Sync wiki -> header
parent
6b8e880a10
commit
c7dafb1556
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@ -132,6 +132,8 @@ extern "C" {
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_InitSubSystem
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* \sa SDL_Quit
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* \sa SDL_SetMainReady
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@ -148,6 +150,8 @@ extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags);
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_Init
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* \sa SDL_Quit
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* \sa SDL_QuitSubSystem
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@ -169,6 +173,8 @@ extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags);
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*
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* \param flags any of the flags used by SDL_Init(); see SDL_Init for details.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_InitSubSystem
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* \sa SDL_Quit
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*/
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@ -183,6 +189,8 @@ extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags);
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*
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* The return value does not include SDL_INIT_NOPARACHUTE.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_Init
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* \sa SDL_InitSubSystem
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*/
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@ -205,6 +213,8 @@ extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags);
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* application is shutdown, but it is not wise to do this from a library or
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* other dynamically loaded code.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_Init
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* \sa SDL_QuitSubSystem
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*/
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@ -217,6 +217,8 @@ typedef SDL_AssertState (SDLCALL *SDL_AssertionHandler)(
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* fails or NULL for the default handler
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* \param userdata a pointer that is passed to `handler`
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_GetAssertionHandler
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*/
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extern DECLSPEC void SDLCALL SDL_SetAssertionHandler(
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@ -285,6 +287,8 @@ extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetAssertionHandler(void **puse
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* \returns a list of all failed assertions or NULL if the list is empty. This
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* memory should not be modified or freed by the application.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_ResetAssertionReport
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*/
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extern DECLSPEC const SDL_AssertData * SDLCALL SDL_GetAssertionReport(void);
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@ -297,6 +301,8 @@ extern DECLSPEC const SDL_AssertData * SDLCALL SDL_GetAssertionReport(void);
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* no items. In addition, any previously-triggered assertions will be reset to
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* a trigger_count of zero, and their always_ignore state will be false.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_GetAssertionReport
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*/
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extern DECLSPEC void SDLCALL SDL_ResetAssertionReport(void);
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@ -98,6 +98,8 @@ typedef int SDL_SpinLock;
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* \returns SDL_TRUE if the lock succeeded, SDL_FALSE if the lock is already
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* held.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_AtomicLock
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* \sa SDL_AtomicUnlock
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*/
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@ -111,6 +113,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTryLock(SDL_SpinLock *lock);
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*
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* \param lock a pointer to a lock variable
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_AtomicTryLock
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* \sa SDL_AtomicUnlock
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*/
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@ -173,6 +177,8 @@ extern _inline void SDL_CompilerBarrier (void);
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*
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* For more information on these semantics, take a look at the blog post:
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* http://preshing.com/20120913/acquire-and-release-semantics
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*
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* \since This function is available since SDL 2.0.6.
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*/
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extern DECLSPEC void SDLCALL SDL_MemoryBarrierReleaseFunction(void);
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extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void);
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@ -268,6 +274,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int
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* \param v the desired value
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* \returns the previous value of the atomic variable.
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*
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* \since This function is available since SDL 2.0.2.
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*
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* \sa SDL_AtomicGet
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*/
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extern DECLSPEC int SDLCALL SDL_AtomicSet(SDL_atomic_t *a, int v);
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@ -281,6 +289,8 @@ extern DECLSPEC int SDLCALL SDL_AtomicSet(SDL_atomic_t *a, int v);
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* \param a a pointer to an SDL_atomic_t variable
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* \returns the current value of an atomic variable.
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*
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* \since This function is available since SDL 2.0.2.
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*
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* \sa SDL_AtomicSet
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*/
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extern DECLSPEC int SDLCALL SDL_AtomicGet(SDL_atomic_t *a);
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@ -297,6 +307,8 @@ extern DECLSPEC int SDLCALL SDL_AtomicGet(SDL_atomic_t *a);
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* \param v the desired value to add
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* \returns the previous value of the atomic variable.
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*
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* \since This function is available since SDL 2.0.2.
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*
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* \sa SDL_AtomicDecRef
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* \sa SDL_AtomicIncRef
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*/
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@ -348,6 +360,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr(void **a, void *oldval, void *
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* \param v the desired pointer value
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* \returns the previous value of the pointer.
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*
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* \since This function is available since SDL 2.0.2.
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*
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* \sa SDL_AtomicCASPtr
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* \sa SDL_AtomicGetPtr
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*/
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@ -362,6 +376,8 @@ extern DECLSPEC void* SDLCALL SDL_AtomicSetPtr(void **a, void* v);
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* \param a a pointer to a pointer
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* \returns the current value of a pointer.
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*
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* \since This function is available since SDL 2.0.2.
