testevdev: Try to correct Wii devices guessed from kernel source

The comments here disagreed with the actual bytes. According to
https://elixir.bootlin.com/linux/v6.3.7/source/drivers/hid/hid-wiimote-modules.c,
the Balance Board reports BTN_A and ABS_HAT0X, HAT0Y, HAT1X and HAT1Y.
This means the comments here were correct, but the .abs bits shown
were in the wrong byte.

Matching the Wii U Pro Controller against the same kernel source, it
appears to be correct: it's the same representation as a PS3 gamepad,
except that it lacks the Z and RZ axes for analogue triggers.

Signed-off-by: Simon McVittie <smcv@collabora.com>
main
Simon McVittie 2023-06-13 17:48:50 +01:00 committed by Sam Lantinga
parent ffdafcd880
commit c13e511844
1 changed files with 6 additions and 4 deletions

View File

@ -1073,22 +1073,24 @@ static const GuessTest guess_tests[] =
},
},
{
/* Flags guessed from kernel source code */
/* Flags guessed from kernel source code, not confirmed with real
* hardware */
.name = "Wiimote - Balance Board",
/* TODO: Should this be JOYSTICK? */
.expected = SDL_UDEV_DEVICE_UNKNOWN,
/* SYN, KEY, ABS */
.ev = { 0x0b },
/* Hat 0-1 */
.abs = { 0x00, 0x0f },
.abs = { 0x00, 0x00, 0x0f },
.keys = {
/* 0x00-0xff */ ZEROx8, ZEROx8, ZEROx8, ZEROx8,
/* A */
/* BTN_A */
/* 0x100 */ ZEROx4, 0x00, 0x00, 0x01, 0x00,
},
},
{
/* Flags guessed from kernel source code */
/* Flags guessed from kernel source code, not confirmed with real
* hardware */
.name = "Wiimote - Wii U Pro Controller",
.expected = SDL_UDEV_DEVICE_JOYSTICK,
/* SYN, KEY, ABS */