Fixed build warnings
parent
c02aaebccc
commit
c3e3ad6140
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@ -255,7 +255,7 @@ static void _pen_trackGCSweep(pen_testdata *tracker)
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/* Finds a number of unused pen IDs (does not allocate them). Also initialises GUIDs. */
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static void _pen_unusedIDs(pen_testdata *tracker, int count)
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{
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static int guidmod = 0; /* Ensure uniqueness as long as we use no more than 256 test pens */
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static Uint8 guidmod = 0; /* Ensure uniqueness as long as we use no more than 256 test pens */
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Uint32 synthetic_penid = 1000u;
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int index = 0;
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@ -270,7 +270,7 @@ static void _pen_unusedIDs(pen_testdata *tracker, int count)
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}
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tracker->ids[index] = synthetic_penid;
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for (k = 0; k < 15; ++k) {
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tracker->guids[index].data[k] = (16 * k) + index;
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tracker->guids[index].data[k] = (Uint8)((16 * k) + index);
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}
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tracker->guids[index].data[15] = ++guidmod;
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@ -573,7 +573,7 @@ _pen_simulate(simulated_pen_action *steps, int *step_counter, SDL_Pen *simulated
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case SIMPEN_ACTION_PRESS:
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mask = (1 << (step.index - 1));
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simpen->last.buttons |= mask;
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SDLTest_AssertCheck(SDL_SendPenButton(0, simpen->header.id, SDL_PRESSED, step.index),
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SDLTest_AssertCheck(SDL_SendPenButton(0, simpen->header.id, SDL_PRESSED, (Uint8)step.index),
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"SIMPEN_ACTION_PRESS [pen %d]: button %d (mask %x)", step.pen_index, step.index, mask);
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done = SDL_TRUE;
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break;
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@ -581,7 +581,7 @@ _pen_simulate(simulated_pen_action *steps, int *step_counter, SDL_Pen *simulated
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case SIMPEN_ACTION_RELEASE:
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mask = ~(1 << (step.index - 1));
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simpen->last.buttons &= mask;
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SDLTest_AssertCheck(SDL_SendPenButton(0, simpen->header.id, SDL_RELEASED, step.index),
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SDLTest_AssertCheck(SDL_SendPenButton(0, simpen->header.id, SDL_RELEASED, (Uint8)step.index),
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"SIMPEN_ACTION_RELEASE [pen %d]: button %d (mask %x)", step.pen_index, step.index, mask);
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done = SDL_TRUE;
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break;
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@ -1096,7 +1096,7 @@ pen_buttonReporting(void *arg)
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SDL_bool found_event = SDL_FALSE;
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pen_state |= (1 << (button_nr - 1));
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SDL_SendPenButton(0, ptest.ids[pen_nr], SDL_PRESSED, button_nr);
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SDL_SendPenButton(0, ptest.ids[pen_nr], SDL_PRESSED, (Uint8)button_nr);
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while (SDL_PollEvent(&event)) {
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if (event.type == SDL_EVENT_PEN_BUTTON_DOWN) {
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SDLTest_AssertCheck(event.pbutton.which == ptest.ids[pen_nr],
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@ -1143,7 +1143,7 @@ pen_buttonReporting(void *arg)
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SDL_bool found_event = SDL_FALSE;
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pen_state &= ~(1 << (button_nr - 1));
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SDL_SendPenButton(0, ptest.ids[pen_nr], SDL_RELEASED, button_nr);
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SDL_SendPenButton(0, ptest.ids[pen_nr], SDL_RELEASED, (Uint8)button_nr);
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while (SDL_PollEvent(&event)) {
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if (event.type == SDL_EVENT_PEN_BUTTON_UP) {
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SDLTest_AssertCheck(event.pbutton.which == ptest.ids[pen_nr],
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@ -1345,7 +1345,7 @@ pen_movementAndAxes(void *arg)
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while ((last_action = _pen_simulate(steps, &sim_pc, &simulated_pens[0], 2))) {
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int attempts = 0;
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SDL_Pen *simpen = &simulated_pens[last_action->pen_index];
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SDL_PenID reported_which = -1;
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SDL_PenID reported_which = 0;
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float reported_x = -1.0f, reported_y = -1.0f;
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float *reported_axes = NULL;
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Uint32 reported_pen_state = 0;
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@ -1728,7 +1728,7 @@ pen_mouseEmulation(void *arg)
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_penmouse_expect_button(SDL_PRESSED, 1);
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for (i = 1; i <= 3; ++i) {
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SDL_SendPenButton(0, ptest.ids[0], SDL_PRESSED, i);
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SDL_SendPenButton(0, ptest.ids[0], SDL_PRESSED, (Uint8)i);
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_penmouse_expect_button(SDL_PRESSED, i + 1);
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}
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SDLTest_AssertPass("Button press mouse emulation");
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@ -1738,7 +1738,7 @@ pen_mouseEmulation(void *arg)