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*
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* \sa SDL_AtomicCASPtr
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* \sa SDL_AtomicSetPtr
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*/
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@ -291,6 +291,8 @@ extern DECLSPEC int SDLCALL SDL_GetNumAudioDrivers(void);
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* \returns the name of the audio driver at the requested index, or NULL if an
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* invalid index was specified.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_GetNumAudioDrivers
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*/
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extern DECLSPEC const char *SDLCALL SDL_GetAudioDriver(int index);
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@ -316,6 +318,8 @@ extern DECLSPEC const char *SDLCALL SDL_GetAudioDriver(int index);
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_AudioQuit
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*/
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extern DECLSPEC int SDLCALL SDL_AudioInit(const char *driver_name);
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@ -328,6 +332,8 @@ extern DECLSPEC int SDLCALL SDL_AudioInit(const char *driver_name);
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* specific need to specify the audio driver you want to use. You should
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* normally use SDL_Quit() or SDL_QuitSubSystem().
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_AudioInit
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*/
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extern DECLSPEC void SDLCALL SDL_AudioQuit(void);
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@ -391,6 +397,8 @@ extern DECLSPEC const char *SDLCALL SDL_GetCurrentAudioDriver(void);
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* audio device or failure to set up the audio thread; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_CloseAudio
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* \sa SDL_LockAudio
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* \sa SDL_PauseAudio
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@ -476,6 +484,8 @@ extern DECLSPEC int SDLCALL SDL_GetNumAudioDevices(int iscapture);
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* \returns the name of the audio device at the requested index, or NULL on
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* error.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_GetNumAudioDevices
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*/
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extern DECLSPEC const char *SDLCALL SDL_GetAudioDeviceName(int index,
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@ -656,6 +666,8 @@ typedef enum
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*
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* \returns the SDL_AudioStatus of the audio device opened by SDL_OpenAudio().
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_GetAudioDeviceStatus
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*/
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extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioStatus(void);
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@ -667,6 +679,8 @@ extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioStatus(void);
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* SDL_OpenAudioDevice()
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* \returns the SDL_AudioStatus of the specified audio device.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_PauseAudioDevice
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*/
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extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioDeviceStatus(SDL_AudioDeviceID dev);
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@ -697,6 +711,8 @@ extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioDeviceStatus(SDL_AudioDevice
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*
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* \param pause_on non-zero to pause, 0 to unpause
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_GetAudioStatus
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* \sa SDL_PauseAudioDevice
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*/
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@ -726,6 +742,8 @@ extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
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* \param dev a device opened by SDL_OpenAudioDevice()
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* \param pause_on non-zero to pause, 0 to unpause
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_LockAudioDevice
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*/
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extern DECLSPEC void SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev,
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* When the application is done with the data returned in
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* `audio_buf`, it should call SDL_FreeWAV() to dispose of it.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_FreeWAV
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* \sa SDL_LoadWAV
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*/
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@ -834,6 +854,8 @@ extern DECLSPEC SDL_AudioSpec *SDLCALL SDL_LoadWAV_RW(SDL_RWops * src,
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* \param audio_buf a pointer to the buffer created by SDL_LoadWAV() or
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* SDL_LoadWAV_RW()
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_LoadWAV
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* \sa SDL_LoadWAV_RW
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*/
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* or a negative error code on failure; call SDL_GetError() for more
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* information.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_ConvertAudio
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*/
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extern DECLSPEC int SDLCALL SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
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* \returns 0 if the conversion was completed successfully or a negative error
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* code on failure; call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_BuildAudioCVT
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*/
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extern DECLSPEC int SDLCALL SDL_ConvertAudio(SDL_AudioCVT * cvt);
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@ -937,6 +963,8 @@ typedef struct _SDL_AudioStream SDL_AudioStream;
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* \param dst_rate The sampling rate of the desired audio output
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* \returns 0 on success, or -1 on error.
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*
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* \since This function is available since SDL 2.0.7.
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*
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* \sa SDL_AudioStreamPut
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* \sa SDL_AudioStreamGet
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* \sa SDL_AudioStreamAvailable
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* \param len The number of bytes to write to the stream
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* \returns 0 on success, or -1 on error.
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*
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* \since This function is available since SDL 2.0.7.
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*
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* \sa SDL_NewAudioStream
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* \sa SDL_AudioStreamGet
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* \sa SDL_AudioStreamAvailable
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@ -976,6 +1006,8 @@ extern DECLSPEC int SDLCALL SDL_AudioStreamPut(SDL_AudioStream *stream, const vo
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* \param len The maximum number of bytes to fill
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* \returns the number of bytes read from the stream, or -1 on error
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*
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* \since This function is available since SDL 2.0.7.
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*
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* \sa SDL_NewAudioStream
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* \sa SDL_AudioStreamPut
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* \sa SDL_AudioStreamAvailable
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* resample correctly, so this number might be lower than what you expect, or
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* even be zero. Add more data or flush the stream if you need the data now.
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*
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* \since This function is available since SDL 2.0.7.
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*
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* \sa SDL_NewAudioStream
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* \sa SDL_AudioStreamPut
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* \sa SDL_AudioStreamGet
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* audio gaps in the output. Generally this is intended to signal the end of
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* input, so the complete output becomes available.
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*
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* \since This function is available since SDL 2.0.7.
