diff --git a/build-scripts/winrtbuild.ps1 b/build-scripts/winrtbuild.ps1 index b05463b73..49e6e5a90 100644 --- a/build-scripts/winrtbuild.ps1 +++ b/build-scripts/winrtbuild.ps1 @@ -211,9 +211,11 @@ function Build-SDL-WinRT-Variant $DidAnyDLLBuildFail = $false $DidAnyNugetBuildFail = $false +# Ryan disabled WP8.0, because it doesn't appear to have mmdeviceapi.h that SDL_wasapi needs. +# My assumption is that no one will miss this, but send patches otherwise! --ryan. # Build for Windows Phone 8.0, via VC++ 2012: -if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "ARM")) { $DidAnyDLLBuildFail = $true } -if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "Win32")) { $DidAnyDLLBuildFail = $true } +#if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "ARM")) { $DidAnyDLLBuildFail = $true } +#if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "Win32")) { $DidAnyDLLBuildFail = $true } # Build for Windows Phone 8.1, via VC++ 2013: if ( ! (Build-SDL-WinRT-Variant "SDL" "v120_wp81" "ARM")) { $DidAnyDLLBuildFail = $true }