docs: Remove Doxygen `\brief` tags.

Doxygen and the wiki bridge don't need them; they'll both just use the first
line/sentence instead.

Fixes #8446.
main
Ryan C. Gordon 2023-11-06 10:26:06 -05:00
parent c132295ad7
commit c53843a961
No known key found for this signature in database
GPG Key ID: FA148B892AB48044
104 changed files with 669 additions and 667 deletions

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@ -22,7 +22,7 @@
/**
* \file SDL_assert.h
*
* \brief Header file for assertion SDL API functions
* Header file for assertion SDL API functions
*/
#ifndef SDL_assert_h_

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@ -22,7 +22,7 @@
/**
* \file SDL_atomic.h
*
* \brief Atomic operations.
* Atomic operations.
*
* IMPORTANT:
* If you are not an expert in concurrent lockless programming, you should
@ -263,8 +263,9 @@ typedef void (*SDL_KernelMemoryBarrierFunc)();
/**
* \brief A type representing an atomic integer value. It is a struct
* so people don't accidentally use numeric operations on it.
* A type representing an atomic integer value.
*
* It is a struct so people don't accidentally use numeric operations on it.
*/
typedef struct { int value; } SDL_AtomicInt;
@ -340,14 +341,14 @@ extern DECLSPEC int SDLCALL SDL_AtomicGet(SDL_AtomicInt *a);
extern DECLSPEC int SDLCALL SDL_AtomicAdd(SDL_AtomicInt *a, int v);
/**
* \brief Increment an atomic variable used as a reference count.
* Increment an atomic variable used as a reference count.
*/
#ifndef SDL_AtomicIncRef
#define SDL_AtomicIncRef(a) SDL_AtomicAdd(a, 1)
#endif
/**
* \brief Decrement an atomic variable used as a reference count.
* Decrement an atomic variable used as a reference count.
*
* \return SDL_TRUE if the variable reached zero after decrementing,
* SDL_FALSE otherwise

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@ -22,7 +22,7 @@
/**
* \file SDL_audio.h
*
* \brief Audio functionality for the SDL library.
* Audio functionality for the SDL library.
*/
#ifndef SDL_audio_h_
@ -54,7 +54,7 @@ extern "C" {
*/
/**
* \brief Audio format flags.
* Audio format flags.
*
* These are what the 16 bits in SDL_AudioFormat currently mean...
* (Unspecified bits are always zero).

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@ -22,7 +22,7 @@
/**
* \file SDL_bits.h
*
* \brief Functions for fiddling with bits and bitmasks.
* Functions for fiddling with bits and bitmasks.
*/
#ifndef SDL_bits_h_

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@ -22,7 +22,7 @@
/**
* \file SDL_blendmode.h
*
* \brief Header file declaring the SDL_BlendMode enumeration
* Header file declaring the SDL_BlendMode enumeration
*/
#ifndef SDL_blendmode_h_
@ -35,7 +35,7 @@ extern "C" {
#endif
/**
* \brief The blend mode used in SDL_RenderTexture() and drawing operations.
* The blend mode used in SDL_RenderTexture() and drawing operations.
*/
typedef enum
{
@ -60,7 +60,7 @@ typedef enum
} SDL_BlendMode;
/**
* \brief The blend operation used when combining source and destination pixel components
* The blend operation used when combining source and destination pixel components
*/
typedef enum
{
@ -72,7 +72,7 @@ typedef enum
} SDL_BlendOperation;
/**
* \brief The normalized factor used to multiply pixel components
* The normalized factor used to multiply pixel components
*/
typedef enum
{

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@ -22,7 +22,7 @@
/**
* \file SDL_clipboard.h
*
* \brief Include file for SDL clipboard handling
* Include file for SDL clipboard handling
*/
#ifndef SDL_clipboard_h_

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@ -22,5 +22,5 @@
/**
* \file SDL_copying.h
*
* \brief Header file containing SDL's license.
* Header file containing SDL's license.
*/

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@ -22,7 +22,7 @@
/**
* \file SDL_cpuinfo.h
*
* \brief CPU feature detection for SDL.
* CPU feature detection for SDL.
*/
#ifndef SDL_cpuinfo_h_

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@ -22,7 +22,7 @@
/**
* \file SDL_egl.h
*
* \brief This is a simple file to encapsulate the EGL API headers.
* This is a simple file to encapsulate the EGL API headers.
*/
#if !defined(_MSC_VER) && !defined(__ANDROID__) && !defined(SDL_USE_BUILTIN_OPENGL_DEFINITIONS)

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@ -22,7 +22,7 @@
/**
* \file SDL_endian.h
*
* \brief Functions for reading and writing endian-specific values
* Functions for reading and writing endian-specific values
*/
#ifndef SDL_endian_h_

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@ -210,7 +210,7 @@ typedef enum
} SDL_EventType;
/**
* \brief Fields shared by every event
* Fields shared by every event
*/
typedef struct SDL_CommonEvent
{
@ -219,7 +219,7 @@ typedef struct SDL_CommonEvent
} SDL_CommonEvent;
/**
* \brief Display state change event data (event.display.*)
* Display state change event data (event.display.*)
*/
typedef struct SDL_DisplayEvent
{
@ -230,7 +230,7 @@ typedef struct SDL_DisplayEvent
} SDL_DisplayEvent;
/**
* \brief Window state change event data (event.window.*)
* Window state change event data (event.window.*)
*/
typedef struct SDL_WindowEvent
{
@ -242,7 +242,7 @@ typedef struct SDL_WindowEvent
} SDL_WindowEvent;
/**
* \brief Keyboard button event structure (event.key.*)
* Keyboard button event structure (event.key.*)
*/
typedef struct SDL_KeyboardEvent
{
@ -258,7 +258,7 @@ typedef struct SDL_KeyboardEvent
#define SDL_TEXTEDITINGEVENT_TEXT_SIZE 64
/**
* \brief Keyboard text editing event structure (event.edit.*)
* Keyboard text editing event structure (event.edit.*)
*
* The `text` is owned by SDL and should be copied if the application
* wants to hold onto it beyond the scope of handling this event.
@ -275,7 +275,7 @@ typedef struct SDL_TextEditingEvent
#define SDL_TEXTINPUTEVENT_TEXT_SIZE 64
/**
* \brief Keyboard text input event structure (event.text.*)
* Keyboard text input event structure (event.text.*)
*
* The `text` is owned by SDL and should be copied if the application
* wants to hold onto it beyond the scope of handling this event.
@ -289,7 +289,7 @@ typedef struct SDL_TextInputEvent
} SDL_TextInputEvent;
/**
* \brief Mouse motion event structure (event.motion.*)
* Mouse motion event structure (event.motion.*)
*/
typedef struct SDL_MouseMotionEvent
{
@ -305,7 +305,7 @@ typedef struct SDL_MouseMotionEvent
} SDL_MouseMotionEvent;
/**
* \brief Mouse button event structure (event.button.*)
* Mouse button event structure (event.button.*)
*/
typedef struct SDL_MouseButtonEvent
{
@ -322,7 +322,7 @@ typedef struct SDL_MouseButtonEvent
} SDL_MouseButtonEvent;
/**
* \brief Mouse wheel event structure (event.wheel.*)
* Mouse wheel event structure (event.wheel.*)
*/
typedef struct SDL_MouseWheelEvent
{
@ -338,7 +338,7 @@ typedef struct SDL_MouseWheelEvent
} SDL_MouseWheelEvent;
/**
* \brief Joystick axis motion event structure (event.jaxis.*)
* Joystick axis motion event structure (event.jaxis.*)
*/
typedef struct SDL_JoyAxisEvent
{
@ -354,7 +354,7 @@ typedef struct SDL_JoyAxisEvent
} SDL_JoyAxisEvent;
/**
* \brief Joystick hat position change event structure (event.jhat.*)
* Joystick hat position change event structure (event.jhat.*)
*/
typedef struct SDL_JoyHatEvent
{
@ -374,7 +374,7 @@ typedef struct SDL_JoyHatEvent
} SDL_JoyHatEvent;
/**
* \brief Joystick button event structure (event.jbutton.*)
* Joystick button event structure (event.jbutton.*)
*/
typedef struct SDL_JoyButtonEvent
{
@ -388,7 +388,7 @@ typedef struct SDL_JoyButtonEvent
} SDL_JoyButtonEvent;
/**
* \brief Joystick device event structure (event.jdevice.*)
* Joystick device event structure (event.jdevice.*)
*/
typedef struct SDL_JoyDeviceEvent
{
@ -398,7 +398,7 @@ typedef struct SDL_JoyDeviceEvent
} SDL_JoyDeviceEvent;
/**
* \brief Joysick battery level change event structure (event.jbattery.*)
* Joysick battery level change event structure (event.jbattery.*)
*/
typedef struct SDL_JoyBatteryEvent
{
@ -409,7 +409,7 @@ typedef struct SDL_JoyBatteryEvent
} SDL_JoyBatteryEvent;
/**
* \brief Gamepad axis motion event structure (event.gaxis.*)
* Gamepad axis motion event structure (event.gaxis.*)
*/
typedef struct SDL_GamepadAxisEvent
{
@ -426,7 +426,7 @@ typedef struct SDL_GamepadAxisEvent
/**
* \brief Gamepad button event structure (event.gbutton.*)
* Gamepad button event structure (event.gbutton.*)
*/
typedef struct SDL_GamepadButtonEvent
{
@ -441,7 +441,7 @@ typedef struct SDL_GamepadButtonEvent
/**
* \brief Gamepad device event structure (event.gdevice.*)
* Gamepad device event structure (event.gdevice.*)
*/
typedef struct SDL_GamepadDeviceEvent
{
@ -451,7 +451,7 @@ typedef struct SDL_GamepadDeviceEvent
} SDL_GamepadDeviceEvent;
/**
* \brief Gamepad touchpad event structure (event.gtouchpad.*)
* Gamepad touchpad event structure (event.gtouchpad.*)
*/
typedef struct SDL_GamepadTouchpadEvent
{
@ -466,7 +466,7 @@ typedef struct SDL_GamepadTouchpadEvent
} SDL_GamepadTouchpadEvent;
/**
* \brief Gamepad sensor event structure (event.gsensor.*)
* Gamepad sensor event structure (event.gsensor.*)
*/
typedef struct SDL_GamepadSensorEvent
{
@ -479,7 +479,7 @@ typedef struct SDL_GamepadSensorEvent
} SDL_GamepadSensorEvent;
/**
* \brief Audio device event structure (event.adevice.*)
* Audio device event structure (event.adevice.*)
*/
typedef struct SDL_AudioDeviceEvent
{
@ -494,7 +494,7 @@ typedef struct SDL_AudioDeviceEvent
/**
* \brief Touch finger event structure (event.tfinger.*)
* Touch finger event structure (event.tfinger.*)
*/
typedef struct SDL_TouchFingerEvent
{
@ -513,7 +513,7 @@ typedef struct SDL_TouchFingerEvent
#define SDL_DROPEVENT_DATA_SIZE 64
/**
* \brief An event used to drop text or request a file open by the system (event.drop.*)
* An event used to drop text or request a file open by the system (event.drop.*)
*
* The `data` is owned by SDL and should be copied if the application
* wants to hold onto it beyond the scope of handling this event.
@ -530,7 +530,7 @@ typedef struct SDL_DropEvent
} SDL_DropEvent;
/**
* \brief An event triggered when the clipboard contents have changed (event.clipboard.*)
* An event triggered when the clipboard contents have changed (event.clipboard.*)
*/
typedef struct SDL_ClipboardEvent
{
@ -539,7 +539,7 @@ typedef struct SDL_ClipboardEvent
} SDL_ClipboardEvent;
/**
* \brief Sensor event structure (event.sensor.*)
* Sensor event structure (event.sensor.*)
*/
typedef struct SDL_SensorEvent
{
@ -551,7 +551,7 @@ typedef struct SDL_SensorEvent
} SDL_SensorEvent;
/**
* \brief The "quit requested" event
* The "quit requested" event
*/
typedef struct SDL_QuitEvent
{
@ -560,7 +560,7 @@ typedef struct SDL_QuitEvent
} SDL_QuitEvent;
/**
* \brief OS Specific event
* OS Specific event
*/
typedef struct SDL_OSEvent
{
@ -569,7 +569,7 @@ typedef struct SDL_OSEvent
} SDL_OSEvent;
/**
* \brief A user-defined event type (event.user.*)
* A user-defined event type (event.user.*)
*/
typedef struct SDL_UserEvent
{
@ -586,8 +586,10 @@ struct SDL_SysWMmsg;
typedef struct SDL_SysWMmsg SDL_SysWMmsg;
/**
* \brief A video driver dependent system event (event.syswm.*)
* This event is disabled by default, you can enable it with SDL_SetEventEnabled()
* A video driver dependent system event (event.syswm.*)
*
* This event is disabled by default, you can enable it with
* SDL_SetEventEnabled()
*
* The `msg` is owned by SDL and should be copied if the application
* wants to hold onto it beyond the scope of handling this event.
@ -602,7 +604,7 @@ typedef struct SDL_SysWMEvent
} SDL_SysWMEvent;
/**
* \brief General event structure
* General event structure
*/
typedef union SDL_Event
{

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@ -22,7 +22,7 @@
/**
* \file SDL_filesystem.h
*
* \brief Include file for filesystem SDL API functions
* Include file for filesystem SDL API functions
*/
#ifndef SDL_filesystem_h_

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@ -22,7 +22,7 @@
/**
* \file SDL_gamepad.h
*
* \brief Include file for SDL gamepad event handling
* Include file for SDL gamepad event handling
*/
#ifndef SDL_gamepad_h_

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@ -22,7 +22,7 @@
/**
* \file SDL_guid.h
*
* \brief Include file for handling ::SDL_GUID values.
* Include file for handling ::SDL_GUID values.
*/
#ifndef SDL_guid_h_