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_penmouse_expect_button(SDL_RELEASED, 1);
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for (i = 1; i <= 3; ++i) {
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SDL_SendPenButton(0, ptest.ids[0], SDL_RELEASED, i);
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SDL_SendPenButton(0, ptest.ids[0], SDL_RELEASED, (Uint8)i);
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_penmouse_expect_button(SDL_RELEASED, i + 1);
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}
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SDLTest_AssertPass("Button release mouse emulation");
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@ -1800,10 +1800,10 @@ pen_mouseEmulationDelayed(void *arg)
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/* Test button press reporting */
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for (i = 1; i <= 2; ++i) {
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SDL_SendPenButton(0, ptest.ids[0], SDL_PRESSED, i);
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SDL_SendPenButton(0, ptest.ids[0], SDL_PRESSED, (Uint8)i);
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SDLTest_AssertCheck(0 == _mouseemu_last_event,
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"Non-touching button press suppressed: %d", _mouseemu_last_event);
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SDL_SendPenButton(0, ptest.ids[0], SDL_RELEASED, i);
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SDL_SendPenButton(0, ptest.ids[0], SDL_RELEASED, (Uint8)i);
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SDLTest_AssertCheck(0 == _mouseemu_last_event,
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"Non-touching button release suppressed: %d", _mouseemu_last_event);
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}
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@ -1816,7 +1816,7 @@ pen_mouseEmulationDelayed(void *arg)
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/* Test button press reporting, releasing extra button AFTER lifting pen */
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for (i = 1; i <= 2; ++i) {
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SDL_SendPenButton(0, ptest.ids[0], SDL_PRESSED, i);
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SDL_SendPenButton(0, ptest.ids[0], SDL_PRESSED, (Uint8)i);
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SDLTest_AssertCheck(0 == _mouseemu_last_event,
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"Non-touching button press suppressed (A.1): %d", _mouseemu_last_event);
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SDL_SendPenTipEvent(0, ptest.ids[0], SDL_PRESSED);
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@ -1825,7 +1825,7 @@ pen_mouseEmulationDelayed(void *arg)
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SDL_SendPenTipEvent(0, ptest.ids[0], SDL_RELEASED);
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_penmouse_expect_button(SDL_RELEASED, i + 1);
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SDL_SendPenButton(0, ptest.ids[0], SDL_RELEASED, i);
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SDL_SendPenButton(0, ptest.ids[0], SDL_RELEASED, (Uint8)i);
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SDLTest_AssertCheck(0 == _mouseemu_last_event,
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"Non-touching button press suppressed (A.2): %d", _mouseemu_last_event);
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}
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@ -1833,13 +1833,13 @@ pen_mouseEmulationDelayed(void *arg)
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/* Test button press reporting, releasing extra button BEFORE lifting pen */
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for (i = 1; i <= 2; ++i) {
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SDL_SendPenButton(0, ptest.ids[0], SDL_PRESSED, i);
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SDL_SendPenButton(0, ptest.ids[0], SDL_PRESSED, (Uint8)i);
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SDLTest_AssertCheck(0 == _mouseemu_last_event,
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"Non-touching button press suppressed (B.1): %d", _mouseemu_last_event);
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SDL_SendPenTipEvent(0, ptest.ids[0], SDL_PRESSED);
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_penmouse_expect_button(SDL_PRESSED, i + 1);
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SDL_SendPenButton(0, ptest.ids[0], SDL_RELEASED, i);
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SDL_SendPenButton(0, ptest.ids[0], SDL_RELEASED, (Uint8)i);
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SDLTest_AssertCheck(0 == _mouseemu_last_event,
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"Non-touching button press suppressed (B.2): %d", _mouseemu_last_event);
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SDL_SendPenTipEvent(0, ptest.ids[0], SDL_RELEASED);
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@ -150,7 +150,7 @@ static int render_testPrimitives(void *arg)
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checkFailCount2 = 0;
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for (y = 0; y < 3; y++) {
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for (x = y % 2; x < TESTRENDER_SCREEN_W; x += 2) {
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ret = SDL_SetRenderDrawColor(renderer, x * y, x * y / 2, x * y / 3, SDL_ALPHA_OPAQUE);
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ret = SDL_SetRenderDrawColor(renderer, (Uint8)(x * y), (Uint8)(x * y / 2), (Uint8)(x * y / 3), SDL_ALPHA_OPAQUE);
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if (ret != 0) {
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checkFailCount1++;
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}
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@ -247,7 +247,7 @@ static int render_testPrimitivesBlend(void *arg)
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checkFailCount2 = 0;
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checkFailCount3 = 0;
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for (i = 0; i < TESTRENDER_SCREEN_W; i += 2) {
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ret = SDL_SetRenderDrawColor(renderer, 60 + 2 * i, 240 - 2 * i, 50, 3 * i);
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ret = SDL_SetRenderDrawColor(renderer, (Uint8)(60 + 2 * i), (Uint8)(240 - 2 * i), 50, (Uint8)(3 * i));
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if (ret != 0) {
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checkFailCount1++;
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}
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@ -271,7 +271,7 @@ static int render_testPrimitivesBlend(void *arg)
