.3. (default)
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* "1" - Mouse events will be handled separately from pure touch events.
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*
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* The value of this hint is used at runtime, so it can be changed at any time.
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*/
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#define SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH "SDL_ANDROID_SEPARATE_MOUSE_AND_TOUCH"
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/**
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/**
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* \brief A variable to control whether we trap the Android back button to handle it manually.
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* This is necessary for the right mouse button to work on some Android devices, or
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* to be able to trap the back button for use in your code reliably. If set to true,
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@ -280,9 +280,6 @@ static jmethodID midPollHapticDevices;
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static jmethodID midHapticRun;
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static jmethodID midHapticStop;
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/* static fields */
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static jfieldID fidSeparateMouseAndTouch;
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/* Accelerometer data storage */
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static SDL_DisplayOrientation displayOrientation;
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static float fLastAccelerometer[3];
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@ -537,12 +534,6 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetupJNI)(JNIEnv *env, jclass cl
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__android_log_print(ANDROID_LOG_WARN, "SDL", "Missing some Java callbacks, do you have the latest version of SDLActivity.java?");
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}
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fidSeparateMouseAndTouch = (*env)->GetStaticFieldID(env, mActivityClass, "mSeparateMouseAndTouch", "Z");
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if (!fidSeparateMouseAndTouch) {
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__android_log_print(ANDROID_LOG_WARN, "SDL", "Missing some Java static fields, do you have the latest version of SDLActivity.java?");
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}
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checkJNIReady();
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}
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@ -2206,13 +2197,6 @@ void Android_JNI_InitTouch() {
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(*env)->CallStaticVoidMethod(env, mActivityClass, midInitTouch);
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}
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/* sets the mSeparateMouseAndTouch field */
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void Android_JNI_SetSeparateMouseAndTouch(SDL_bool new_value)
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{
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JNIEnv *env = Android_JNI_GetEnv();
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(*env)->SetStaticBooleanField(env, mActivityClass, fidSeparateMouseAndTouch, new_value ? JNI_TRUE : JNI_FALSE);
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}
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void Android_JNI_PollInputDevices(void)
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{
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JNIEnv *env = Android_JNI_GetEnv();
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@ -96,7 +96,6 @@ void Android_JNI_SuspendScreenSaver(SDL_bool suspend);
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/* Touch support */
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void Android_JNI_InitTouch(void);
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void Android_JNI_SetSeparateMouseAndTouch(SDL_bool new_value);
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/* Threads */
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#include <jni.h>
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@ -40,28 +40,15 @@
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#define ACTION_POINTER_DOWN 5
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#define ACTION_POINTER_UP 6
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static void SDLCALL
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SeparateEventsHintWatcher(void *userdata, const char *name,
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const char *oldValue, const char *newValue)
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{
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SDL_bool separate_mouse_and_touch = (newValue && (SDL_strcmp(newValue, "1") == 0));
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Android_JNI_SetSeparateMouseAndTouch(separate_mouse_and_touch);
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}
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void Android_InitTouch(void)
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{
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SDL_AddHintCallback(SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH,
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SeparateEventsHintWatcher, NULL);
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/* Add all touch devices */
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Android_JNI_InitTouch();
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}
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void Android_QuitTouch(void)
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{
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SDL_DelHintCallback(SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH,
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SeparateEventsHintWatcher, NULL);
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return;
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}
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void Android_OnTouch(SDL_Window *window, int touch_device_id_in, int pointer_finger_id_in, int action, float x, float y, float p)
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