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@ -22,8 +22,7 @@
/**
* \file SDL_haptic.h
*
* \brief The SDL haptic subsystem allows you to control haptic (force feedback)
* devices.
* The SDL haptic subsystem manages haptic (force feedback) devices.
*
* The basic usage is as follows:
* - Initialize the subsystem (::SDL_INIT_HAPTIC).
@ -131,7 +130,7 @@ extern "C" {
/**
* \typedef SDL_Haptic
*
* \brief The haptic structure used to identify an SDL haptic.
* The haptic structure used to identify an SDL haptic.
*
* \sa SDL_HapticOpen
* \sa SDL_HapticOpenFromJoystick
@ -154,7 +153,7 @@ typedef struct SDL_Haptic SDL_Haptic;
/* @{ */
/**
* \brief Constant effect supported.
* Constant effect supported.
*
* Constant haptic effect.
*
@ -163,7 +162,7 @@ typedef struct SDL_Haptic SDL_Haptic;
#define SDL_HAPTIC_CONSTANT (1u<<0)
/**
* \brief Sine wave effect supported.
* Sine wave effect supported.
*
* Periodic haptic effect that simulates sine waves.
*
@ -172,7 +171,7 @@ typedef struct SDL_Haptic SDL_Haptic;
#define SDL_HAPTIC_SINE (1u<<1)
/**
* \brief Left/Right effect supported.
* Left/Right effect supported.
*
* Haptic effect for direct control over high/low frequency motors.
*
@ -186,7 +185,7 @@ typedef struct SDL_Haptic SDL_Haptic;
/* #define SDL_HAPTIC_SQUARE (1<<2) */
/**
* \brief Triangle wave effect supported.
* Triangle wave effect supported.
*
* Periodic haptic effect that simulates triangular waves.
*
@ -195,7 +194,7 @@ typedef struct SDL_Haptic SDL_Haptic;
#define SDL_HAPTIC_TRIANGLE (1u<<3)
/**
* \brief Sawtoothup wave effect supported.
* Sawtoothup wave effect supported.
*
* Periodic haptic effect that simulates saw tooth up waves.
*
@ -204,7 +203,7 @@ typedef struct SDL_Haptic SDL_Haptic;
#define SDL_HAPTIC_SAWTOOTHUP (1u<<4)
/**
* \brief Sawtoothdown wave effect supported.
* Sawtoothdown wave effect supported.
*
* Periodic haptic effect that simulates saw tooth down waves.
*
@ -213,7 +212,7 @@ typedef struct SDL_Haptic SDL_Haptic;
#define SDL_HAPTIC_SAWTOOTHDOWN (1u<<5)
/**
* \brief Ramp effect supported.
* Ramp effect supported.
*
* Ramp haptic effect.
*
@ -222,7 +221,7 @@ typedef struct SDL_Haptic SDL_Haptic;
#define SDL_HAPTIC_RAMP (1u<<6)
/**
* \brief Spring effect supported - uses axes position.
* Spring effect supported - uses axes position.
*
* Condition haptic effect that simulates a spring. Effect is based on the
* axes position.
@ -232,7 +231,7 @@ typedef struct SDL_Haptic SDL_Haptic;
#define SDL_HAPTIC_SPRING (1u<<7)
/**
* \brief Damper effect supported - uses axes velocity.
* Damper effect supported - uses axes velocity.
*
* Condition haptic effect that simulates dampening. Effect is based on the
* axes velocity.
@ -242,7 +241,7 @@ typedef struct SDL_Haptic SDL_Haptic;
#define SDL_HAPTIC_DAMPER (1u<<8)
/**
* \brief Inertia effect supported - uses axes acceleration.
* Inertia effect supported - uses axes acceleration.
*
* Condition haptic effect that simulates inertia. Effect is based on the axes
* acceleration.
@ -252,7 +251,7 @@ typedef struct SDL_Haptic SDL_Haptic;
#define SDL_HAPTIC_INERTIA (1u<<9)
/**
* \brief Friction effect supported - uses axes movement.
* Friction effect supported - uses axes movement.
*
* Condition haptic effect that simulates friction. Effect is based on the
* axes movement.
@ -262,7 +261,7 @@ typedef struct SDL_Haptic SDL_Haptic;
#define SDL_HAPTIC_FRICTION (1u<<10)
/**
* \brief Custom effect is supported.
* Custom effect is supported.
*
* User defined custom haptic effect.
*/
@ -273,7 +272,7 @@ typedef struct SDL_Haptic SDL_Haptic;
/* These last few are features the device has, not effects */
/**
* \brief Device can set global gain.
* Device can set global gain.
*
* Device supports setting the global gain.
*
@ -282,7 +281,7 @@ typedef struct SDL_Haptic SDL_Haptic;
#define SDL_HAPTIC_GAIN (1u<<12)
/**
* \brief Device can set autocenter.
* Device can set autocenter.
*
* Device supports setting autocenter.
*
@ -291,7 +290,7 @@ typedef struct SDL_Haptic SDL_Haptic;
#define SDL_HAPTIC_AUTOCENTER (1u<<13)
/**
* \brief Device can be queried for effect status.
* Device can be queried for effect status.
*
* Device supports querying effect status.
*
@ -300,7 +299,7 @@ typedef struct SDL_Haptic SDL_Haptic;
#define SDL_HAPTIC_STATUS (1u<<14)
/**
* \brief Device can be paused.
* Device can be paused.
*
* Devices supports being paused.
*
@ -316,30 +315,32 @@ typedef struct SDL_Haptic SDL_Haptic;
/* @{ */
/**
* \brief Uses polar coordinates for the direction.
* Uses polar coordinates for the direction.
*
* \sa SDL_HapticDirection
*/
#define SDL_HAPTIC_POLAR 0
/**
* \brief Uses cartesian coordinates for the direction.
* Uses cartesian coordinates for the direction.
*
* \sa SDL_HapticDirection
*/
#define SDL_HAPTIC_CARTESIAN 1
/**
* \brief Uses spherical coordinates for the direction.
* Uses spherical coordinates for the direction.
*
* \sa SDL_HapticDirection
*/
#define SDL_HAPTIC_SPHERICAL 2
/**
* \brief Use this value to play an effect on the steering wheel axis. This
* provides better compatibility across platforms and devices as SDL will guess
* the correct axis.
* Use this value to play an effect on the steering wheel axis.
*
* This provides better compatibility across platforms and devices as SDL
* will guess the correct axis.
*
* \sa SDL_HapticDirection
*/
#define SDL_HAPTIC_STEERING_AXIS 3
@ -353,7 +354,7 @@ typedef struct SDL_Haptic SDL_Haptic;
*/
/**
* \brief Used to play a device an infinite number of times.
* Used to play a device an infinite number of times.
*
* \sa SDL_HapticRunEffect
*/
@ -361,7 +362,7 @@ typedef struct SDL_Haptic SDL_Haptic;
/**
* \brief Structure that represents a haptic direction.
* Structure that represents a haptic direction.
*
* This is the direction where the force comes from,
* instead of the direction in which the force is exerted.
@ -464,7 +465,7 @@ typedef struct SDL_HapticDirection
/**
* \brief A structure containing a template for a Constant effect.
* A structure containing a template for a Constant effect.
*
* This struct is exclusively for the ::SDL_HAPTIC_CONSTANT effect.
*
@ -499,7 +500,7 @@ typedef struct SDL_HapticConstant
} SDL_HapticConstant;
/**
* \brief A structure containing a template for a Periodic effect.
* A structure containing a template for a Periodic effect.
*
* The struct handles the following effects:
* - ::SDL_HAPTIC_SINE
@ -585,7 +586,7 @@ typedef struct SDL_HapticPeriodic
} SDL_HapticPeriodic;
/**
* \brief A structure containing a template for a Condition effect.
* A structure containing a template for a Condition effect.
*
* The struct handles the following effects:
* - ::SDL_HAPTIC_SPRING: Effect based on axes position.
@ -633,7 +634,7 @@ typedef struct SDL_HapticCondition
} SDL_HapticCondition;
/**
* \brief A structure containing a template for a Ramp effect.
* A structure containing a template for a Ramp effect.
*
* This struct is exclusively for the ::SDL_HAPTIC_RAMP effect.
*
@ -671,7 +672,7 @@ typedef struct SDL_HapticRamp
} SDL_HapticRamp;
/**
* \brief A structure containing a template for a Left/Right effect.
* A structure containing a template for a Left/Right effect.
*
* This struct is exclusively for the ::SDL_HAPTIC_LEFTRIGHT effect.
*
@ -696,7 +697,7 @@ typedef struct SDL_HapticLeftRight
} SDL_HapticLeftRight;
/**
* \brief A structure containing a template for the ::SDL_HAPTIC_CUSTOM effect.
* A structure containing a template for the ::SDL_HAPTIC_CUSTOM effect.
*
* This struct is exclusively for the ::SDL_HAPTIC_CUSTOM effect.
*
@ -738,7 +739,7 @@ typedef struct SDL_HapticCustom
} SDL_HapticCustom;
/**
* \brief The generic template for any haptic effect.
* The generic template for any haptic effect.
*
* All values max at 32767 (0x7FFF). Signed values also can be negative.
* Time values unless specified otherwise are in milliseconds.

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@ -22,7 +22,7 @@
/**
* \file SDL_hidapi.h
*
* \brief Header file for SDL HIDAPI functions.
* Header file for SDL HIDAPI functions.
*
* This is an adaptation of the original HIDAPI interface by Alan Ott,
* and includes source code licensed under the following BSD license:
@ -71,13 +71,13 @@ extern "C" {
#endif
/**
* \brief A handle representing an open HID device
* A handle representing an open HID device
*/
struct SDL_hid_device_;
typedef struct SDL_hid_device_ SDL_hid_device; /**< opaque hidapi structure */
/**
* \brief HID underlying bus types.
* HID underlying bus types.
*/
typedef enum {
/** Unknown bus type */
@ -109,7 +109,7 @@ typedef enum {
/** hidapi info structure */
/**
* \brief Information about a connected HID device
* Information about a connected HID device
*/
typedef struct SDL_hid_device_info
{

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@ -22,7 +22,7 @@
/**
* \file SDL_init.h
*
* \brief Init and quit header for the SDL library
* Init and quit header for the SDL library
*/
#ifndef SDL_init_h_
@ -39,7 +39,7 @@ extern "C" {
/* As of version 0.5, SDL is loaded dynamically into the application */
/**
* \brief Initialization flags for SDL_Init and/or SDL_InitSubSystem
* Initialization flags for SDL_Init and/or SDL_InitSubSystem
*
* These are the flags which may be passed to SDL_Init(). You should
* specify the subsystems which you will be using in your application.

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@ -22,7 +22,7 @@
/**
* \file SDL_intrin.h
*
* \brief Header file for CPU intrinsics for SDL
* Header file for CPU intrinsics for SDL
*/
#ifndef SDL_intrin_h_

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@ -22,7 +22,7 @@
/**
* \file SDL_joystick.h
*
* \brief Include file for SDL joystick event handling
* Include file for SDL joystick event handling
*
* The term "instance_id" is the current instantiation of a joystick device in the system, if the joystick is removed and then re-inserted
* then it will get a new instance_id, instance_id's are monotonically increasing identifiers of a joystick plugged in.
@ -359,7 +359,7 @@ typedef struct SDL_VirtualJoystickDesc
} SDL_VirtualJoystickDesc;
/**
* \brief The current version of the SDL_VirtualJoystickDesc structure
* The current version of the SDL_VirtualJoystickDesc structure
*/
#define SDL_VIRTUAL_JOYSTICK_DESC_VERSION 1

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@ -22,7 +22,7 @@
/**
* \file SDL_keyboard.h
*
* \brief Include file for SDL keyboard event handling
* Include file for SDL keyboard event handling
*/
#ifndef SDL_keyboard_h_
@ -40,7 +40,7 @@ extern "C" {
#endif
/**
* \brief The SDL keysym structure, used in key events.
* The SDL keysym structure, used in key events.
*
* \note If you are looking for translated character input, see the ::SDL_EVENT_TEXT_INPUT event.
*/

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@ -22,7 +22,7 @@
/**
* \file SDL_keycode.h
*
* \brief Defines constants which identify keyboard keys and modifiers.
* Defines constants which identify keyboard keys and modifiers.
*/
#ifndef SDL_keycode_h_
@ -32,7 +32,7 @@
#include <SDL3/SDL_scancode.h>
/**
* \brief The SDL virtual key representation.
* The SDL virtual key representation.
*
* Values of this type are used to represent keyboard keys using the current
* layout of the keyboard. These values include Unicode values representing
@ -327,7 +327,7 @@ typedef enum
} SDL_KeyCode;
/**
* \brief Enumeration of valid key mods (possibly OR'd together).
* Enumeration of valid key mods (possibly OR'd together).
*/
typedef enum
{

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@ -22,7 +22,7 @@
/**
* \file SDL_loadso.h
*
* \brief System dependent library loading routines
* System dependent library loading routines
*
* Some things to keep in mind:
* \li These functions only work on C function names. Other languages may

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@ -22,7 +22,7 @@
/**
* \file SDL_locale.h
*
* \brief Include file for SDL locale services
* Include file for SDL locale services
*/
#ifndef SDL_locale_h

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@ -22,7 +22,7 @@
/**
* \file SDL_log.h
*
* \brief Simple log messages with categories and priorities.
* Simple log messages with categories and priorities.
*
* By default logs are quiet, but if you're debugging SDL you might want:
*
@ -47,14 +47,14 @@ extern "C" {
/**
* \brief The maximum size of a log message prior to SDL 2.0.24
* The maximum size of a log message prior to SDL 2.0.24
*
* As of 2.0.24 there is no limit to the length of SDL log messages.
*/
#define SDL_MAX_LOG_MESSAGE 4096
/**
* \brief The predefined log categories
* The predefined log categories
*
* By default the application category is enabled at the INFO level,
* the assert category is enabled at the WARN level, test is enabled
@ -97,7 +97,7 @@ typedef enum
} SDL_LogCategory;
/**
* \brief The predefined log priorities
* The predefined log priorities
*/
typedef enum
{

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@ -35,7 +35,7 @@
/**
* \file SDL_main.h
*
* \brief Redefine main() on some platforms so that it is called by SDL.
* Redefine main() on some platforms so that it is called by SDL.
*/
#ifndef SDL_MAIN_HANDLED

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@ -22,7 +22,7 @@
/**
* \file SDL_metal.h
*
* \brief Header file for functions to creating Metal layers and views on SDL windows.
* Header file for functions to creating Metal layers and views on SDL windows.
*/
#ifndef SDL_metal_h_
@ -37,7 +37,7 @@ extern "C" {
#endif
/**
* \brief A handle to a CAMetalLayer-backed NSView (macOS) or UIView (iOS/tvOS).
* A handle to a CAMetalLayer-backed NSView (macOS) or UIView (iOS/tvOS).
*
* \note This can be cast directly to an NSView or UIView.
*/

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@ -22,7 +22,7 @@
/**
* \file SDL_misc.h
*
* \brief Include file for SDL API functions that don't fit elsewhere.
* Include file for SDL API functions that don't fit elsewhere.
*/
#ifndef SDL_misc_h_

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@ -22,7 +22,7 @@
/**
* \file SDL_mouse.h
*
* \brief Include file for SDL mouse event handling.
* Include file for SDL mouse event handling.
*/
#ifndef SDL_mouse_h_
@ -43,7 +43,7 @@ typedef Uint32 SDL_MouseID;
typedef struct SDL_Cursor SDL_Cursor; /**< Implementation dependent */
/**
* \brief Cursor types for SDL_CreateSystemCursor().
* Cursor types for SDL_CreateSystemCursor().
*/
typedef enum
{
@ -63,7 +63,7 @@ typedef enum
} SDL_SystemCursor;
/**
* \brief Scroll direction types for the Scroll event
* Scroll direction types for the Scroll event
*/
typedef enum
{

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@ -25,7 +25,7 @@
/**
* \file SDL_mutex.h
*
* \brief Functions to provide thread synchronization primitives.
* Functions to provide thread synchronization primitives.
*/
#include <SDL3/SDL_stdinc.h>

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@ -22,7 +22,7 @@
/**
* \file SDL_oldnames.h
*
* \brief Definitions to ease transition from SDL2 code
* Definitions to ease transition from SDL2 code
*/
#ifndef SDL_oldnames_h_

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@ -22,7 +22,7 @@
/**
* \file SDL_opengl.h
*
* \brief This is a simple file to encapsulate the OpenGL API headers.
* This is a simple file to encapsulate the OpenGL API headers.
*/
/**

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@ -22,7 +22,7 @@
/**
* \file SDL_opengles.h
*
* \brief This is a simple file to encapsulate the OpenGL ES 1.X API headers.
* This is a simple file to encapsulate the OpenGL ES 1.X API headers.
*/
#include <SDL3/SDL_platform_defines.h>

View File

@ -22,7 +22,7 @@
/**
* \file SDL_opengles2.h
*
* \brief This is a simple file to encapsulate the OpenGL ES 2.0 API headers.
* This is a simple file to encapsulate the OpenGL ES 2.0 API headers.
*/
#include <SDL3/SDL_platform_defines.h>

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@ -22,7 +22,7 @@
/**
* \file SDL_pixels.h
*
* \brief Header for the enumerated pixel format definitions.
* Header for the enumerated pixel format definitions.
*
* SDL's pixel formats have the following naming convention:
*