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*
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* \sa SDL_NewAudioStream
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* \sa SDL_AudioStreamPut
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* \sa SDL_AudioStreamGet
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@ -1021,6 +1057,8 @@ extern DECLSPEC int SDLCALL SDL_AudioStreamFlush(SDL_AudioStream *stream);
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/**
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* Clear any pending data in the stream without converting it
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*
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* \since This function is available since SDL 2.0.7.
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*
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* \sa SDL_NewAudioStream
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* \sa SDL_AudioStreamPut
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* \sa SDL_AudioStreamGet
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/**
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* Free an audio stream
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*
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* \since This function is available since SDL 2.0.7.
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*
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* \sa SDL_NewAudioStream
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* \sa SDL_AudioStreamPut
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* \sa SDL_AudioStreamGet
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* \param volume ranges from 0 - 128, and should be set to SDL_MIX_MAXVOLUME
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* for full audio volume
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_MixAudioFormat
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*/
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extern DECLSPEC void SDLCALL SDL_MixAudio(Uint8 * dst, const Uint8 * src,
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* \param len the length of the audio buffer in bytes
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* \param volume ranges from 0 - 128, and should be set to SDL_MIX_MAXVOLUME
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* for full audio volume
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*
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* \since This function is available since SDL 2.0.0.
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*/
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extern DECLSPEC void SDLCALL SDL_MixAudioFormat(Uint8 * dst,
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const Uint8 * src,
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*
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* ...and is only useful if you used the legacy SDL_OpenAudio() function.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_LockAudioDevice
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* \sa SDL_UnlockAudio
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* \sa SDL_UnlockAudioDevice
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*
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* \param dev the ID of the device to be locked
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_UnlockAudioDevice
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*/
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extern DECLSPEC void SDLCALL SDL_LockAudioDevice(SDL_AudioDeviceID dev);
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*
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* ...and is only useful if you used the legacy SDL_OpenAudio() function.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_LockAudio
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* \sa SDL_UnlockAudioDevice
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*/
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@ -1355,6 +1405,8 @@ extern DECLSPEC void SDLCALL SDL_UnlockAudio(void);
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*
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* \param dev the ID of the device to be unlocked
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_LockAudioDevice
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*/
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extern DECLSPEC void SDLCALL SDL_UnlockAudioDevice(SDL_AudioDeviceID dev);
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*
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* ...and is only useful if you used the legacy SDL_OpenAudio() function.
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_OpenAudio
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*/
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extern DECLSPEC void SDLCALL SDL_CloseAudio(void);
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@ -1393,6 +1447,8 @@ extern DECLSPEC void SDLCALL SDL_CloseAudio(void);
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*
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* \param dev an audio device previously opened with SDL_OpenAudioDevice()
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*
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* \since This function is available since SDL 2.0.0.
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*
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* \sa SDL_OpenAudioDevice
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*/
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extern DECLSPEC void SDLCALL SDL_CloseAudioDevice(SDL_AudioDeviceID dev);
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@ -175,7 +175,7 @@ typedef enum
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* \returns an SDL_BlendMode that represents the chosen factors and
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* operations.
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*
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* \since This function is available in SDL 2.0.6.
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* \since This function is available since SDL 2.0.6.
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*
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* \sa SDL_SetRenderDrawBlendMode
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* \sa SDL_GetRenderDrawBlendMode
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@ -45,6 +45,8 @@ extern "C" {
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 2.0.0.
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*
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||||
* \sa SDL_GetClipboardText
|
||||
* \sa SDL_HasClipboardText
|
||||
*/
|
||||
|
@ -61,6 +63,8 @@ extern DECLSPEC int SDLCALL SDL_SetClipboardText(const char *text);
|
|||
* on the returned pointer when done with it (even if there was an
|
||||
* error).
