From c0c3056948ad99c06a1de09a8dcf4ce93ce12c84 Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Sun, 31 Dec 2017 03:17:18 -0500 Subject: [PATCH] winrt: Disabled Windows Phone 8.0 builds. It lacks APIs we need for WASAPI and probably no one will miss it. 8.1 is still supported. --- build-scripts/winrtbuild.ps1 | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/build-scripts/winrtbuild.ps1 b/build-scripts/winrtbuild.ps1 index b05463b73..49e6e5a90 100644 --- a/build-scripts/winrtbuild.ps1 +++ b/build-scripts/winrtbuild.ps1 @@ -211,9 +211,11 @@ function Build-SDL-WinRT-Variant $DidAnyDLLBuildFail = $false $DidAnyNugetBuildFail = $false +# Ryan disabled WP8.0, because it doesn't appear to have mmdeviceapi.h that SDL_wasapi needs. +# My assumption is that no one will miss this, but send patches otherwise! --ryan. # Build for Windows Phone 8.0, via VC++ 2012: -if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "ARM")) { $DidAnyDLLBuildFail = $true } -if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "Win32")) { $DidAnyDLLBuildFail = $true } +#if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "ARM")) { $DidAnyDLLBuildFail = $true } +#if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "Win32")) { $DidAnyDLLBuildFail = $true } # Build for Windows Phone 8.1, via VC++ 2013: if ( ! (Build-SDL-WinRT-Variant "SDL" "v120_wp81" "ARM")) { $DidAnyDLLBuildFail = $true }