From c5792cc0de9851a710bb9a65d3a4002ffaeaaef9 Mon Sep 17 00:00:00 2001 From: Ozkan Sezer Date: Wed, 24 Jan 2024 06:28:10 +0300 Subject: [PATCH] SDL_thread.h: replace uses of __GDK__ and __WINRT__ (missed in #8875.) --- include/SDL3/SDL_thread.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/SDL3/SDL_thread.h b/include/SDL3/SDL_thread.h index 9dfb68668..1e70f971d 100644 --- a/include/SDL3/SDL_thread.h +++ b/include/SDL3/SDL_thread.h @@ -35,7 +35,7 @@ #include #include -#if (defined(SDL_PLATFORM_WIN32) || defined(__GDK__)) && !defined(SDL_PLATFORM_WINRT) +#if (defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)) && !defined(SDL_PLATFORM_WINRT) #include /* _beginthreadex() and _endthreadex() */ #endif @@ -81,7 +81,7 @@ typedef enum { typedef int (SDLCALL * SDL_ThreadFunction) (void *data); -#if (defined(SDL_PLATFORM_WIN32) || defined(__GDK__)) && !defined(__WINRT__) +#if (defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK)) && !defined(SDL_PLATFORM_WINRT) /** * \file SDL_thread.h *