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@ -22,7 +22,7 @@
/**
* \file SDL_platform.h
*
* \brief Header file for platform functions.
* Header file for platform functions.
*/
#ifndef SDL_platform_h_

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@ -22,7 +22,7 @@
/**
* \file SDL_platform_defines.h
*
* \brief Try to get a standard set of platform defines.
* Try to get a standard set of platform defines.
*/
#ifndef SDL_platform_defines_h_

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@ -25,7 +25,7 @@
/**
* \file SDL_power.h
*
* \brief Header for the SDL power management routines.
* Header for the SDL power management routines.
*/
#include <SDL3/SDL_stdinc.h>

View File

@ -22,7 +22,7 @@
/**
* \file SDL_properties.h
*
* \brief Header file for SDL properties.
* Header file for SDL properties.
*/
#ifndef SDL_properties_h_

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@ -22,7 +22,7 @@
/**
* \file SDL_quit.h
*
* \brief Include file for SDL quit event handling.
* Include file for SDL quit event handling.
*/
#ifndef SDL_quit_h_

View File

@ -22,7 +22,7 @@
/**
* \file SDL_rect.h
*
* \brief Header file for SDL_rect definition and management functions.
* Header file for SDL_rect definition and management functions.
*/
#ifndef SDL_rect_h_

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@ -22,7 +22,7 @@
/**
* \file SDL_render.h
*
* \brief Header file for SDL 2D rendering functions.
* Header file for SDL 2D rendering functions.
*
* This API supports the following features:
* * single pixel points

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@ -22,7 +22,7 @@
/**
* \file SDL_revision.h
*
* \brief Header file containing the SDL revision
* Header file containing the SDL revision
*/
#ifndef SDL_revision_h_

View File

@ -22,7 +22,7 @@
/**
* \file SDL_scancode.h
*
* \brief Defines keyboard scancodes.
* Defines keyboard scancodes.
*/
#ifndef SDL_scancode_h_
@ -31,7 +31,7 @@
#include <SDL3/SDL_stdinc.h>
/**
* \brief The SDL keyboard scancode representation.
* The SDL keyboard scancode representation.
*
* Values of this type are used to represent keyboard keys, among other places
* in the \link SDL_Keysym::scancode key.keysym.scancode \endlink field of the

View File

@ -22,7 +22,7 @@
/**
* \file SDL_sensor.h
*
* \brief Include file for SDL sensor event handling
* Include file for SDL sensor event handling
*/
#ifndef SDL_sensor_h_
@ -41,7 +41,7 @@ extern "C" {
#endif
/**
* \brief SDL_sensor.h
* SDL_sensor.h
*
* In order to use these functions, SDL_Init() must have been called
* with the ::SDL_INIT_SENSOR flag. This causes SDL to scan the system

View File

@ -36,7 +36,7 @@ extern "C" {
/** \file SDL_shape.h
*
* \brief Header file for the shaped window API.
* Header file for the shaped window API.
*/
#define SDL_NONSHAPEABLE_WINDOW -1
@ -76,32 +76,32 @@ extern DECLSPEC SDL_Window *SDLCALL SDL_CreateShapedWindow(const char *title, in
*/
extern DECLSPEC SDL_bool SDLCALL SDL_IsShapedWindow(const SDL_Window *window);
/** \brief An enum denoting the specific type of contents present in an SDL_WindowShapeParams union. */
/** An enum denoting the specific type of contents present in an SDL_WindowShapeParams union. */
typedef enum {
/** \brief The default mode, a binarized alpha cutoff of 1. */
/** The default mode, a binarized alpha cutoff of 1. */
ShapeModeDefault,
/** \brief A binarized alpha cutoff with a given integer value. */
/** A binarized alpha cutoff with a given integer value. */
ShapeModeBinarizeAlpha,
/** \brief A binarized alpha cutoff with a given integer value, but with the opposite comparison. */
/** A binarized alpha cutoff with a given integer value, but with the opposite comparison. */
ShapeModeReverseBinarizeAlpha,
/** \brief A color key is applied. */
/** A color key is applied. */
ShapeModeColorKey
} WindowShapeMode;
#define SDL_SHAPEMODEALPHA(mode) (mode == ShapeModeDefault || mode == ShapeModeBinarizeAlpha || mode == ShapeModeReverseBinarizeAlpha)
/** \brief A union containing parameters for shaped windows. */
/** A union containing parameters for shaped windows. */
typedef union {
/** \brief A cutoff alpha value for binarization of the window shape's alpha channel. */
/** A cutoff alpha value for binarization of the window shape's alpha channel. */
Uint8 binarizationCutoff;
SDL_Color colorKey;
} SDL_WindowShapeParams;
/** \brief A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents. */
/** A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents. */
typedef struct SDL_WindowShapeMode {
/** \brief The mode of these window-shape parameters. */
/** The mode of these window-shape parameters. */
WindowShapeMode mode;
/** \brief Window-shape parameters. */
/** Window-shape parameters. */
SDL_WindowShapeParams parameters;
} SDL_WindowShapeMode;

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@ -22,7 +22,7 @@
/**
* \file SDL_stdinc.h
*
* \brief This is a general header that includes C language support.
* This is a general header that includes C language support.
*/
#ifndef SDL_stdinc_h_
@ -123,57 +123,57 @@ char *alloca();
/* @{ */
/**
* \brief A boolean type.
* A boolean type.
*/
#define SDL_FALSE 0
#define SDL_TRUE 1
typedef unsigned int SDL_bool;
/**
* \brief A signed 8-bit integer type.
* A signed 8-bit integer type.
*/
#define SDL_MAX_SINT8 ((Sint8)0x7F) /* 127 */
#define SDL_MIN_SINT8 ((Sint8)(~0x7F)) /* -128 */
typedef int8_t Sint8;
/**
* \brief An unsigned 8-bit integer type.
* An unsigned 8-bit integer type.
*/
#define SDL_MAX_UINT8 ((Uint8)0xFF) /* 255 */
#define SDL_MIN_UINT8 ((Uint8)0x00) /* 0 */
typedef uint8_t Uint8;
/**
* \brief A signed 16-bit integer type.
* A signed 16-bit integer type.
*/
#define SDL_MAX_SINT16 ((Sint16)0x7FFF) /* 32767 */
#define SDL_MIN_SINT16 ((Sint16)(~0x7FFF)) /* -32768 */
typedef int16_t Sint16;
/**
* \brief An unsigned 16-bit integer type.
* An unsigned 16-bit integer type.
*/
#define SDL_MAX_UINT16 ((Uint16)0xFFFF) /* 65535 */
#define SDL_MIN_UINT16 ((Uint16)0x0000) /* 0 */
typedef uint16_t Uint16;
/**
* \brief A signed 32-bit integer type.
* A signed 32-bit integer type.
*/
#define SDL_MAX_SINT32 ((Sint32)0x7FFFFFFF) /* 2147483647 */
#define SDL_MIN_SINT32 ((Sint32)(~0x7FFFFFFF)) /* -2147483648 */
typedef int32_t Sint32;
/**
* \brief An unsigned 32-bit integer type.
* An unsigned 32-bit integer type.
*/
#define SDL_MAX_UINT32 ((Uint32)0xFFFFFFFFu) /* 4294967295 */
#define SDL_MIN_UINT32 ((Uint32)0x00000000) /* 0 */
typedef uint32_t Uint32;
/**
* \brief A signed 64-bit integer type.
* A signed 64-bit integer type.
*/
#define SDL_MAX_SINT64 ((Sint64)0x7FFFFFFFFFFFFFFFll) /* 9223372036854775807 */
#define SDL_MIN_SINT64 ((Sint64)(~0x7FFFFFFFFFFFFFFFll)) /* -9223372036854775808 */
typedef int64_t Sint64;
/**
* \brief An unsigned 64-bit integer type.
* An unsigned 64-bit integer type.
*/
#define SDL_MAX_UINT64 ((Uint64)0xFFFFFFFFFFFFFFFFull) /* 18446744073709551615 */
#define SDL_MIN_UINT64 ((Uint64)(0x0000000000000000ull)) /* 0 */

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@ -22,7 +22,7 @@
/**
* \file SDL_surface.h
*
* \brief Header file for ::SDL_Surface definition and management functions.
* Header file for ::SDL_Surface definition and management functions.
*/
#ifndef SDL_surface_h_
@ -65,7 +65,7 @@ extern "C" {
typedef struct SDL_BlitMap SDL_BlitMap; /* this is an opaque type. */
/**
* \brief A collection of pixels used in software blitting.
* A collection of pixels used in software blitting.
*
* Pixels are arranged in memory in rows, with the top row first.
* Each row occupies an amount of memory given by the pitch (sometimes
@ -112,13 +112,13 @@ typedef struct SDL_Surface
} SDL_Surface;
/**
* \brief The type of function used for surface blitting functions.
* The type of function used for surface blitting functions.
*/
typedef int (SDLCALL *SDL_blit) (struct SDL_Surface *src, const SDL_Rect *srcrect,
struct SDL_Surface *dst, const SDL_Rect *dstrect);
/**
* \brief The formula used for converting between YUV and RGB
* The formula used for converting between YUV and RGB
*/
typedef enum
{

View File

@ -22,7 +22,7 @@
/**
* \file SDL_system.h
*
* \brief Include file for platform specific SDL API functions
* Include file for platform specific SDL API functions
*/
#ifndef SDL_system_h_
@ -475,44 +475,44 @@ extern DECLSPEC int SDLCALL SDL_AndroidSendMessage(Uint32 command, int param);
#ifdef __WINRT__
/**
* \brief WinRT / Windows Phone path types
* WinRT / Windows Phone path types
*/
typedef enum
{
/** \brief The installed app's root directory.
/** The installed app's root directory.
Files here are likely to be read-only. */
SDL_WINRT_PATH_INSTALLED_LOCATION,
/** \brief The app's local data store. Files may be written here */
/** The app's local data store. Files may be written here */
SDL_WINRT_PATH_LOCAL_FOLDER,
/** \brief The app's roaming data store. Unsupported on Windows Phone.
/** The app's roaming data store. Unsupported on Windows Phone.
Files written here may be copied to other machines via a network
connection.
*/
SDL_WINRT_PATH_ROAMING_FOLDER,
/** \brief The app's temporary data store. Unsupported on Windows Phone.
/** The app's temporary data store. Unsupported on Windows Phone.
Files written here may be deleted at any time. */
SDL_WINRT_PATH_TEMP_FOLDER
} SDL_WinRT_Path;
/**
* \brief WinRT Device Family
* WinRT Device Family
*/
typedef enum
{
/** \brief Unknown family */
/** Unknown family */
SDL_WINRT_DEVICEFAMILY_UNKNOWN,
/** \brief Desktop family*/
/** Desktop family*/
SDL_WINRT_DEVICEFAMILY_DESKTOP,
/** \brief Mobile family (for example smartphone) */
/** Mobile family (for example smartphone) */
SDL_WINRT_DEVICEFAMILY_MOBILE,
/** \brief XBox family */
/** XBox family */
SDL_WINRT_DEVICEFAMILY_XBOX,
} SDL_WinRT_DeviceFamily;

View File

@ -22,7 +22,7 @@
/**
* \file SDL_syswm.h
*
* \brief Include file for SDL custom system window manager hooks.
* Include file for SDL custom system window manager hooks.
*/
#ifndef SDL_syswm_h_
@ -34,7 +34,7 @@
#include <SDL3/SDL_video.h>
/**
* \brief SDL_syswm.h
* SDL_syswm.h
*
* Your application has access to a special type of event ::SDL_EVENT_SYSWM,
* which contains window-manager specific information and arrives whenever

View File

@ -22,7 +22,7 @@
/**
* \file SDL_test.h
*
* \brief Include file for SDL test framework.
* Include file for SDL test framework.
*
* This code is a part of the SDL test library, not the main SDL library.
*/

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@ -22,7 +22,7 @@
/**
* \file SDL_test_assert.h
*
* \brief Assertion functions of SDL test framework.
* Assertion functions of SDL test framework.
*
* This code is a part of the SDL test library, not the main SDL library.
*/
@ -43,17 +43,17 @@ extern "C" {
#endif
/**
* \brief Fails the assert.
* Fails the assert.
*/
#define ASSERT_FAIL 0
/**
* \brief Passes the assert.
* Passes the assert.
*/
#define ASSERT_PASS 1
/**
* \brief Assert that logs and break execution flow on failures.
* Assert that logs and break execution flow on failures.
*
* \param assertCondition Evaluated condition or variable to assert; fail (==0) or pass (!=0).
* \param assertDescription Message to log with the assert describing it.
@ -61,7 +61,7 @@ extern "C" {
void SDLTest_Assert(int assertCondition, SDL_PRINTF_FORMAT_STRING const char *assertDescription, ...) SDL_PRINTF_VARARG_FUNC(2);
/**
* \brief Assert for test cases that logs but does not break execution flow on failures. Updates assertion counters.
* Assert for test cases that logs but does not break execution flow on failures. Updates assertion counters.
*
* \param assertCondition Evaluated condition or variable to assert; fail (==0) or pass (!=0).
* \param assertDescription Message to log with the assert describing it.
@ -71,25 +71,25 @@ void SDLTest_Assert(int assertCondition, SDL_PRINTF_FORMAT_STRING const char *as
int SDLTest_AssertCheck(int assertCondition, SDL_PRINTF_FORMAT_STRING const char *assertDescription, ...) SDL_PRINTF_VARARG_FUNC(2);
/**
* \brief Explicitly pass without checking an assertion condition. Updates assertion counter.
* Explicitly pass without checking an assertion condition. Updates assertion counter.
*
* \param assertDescription Message to log with the assert describing it.
*/
void SDLTest_AssertPass(SDL_PRINTF_FORMAT_STRING const char *assertDescription, ...) SDL_PRINTF_VARARG_FUNC(1);
/**
* \brief Resets the assert summary counters to zero.
* Resets the assert summary counters to zero.
*/
void SDLTest_ResetAssertSummary(void);
/**
* \brief Logs summary of all assertions (total, pass, fail) since last reset as INFO or ERROR.
* Logs summary of all assertions (total, pass, fail) since last reset as INFO or ERROR.
*/
void SDLTest_LogAssertSummary(void);
/**
* \brief Converts the current assert summary state to a test result.
* Converts the current assert summary state to a test result.
*
* \returns TEST_RESULT_PASSED, TEST_RESULT_FAILED, or TEST_RESULT_NO_ASSERT
*/

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@ -22,7 +22,7 @@
/**
* \file SDL_test_common.h
*
* \brief Common functions of SDL test framework.
* Common functions of SDL test framework.
*
* This code is a part of the SDL test library, not the main SDL library.
*/
@ -139,7 +139,7 @@ extern "C" {
/* Function prototypes */
/**
* \brief Parse command line parameters and create common state.
* Parse command line parameters and create common state.
*
* \param argv Array of command line parameters
* \param flags Flags indicating which subsystem to initialize (i.e. SDL_INIT_VIDEO | SDL_INIT_AUDIO)
@ -149,14 +149,14 @@ extern "C" {
SDLTest_CommonState *SDLTest_CommonCreateState(char **argv, Uint32 flags);
/**
* \brief Free the common state object.
* Free the common state object.
*
* \param state The common state object to destroy
*/
void SDLTest_CommonDestroyState(SDLTest_CommonState *state);
/**
* \brief Process one common argument.
* Process one common argument.
*
* \param state The common state describing the test window to create.
* \param index The index of the argument to process in argv[].
@ -167,7 +167,7 @@ int SDLTest_CommonArg(SDLTest_CommonState *state, int index);
/**
* \brief Logs command line usage info.
* Logs command line usage info.
*
* This logs the appropriate command line options for the subsystems in use
* plus other common options, and then any application-specific options.
@ -181,7 +181,7 @@ int SDLTest_CommonArg(SDLTest_CommonState *state, int index);
void SDLTest_CommonLogUsage(SDLTest_CommonState *state, const char *argv0, const char **options);
/**
* \brief Open test window.
* Open test window.
*
* \param state The common state describing the test window to create.
*
@ -190,7 +190,7 @@ void SDLTest_CommonLogUsage(SDLTest_CommonState *state, const char *argv0, const
SDL_bool SDLTest_CommonInit(SDLTest_CommonState *state);
/**
* \brief Easy argument handling when test app doesn't need any custom args.
* Easy argument handling when test app doesn't need any custom args.
*
* \param state The common state describing the test window to create.
* \param argc argc, as supplied to SDL_main
@ -223,7 +223,7 @@ void SDLTest_CommonEvent(SDLTest_CommonState *state, SDL_Event *event, int *done
int SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const SDL_Event *event);
/**
* \brief Close test window.
* Close test window.
*
* \param state The common state used to create test window.
*
@ -231,7 +231,7 @@ int SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const SDL_Event
void SDLTest_CommonQuit(SDLTest_CommonState *state);
/**
* \brief Draws various window information (position, size, etc.) to the renderer.
* Draws various window information (position, size, etc.) to the renderer.
*
* \param renderer The renderer to draw to.
* \param window The window whose information should be displayed.

