Sync wiki -> header
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@ -531,6 +531,10 @@ typedef enum
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* SDL_GameController mapping. You do not normally need to call this function
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* unless you are parsing SDL_GameController mappings in your own code.
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*
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* Note specially that "righttrigger" and "lefttrigger" map to
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* SDL_CONTROLLER_AXIS_TRIGGERRIGHT and SDL_CONTROLLER_AXIS_TRIGGERLEFT,
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* respectively.
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*
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* \param str string representing a SDL_GameController axis
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* \returns the SDL_GameControllerAxis enum corresponding to the input string,
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* or `SDL_CONTROLLER_AXIS_INVALID` if no match was found.
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