Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework
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@ -1752,6 +1752,7 @@
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AA7558101595D4D800BBD41B /* SDL_endian.h in Headers */,
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AA7558121595D4D800BBD41B /* SDL_error.h in Headers */,
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AA7558141595D4D800BBD41B /* SDL_events.h in Headers */,
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567E2F2117C44C35005F1892 /* SDL_filesystem.h in Headers */,
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A77E6EB4167AB0A90010E40B /* SDL_gamecontroller.h in Headers */,
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AA7558161595D4D800BBD41B /* SDL_gesture.h in Headers */,
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AA7558181595D4D800BBD41B /* SDL_haptic.h in Headers */,
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@ -1876,7 +1877,6 @@
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AA628AD3159367F2005138DD /* SDL_x11xinput2.h in Headers */,
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AABCC38D164063D200AB8930 /* SDL_cocoamessagebox.h in Headers */,
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D55A1B81179F262300625D7C /* SDL_cocoamousetap.h in Headers */,
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567E2F2117C44C35005F1892 /* SDL_filesystem.h in Headers */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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