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_HasClipboardText
|
||||
* \sa SDL_SetClipboardText
|
||||
*/
|
||||
|
|
|
@ -158,6 +158,8 @@ extern DECLSPEC int SDLCALL SDL_GetCPUCacheLineSize(void);
|
|||
*
|
||||
* \returns SDL_TRUE if the CPU has the RDTSC instruction or SDL_FALSE if not.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_Has3DNow
|
||||
* \sa SDL_HasAltiVec
|
||||
* \sa SDL_HasAVX
|
||||
|
@ -179,6 +181,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void);
|
|||
*
|
||||
* \returns SDL_TRUE if the CPU has AltiVec features or SDL_FALSE if not.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_Has3DNow
|
||||
* \sa SDL_HasAVX
|
||||
* \sa SDL_HasAVX2
|
||||
|
@ -199,6 +203,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void);
|
|||
*
|
||||
* \returns SDL_TRUE if the CPU has MMX features or SDL_FALSE if not.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_Has3DNow
|
||||
* \sa SDL_HasAltiVec
|
||||
* \sa SDL_HasAVX
|
||||
|
@ -219,6 +225,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void);
|
|||
*
|
||||
* \returns SDL_TRUE if the CPU has 3DNow! features or SDL_FALSE if not.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_HasAltiVec
|
||||
* \sa SDL_HasAVX
|
||||
* \sa SDL_HasAVX2
|
||||
|
@ -239,6 +247,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void);
|
|||
*
|
||||
* \returns SDL_TRUE if the CPU has SSE features or SDL_FALSE if not.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_Has3DNow
|
||||
* \sa SDL_HasAltiVec
|
||||
* \sa SDL_HasAVX
|
||||
|
@ -259,6 +269,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void);
|
|||
*
|
||||
* \returns SDL_TRUE if the CPU has SSE2 features or SDL_FALSE if not.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_Has3DNow
|
||||
* \sa SDL_HasAltiVec
|
||||
* \sa SDL_HasAVX
|
||||
|
@ -279,6 +291,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void);
|
|||
*
|
||||
* \returns SDL_TRUE if the CPU has SSE3 features or SDL_FALSE if not.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_Has3DNow
|
||||
* \sa SDL_HasAltiVec
|
||||
* \sa SDL_HasAVX
|
||||
|
@ -299,6 +313,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE3(void);
|
|||
*
|
||||
* \returns SDL_TRUE if the CPU has SSE4.1 features or SDL_FALSE if not.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_Has3DNow
|
||||
* \sa SDL_HasAltiVec
|
||||
* \sa SDL_HasAVX
|
||||
|
@ -319,6 +335,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE41(void);
|
|||
*
|
||||
* \returns SDL_TRUE if the CPU has SSE4.2 features or SDL_FALSE if not.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_Has3DNow
|
||||
* \sa SDL_HasAltiVec
|
||||
* \sa SDL_HasAVX
|
||||
|
@ -383,6 +401,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX2(void);
|
|||
*
|
||||
* \returns SDL_TRUE if the CPU has AVX-512F features or SDL_FALSE if not.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*
|
||||
* \sa SDL_HasAVX
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX512F(void);
|
||||
|
@ -396,6 +416,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX512F(void);
|
|||
*
|
||||
* \returns SDL_TRUE if the CPU has ARM SIMD features or SDL_FALSE if not.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.12.
|
||||
*
|
||||
* \sa SDL_HasNEON
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasARMSIMD(void);
|
||||
|
@ -406,6 +428,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasARMSIMD(void);
|
|||
* This always returns false on CPUs that aren't using ARM instruction sets.
|
||||
*
|
||||
* \returns SDL_TRUE if the CPU has ARM NEON features or SDL_FALSE if not.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasNEON(void);
|
||||
|
||||
|
@ -432,6 +456,8 @@ extern DECLSPEC int SDLCALL SDL_GetSystemRAM(void);
|
|||
*
|
||||
* \returns the alignment in bytes needed for available, known SIMD
|
||||
* instructions.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*/
|
||||
extern DECLSPEC size_t SDLCALL SDL_SIMDGetAlignment(void);
|
||||
|
||||
|
@ -466,6 +492,8 @@ extern DECLSPEC size_t SDLCALL SDL_SIMDGetAlignment(void);
|
|||
* allocated block might be larger due to padding, etc.
|
||||
* \returns a pointer to the newly-allocated block, NULL if out of memory.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*
|
||||
* \sa SDL_SIMDAlignment
|
||||
* \sa SDL_SIMDRealloc
|
||||
* \sa SDL_SIMDFree
|
||||
|
@ -488,6 +516,8 @@ extern DECLSPEC void * SDLCALL SDL_SIMDAlloc(const size_t len);
|
|||
* memory.
|
||||
* \returns a pointer to the newly-reallocated block, NULL if out of memory.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*
|
||||
* \sa SDL_SIMDAlignment
|
||||
* \sa SDL_SIMDAlloc
|
||||
* \sa SDL_SIMDFree
|
||||
|
@ -511,6 +541,8 @@ extern DECLSPEC void * SDLCALL SDL_SIMDRealloc(void *mem, const size_t len);
|
|||
* \param ptr The pointer, returned from SDL_SIMDAlloc or SDL_SIMDRealloc, to
|
||||
* deallocate. NULL is a legal no-op.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*
|
||||
* \sa SDL_SIMDAlloc
|
||||
* \sa SDL_SIMDRealloc
|
||||
*/
|
||||
|
|
|
@ -58,6 +58,8 @@ extern "C" {
|
|||
* any
|
||||
* \returns always -1.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_ClearError
|
||||
* \sa SDL_GetError
|
||||
*/
|
||||
|
@ -93,6 +95,8 @@ extern DECLSPEC int SDLCALL SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fm
|
|||
* return values of SDL function calls to determine when to
|
||||
* appropriately call SDL_GetError().