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checkFailCount2 = 0;
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checkFailCount3 = 0;
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for (i = 0; i < TESTRENDER_SCREEN_H; i += 2) {
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ret = SDL_SetRenderDrawColor(renderer, 60 + 2 * i, 240 - 2 * i, 50, 3 * i);
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ret = SDL_SetRenderDrawColor(renderer, (Uint8)(60 + 2 * i), (Uint8)(240 - 2 * i), 50, (Uint8)(3 * i));
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if (ret != 0) {
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checkFailCount1++;
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}
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@ -297,7 +297,7 @@ static int render_testPrimitivesBlend(void *arg)
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checkFailCount3 = 0;
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for (j = 0; j < TESTRENDER_SCREEN_H; j += 3) {
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for (i = 0; i < TESTRENDER_SCREEN_W; i += 3) {
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ret = SDL_SetRenderDrawColor(renderer, j * 4, i * 3, j * 4, i * 3);
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ret = SDL_SetRenderDrawColor(renderer, (Uint8)(j * 4), (Uint8)(i * 3), (Uint8)(j * 4), (Uint8)(i * 3));
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if (ret != 0) {
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checkFailCount1++;
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}
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@ -485,7 +485,7 @@ static int render_testBlitColor(void *arg)
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for (j = 0; j <= nj; j += 4) {
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for (i = 0; i <= ni; i += 4) {
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/* Set color mod. */
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ret = SDL_SetTextureColorMod(tface, (255 / nj) * j, (255 / ni) * i, (255 / nj) * j);
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ret = SDL_SetTextureColorMod(tface, (Uint8)((255 / nj) * j), (Uint8)((255 / ni) * i), (Uint8)((255 / nj) * j));
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if (ret != 0) {
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checkFailCount1++;
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}
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@ -562,7 +562,7 @@ static int render_testBlitAlpha(void *arg)
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for (j = 0; j <= nj; j += 4) {
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for (i = 0; i <= ni; i += 4) {
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/* Set alpha mod. */
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ret = SDL_SetTextureAlphaMod(tface, (255 / ni) * i);
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ret = SDL_SetTextureAlphaMod(tface, (Uint8)((255 / ni) * i));
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if (ret != 0) {
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checkFailCount1++;
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}
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@ -745,13 +745,13 @@ static int render_testBlitBlend(void *arg)
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for (i = 0; i <= ni; i += 4) {
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/* Set color mod. */
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ret = SDL_SetTextureColorMod(tface, (255 / nj) * j, (255 / ni) * i, (255 / nj) * j);
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ret = SDL_SetTextureColorMod(tface, (Uint8)((255 / nj) * j), (Uint8)((255 / ni) * i), (Uint8)((255 / nj) * j));
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if (ret != 0) {
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checkFailCount1++;
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}
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/* Set alpha mod. */
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ret = SDL_SetTextureAlphaMod(tface, (100 / ni) * i);
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ret = SDL_SetTextureAlphaMod(tface, (Uint8)((100 / ni) * i));
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if (ret != 0) {
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checkFailCount2++;
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}
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@ -155,13 +155,13 @@ static void testBlitBlendMode(int mode)
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for (i = 0; i <= ni; i += 4) {
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if (mode == -2) {
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/* Set color mod. */
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ret = SDL_SetSurfaceColorMod(face, (255 / nj) * j, (255 / ni) * i, (255 / nj) * j);
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ret = SDL_SetSurfaceColorMod(face, (Uint8)((255 / nj) * j), (Uint8)((255 / ni) * i), (Uint8)((255 / nj) * j));
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if (ret != 0) {
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checkFailCount2++;
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}
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} else if (mode == -3) {
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/* Set alpha mod. */
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ret = SDL_SetSurfaceAlphaMod(face, (255 / ni) * i);
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ret = SDL_SetSurfaceAlphaMod(face, (Uint8)((255 / ni) * i));
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if (ret != 0) {
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checkFailCount3++;
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}
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@ -152,7 +152,7 @@ static void DrawScreen(SDL_Renderer *renderer)
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(color & 0x01) ? 0xff : 0,
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(color & 0x02) ? 0xff : 0,
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(color & 0x04) ? 0xff : 0,
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(int)(0xff * last_pressure));
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(Uint8)(0xff * last_pressure));
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/* Cone base width based on pressure: */
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SDL_RenderLine(renderer, X, Y, endx + (ydelta * last_pressure / 3.0f), endy - (xdelta * last_pressure / 3.0f));
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SDL_RenderLine(renderer, X, Y, endx - (ydelta * last_pressure / 3.0f), endy + (xdelta * last_pressure / 3.0f));
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