View File

@ -22,7 +22,7 @@
/**
* \file SDL_test_compare.h
*
* \brief Comparison function of SDL test framework.
* Comparison function of SDL test framework.
*
* This code is a part of the SDL test library, not the main SDL library.
*/
@ -45,7 +45,7 @@ extern "C" {
#endif
/**
* \brief Retrieves a single pixel from a surface.
* Retrieves a single pixel from a surface.
*
* This function prioritizes correctness over speed: it is suitable for
* unit tests, but is not intended for use in a game engine.
@ -66,7 +66,7 @@ extern "C" {
int SDLTest_ReadSurfacePixel(SDL_Surface *surface, int x, int y, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a);
/**
* \brief Compares a surface and with reference image data for equality
* Compares a surface and with reference image data for equality
*
* \param surface Surface used in comparison
* \param referenceSurface Test Surface used in comparison

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@ -22,7 +22,7 @@
/**
* \file SDL_test_crc32.h
*
* \brief CRC32 functions of SDL test framework.
* CRC32 functions of SDL test framework.
*
* This code is a part of the SDL test library, not the main SDL library.
*/
@ -70,7 +70,7 @@ extern "C" {
/* ---------- Function Prototypes ------------- */
/**
* \brief Initialize the CRC context
* Initialize the CRC context
*
* Note: The function initializes the crc table required for all crc calculations.
*
@ -83,7 +83,7 @@ extern "C" {
/**
* \brief calculate a crc32 from a data block
* calculate a crc32 from a data block
*
* \param crcContext pointer to context variable
* \param inBuf input buffer to checksum
@ -102,7 +102,7 @@ int SDLTest_Crc32CalcBuffer(SDLTest_Crc32Context *crcContext, CrcUint8 *inBuf, C
/**
* \brief clean up CRC context
* clean up CRC context
*
* \param crcContext pointer to context variable
*

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@ -22,7 +22,7 @@
/**
* \file SDL_test_font.h
*
* \brief Font related functions of SDL test framework.
* Font related functions of SDL test framework.
*
* This code is a part of the SDL test library, not the main SDL library.
*/
@ -43,7 +43,7 @@ extern int FONT_CHARACTER_SIZE;
#define FONT_LINE_HEIGHT (FONT_CHARACTER_SIZE + 2)
/**
* \brief Draw a string in the currently set font.
* Draw a string in the currently set font.
*
* \param renderer The renderer to draw on.
* \param x The X coordinate of the upper left corner of the character.
@ -55,7 +55,7 @@ extern int FONT_CHARACTER_SIZE;
int SDLTest_DrawCharacter(SDL_Renderer *renderer, float x, float y, Uint32 c);
/**
* \brief Draw a UTF-8 string in the currently set font.
* Draw a UTF-8 string in the currently set font.
*
* The font currently only supports characters in the Basic Latin and Latin-1 Supplement sets.
*
@ -69,7 +69,7 @@ int SDLTest_DrawCharacter(SDL_Renderer *renderer, float x, float y, Uint32 c);
int SDLTest_DrawString(SDL_Renderer *renderer, float x, float y, const char *s);
/**
* \brief Data used for multi-line text output
* Data used for multi-line text output
*/
typedef struct SDLTest_TextWindow
{
@ -80,7 +80,7 @@ typedef struct SDLTest_TextWindow
} SDLTest_TextWindow;
/**
* \brief Create a multi-line text output window
* Create a multi-line text output window
*
* \param x The X coordinate of the upper left corner of the window.
* \param y The Y coordinate of the upper left corner of the window.
@ -94,7 +94,7 @@ typedef struct SDLTest_TextWindow
SDLTest_TextWindow *SDLTest_TextWindowCreate(float x, float y, float w, float h);
/**
* \brief Display a multi-line text output window
* Display a multi-line text output window
*
* This function should be called every frame to display the text
*
@ -106,7 +106,7 @@ SDLTest_TextWindow *SDLTest_TextWindowCreate(float x, float y, float w, float h)
void SDLTest_TextWindowDisplay(SDLTest_TextWindow *textwin, SDL_Renderer *renderer);
/**
* \brief Add text to a multi-line text output window
* Add text to a multi-line text output window
*
* Adds UTF-8 text to the end of the current text. The newline character starts a
* new line of text. The backspace character deletes the last character or, if the
@ -121,7 +121,7 @@ void SDLTest_TextWindowDisplay(SDLTest_TextWindow *textwin, SDL_Renderer *render
void SDLTest_TextWindowAddText(SDLTest_TextWindow *textwin, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
/**
* \brief Add text to a multi-line text output window
* Add text to a multi-line text output window
*
* Adds UTF-8 text to the end of the current text. The newline character starts a
* new line of text. The backspace character deletes the last character or, if the
@ -136,7 +136,7 @@ void SDLTest_TextWindowAddText(SDLTest_TextWindow *textwin, SDL_PRINTF_FORMAT_ST
void SDLTest_TextWindowAddTextWithLength(SDLTest_TextWindow *textwin, const char *text, size_t len);
/**
* \brief Clear the text in a multi-line text output window
* Clear the text in a multi-line text output window
*
* \param textwin The text output window
*
@ -145,7 +145,7 @@ void SDLTest_TextWindowAddTextWithLength(SDLTest_TextWindow *textwin, const char
void SDLTest_TextWindowClear(SDLTest_TextWindow *textwin);
/**
* \brief Free the storage associated with a multi-line text output window
* Free the storage associated with a multi-line text output window
*
* \param textwin The text output window
*
@ -154,7 +154,7 @@ void SDLTest_TextWindowClear(SDLTest_TextWindow *textwin);
void SDLTest_TextWindowDestroy(SDLTest_TextWindow *textwin);
/**
* \brief Cleanup textures used by font drawing functions.
* Cleanup textures used by font drawing functions.
*/
void SDLTest_CleanupTextDrawing(void);

View File

@ -22,7 +22,7 @@
/**
* \file SDL_test_fuzzer.h
*
* \brief Fuzzer functions of SDL test framework.
* Fuzzer functions of SDL test framework.
*
* This code is a part of the SDL test library, not the main SDL library.
*/

View File

@ -22,7 +22,7 @@
/**
* \file SDL_test_harness.h
*
* \brief Test suite related functions of SDL test framework.
* Test suite related functions of SDL test framework.
*
* This code is a part of the SDL test library, not the main SDL library.
*/
@ -99,7 +99,7 @@ typedef struct SDLTest_TestSuiteReference {
/**
* \brief Generates a random run seed string for the harness. The generated seed will contain alphanumeric characters (0-9A-Z).
* Generates a random run seed string for the harness. The generated seed will contain alphanumeric characters (0-9A-Z).
*
* Note: The returned string needs to be deallocated by the caller.
*
@ -110,7 +110,7 @@ typedef struct SDLTest_TestSuiteReference {
char *SDLTest_GenerateRunSeed(const int length);
/**
* \brief Execute a test suite using the given run seed and execution key.
* Execute a test suite using the given run seed and execution key.
*
* \param testSuites Suites containing the test case.
* \param userRunSeed Custom run seed provided by user, or NULL to autogenerate one.

View File

@ -22,7 +22,7 @@
/**
* \file SDL_test_log.h
*
* \brief Logging related functions of SDL test framework.
* Logging related functions of SDL test framework.
*
* This code is a part of the SDL test library, not the main SDL library.
*/
@ -43,14 +43,14 @@ extern "C" {
#endif
/**
* \brief Prints given message with a timestamp in the TEST category and INFO priority.
* Prints given message with a timestamp in the TEST category and INFO priority.
*
* \param fmt Message to be logged
*/
void SDLTest_Log(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1);
/**
* \brief Prints given message with a timestamp in the TEST category and the ERROR priority.
* Prints given message with a timestamp in the TEST category and the ERROR priority.
*
* \param fmt Message to be logged
*/

View File

@ -22,7 +22,7 @@
/**
* \file SDL_test_md5.h
*
* \brief MD5 related functions of SDL test framework.
* MD5 related functions of SDL test framework.
*
* This code is a part of the SDL test library, not the main SDL library.
*/
@ -78,7 +78,7 @@ extern "C" {
/* ---------- Function Prototypes ------------- */
/**
* \brief initialize the context
* initialize the context
*
* \param mdContext pointer to context variable
*
@ -90,7 +90,7 @@ extern "C" {
/**
* \brief update digest from variable length data
* update digest from variable length data
*
* \param mdContext pointer to context variable
* \param inBuf pointer to data array/string
@ -106,7 +106,7 @@ extern "C" {
/**
* \brief complete digest computation
* complete digest computation
*
* \param mdContext pointer to context variable
*

View File

@ -22,7 +22,7 @@
/**
* \file SDL_test_memory.h
*
* \brief Memory tracking related functions of SDL test framework.
* Memory tracking related functions of SDL test framework.
*
* This code is a part of the SDL test library, not the main SDL library.
*/
@ -38,21 +38,21 @@ extern "C" {
/**
* \brief Start tracking SDL memory allocations
* Start tracking SDL memory allocations
*
* \note This should be called before any other SDL functions for complete tracking coverage
*/
void SDLTest_TrackAllocations(void);
/**
* \brief Fill allocations with random data
* Fill allocations with random data
*
* \note This implicitly calls SDLTest_TrackAllocations()
*/
void SDLTest_RandFillAllocations();
/**
* \brief Print a log of any outstanding allocations
* Print a log of any outstanding allocations
*
* \note This can be called after SDL_Quit()
*/

View File

@ -22,7 +22,7 @@
/**
* \file SDL_test_random.h
*
* \brief Random number generator related function of SDL test framework.
* Random number generator related function of SDL test framework.
*
* This code is a part of the SDL test library, not the main SDL library.
*/
@ -68,7 +68,7 @@ extern "C" {
/* --- Function prototypes */
/**
* \brief Initialize random number generator with two integers.
* Initialize random number generator with two integers.
*
* Note: The random sequence of numbers returned by ...Random() is the
* same for the same two integers and has a period of 2^31.
@ -81,7 +81,7 @@ extern "C" {
void SDLTest_RandomInit(SDLTest_RandomContext *rndContext, unsigned int xi, unsigned int ci);
/**
* \brief Initialize random number generator based on current system time.
* Initialize random number generator based on current system time.
*
* \param rndContext pointer to context structure
*
@ -90,7 +90,7 @@ extern "C" {
/**
* \brief Initialize random number generator based on current system time.
* Initialize random number generator based on current system time.
*
* Note: ...RandomInit() or ...RandomInitTime() must have been called
* before using this function.

View File

@ -25,7 +25,7 @@
/**
* \file SDL_thread.h
*
* \brief Header for the SDL thread management routines.
* Header for the SDL thread management routines.
*/
#include <SDL3/SDL_stdinc.h>

View File

@ -25,7 +25,7 @@
/**
* \file SDL_timer.h
*
* \brief Header for the SDL time management routines.
* Header for the SDL time management routines.
*/
#include <SDL3/SDL_stdinc.h>

View File

@ -22,7 +22,7 @@
/**
* \file SDL_touch.h
*
* \brief Include file for SDL touch event handling.
* Include file for SDL touch event handling.
*/
#ifndef SDL_touch_h_

View File

@ -22,7 +22,7 @@
/**
* \file SDL_version.h
*
* \brief This header defines the current SDL version.
* This header defines the current SDL version.
*/
#ifndef SDL_version_h_

View File

@ -22,7 +22,7 @@
/**
* \file SDL_video.h
*
* \brief Header file for SDL video functions.
* Header file for SDL video functions.
*/
#ifndef SDL_video_h_
@ -45,7 +45,7 @@ typedef Uint32 SDL_DisplayID;
typedef Uint32 SDL_WindowID;
/**
* \brief System theme
* System theme
*/
typedef enum
{
@ -55,7 +55,7 @@ typedef enum
} SDL_SystemTheme;
/**
* \brief The structure that defines a display mode
* The structure that defines a display mode
*
* \sa SDL_GetFullscreenDisplayModes()
* \sa SDL_GetDesktopDisplayMode()
@ -75,7 +75,7 @@ typedef struct
} SDL_DisplayMode;
/**
* \brief Display orientation
* Display orientation
*/
typedef enum
{
@ -87,7 +87,7 @@ typedef enum
} SDL_DisplayOrientation;
/**
* \brief The type used to identify a window
* The type used to identify a window
*
* \sa SDL_CreateWindow()
* \sa SDL_CreateWindowFrom()
@ -122,7 +122,7 @@ typedef enum
typedef struct SDL_Window SDL_Window;
/**
* \brief The flags on a window
* The flags on a window
*
* \sa SDL_GetWindowFlags()
*/
@ -155,7 +155,7 @@ typedef enum
} SDL_WindowFlags;
/**
* \brief Used to indicate that you don't care what the window position is.
* Used to indicate that you don't care what the window position is.
*/
#define SDL_WINDOWPOS_UNDEFINED_MASK 0x1FFF0000u
#define SDL_WINDOWPOS_UNDEFINED_DISPLAY(X) (SDL_WINDOWPOS_UNDEFINED_MASK|(X))
@ -164,7 +164,7 @@ typedef enum
(((X)&0xFFFF0000) == SDL_WINDOWPOS_UNDEFINED_MASK)
/**
* \brief Used to indicate that the window position should be centered.
* Used to indicate that the window position should be centered.
*/
#define SDL_WINDOWPOS_CENTERED_MASK 0x2FFF0000u
#define SDL_WINDOWPOS_CENTERED_DISPLAY(X) (SDL_WINDOWPOS_CENTERED_MASK|(X))
@ -173,7 +173,7 @@ typedef enum
(((X)&0xFFFF0000) == SDL_WINDOWPOS_CENTERED_MASK)
/**
* \brief Window flash operation
* Window flash operation
*/
typedef enum
{
@ -183,12 +183,12 @@ typedef enum
} SDL_FlashOperation;
/**
* \brief An opaque handle to an OpenGL context.
* An opaque handle to an OpenGL context.
*/
typedef void *SDL_GLContext;
/**
* \brief Opaque EGL types.
* Opaque EGL types.
*/
typedef void *SDL_EGLDisplay;
typedef void *SDL_EGLConfig;
@ -197,13 +197,13 @@ typedef intptr_t SDL_EGLAttrib;
typedef int SDL_EGLint;
/**
* \brief EGL attribute initialization callback types.
* EGL attribute initialization callback types.
*/
typedef SDL_EGLAttrib *(SDLCALL *SDL_EGLAttribArrayCallback)(void);
typedef SDL_EGLint *(SDLCALL *SDL_EGLIntArrayCallback)(void);
/**
* \brief OpenGL configuration attributes
* OpenGL configuration attributes
*/
typedef enum
{