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_ClearError
|
||||
* \sa SDL_SetError
|
||||
*/
|
||||
|
@ -109,6 +113,8 @@ extern DECLSPEC const char *SDLCALL SDL_GetError(void);
|
|||
* \param maxlen The size of the buffer pointed to by the errstr parameter
|
||||
* \returns the pointer passed in as the `errstr` parameter.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*
|
||||
* \sa SDL_GetError
|
||||
*/
|
||||
extern DECLSPEC char * SDLCALL SDL_GetErrorMsg(char *errstr, int maxlen);
|
||||
|
@ -116,6 +122,8 @@ extern DECLSPEC char * SDLCALL SDL_GetErrorMsg(char *errstr, int maxlen);
|
|||
/**
|
||||
* Clear any previous error message for this thread.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetError
|
||||
* \sa SDL_SetError
|
||||
*/
|
||||
|
|
|
@ -662,6 +662,8 @@ SDL_COMPILE_TIME_ASSERT(SDL_Event, sizeof(SDL_Event) == sizeof(((SDL_Event *)NUL
|
|||
* polling or waiting for events (e.g. you are filtering them), then you must
|
||||
* call SDL_PumpEvents() to force an event queue update.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_PollEvent
|
||||
* \sa SDL_WaitEvent
|
||||
*/
|
||||
|
@ -707,6 +709,8 @@ typedef enum
|
|||
* \returns the number of events actually stored or a negative error code on
|
||||
* failure; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_PollEvent
|
||||
* \sa SDL_PumpEvents
|
||||
* \sa SDL_PushEvent
|
||||
|
@ -726,6 +730,8 @@ extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event * events, int numevents,
|
|||
* \returns SDL_TRUE if events matching `type` are present, or SDL_FALSE if
|
||||
* events matching `type` are not present.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_HasEvents
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasEvent(Uint32 type);
|
||||
|
@ -743,6 +749,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasEvent(Uint32 type);
|
|||
* \returns SDL_TRUE if events with type >= `minType` and <= `maxType` are
|
||||
* present, or SDL_FALSE if not.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_HasEvents
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasEvents(Uint32 minType, Uint32 maxType);
|
||||
|
@ -763,6 +771,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasEvents(Uint32 minType, Uint32 maxType);
|
|||
*
|
||||
* \param type the type of event to be cleared; see SDL_EventType for details
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_FlushEvents
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FlushEvent(Uint32 type);
|
||||
|
@ -786,6 +796,8 @@ extern DECLSPEC void SDLCALL SDL_FlushEvent(Uint32 type);
|
|||
* \param maxType the high end of event type to be cleared, inclusive; see
|
||||
* SDL_EventType for details
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_FlushEvent
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FlushEvents(Uint32 minType, Uint32 maxType);
|
||||
|
@ -826,6 +838,8 @@ extern DECLSPEC void SDLCALL SDL_FlushEvents(Uint32 minType, Uint32 maxType);
|
|||
* the queue, or NULL
|
||||
* \returns 1 if there is a pending event or 0 if there are none available.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetEventFilter
|
||||
* \sa SDL_PeepEvents
|
||||
* \sa SDL_PushEvent
|
||||
|
@ -849,6 +863,8 @@ extern DECLSPEC int SDLCALL SDL_PollEvent(SDL_Event * event);
|
|||
* \returns 1 on success or 0 if there was an error while waiting for events;
|
||||
* call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_PollEvent
|
||||
* \sa SDL_PumpEvents
|
||||
* \sa SDL_WaitEventTimeout
|
||||
|
@ -873,6 +889,8 @@ extern DECLSPEC int SDLCALL SDL_WaitEvent(SDL_Event * event);
|
|||
* call SDL_GetError() for more information. This also returns 0 if
|
||||
* the timeout elapsed without an event arriving.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_PollEvent
|
||||
* \sa SDL_PumpEvents
|
||||
* \sa SDL_WaitEvent
|
||||
|
@ -906,6 +924,8 @@ extern DECLSPEC int SDLCALL SDL_WaitEventTimeout(SDL_Event * event,
|
|||
* code on failure; call SDL_GetError() for more information. A
|
||||
* common reason for error is the event queue being full.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_PeepEvents
|
||||
* \sa SDL_PollEvent
|
||||
* \sa SDL_RegisterEvents
|
||||
|
@ -960,6 +980,8 @@ typedef int (SDLCALL * SDL_EventFilter) (void *userdata, SDL_Event * event);
|
|||
* \param filter An SDL_EventFilter function to call when an event happens
|
||||
* \param userdata a pointer that is passed to `filter`
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_AddEventWatch
|
||||
* \sa SDL_EventState
|
||||
* \sa SDL_GetEventFilter
|
||||
|
@ -980,6 +1002,8 @@ extern DECLSPEC void SDLCALL SDL_SetEventFilter(SDL_EventFilter filter,
|
|||
* be stored here
|
||||
* \returns SDL_TRUE on success or SDL_FALSE if there is no event filter set.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_SetEventFilter
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_GetEventFilter(SDL_EventFilter * filter,
|
||||
|
@ -1006,6 +1030,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetEventFilter(SDL_EventFilter * filter,
|
|||
* \param filter an SDL_EventFilter function to call when an event happens.
