Fixed bug 2277 - Hardware keyboard control key sequences don't get reported
chw Control key sequences from hardware keyboards (wireless/USB/bluetooth) get not properly reported on Android devices. The attached patch uses the idea from http://stackoverflow.com/questions/12337117/capture-all-ctrl-under-android to make control key sequences appear as normal SDL_KEYDOWN events instead of cooked text input.
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@ -667,6 +667,21 @@ public class SDLActivity extends Activity {
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return mSingleton.commandHandler.post(new ShowTextInputTask(x, y, w, h));
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}
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public static boolean isTextInputEvent(KeyEvent event) {
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// Key pressed with Ctrl should be sent as SDL_KEYDOWN/SDL_KEYUP and not SDL_TEXTINPUT
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if (android.os.Build.VERSION.SDK_INT >= 11) {
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if (event.isCtrlPressed()) {
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return false;
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}
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}
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if (event.isPrintingKey() || event.getKeyCode() == KeyEvent.KEYCODE_SPACE) {
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return true;
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}
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return false;
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}
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/**
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* This method is called by SDL using JNI.
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*/
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@ -1587,23 +1602,19 @@ class DummyEdit extends View implements View.OnKeyListener {
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@Override
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public boolean onKey(View v, int keyCode, KeyEvent event) {
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// This handles the hardware keyboard input
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if (event.isPrintingKey() || keyCode == KeyEvent.KEYCODE_SPACE) {
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if (event.getAction() == KeyEvent.ACTION_DOWN) {
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/*
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* This handles the hardware keyboard input
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*/
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if (event.getAction() == KeyEvent.ACTION_DOWN) {
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if (SDLActivity.isTextInputEvent(event)) {
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ic.commitText(String.valueOf((char) event.getUnicodeChar()), 1);
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}
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return true;
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}
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if (event.getAction() == KeyEvent.ACTION_DOWN) {
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SDLActivity.onNativeKeyDown(keyCode);
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return true;
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} else if (event.getAction() == KeyEvent.ACTION_UP) {
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SDLActivity.onNativeKeyUp(keyCode);
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return true;
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}
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return false;
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}
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@ -1645,20 +1656,17 @@ class SDLInputConnection extends BaseInputConnection {
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@Override
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public boolean sendKeyEvent(KeyEvent event) {
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/*
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* This handles the keycodes from soft keyboard (and IME-translated
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* input from hardkeyboard)
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* This handles the keycodes from soft keyboard (and IME-translated input from hardkeyboard)
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*/
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int keyCode = event.getKeyCode();
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if (event.getAction() == KeyEvent.ACTION_DOWN) {
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if (event.isPrintingKey() || keyCode == KeyEvent.KEYCODE_SPACE) {
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if (SDLActivity.isTextInputEvent(event)) {
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commitText(String.valueOf((char) event.getUnicodeChar()), 1);
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}
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SDLActivity.onNativeKeyDown(keyCode);
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return true;
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} else if (event.getAction() == KeyEvent.ACTION_UP) {
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SDLActivity.onNativeKeyUp(keyCode);
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return true;
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}
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