View File

@ -22,7 +22,7 @@
/**
* \file SDL_vulkan.h
*
* \brief Header file for functions to creating Vulkan surfaces on SDL windows.
* Header file for functions to creating Vulkan surfaces on SDL windows.
*/
#ifndef SDL_vulkan_h_

View File

@ -27,7 +27,7 @@
/**
* \file SDL_build_config.h
*
* \brief This is a set of defines to configure the SDL features
* This is a set of defines to configure the SDL features
*/
/* Add any platform that doesn't build using the configure system. */

View File

@ -22,7 +22,7 @@
/**
* \file SDL_build_config.h
*
* \brief This is a set of defines to configure the SDL features
* This is a set of defines to configure the SDL features
*/
#ifndef SDL_build_config_h_

View File

@ -22,7 +22,7 @@
/**
* \file SDL_revision.h
*
* \brief Header file containing the SDL revision.
* Header file containing the SDL revision.
*/
#ifndef SDL_revision_h_

View File

@ -35,7 +35,7 @@
#include <sys/types.h>
/**
* \brief Device type
* Device type
*/
typedef enum

View File

@ -214,7 +214,7 @@ JAVADOC_BANNER = NO
# If the QT_AUTOBRIEF tag is set to YES then doxygen will interpret the first
# line (until the first dot) of a Qt-style comment as the brief description. If
# set to NO, the Qt-style will behave just like regular Qt-style comments (thus
# requiring an explicit \brief command for a brief description.)
# requiring an explicit command for a brief description.)
# The default value is: NO.
QT_AUTOBRIEF = NO

View File

@ -44,7 +44,7 @@ Andreas Schiffler -- aschiffler at ferzkopp dot net
/* ---- Internally used structures */
/**
\brief A 32 bit RGBA pixel.
A 32 bit RGBA pixel.
*/
typedef struct tColorRGBA
{
@ -55,7 +55,7 @@ typedef struct tColorRGBA
} tColorRGBA;
/**
\brief A 8bit Y/palette pixel.
A 8bit Y/palette pixel.
*/
typedef struct tColorY
{
@ -63,7 +63,7 @@ typedef struct tColorY
} tColorY;
/**
\brief Number of guard rows added to destination surfaces.
Number of guard rows added to destination surfaces.
This is a simple but effective workaround for observed issues.
These rows allocate extra memory and are then hidden from the surface.
@ -75,7 +75,7 @@ to a situation where the program can segfault.
#define GUARD_ROWS (2)
/**
\brief Returns colorkey info for a surface
Returns colorkey info for a surface
*/
static Uint32 get_colorkey(SDL_Surface *src)
{
@ -100,7 +100,7 @@ static void rotate(double sx, double sy, double sinangle, double cosangle, const
}
/**
\brief Internal target surface sizing function for rotations with trig result return.
Internal target surface sizing function for rotations with trig result return.
\param width The source surface width.
\param height The source surface height.
@ -249,7 +249,7 @@ static void transformSurfaceY90(SDL_Surface *src, SDL_Surface *dst, int angle, i
#undef TRANSFORM_SURFACE_90
/**
\brief Internal 32 bit rotozoomer with optional anti-aliasing.
Internal 32 bit rotozoomer with optional anti-aliasing.
Rotates and zooms 32 bit RGBA/ABGR 'src' surface to 'dst' surface based on the control
parameters by scanning the destination surface and applying optionally anti-aliasing
@ -391,7 +391,7 @@ static void transformSurfaceRGBA(SDL_Surface *src, SDL_Surface *dst, int isin, i
/**
\brief Rotates and zooms 8 bit palette/Y 'src' surface to 'dst' surface without smoothing.
Rotates and zooms 8 bit palette/Y 'src' surface to 'dst' surface without smoothing.
Rotates and zooms 8 bit RGBA/ABGR 'src' surface to 'dst' surface based on the control
parameters by scanning the destination surface.
@ -462,7 +462,7 @@ static void transformSurfaceY(SDL_Surface *src, SDL_Surface *dst, int isin, int
}
/**
\brief Rotates and zooms a surface with different horizontal and vertival scaling factors and optional anti-aliasing.
Rotates and zooms a surface with different horizontal and vertival scaling factors and optional anti-aliasing.
Rotates a 32-bit or 8-bit 'src' surface to newly created 'dst' surface.
'angle' is the rotation in degrees, 'center' the rotation center. If 'smooth' is set

View File

@ -48,10 +48,10 @@
#define SDLTEST_ASSERT_SUMMARY_FORMAT "Assert Summary: Total=%d " COLOR_GREEN "Passed=%d" COLOR_END " " COLOR_RED "Failed=%d" COLOR_END
#define SDLTEST_ASSERT_SUMMARY_FORMAT_OK "Assert Summary: Total=%d " COLOR_GREEN "Passed=%d" COLOR_END " " COLOR_GREEN "Failed=%d" COLOR_END
/* ! \brief counts the failed asserts */
/* ! counts the failed asserts */
static int SDLTest_AssertsFailed = 0;
/* ! \brief counts the passed asserts */
/* ! counts the passed asserts */
static int SDLTest_AssertsPassed = 0;
/*

View File

@ -3122,7 +3122,7 @@ struct SDLTest_CharTextureCache
};
/*!
\brief List of per-renderer caches for 8x8 pixel font textures created at runtime.
List of per-renderer caches for 8x8 pixel font textures created at runtime.
*/
static struct SDLTest_CharTextureCache *SDLTest_CharTextureCacheList;

View File

@ -47,7 +47,7 @@
/* Final result message format */
#define SDLTEST_FINAL_RESULT_FORMAT COLOR_YELLOW ">>> %s '%s':" COLOR_END " %s\n"
/* ! \brief Timeout for single test case execution */
/* ! Timeout for single test case execution */
static Uint32 SDLTest_TestCaseTimeout = 3600;
/**
@ -167,7 +167,7 @@ static Uint64 SDLTest_GenerateExecKey(const char *runSeed, const char *suiteName
}
/**
* \brief Set timeout handler for test.
* Set timeout handler for test.
*
* Note: SDL_Init(SDL_INIT_TIMER) will be called if it wasn't done so before.
*
@ -211,7 +211,7 @@ static SDL_TimerID SDLTest_SetTestTimeout(int timeout, void(SDLCALL *callback)(v
}
/**
* \brief Timeout handler. Aborts test run and exits harness process.
* Timeout handler. Aborts test run and exits harness process.
*/
#ifdef __WATCOMC__
#pragma aux SDLTest_BailOut aborts;
@ -223,7 +223,7 @@ static SDL_NORETURN void SDLCALL SDLTest_BailOut(void)
}
/**
* \brief Execute a test using the given execution key.
* Execute a test using the given execution key.
*
* \param testSuite Suite containing the test case.
* \param testCase Case to execute.
@ -356,7 +356,7 @@ static float GetClock(void)
}
/**
* \brief Execute a test suite using the given run seed and execution key.
* Execute a test suite using the given run seed and execution key.
*
* The filter string is matched to the suite name (full comparison) to select a single suite,
* or if no suite matches, it is matched to the test names (full comparison) to select a single test.

View File

@ -59,7 +59,7 @@ static SDL_AudioDeviceID g_audio_id = -1;
/* Test case functions */
/**
* \brief Stop and restart audio subsystem
* Stop and restart audio subsystem
*
* \sa SDL_QuitSubSystem
* \sa SDL_InitSubSystem
@ -77,7 +77,7 @@ static int audio_quitInitAudioSubSystem(void *arg)
}
/**
* \brief Start and stop audio directly
* Start and stop audio directly
*
* \sa SDL_InitAudio
* \sa SDL_QuitAudio
@ -133,7 +133,7 @@ static int audio_initQuitAudio(void *arg)
}
/**
* \brief Start, open, close and stop audio
* Start, open, close and stop audio
*
* \sa SDL_InitAudio
* \sa SDL_OpenAudioDevice
@ -219,7 +219,7 @@ static int audio_initOpenCloseQuitAudio(void *arg)
}
/**
* \brief Pause and unpause audio
* Pause and unpause audio
*
* \sa SDL_PauseAudioDevice
* \sa SDL_PlayAudioDevice
@ -340,7 +340,7 @@ static int audio_pauseUnpauseAudio(void *arg)
}
/**
* \brief Enumerate and name available audio devices (output and capture).
* Enumerate and name available audio devices (output and capture).
*
* \sa SDL_GetNumAudioDevices
* \sa SDL_GetAudioDeviceName
@ -381,7 +381,7 @@ static int audio_enumerateAndNameAudioDevices(void *arg)
}
/**
* \brief Negative tests around enumeration and naming of audio devices.
* Negative tests around enumeration and naming of audio devices.
*
* \sa SDL_GetNumAudioDevices
* \sa SDL_GetAudioDeviceName
@ -392,7 +392,7 @@ static int audio_enumerateAndNameAudioDevicesNegativeTests(void *arg)
}
/**
* \brief Checks available audio driver names.
* Checks available audio driver names.
*
* \sa SDL_GetNumAudioDrivers
* \sa SDL_GetAudioDriver
@ -423,7 +423,7 @@ static int audio_printAudioDrivers(void *arg)
}
/**
* \brief Checks current audio driver name with initialized audio.
* Checks current audio driver name with initialized audio.
*
* \sa SDL_GetCurrentAudioDriver
*/
@ -470,7 +470,7 @@ SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_F32LE_FORMAT, SDL_AUDIO_F32LE == (SDL_AUDIO_BI
SDL_COMPILE_TIME_ASSERT(SDL_AUDIO_F32BE_FORMAT, SDL_AUDIO_F32BE == (SDL_AUDIO_F32LE | SDL_AUDIO_MASK_BIG_ENDIAN));
/**
* \brief Builds various audio conversion structures
* Builds various audio conversion structures
*
* \sa SDL_CreateAudioStream
*/
@ -539,7 +539,7 @@ static int audio_buildAudioStream(void *arg)
}
/**
* \brief Checks calls with invalid input to SDL_CreateAudioStream
* Checks calls with invalid input to SDL_CreateAudioStream
*
* \sa SDL_CreateAudioStream
*/
@ -619,7 +619,7 @@ static int audio_buildAudioStreamNegative(void *arg)
}
/**
* \brief Checks current audio status.
* Checks current audio status.
*
* \sa SDL_GetAudioDeviceStatus
*/
@ -629,7 +629,7 @@ static int audio_getAudioStatus(void *arg)
}
/**
* \brief Opens, checks current audio status, and closes a device.
* Opens, checks current audio status, and closes a device.
*
* \sa SDL_GetAudioStatus
*/
@ -639,7 +639,7 @@ static int audio_openCloseAndGetAudioStatus(void *arg)
}
/**
* \brief Locks and unlocks open audio device.
* Locks and unlocks open audio device.
*
* \sa SDL_LockAudioDevice
* \sa SDL_UnlockAudioDevice
@ -650,7 +650,7 @@ static int audio_lockUnlockOpenAudioDevice(void *arg)
}
/**
* \brief Convert audio using various conversion structures
* Convert audio using various conversion structures
*
* \sa SDL_CreateAudioStream
*/
@ -784,7 +784,7 @@ static int audio_convertAudio(void *arg)
}
/**
* \brief Opens, checks current connected status, and closes a device.
* Opens, checks current connected status, and closes a device.
*
* \sa SDL_AudioDeviceConnected
*/
@ -806,7 +806,7 @@ static double sine_wave_sample(const Sint64 idx, const Sint64 rate, const Sint64
}
/**
* \brief Check signal-to-noise ratio and maximum error of audio resampling.
* Check signal-to-noise ratio and maximum error of audio resampling.
*
* \sa https://wiki.libsdl.org/SDL_CreateAudioStream
* \sa https://wiki.libsdl.org/SDL_DestroyAudioStream
@ -963,7 +963,7 @@ static int audio_resampleLoss(void *arg)
}
/**
* \brief Check accuracy converting between audio formats.
* Check accuracy converting between audio formats.
*
* \sa SDL_ConvertAudioSamples
*/
@ -1098,7 +1098,7 @@ static int audio_convertAccuracy(void *arg)
}
/**
* \brief Check accuracy when switching between formats
* Check accuracy when switching between formats
*
* \sa SDL_SetAudioStreamFormat
*/

View File

@ -74,7 +74,7 @@ static void ClipboardCleanupCallback(void *userdata)
/* Test case functions */
/**
* \brief End-to-end test of SDL_xyzClipboardData functions
* End-to-end test of SDL_xyzClipboardData functions
* \sa SDL_HasClipboardData
* \sa SDL_GetClipboardData
* \sa SDL_SetClipboardData
@ -373,7 +373,7 @@ static int clipboard_testClipboardDataFunctions(void *arg)
}
/**
* \brief End-to-end test of SDL_xyzClipboardText functions
* End-to-end test of SDL_xyzClipboardText functions
* \sa SDL_HasClipboardText
* \sa SDL_GetClipboardText
* \sa SDL_SetClipboardText
@ -457,7 +457,7 @@ static int clipboard_testClipboardTextFunctions(void *arg)
}
/**
* \brief End-to-end test of SDL_xyzPrimarySelectionText functions
* End-to-end test of SDL_xyzPrimarySelectionText functions
* \sa SDL_HasPrimarySelectionText
* \sa SDL_GetPrimarySelectionText
* \sa SDL_SetPrimarySelectionText

View File

@ -38,7 +38,7 @@ static int SDLCALL events_sampleNullEventFilter(void *userdata, SDL_Event *event
}
/**
* \brief Test pumping and peeking events.
* Test pumping and peeking events.
*
* \sa SDL_PumpEvents
* \sa SDL_PollEvent
@ -75,7 +75,7 @@ static int events_pushPumpAndPollUserevent(void *arg)
}
/**
* \brief Adds and deletes an event watch function with NULL userdata
* Adds and deletes an event watch function with NULL userdata
*
* \sa SDL_AddEventWatch
* \sa SDL_DelEventWatch
@ -125,7 +125,7 @@ static int events_addDelEventWatch(void *arg)
}
/**
* \brief Adds and deletes an event watch function with userdata
* Adds and deletes an event watch function with userdata
*
* \sa SDL_AddEventWatch
* \sa SDL_DelEventWatch

View File

@ -70,7 +70,7 @@ upper_lower_to_bytestring(Uint8 *out, Uint64 upper, Uint64 lower)
/* Test case functions */
/**
* \brief Check String-to-GUID conversion
* Check String-to-GUID conversion
*
* \sa SDL_GUIDFromString
*/
@ -95,7 +95,7 @@ TestGuidFromString(void *arg)
}
/**
* \brief Check GUID-to-String conversion
* Check GUID-to-String conversion
*
* \sa SDL_GUIDToString
*/

View File

@ -60,7 +60,7 @@ static const int numHintsEnum = SDL_arraysize(HintsEnum);
/* Test case functions */
/**
* \brief Call to SDL_GetHint
* Call to SDL_GetHint
*/
static int hints_getHint(void *arg)
{
@ -89,7 +89,7 @@ static void SDLCALL hints_testHintChanged(void *userdata, const char *name, cons
}
/**
* \brief Call to SDL_SetHint
* Call to SDL_SetHint
*/
static int hints_setHint(void *arg)
{