|
||||
* \param userdata a pointer that is passed to `filter`
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_DelEventWatch
|
||||
* \sa SDL_SetEventFilter
|
||||
*/
|
||||
|
@ -1021,6 +1047,8 @@ extern DECLSPEC void SDLCALL SDL_AddEventWatch(SDL_EventFilter filter,
|
|||
* \param filter the function originally passed to SDL_AddEventWatch()
|
||||
* \param userdata the pointer originally passed to SDL_AddEventWatch()
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_AddEventWatch
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_DelEventWatch(SDL_EventFilter filter,
|
||||
|
@ -1037,6 +1065,8 @@ extern DECLSPEC void SDLCALL SDL_DelEventWatch(SDL_EventFilter filter,
|
|||
* \param filter the SDL_EventFilter function to call when an event happens
|
||||
* \param userdata a pointer that is passed to `filter`
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetEventFilter
|
||||
* \sa SDL_SetEventFilter
|
||||
*/
|
||||
|
@ -1064,6 +1094,8 @@ extern DECLSPEC void SDLCALL SDL_FilterEvents(SDL_EventFilter filter,
|
|||
* \returns `SDL_DISABLE` or `SDL_ENABLE`, representing the processing state
|
||||
* of the event before this function makes any changes to it.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetEventState
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_EventState(Uint32 type, int state);
|
||||
|
|
|
@ -189,6 +189,8 @@ extern DECLSPEC int SDLCALL SDL_GameControllerAddMappingsFromRW(SDL_RWops * rw,
|
|||
* \returns 1 if a new mapping is added, 0 if an existing mapping is updated,
|
||||
* -1 on error; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GameControllerMapping
|
||||
* \sa SDL_GameControllerMappingForGUID
|
||||
*/
|
||||
|
@ -198,6 +200,8 @@ extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping(const char* mappingStri
|
|||
* Get the number of mappings installed.
|
||||
*
|
||||
* \returns the number of mappings.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GameControllerNumMappings(void);
|
||||
|
||||
|
@ -206,6 +210,8 @@ extern DECLSPEC int SDLCALL SDL_GameControllerNumMappings(void);
|
|||
*
|
||||
* \returns the mapping string. Must be freed with SDL_free(). Returns NULL if
|
||||
* the index is out of range.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForIndex(int mapping_index);
|
||||
|
||||
|
@ -218,6 +224,8 @@ extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForIndex(int mapping_ind
|
|||
* \returns a mapping string or NULL on error; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickGetDeviceGUID
|
||||
* \sa SDL_JoystickGetGUID
|
||||
*/
|
||||
|
@ -289,6 +297,8 @@ extern DECLSPEC const char *SDLCALL SDL_GameControllerNameForIndex(int joystick_
|
|||
* \param joystick_index the device_index of a device, from zero to
|
||||
* SDL_NumJoysticks()-1
|
||||
* \returns the controller type.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.12.
|
||||
*/
|
||||
extern DECLSPEC SDL_GameControllerType SDLCALL SDL_GameControllerTypeForIndex(int joystick_index);
|
||||
|
||||
|
@ -301,6 +311,8 @@ extern DECLSPEC SDL_GameControllerType SDLCALL SDL_GameControllerTypeForIndex(in
|
|||
* SDL_NumJoysticks()-1
|
||||
* \returns the mapping string. Must be freed with SDL_free(). Returns NULL if
|
||||
* no mapping is available.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC char *SDLCALL SDL_GameControllerMappingForDeviceIndex(int joystick_index);
|
||||
|
||||
|
@ -349,6 +361,8 @@ extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromInstanceID(SDL
|
|||
* instance id!
|
||||
* \returns the SDL_GameController associated with a player index.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.12.
|
||||
*
|
||||
* \sa SDL_GameControllerGetPlayerIndex
|
||||
* \sa SDL_GameControllerSetPlayerIndex
|
||||
*/
|
||||
|
@ -380,6 +394,8 @@ extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *g
|
|||
*
|
||||
* \param gamecontroller the game controller object to query.
|
||||
* \returns the controller type.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.12.
|
||||
*/
|
||||
extern DECLSPEC SDL_GameControllerType SDLCALL SDL_GameControllerGetType(SDL_GameController *gamecontroller);
|
||||
|
||||
|
@ -390,6 +406,8 @@ extern DECLSPEC SDL_GameControllerType SDLCALL SDL_GameControllerGetType(SDL_Gam
|
|||
*
|
||||
* \param gamecontroller the game controller object to query.
|
||||
* \returns the player index for controller, or -1 if it's not available.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GameControllerGetPlayerIndex(SDL_GameController *gamecontroller);
|
||||
|
||||
|
@ -398,6 +416,8 @@ extern DECLSPEC int SDLCALL SDL_GameControllerGetPlayerIndex(SDL_GameController
|
|||
*
|
||||
* \param gamecontroller the game controller object to adjust.
|
||||
* \param player_index Player index to assign to this controller.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.12.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GameControllerSetPlayerIndex(SDL_GameController *gamecontroller, int player_index);
|
||||
|
||||
|
@ -408,6 +428,8 @@ extern DECLSPEC void SDLCALL SDL_GameControllerSetPlayerIndex(SDL_GameController
|
|||
*
|
||||
* \param gamecontroller the game controller object to query.