View File

@ -528,7 +528,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlit = {
};
/**
* \brief Returns the Blit test image as SDL_Surface.
* Returns the Blit test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImageBlit(void)
{
@ -1000,7 +1000,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitColor = {
};
/**
* \brief Returns the BlitColor test image as SDL_Surface.
* Returns the BlitColor test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImageBlitColor(void)
{
@ -1635,7 +1635,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitAlpha = {
};
/**
* \brief Returns the BlitAlpha test image as SDL_Surface.
* Returns the BlitAlpha test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImageBlitAlpha(void)
{
@ -2203,7 +2203,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitBlendAdd = {
};
/**
* \brief Returns the BlitBlendAdd test image as SDL_Surface.
* Returns the BlitBlendAdd test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImageBlitBlendAdd(void)
{
@ -2792,7 +2792,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitBlend = {
};
/**
* \brief Returns the BlitBlend test image as SDL_Surface.
* Returns the BlitBlend test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImageBlitBlend(void)
{
@ -3211,7 +3211,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitBlendMod = {
};
/**
* \brief Returns the BlitBlendMod test image as SDL_Surface.
* Returns the BlitBlendMod test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImageBlitBlendMod(void)
{
@ -4013,7 +4013,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitBlendNone = {
};
/**
* \brief Returns the BlitBlendNone test image as SDL_Surface.
* Returns the BlitBlendNone test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImageBlitBlendNone(void)
{
@ -4547,7 +4547,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imageBlitBlendAll = {
};
/**
* \brief Returns the BlitBlendAll test image as SDL_Surface.
* Returns the BlitBlendAll test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImageBlitBlendAll(void)
{
@ -4758,7 +4758,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imageFace = {
};
/**
* \brief Returns the Face test image as SDL_Surface.
* Returns the Face test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImageFace(void)
{
@ -5251,7 +5251,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imagePrimitives = {
};
/**
* \brief Returns the Primitives test image as SDL_Surface.
* Returns the Primitives test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImagePrimitives(void)
{
@ -5916,7 +5916,7 @@ static const SDLTest_SurfaceImage_t SDLTest_imagePrimitivesBlend = {
};
/**
* \brief Returns the PrimitivesBlend test image as SDL_Surface.
* Returns the PrimitivesBlend test image as SDL_Surface.
*/
SDL_Surface *SDLTest_ImagePrimitivesBlend(void)
{

View File

@ -86,7 +86,7 @@ static void free_arrays(void *dest, void *a, void *b) {
}
/**
* \brief Verify element-wise addition of 2 int arrays.
* Verify element-wise addition of 2 int arrays.
*/
static void verify_ints_addition(const Sint32 *dest, const Sint32 *a, const Sint32 *b, size_t size, const char *desc) {
size_t i;
@ -106,7 +106,7 @@ static void verify_ints_addition(const Sint32 *dest, const Sint32 *a, const Sint
}
/**
* \brief Verify element-wise multiplication of 2 int arrays.
* Verify element-wise multiplication of 2 int arrays.
*/
static void verify_ints_multiplication(const Sint32 *dest, const Sint32 *a, const Sint32 *b, size_t size, const char *desc) {
size_t i;
@ -126,7 +126,7 @@ static void verify_ints_multiplication(const Sint32 *dest, const Sint32 *a, cons
}
/**
* \brief Verify element-wise addition of 2 float arrays.
* Verify element-wise addition of 2 float arrays.
*/
static void verify_floats_addition(const float *dest, const float *a, const float *b, size_t size, const char *desc) {
size_t i;
@ -147,7 +147,7 @@ static void verify_floats_addition(const float *dest, const float *a, const floa
}
/**
* \brief Verify element-wise addition of 2 double arrays.
* Verify element-wise addition of 2 double arrays.
*/
static void verify_doubles_addition(const double *dest, const double *a, const double *b, size_t size, const char *desc) {
size_t i;

View File

@ -12,7 +12,7 @@
/* Test case functions */
/**
* \brief Check virtual joystick creation
* Check virtual joystick creation
*
* \sa SDL_AttachVirtualJoystickEx
*/

View File

@ -11,7 +11,7 @@
/* Test case functions */
/**
* \brief Check call to SDL_GetKeyboardState with and without numkeys reference.
* Check call to SDL_GetKeyboardState with and without numkeys reference.
*
* \sa SDL_GetKeyboardState
*/
@ -36,7 +36,7 @@ static int keyboard_getKeyboardState(void *arg)
}
/**
* \brief Check call to SDL_GetKeyboardFocus
* Check call to SDL_GetKeyboardFocus
*
* \sa SDL_GetKeyboardFocus
*/
@ -50,7 +50,7 @@ static int keyboard_getKeyboardFocus(void *arg)
}
/**
* \brief Check call to SDL_GetKeyFromName for known, unknown and invalid name.
* Check call to SDL_GetKeyFromName for known, unknown and invalid name.
*
* \sa SDL_GetKeyFromName
*/
@ -115,7 +115,7 @@ static void checkInvalidScancodeError(void)
}
/**
* \brief Check call to SDL_GetKeyFromScancode
* Check call to SDL_GetKeyFromScancode
*
* \sa SDL_GetKeyFromScancode
*/
@ -153,7 +153,7 @@ static int keyboard_getKeyFromScancode(void *arg)
}
/**
* \brief Check call to SDL_GetKeyName
* Check call to SDL_GetKeyName
*
* \sa SDL_GetKeyName
*/
@ -208,7 +208,7 @@ static int keyboard_getKeyName(void *arg)
}
/**
* \brief SDL_GetScancodeName negative cases
* SDL_GetScancodeName negative cases
*
* \sa SDL_GetScancodeName
*/
@ -234,7 +234,7 @@ static int keyboard_getScancodeNameNegative(void *arg)
}
/**
* \brief SDL_GetKeyName negative cases
* SDL_GetKeyName negative cases
*
* \sa SDL_GetKeyName
*/
@ -270,7 +270,7 @@ static int keyboard_getKeyNameNegative(void *arg)
}
/**
* \brief Check call to SDL_GetModState and SDL_SetModState
* Check call to SDL_GetModState and SDL_SetModState
*
* \sa SDL_GetModState
* \sa SDL_SetModState
@ -329,7 +329,7 @@ static int keyboard_getSetModState(void *arg)
}
/**
* \brief Check call to SDL_StartTextInput and SDL_StopTextInput
* Check call to SDL_StartTextInput and SDL_StopTextInput
*
* \sa SDL_StartTextInput
* \sa SDL_StopTextInput
@ -375,7 +375,7 @@ static void testSetTextInputRect(SDL_Rect refRect)
}
/**
* \brief Check call to SDL_SetTextInputRect
* Check call to SDL_SetTextInputRect
*
* \sa SDL_SetTextInputRect
*/
@ -454,7 +454,7 @@ static int keyboard_setTextInputRect(void *arg)
}
/**
* \brief Check call to SDL_SetTextInputRect with invalid data
* Check call to SDL_SetTextInputRect with invalid data
*
* \sa SDL_SetTextInputRect
*/
@ -491,7 +491,7 @@ static int keyboard_setTextInputRectNegative(void *arg)
}
/**
* \brief Check call to SDL_GetScancodeFromKey
* Check call to SDL_GetScancodeFromKey
*
* \sa SDL_GetScancodeFromKey
* \sa SDL_Keycode
@ -514,7 +514,7 @@ static int keyboard_getScancodeFromKey(void *arg)
}
/**
* \brief Check call to SDL_GetScancodeFromName
* Check call to SDL_GetScancodeFromName
*
* \sa SDL_GetScancodeFromName
* \sa SDL_Keycode
@ -585,7 +585,7 @@ static void checkInvalidNameError(void)
}
/**
* \brief Check call to SDL_GetScancodeFromName with invalid data
* Check call to SDL_GetScancodeFromName with invalid data
*
* \sa SDL_GetScancodeFromName
* \sa SDL_Keycode

View File

@ -11,7 +11,7 @@
#include "testautomation_suites.h"
/**
* \brief Tests SDL_InitSubSystem() and SDL_QuitSubSystem()
* Tests SDL_InitSubSystem() and SDL_QuitSubSystem()
* \sa SDL_Init
* \sa SDL_Quit
*/

View File

@ -62,7 +62,7 @@ typedef double(SDLCALL *d_to_d_func)(double);
typedef double(SDLCALL *dd_to_d_func)(double, double);
/**
* \brief Runs all the cases on a given function with a signature double -> double.
* Runs all the cases on a given function with a signature double -> double.
* The result is expected to be exact.
*
* \param func_name a printable name for the tested function.
@ -88,7 +88,7 @@ helper_dtod(const char *func_name, d_to_d_func func,
}
/**
* \brief Runs all the cases on a given function with a signature double -> double.
* Runs all the cases on a given function with a signature double -> double.
* Checks if the result between expected +/- EPSILON.
*
* \param func_name a printable name for the tested function.
@ -117,7 +117,7 @@ helper_dtod_inexact(const char *func_name, d_to_d_func func,
}
/**
* \brief Runs all the cases on a given function with a signature
* Runs all the cases on a given function with a signature
* (double, double) -> double. The result is expected to be exact.
*
* \param func_name a printable name for the tested function.
@ -143,7 +143,7 @@ helper_ddtod(const char *func_name, dd_to_d_func func,
}
/**
* \brief Runs all the cases on a given function with a signature
* Runs all the cases on a given function with a signature
* (double, double) -> double. Checks if the result between expected +/- EPSILON.
*
* \param func_name a printable name for the tested function.
@ -172,7 +172,7 @@ helper_ddtod_inexact(const char *func_name, dd_to_d_func func,
}
/**
* \brief Runs a range of values on a given function with a signature double -> double
* Runs a range of values on a given function with a signature double -> double
*
* This function is only meant to test functions that returns the input value if it is
* integral: f(x) -> x for x in N.

View File

@ -25,7 +25,7 @@ static int mouseStateCheck(Uint32 state)
}
/**
* \brief Check call to SDL_GetMouseState
* Check call to SDL_GetMouseState
*
*/
static int mouse_getMouseState(void *arg)
@ -70,7 +70,7 @@ static int mouse_getMouseState(void *arg)
}
/**
* \brief Check call to SDL_GetRelativeMouseState
* Check call to SDL_GetRelativeMouseState
*
*/
static int mouse_getRelativeMouseState(void *arg)
@ -188,7 +188,7 @@ static SDL_Cursor *initArrowCursor(const char *image[])
}
/**
* \brief Check call to SDL_CreateCursor and SDL_DestroyCursor
* Check call to SDL_CreateCursor and SDL_DestroyCursor
*
* \sa SDL_CreateCursor
* \sa SDL_DestroyCursor
@ -213,7 +213,7 @@ static int mouse_createFreeCursor(void *arg)
}
/**
* \brief Check call to SDL_CreateColorCursor and SDL_DestroyCursor
* Check call to SDL_CreateColorCursor and SDL_DestroyCursor
*
* \sa SDL_CreateColorCursor
* \sa SDL_DestroyCursor
@ -269,7 +269,7 @@ static void changeCursorVisibility(SDL_bool state)
}
/**
* \brief Check call to SDL_ShowCursor
* Check call to SDL_ShowCursor
*
* \sa SDL_ShowCursor
*/
@ -294,7 +294,7 @@ static int mouse_showCursor(void *arg)
}
/**
* \brief Check call to SDL_SetCursor
* Check call to SDL_SetCursor
*
* \sa SDL_SetCursor
*/
@ -326,7 +326,7 @@ static int mouse_setCursor(void *arg)
}
/**
* \brief Check call to SDL_GetCursor
* Check call to SDL_GetCursor
*
* \sa SDL_GetCursor
*/
@ -343,7 +343,7 @@ static int mouse_getCursor(void *arg)
}
/**
* \brief Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode
* Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode
*
* \sa SDL_GetRelativeMouseMode
* \sa SDL_SetRelativeMouseMode
@ -426,7 +426,7 @@ static void destroyMouseSuiteTestWindow(SDL_Window *window)
}
/**
* \brief Check call to SDL_WarpMouseInWindow
* Check call to SDL_WarpMouseInWindow
*
* \sa SDL_WarpMouseInWindow
*/
@ -489,7 +489,7 @@ static int mouse_warpMouseInWindow(void *arg)
}
/**
* \brief Check call to SDL_GetMouseFocus
* Check call to SDL_GetMouseFocus
*
* \sa SDL_GetMouseFocus
*/
@ -555,7 +555,7 @@ static int mouse_getMouseFocus(void *arg)
}
/**
* \brief Check call to SDL_GetDefaultCursor
* Check call to SDL_GetDefaultCursor
*
* \sa SDL_GetDefaultCursor
*/
@ -572,7 +572,7 @@ static int mouse_getDefaultCursor(void *arg)
}
/**
* \brief Check call to SDL_GetGlobalMouseState
* Check call to SDL_GetGlobalMouseState
*
* \sa SDL_GetGlobalMouseState
*/

View File

@ -111,7 +111,7 @@ static const char *g_invalidPixelFormatsVerbose[] = {
/* Test case functions */
/**
* \brief Call to SDL_CreatePixelFormat and SDL_DestroyPixelFormat
* Call to SDL_CreatePixelFormat and SDL_DestroyPixelFormat
*
* \sa SDL_CreatePixelFormat
* \sa SDL_DestroyPixelFormat
@ -204,7 +204,7 @@ static int pixels_allocFreeFormat(void *arg)
}
/**
* \brief Call to SDL_GetPixelFormatName
* Call to SDL_GetPixelFormatName
*
* \sa SDL_GetPixelFormatName
*/
@ -271,7 +271,7 @@ static int pixels_getPixelFormatName(void *arg)
}
/**
* \brief Call to SDL_CreatePalette and SDL_DestroyPalette
* Call to SDL_CreatePalette and SDL_DestroyPalette
*
* \sa SDL_CreatePalette
* \sa SDL_DestroyPalette