|
||||
* \return the USB vendor ID, or zero if unavailable.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetVendor(SDL_GameController *gamecontroller);
|
||||
|
||||
|
@ -418,6 +440,8 @@ extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetVendor(SDL_GameController *g
|
|||
*
|
||||
* \param gamecontroller the game controller object to query.
|
||||
* \return the USB product ID, or zero if unavailable.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProduct(SDL_GameController *gamecontroller);
|
||||
|
||||
|
@ -428,6 +452,8 @@ extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProduct(SDL_GameController *
|
|||
*
|
||||
* \param gamecontroller the game controller object to query.
|
||||
* \return the USB product version, or zero if unavailable.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProductVersion(SDL_GameController *gamecontroller);
|
||||
|
||||
|
@ -439,6 +465,8 @@ extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProductVersion(SDL_GameContr
|
|||
*
|
||||
* \param gamecontroller the game controller object to query.
|
||||
* \return the serial number, or NULL if unavailable.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC const char * SDLCALL SDL_GameControllerGetSerial(SDL_GameController *gamecontroller);
|
||||
|
||||
|
@ -450,6 +478,8 @@ extern DECLSPEC const char * SDLCALL SDL_GameControllerGetSerial(SDL_GameControl
|
|||
* \returns SDL_TRUE if the controller has been opened and is currently
|
||||
* connected, or SDL_FALSE if not.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GameControllerClose
|
||||
* \sa SDL_GameControllerOpen
|
||||
*/
|
||||
|
@ -471,6 +501,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerGetAttached(SDL_GameControlle
|
|||
* \param gamecontroller the game controller object that you want to get a
|
||||
* joystick from
|
||||
* \returns a SDL_Joystick object; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller);
|
||||
|
||||
|
@ -500,6 +532,8 @@ extern DECLSPEC int SDLCALL SDL_GameControllerEventState(int state);
|
|||
* This function is called automatically by the event loop if events are
|
||||
* enabled. Under such circumstances, it will not be necessary to call this
|
||||
* function.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GameControllerUpdate(void);
|
||||
|
||||
|
@ -541,6 +575,8 @@ typedef enum
|
|||
* \returns the SDL_GameControllerAxis enum corresponding to the input string,
|
||||
* or `SDL_CONTROLLER_AXIS_INVALID` if no match was found.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GameControllerGetStringForAxis
|
||||
*/
|
||||
extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *str);
|
||||
|
@ -555,6 +591,8 @@ extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromStri
|
|||
* specified. The string returned is of the format used by
|
||||
* SDL_GameController mapping strings.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GameControllerGetAxisFromString
|
||||
*/
|
||||
extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis);
|
||||
|
@ -585,6 +623,8 @@ SDL_GameControllerGetBindForAxis(SDL_GameController *gamecontroller,
|
|||
* \param gamecontroller a game controller
|
||||
* \param axis an axis enum value (an SDL_GameControllerAxis value)
|
||||
* \returns SDL_TRUE if the controller has this axis, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL
|
||||
SDL_GameControllerHasAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis);
|
||||
|
@ -650,6 +690,8 @@ typedef enum
|
|||
* \param str string representing a SDL_GameController axis
|
||||
* \returns the SDL_GameControllerButton enum corresponding to the input
|
||||
* string, or `SDL_CONTROLLER_AXIS_INVALID` if no match was found.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC SDL_GameControllerButton SDLCALL SDL_GameControllerGetButtonFromString(const char *str);
|
||||
|
||||
|
@ -695,6 +737,8 @@ SDL_GameControllerGetBindForButton(SDL_GameController *gamecontroller,
|
|||
* \param gamecontroller a game controller
|
||||
* \param button a button enum value (an SDL_GameControllerButton value)
|
||||
* \returns SDL_TRUE if the controller has this button, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasButton(SDL_GameController *gamecontroller,
|
||||
SDL_GameControllerButton button);
|
||||
|
@ -716,17 +760,23 @@ extern DECLSPEC Uint8 SDLCALL SDL_GameControllerGetButton(SDL_GameController *ga
|
|||
|
||||
/**
|
||||
* Get the number of touchpads on a game controller.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GameControllerGetNumTouchpads(SDL_GameController *gamecontroller);
|
||||
|
||||
/**
|
||||
* Get the number of supported simultaneous fingers on a touchpad on a game
|
||||
* controller.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GameControllerGetNumTouchpadFingers(SDL_GameController *gamecontroller, int touchpad);
|
||||
|
||||
/**
|
||||
* Get the current state of a finger on a touchpad on a game controller.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GameControllerGetTouchpadFinger(SDL_GameController *gamecontroller, int touchpad, int finger, Uint8 *state, float *x, float *y, float *pressure);
|
||||
|
||||
|
@ -736,6 +786,8 @@ extern DECLSPEC int SDLCALL SDL_GameControllerGetTouchpadFinger(SDL_GameControll
|
|||
* \param gamecontroller The controller to query
|
||||
* \param type The type of sensor to query
|
||||
* \returns SDL_TRUE if the sensor exists, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasSensor(SDL_GameController *gamecontroller, SDL_SensorType type);
|
||||
|
||||
|
@ -746,6 +798,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasSensor(SDL_GameController
|
|||
* \param type The type of sensor to enable/disable
|
||||
* \param enabled Whether data reporting should be enabled
|
||||
* \returns 0 or -1 if an error occurred.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GameControllerSetSensorEnabled(SDL_GameController *gamecontroller, SDL_SensorType type, SDL_bool enabled);
|
||||
|
||||
|
@ -755,6 +809,8 @@ extern DECLSPEC int SDLCALL SDL_GameControllerSetSensorEnabled(SDL_GameControlle
|
|||
* \param gamecontroller The controller to query
|
||||
* \param type The type of sensor to query
|
||||
* \returns SDL_TRUE if the sensor is enabled, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerIsSensorEnabled(SDL_GameController *gamecontroller, SDL_SensorType type);
|
||||
|
||||
|
@ -765,6 +821,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerIsSensorEnabled(SDL_GameContr
|
|||
* \param gamecontroller The controller to query
|
||||
* \param type The type of sensor to query
|
||||
* \return the data rate, or 0.0f if the data rate is not available.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.16.