View File

@ -11,7 +11,7 @@
/* Helper functions */
/**
* \brief Compare sizes of types.
* Compare sizes of types.
*
* @note Watcom C flags these as Warning 201: "Unreachable code" if you just
* compare them directly, so we push it through a function to keep the
@ -25,7 +25,7 @@ static int compareSizeOfType(size_t sizeoftype, size_t hardcodetype)
/* Test case functions */
/**
* \brief Tests type sizes.
* Tests type sizes.
*/
static int platform_testTypes(void *arg)
{
@ -47,7 +47,7 @@ static int platform_testTypes(void *arg)
}
/**
* \brief Tests platform endianness and SDL_SwapXY functions.
* Tests platform endianness and SDL_SwapXY functions.
*/
static int platform_testEndianessAndSwap(void *arg)
{
@ -118,7 +118,7 @@ static int platform_testEndianessAndSwap(void *arg)
}
/**
* \brief Tests SDL_GetXYZ() functions
* Tests SDL_GetXYZ() functions
* \sa SDL_GetPlatform
* \sa SDL_GetCPUCount
* \sa SDL_GetRevision
@ -162,7 +162,7 @@ static int platform_testGetFunctions(void *arg)
}
/**
* \brief Tests SDL_HasXYZ() functions
* Tests SDL_HasXYZ() functions
* \sa SDL_HasAltiVec
* \sa SDL_HasMMX
* \sa SDL_HasSSE
@ -204,7 +204,7 @@ static int platform_testHasFunctions(void *arg)
}
/**
* \brief Tests SDL_GetVersion
* Tests SDL_GetVersion
* \sa SDL_GetVersion
*/
static int platform_testGetVersion(void *arg)
@ -227,7 +227,7 @@ static int platform_testGetVersion(void *arg)
}
/**
* \brief Tests SDL_VERSION macro
* Tests SDL_VERSION macro
*/
static int platform_testSDLVersion(void *arg)
{
@ -249,7 +249,7 @@ static int platform_testSDLVersion(void *arg)
}
/**
* \brief Tests default SDL_Init
* Tests default SDL_Init
*/
static int platform_testDefaultInit(void *arg)
{
@ -271,7 +271,7 @@ static int platform_testDefaultInit(void *arg)
}
/**
* \brief Tests SDL_Get/Set/ClearError
* Tests SDL_Get/Set/ClearError
* \sa SDL_GetError
* \sa SDL_SetError
* \sa SDL_ClearError
@ -322,7 +322,7 @@ static int platform_testGetSetClearError(void *arg)
}
/**
* \brief Tests SDL_SetError with empty input
* Tests SDL_SetError with empty input
* \sa SDL_SetError
*/
static int platform_testSetErrorEmptyInput(void *arg)
@ -363,7 +363,7 @@ static int platform_testSetErrorEmptyInput(void *arg)
#endif
/**
* \brief Tests SDL_SetError with invalid input
* Tests SDL_SetError with invalid input
* \sa SDL_SetError
*/
static int platform_testSetErrorInvalidInput(void *arg)
@ -446,7 +446,7 @@ static int platform_testSetErrorInvalidInput(void *arg)
#endif
/**
* \brief Tests SDL_GetPowerInfo
* Tests SDL_GetPowerInfo
* \sa SDL_GetPowerInfo
*/
static int platform_testGetPowerInfo(void *arg)

View File

@ -9,7 +9,7 @@
/* Test case functions */
/**
* \brief Test basic functionality
* Test basic functionality
*/
static int properties_testBasic(void *arg)
{
@ -54,7 +54,7 @@ static int properties_testBasic(void *arg)
}
/**
* \brief Test cleanup functionality
* Test cleanup functionality
*/
static void SDLCALL cleanup(void *userdata, void *value)
{
@ -91,7 +91,7 @@ static int properties_testCleanup(void *arg)
}
/**
* \brief Test locking functionality
* Test locking functionality
*/
struct properties_thread_data
{

View File

@ -11,7 +11,7 @@
/* Helper functions */
/**
* \brief Private helper to check SDL_GetRectAndLineIntersection results
* Private helper to check SDL_GetRectAndLineIntersection results
*/
static void validateIntersectRectAndLineResults(
SDL_bool intersection, SDL_bool expectedIntersection,
@ -38,7 +38,7 @@ static void validateIntersectRectAndLineResults(
/* Test case functions */
/**
* \brief Tests SDL_GetRectAndLineIntersection() clipping cases
* Tests SDL_GetRectAndLineIntersection() clipping cases
*
* \sa SDL_GetRectAndLineIntersection
*/
@ -107,7 +107,7 @@ static int rect_testIntersectRectAndLine(void *arg)
}
/**
* \brief Tests SDL_GetRectAndLineIntersection() non-clipping case line inside
* Tests SDL_GetRectAndLineIntersection() non-clipping case line inside
*
* \sa SDL_GetRectAndLineIntersection
*/
@ -172,7 +172,7 @@ static int rect_testIntersectRectAndLineInside(void *arg)
}
/**
* \brief Tests SDL_GetRectAndLineIntersection() non-clipping cases outside
* Tests SDL_GetRectAndLineIntersection() non-clipping cases outside
*
* \sa SDL_GetRectAndLineIntersection
*/
@ -225,7 +225,7 @@ static int rect_testIntersectRectAndLineOutside(void *arg)
}
/**
* \brief Tests SDL_GetRectAndLineIntersection() with empty rectangle
* Tests SDL_GetRectAndLineIntersection() with empty rectangle
*
* \sa SDL_GetRectAndLineIntersection
*/
@ -258,7 +258,7 @@ static int rect_testIntersectRectAndLineEmpty(void *arg)
}
/**
* \brief Negative tests against SDL_GetRectAndLineIntersection() with invalid parameters
* Negative tests against SDL_GetRectAndLineIntersection() with invalid parameters
*
* \sa SDL_GetRectAndLineIntersection
*/
@ -291,7 +291,7 @@ static int rect_testIntersectRectAndLineParam(void *arg)
}
/**
* \brief Private helper to check SDL_HasRectIntersection results
* Private helper to check SDL_HasRectIntersection results
*/
static void validateHasIntersectionResults(
SDL_bool intersection, SDL_bool expectedIntersection,
@ -314,7 +314,7 @@ static void validateHasIntersectionResults(
}
/**
* \brief Private helper to check SDL_GetRectIntersection results
* Private helper to check SDL_GetRectIntersection results
*/
static void validateIntersectRectResults(
SDL_bool intersection, SDL_bool expectedIntersection,
@ -333,7 +333,7 @@ static void validateIntersectRectResults(
}
/**
* \brief Private helper to check SDL_GetRectUnion results
* Private helper to check SDL_GetRectUnion results
*/
static void validateUnionRectResults(
SDL_Rect *rectA, SDL_Rect *rectB, SDL_Rect *refRectA, SDL_Rect *refRectB,
@ -356,7 +356,7 @@ static void validateUnionRectResults(
}
/**
* \brief Private helper to check SDL_RectEmpty results
* Private helper to check SDL_RectEmpty results
*/
static void validateRectEmptyResults(
SDL_bool empty, SDL_bool expectedEmpty,
@ -374,7 +374,7 @@ static void validateRectEmptyResults(
}
/**
* \brief Private helper to check SDL_RectsEqual results
* Private helper to check SDL_RectsEqual results
*/
static void validateRectEqualsResults(
SDL_bool equals, SDL_bool expectedEquals,
@ -397,7 +397,7 @@ static void validateRectEqualsResults(
}
/**
* \brief Private helper to check SDL_RectsEqualFloat results
* Private helper to check SDL_RectsEqualFloat results
*/
static void validateFRectEqualsResults(
SDL_bool equals, SDL_bool expectedEquals,
@ -423,7 +423,7 @@ static void validateFRectEqualsResults(
}
/**
* \brief Tests SDL_GetRectIntersection() with B fully inside A
* Tests SDL_GetRectIntersection() with B fully inside A
*
* \sa SDL_GetRectIntersection
*/
@ -450,7 +450,7 @@ static int rect_testIntersectRectInside(void *arg)
}
/**
* \brief Tests SDL_GetRectIntersection() with B fully outside A
* Tests SDL_GetRectIntersection() with B fully outside A
*
* \sa SDL_GetRectIntersection
*/
@ -477,7 +477,7 @@ static int rect_testIntersectRectOutside(void *arg)
}
/**
* \brief Tests SDL_GetRectIntersection() with B partially intersecting A
* Tests SDL_GetRectIntersection() with B partially intersecting A
*
* \sa SDL_GetRectIntersection
*/
@ -565,7 +565,7 @@ static int rect_testIntersectRectPartial(void *arg)
}
/**
* \brief Tests SDL_GetRectIntersection() with 1x1 pixel sized rectangles
* Tests SDL_GetRectIntersection() with 1x1 pixel sized rectangles
*
* \sa SDL_GetRectIntersection
*/
@ -611,7 +611,7 @@ static int rect_testIntersectRectPoint(void *arg)
}
/**
* \brief Tests SDL_GetRectIntersection() with empty rectangles
* Tests SDL_GetRectIntersection() with empty rectangles
*
* \sa SDL_GetRectIntersection
*/
@ -682,7 +682,7 @@ static int rect_testIntersectRectEmpty(void *arg)
}
/**
* \brief Negative tests against SDL_GetRectIntersection() with invalid parameters
* Negative tests against SDL_GetRectIntersection() with invalid parameters
*
* \sa SDL_GetRectIntersection
*/
@ -711,7 +711,7 @@ static int rect_testIntersectRectParam(void *arg)
}
/**
* \brief Tests SDL_HasRectIntersection() with B fully inside A
* Tests SDL_HasRectIntersection() with B fully inside A
*
* \sa SDL_HasRectIntersection
*/
@ -737,7 +737,7 @@ static int rect_testHasIntersectionInside(void *arg)
}
/**
* \brief Tests SDL_HasRectIntersection() with B fully outside A
* Tests SDL_HasRectIntersection() with B fully outside A
*
* \sa SDL_HasRectIntersection
*/
@ -763,7 +763,7 @@ static int rect_testHasIntersectionOutside(void *arg)
}
/**
* \brief Tests SDL_HasRectIntersection() with B partially intersecting A
* Tests SDL_HasRectIntersection() with B partially intersecting A
*
* \sa SDL_HasRectIntersection
*/
@ -829,7 +829,7 @@ static int rect_testHasIntersectionPartial(void *arg)
}
/**
* \brief Tests SDL_HasRectIntersection() with 1x1 pixel sized rectangles
* Tests SDL_HasRectIntersection() with 1x1 pixel sized rectangles
*
* \sa SDL_HasRectIntersection
*/
@ -874,7 +874,7 @@ static int rect_testHasIntersectionPoint(void *arg)
}
/**
* \brief Tests SDL_HasRectIntersection() with empty rectangles
* Tests SDL_HasRectIntersection() with empty rectangles
*
* \sa SDL_HasRectIntersection
*/
@ -931,7 +931,7 @@ static int rect_testHasIntersectionEmpty(void *arg)
}
/**
* \brief Negative tests against SDL_HasRectIntersection() with invalid parameters
* Negative tests against SDL_HasRectIntersection() with invalid parameters
*
* \sa SDL_HasRectIntersection
*/
@ -953,7 +953,7 @@ static int rect_testHasIntersectionParam(void *arg)
}
/**
* \brief Test SDL_GetRectEnclosingPoints() without clipping
* Test SDL_GetRectEnclosingPoints() without clipping
*
* \sa SDL_GetRectEnclosingPoints
*/
@ -1030,7 +1030,7 @@ static int rect_testEnclosePoints(void *arg)
}
/**
* \brief Test SDL_GetRectEnclosingPoints() with repeated input points
* Test SDL_GetRectEnclosingPoints() with repeated input points
*
* \sa SDL_GetRectEnclosingPoints
*/
@ -1113,7 +1113,7 @@ static int rect_testEnclosePointsRepeatedInput(void *arg)
}
/**
* \brief Test SDL_GetRectEnclosingPoints() with clipping
* Test SDL_GetRectEnclosingPoints() with clipping
*
* \sa SDL_GetRectEnclosingPoints
*/
@ -1219,7 +1219,7 @@ static int rect_testEnclosePointsWithClipping(void *arg)
}
/**
* \brief Negative tests against SDL_GetRectEnclosingPoints() with invalid parameters
* Negative tests against SDL_GetRectEnclosingPoints() with invalid parameters
*
* \sa SDL_GetRectEnclosingPoints
*/
@ -1246,7 +1246,7 @@ static int rect_testEnclosePointsParam(void *arg)
}
/**
* \brief Tests SDL_GetRectUnion() where rect B is outside rect A
* Tests SDL_GetRectUnion() where rect B is outside rect A
*
* \sa SDL_GetRectUnion
*/
@ -1324,7 +1324,7 @@ static int rect_testUnionRectOutside(void *arg)
}
/**
* \brief Tests SDL_GetRectUnion() where rect A or rect B are empty
* Tests SDL_GetRectUnion() where rect A or rect B are empty
*
* \sa SDL_GetRectUnion
*/
@ -1388,7 +1388,7 @@ static int rect_testUnionRectEmpty(void *arg)
}
/**
* \brief Tests SDL_GetRectUnion() where rect B is inside rect A
* Tests SDL_GetRectUnion() where rect B is inside rect A
*
* \sa SDL_GetRectUnion
*/
@ -1459,7 +1459,7 @@ static int rect_testUnionRectInside(void *arg)
}
/**
* \brief Negative tests against SDL_GetRectUnion() with invalid parameters
* Negative tests against SDL_GetRectUnion() with invalid parameters
*
* \sa SDL_GetRectUnion
*/
@ -1486,7 +1486,7 @@ static int rect_testUnionRectParam(void *arg)
}
/**
* \brief Tests SDL_RectEmpty() with various inputs
* Tests SDL_RectEmpty() with various inputs
*
* \sa SDL_RectEmpty
*/
@ -1528,7 +1528,7 @@ static int rect_testRectEmpty(void *arg)
}
/**
* \brief Negative tests against SDL_RectEmpty() with invalid parameters
* Negative tests against SDL_RectEmpty() with invalid parameters
*
* \sa SDL_RectEmpty
*/
@ -1544,7 +1544,7 @@ static int rect_testRectEmptyParam(void *arg)
}
/**
* \brief Tests SDL_RectsEqual() with various inputs
* Tests SDL_RectsEqual() with various inputs
*
* \sa SDL_RectsEqual
*/
@ -1573,7 +1573,7 @@ static int rect_testRectEquals(void *arg)
}
/**
* \brief Negative tests against SDL_RectsEqual() with invalid parameters
* Negative tests against SDL_RectsEqual() with invalid parameters
*
* \sa SDL_RectsEqual
*/
@ -1605,7 +1605,7 @@ static int rect_testRectEqualsParam(void *arg)
}
/**
* \brief Tests SDL_RectsEqualFloat() with various inputs
* Tests SDL_RectsEqualFloat() with various inputs
*
* \sa SDL_RectsEqualFloat
*/
@ -1634,7 +1634,7 @@ static int rect_testFRectEquals(void *arg)
}
/**
* \brief Negative tests against SDL_RectsEqualFloat() with invalid parameters
* Negative tests against SDL_RectsEqualFloat() with invalid parameters
*
* \sa SDL_RectsEqualFloat
*/
@ -1804,7 +1804,7 @@ static const SDLTest_TestCaseReference rectTest31 = {
};
/**
* \brief Sequence of Rect test cases; functions that handle simple rectangles including overlaps and merges.
* Sequence of Rect test cases; functions that handle simple rectangles including overlaps and merges.
*/
static const SDLTest_TestCaseReference *rectTests[] = {
&rectTest1, &rectTest2, &rectTest3, &rectTest4, &rectTest5, &rectTest6, &rectTest7, &rectTest8, &rectTest9, &rectTest10, &rectTest11, &rectTest12, &rectTest13, &rectTest14,

View File

@ -90,7 +90,7 @@ static void CleanupDestroyRenderer(void *arg)
}
/**
* \brief Tests call to SDL_GetNumRenderDrivers
* Tests call to SDL_GetNumRenderDrivers
*
* \sa SDL_GetNumRenderDrivers
*/
@ -103,7 +103,7 @@ static int render_testGetNumRenderDrivers(void *arg)
}
/**
* \brief Tests the SDL primitives for rendering.
* Tests the SDL primitives for rendering.
*
* \sa SDL_SetRenderDrawColor
* \sa SDL_RenderFillRect
@ -190,7 +190,7 @@ static int render_testPrimitives(void *arg)
}
/**
* \brief Tests the SDL primitives with alpha for rendering.
* Tests the SDL primitives with alpha for rendering.
*
* \sa SDL_SetRenderDrawColor
* \sa SDL_SetRenderDrawBlendMode
@ -333,7 +333,7 @@ static int render_testPrimitivesBlend(void *arg)
}
/**
* \brief Tests some blitting routines.
* Tests some blitting routines.
*
* \sa SDL_RenderTexture
* \sa SDL_DestroyTexture
@ -400,7 +400,7 @@ static int render_testBlit(void *arg)
}
/**
* \brief Blits doing color tests.
* Blits doing color tests.
*
* \sa SDL_SetTextureColorMod
* \sa SDL_RenderTexture
@ -474,7 +474,7 @@ static int render_testBlitColor(void *arg)
}
/**
* \brief Tests blitting with alpha.
* Tests blitting with alpha.
*
* \sa SDL_SetTextureAlphaMod
* \sa SDL_RenderTexture
@ -551,7 +551,7 @@ static int render_testBlitAlpha(void *arg)
}
/**
* \brief Tests a blend mode.
* Tests a blend mode.
*
* \sa SDL_SetTextureBlendMode
* \sa SDL_RenderTexture
@ -602,7 +602,7 @@ testBlitBlendMode(SDL_Texture *tface, int mode)
}
/**
* \brief Tests some more blitting routines.
* Tests some more blitting routines.
*
* \sa SDL_SetTextureColorMod
* \sa SDL_SetTextureAlphaMod
@ -759,7 +759,7 @@ static int render_testBlitBlend(void *arg)
}
/**
* \brief Test viewport
* Test viewport
*/
static int render_testViewport(void *arg)
{
@ -816,7 +816,7 @@ static int render_testViewport(void *arg)
}
/**
* \brief Test logical size
* Test logical size
*/
static int render_testLogicalSize(void *arg)
{
@ -926,7 +926,7 @@ static int render_testLogicalSize(void *arg)
/* Helper functions */
/**
* \brief Checks to see if functionality is supported. Helper function.
* Checks to see if functionality is supported. Helper function.
*/
static int
isSupported(int code)
@ -935,7 +935,7 @@ isSupported(int code)
}
/**
* \brief Test to see if we can vary the draw color. Helper function.
* Test to see if we can vary the draw color. Helper function.
*
* \sa SDL_SetRenderDrawColor
* \sa SDL_GetRenderDrawColor
@ -976,7 +976,7 @@ hasDrawColor(void)
}
/**
* \brief Test to see if we can vary the blend mode. Helper function.
* Test to see if we can vary the blend mode. Helper function.
*
* \sa SDL_SetRenderDrawBlendMode
* \sa SDL_GetRenderDrawBlendMode
@ -1043,7 +1043,7 @@ hasBlendModes(void)
}
/**
* \brief Loads the test image 'Face' as texture. Helper function.
* Loads the test image 'Face' as texture. Helper function.
*
* \sa SDL_CreateTextureFromSurface
*/
@ -1069,7 +1069,7 @@ loadTestFace(void)
}
/**
* \brief Test to see if can set texture color mode. Helper function.
* Test to see if can set texture color mode. Helper function.
*
* \sa SDL_SetTextureColorMod
* \sa SDL_GetTextureColorMod
@ -1112,7 +1112,7 @@ hasTexColor(void)
}
/**
* \brief Test to see if we can vary the alpha of the texture. Helper function.
* Test to see if we can vary the alpha of the texture. Helper function.
*
* \sa SDL_SetTextureAlphaMod
* \sa SDL_GetTextureAlphaMod
@ -1155,7 +1155,7 @@ hasTexAlpha(void)
}
/**
* \brief Compares screen pixels with image pixels. Helper function.
* Compares screen pixels with image pixels. Helper function.
*
* \param referenceSurface Image to compare against.
* \param allowable_error allowed difference from the reference image
@ -1200,7 +1200,7 @@ compare(SDL_Surface *referenceSurface, int allowable_error)
}
/**
* \brief Clears the screen. Helper function.
* Clears the screen. Helper function.
*
* \sa SDL_SetRenderDrawColor
* \sa SDL_RenderClear

View File

@ -90,7 +90,7 @@ static void RWopsTearDown(void *arg)
}
/**
* \brief Makes sure parameters work properly. Local helper function.
* Makes sure parameters work properly. Local helper function.
*
* \sa SDL_RWseek
* \sa SDL_RWread
@ -245,7 +245,7 @@ static int rwops_testParamNegative(void *arg)
}
/**
* \brief Tests opening from memory.
* Tests opening from memory.
*
* \sa SDL_RWFromMem
* \sa SDL_RWClose
@ -284,7 +284,7 @@ static int rwops_testMem(void *arg)
}
/**
* \brief Tests opening from memory.
* Tests opening from memory.
*
* \sa SDL_RWFromConstMem
* \sa SDL_RWClose
@ -319,7 +319,7 @@ static int rwops_testConstMem(void *arg)
}
/**
* \brief Tests reading from file.
* Tests reading from file.
*
* \sa SDL_RWFromFile
* \sa SDL_RWClose
@ -366,7 +366,7 @@ static int rwops_testFileRead(void *arg)
}
/**
* \brief Tests writing from file.
* Tests writing from file.
*
* \sa SDL_RWFromFile
* \sa SDL_RWClose
@ -413,7 +413,7 @@ static int rwops_testFileWrite(void *arg)
}
/**
* \brief Tests alloc and free RW context.
* Tests alloc and free RW context.
*
* \sa SDL_CreateRW
* \sa SDL_DestroyRW
@ -441,7 +441,7 @@ static int rwops_testAllocFree(void *arg)
}
/**
* \brief Compare memory and file reads
* Compare memory and file reads
*
* \sa SDL_RWFromMem
* \sa SDL_RWFromFile
@ -504,7 +504,7 @@ static int rwops_testCompareRWFromMemWithRWFromFile(void *arg)
}
/**
* \brief Tests writing and reading from file using endian aware functions.
* Tests writing and reading from file using endian aware functions.
*
* \sa SDL_RWFromFile
* \sa SDL_RWClose

View File

@ -12,7 +12,7 @@
/* Test case functions */
/**
* \brief Calls to SDLTest_GenerateRunSeed()
* Calls to SDLTest_GenerateRunSeed()
*/
static int sdltest_generateRunSeed(void *arg)
{
@ -42,7 +42,7 @@ static int sdltest_generateRunSeed(void *arg)
}
/**
* \brief Calls to SDLTest_GetFuzzerInvocationCount()
* Calls to SDLTest_GetFuzzerInvocationCount()
*/
static int sdltest_getFuzzerInvocationCount(void *arg)
{
@ -64,7 +64,7 @@ static int sdltest_getFuzzerInvocationCount(void *arg)
}
/**
* \brief Calls to random number generators
* Calls to random number generators
*/
static int sdltest_randomNumber(void *arg)
{
@ -131,7 +131,7 @@ static int sdltest_randomNumber(void *arg)
}
/**
* \brief Calls to random boundary number generators for Uint8
* Calls to random boundary number generators for Uint8
*/
static int sdltest_randomBoundaryNumberUint8(void *arg)
{
@ -240,7 +240,7 @@ static int sdltest_randomBoundaryNumberUint8(void *arg)
}
/**
* \brief Calls to random boundary number generators for Uint16
* Calls to random boundary number generators for Uint16
*/
static int sdltest_randomBoundaryNumberUint16(void *arg)
{
@ -349,7 +349,7 @@ static int sdltest_randomBoundaryNumberUint16(void *arg)
}
/**
* \brief Calls to random boundary number generators for Uint32
* Calls to random boundary number generators for Uint32
*/
static int sdltest_randomBoundaryNumberUint32(void *arg)
{
@ -458,7 +458,7 @@ static int sdltest_randomBoundaryNumberUint32(void *arg)
}
/**
* \brief Calls to random boundary number generators for Uint64
* Calls to random boundary number generators for Uint64
*/
static int sdltest_randomBoundaryNumberUint64(void *arg)
{
@ -567,7 +567,7 @@ static int sdltest_randomBoundaryNumberUint64(void *arg)
}
/**
* \brief Calls to random boundary number generators for Sint8
* Calls to random boundary number generators for Sint8
*/
static int sdltest_randomBoundaryNumberSint8(void *arg)
{
@ -676,7 +676,7 @@ static int sdltest_randomBoundaryNumberSint8(void *arg)
}
/**
* \brief Calls to random boundary number generators for Sint16
* Calls to random boundary number generators for Sint16
*/
static int sdltest_randomBoundaryNumberSint16(void *arg)
{
@ -785,7 +785,7 @@ static int sdltest_randomBoundaryNumberSint16(void *arg)
}
/**
* \brief Calls to random boundary number generators for Sint32
* Calls to random boundary number generators for Sint32
*/
static int sdltest_randomBoundaryNumberSint32(void *arg)
{
@ -901,7 +901,7 @@ static int sdltest_randomBoundaryNumberSint32(void *arg)
}
/**
* \brief Calls to random boundary number generators for Sint64
* Calls to random boundary number generators for Sint64
*/
static int sdltest_randomBoundaryNumberSint64(void *arg)
{
@ -1010,7 +1010,7 @@ static int sdltest_randomBoundaryNumberSint64(void *arg)
}
/**
* \brief Calls to SDLTest_RandomIntegerInRange
* Calls to SDLTest_RandomIntegerInRange
*/
static int sdltest_randomIntegerInRange(void *arg)
{
@ -1084,7 +1084,7 @@ static int sdltest_randomIntegerInRange(void *arg)
}
/**
* \brief Calls to SDLTest_RandomAsciiString
* Calls to SDLTest_RandomAsciiString
*/
static int sdltest_randomAsciiString(void *arg)
{
@ -1116,7 +1116,7 @@ static int sdltest_randomAsciiString(void *arg)
}
/**
* \brief Calls to SDLTest_RandomAsciiStringWithMaximumLength
* Calls to SDLTest_RandomAsciiStringWithMaximumLength
*/
static int sdltest_randomAsciiStringWithMaximumLength(void *arg)
{
@ -1168,7 +1168,7 @@ static int sdltest_randomAsciiStringWithMaximumLength(void *arg)
}
/**
* \brief Calls to SDLTest_RandomAsciiStringOfSize
* Calls to SDLTest_RandomAsciiStringOfSize
*/
static int sdltest_randomAsciiStringOfSize(void *arg)
{

View File

@ -8,7 +8,7 @@
/* Test case functions */
/**
* \brief Call to SDL_strnlen
* Call to SDL_strnlen
*/
#undef SDL_strnlen
static int stdlib_strnlen(void *arg)
@ -36,7 +36,7 @@ static int stdlib_strnlen(void *arg)
}
/**
* \brief Call to SDL_strlcpy
* Call to SDL_strlcpy
*/
#undef SDL_strlcpy
static int stdlib_strlcpy(void *arg)
@ -71,7 +71,7 @@ static int stdlib_strlcpy(void *arg)
#endif
/**
* \brief Call to SDL_snprintf
* Call to SDL_snprintf
*/
#undef SDL_snprintf
static int stdlib_snprintf(void *arg)
@ -262,7 +262,7 @@ static int stdlib_snprintf(void *arg)
}
/**
* \brief Call to SDL_swprintf
* Call to SDL_swprintf
*/
#undef SDL_swprintf
static int stdlib_swprintf(void *arg)
@ -429,7 +429,7 @@ static int stdlib_swprintf(void *arg)
#endif
/**
* \brief Call to SDL_getenv and SDL_setenv
* Call to SDL_getenv and SDL_setenv
*/
static int stdlib_getsetenv(void *arg)
{
@ -572,7 +572,7 @@ static int stdlib_getsetenv(void *arg)
#endif
/**
* \brief Call to SDL_sscanf
* Call to SDL_sscanf
*/
#undef SDL_sscanf
static int stdlib_sscanf(void *arg)
@ -741,7 +741,7 @@ static int stdlib_sscanf(void *arg)
#endif
/**
* \brief Call to SDL_aligned_alloc
* Call to SDL_aligned_alloc
*/
static int stdlib_aligned_alloc(void *arg)
{

View File

@ -34,7 +34,7 @@ static void subsystemsTearDown(void *arg)
/* Test case functions */
/**
* \brief Inits and Quits particular subsystem, checking its Init status.
* Inits and Quits particular subsystem, checking its Init status.
*
* \sa SDL_InitSubSystem
* \sa SDL_QuitSubSystem
@ -83,7 +83,7 @@ static int subsystems_referenceCount()
}
/**
* \brief Inits and Quits subsystems that have another as dependency;
* Inits and Quits subsystems that have another as dependency;
* check that the dependency is not removed before the last of its dependents.
*
* \sa SDL_InitSubSystem
@ -121,7 +121,7 @@ static int subsystems_dependRefCountInitAllQuitByOne()
}
/**
* \brief Inits and Quits subsystems that have another as dependency;
* Inits and Quits subsystems that have another as dependency;
* check that the dependency is not removed before the last of its dependents.
*
* \sa SDL_InitSubSystem
@ -155,7 +155,7 @@ static int subsystems_dependRefCountInitByOneQuitAll()
}
/**
* \brief Inits and Quits subsystems that have another as dependency,
* Inits and Quits subsystems that have another as dependency,
* but also inits that dependency explicitly, giving it extra ref count.
* Check that the dependency is not removed before the last reference is gone.
*

View File

@ -209,7 +209,7 @@ static void AssertFileExist(const char *filename)
/* Test case functions */
/**
* \brief Tests sprite saving and loading
* Tests sprite saving and loading
*/
static int surface_testSaveLoadBitmap(void *arg)
{
@ -389,7 +389,7 @@ static int surface_testCompleteSurfaceConversion(void *arg)
}
/**
* \brief Tests sprite loading. A failure case.
* Tests sprite loading. A failure case.
*/
static int surface_testLoadFailure(void *arg)
{
@ -400,7 +400,7 @@ static int surface_testLoadFailure(void *arg)
}
/**
* \brief Tests some blitting routines.
* Tests some blitting routines.
*/
static int surface_testBlit(void *arg)
{
@ -422,7 +422,7 @@ static int surface_testBlit(void *arg)
}
/**
* \brief Tests some blitting routines with color mod
* Tests some blitting routines with color mod
*/
static int surface_testBlitColorMod(void *arg)
{
@ -444,7 +444,7 @@ static int surface_testBlitColorMod(void *arg)
}
/**
* \brief Tests some blitting routines with alpha mod
* Tests some blitting routines with alpha mod
*/
static int surface_testBlitAlphaMod(void *arg)
{
@ -466,7 +466,7 @@ static int surface_testBlitAlphaMod(void *arg)
}
/**
* \brief Tests some more blitting routines.
* Tests some more blitting routines.
*/
static int surface_testBlitBlendNone(void *arg)
{
@ -488,7 +488,7 @@ static int surface_testBlitBlendNone(void *arg)
}
/**
* \brief Tests some more blitting routines.
* Tests some more blitting routines.
*/
static int surface_testBlitBlendBlend(void *arg)
{
@ -510,7 +510,7 @@ static int surface_testBlitBlendBlend(void *arg)
}
/**
* \brief Tests some more blitting routines.
* Tests some more blitting routines.
*/
static int surface_testBlitBlendAdd(void *arg)
{
@ -532,7 +532,7 @@ static int surface_testBlitBlendAdd(void *arg)
}
/**
* \brief Tests some more blitting routines.
* Tests some more blitting routines.
*/
static int surface_testBlitBlendMod(void *arg)
{
@ -554,7 +554,7 @@ static int surface_testBlitBlendMod(void *arg)
}
/**
* \brief Tests some more blitting routines with loop
* Tests some more blitting routines with loop
*/
static int surface_testBlitBlendLoop(void *arg)
{

View File

@ -13,7 +13,7 @@
/* Test case functions */
/**
* \brief Call to SDL_GetWindowWMInfo
* Call to SDL_GetWindowWMInfo
*/
static int syswm_getWindowWMInfo(void *arg)
{

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