|
||||
*/
|
||||
extern DECLSPEC float SDLCALL SDL_GameControllerGetSensorDataRate(SDL_GameController *gamecontroller, SDL_SensorType type);
|
||||
|
||||
|
@ -779,6 +837,8 @@ extern DECLSPEC float SDLCALL SDL_GameControllerGetSensorDataRate(SDL_GameContro
|
|||
* \param data A pointer filled with the current sensor state
|
||||
* \param num_values The number of values to write to data
|
||||
* \return 0 or -1 if an error occurred.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GameControllerGetSensorData(SDL_GameController *gamecontroller, SDL_SensorType type, float *data, int num_values);
|
||||
|
||||
|
@ -795,6 +855,8 @@ extern DECLSPEC int SDLCALL SDL_GameControllerGetSensorData(SDL_GameController *
|
|||
* rumble motor, from 0 to 0xFFFF
|
||||
* \param duration_ms The duration of the rumble effect, in milliseconds
|
||||
* \returns 0, or -1 if rumble isn't supported on this controller
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GameControllerRumble(SDL_GameController *gamecontroller, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
|
||||
|
||||
|
@ -815,6 +877,8 @@ extern DECLSPEC int SDLCALL SDL_GameControllerRumble(SDL_GameController *gamecon
|
|||
* to 0xFFFF
|
||||
* \param duration_ms The duration of the rumble effect, in milliseconds
|
||||
* \returns 0, or -1 if trigger rumble isn't supported on this controller
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GameControllerRumbleTriggers(SDL_GameController *gamecontroller, Uint16 left_rumble, Uint16 right_rumble, Uint32 duration_ms);
|
||||
|
||||
|
@ -824,6 +888,8 @@ extern DECLSPEC int SDLCALL SDL_GameControllerRumbleTriggers(SDL_GameController
|
|||
* \param gamecontroller The controller to query
|
||||
* \returns SDL_TRUE, or SDL_FALSE if this controller does not have a
|
||||
* modifiable LED
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasLED(SDL_GameController *gamecontroller);
|
||||
|
||||
|
@ -835,6 +901,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasLED(SDL_GameController *ga
|
|||
* \param green The intensity of the green LED
|
||||
* \param blue The intensity of the blue LED
|
||||
* \returns 0, or -1 if this controller does not have a modifiable LED
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GameControllerSetLED(SDL_GameController *gamecontroller, Uint8 red, Uint8 green, Uint8 blue);
|
||||
|
||||
|
@ -857,6 +925,8 @@ extern DECLSPEC int SDLCALL SDL_GameControllerSendEffect(SDL_GameController *gam
|
|||
* \param gamecontroller a game controller identifier previously returned by
|
||||
* SDL_GameControllerOpen()
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GameControllerOpen
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GameControllerClose(SDL_GameController *gamecontroller);
|
||||
|
|
|
@ -971,6 +971,8 @@ extern DECLSPEC SDL_Haptic *SDLCALL SDL_HapticOpenFromJoystick(SDL_Joystick *
|
|||
*
|
||||
* \param haptic the SDL_Haptic device to close
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_HapticOpen
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_HapticClose(SDL_Haptic * haptic);
|
||||
|
@ -1034,6 +1036,8 @@ extern DECLSPEC unsigned int SDLCALL SDL_HapticQuery(SDL_Haptic * haptic);
|
|||
* \param haptic the SDL_Haptic device to query
|
||||
* \returns the number of axes on success or a negative error code on failure;
|
||||
* call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_HapticNumAxes(SDL_Haptic * haptic);
|
||||
|
||||
|
@ -1064,6 +1068,8 @@ extern DECLSPEC int SDLCALL SDL_HapticEffectSupported(SDL_Haptic * haptic,
|
|||
* \returns the ID of the effect on success or a negative error code on
|
||||
* failure; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_HapticDestroyEffect
|
||||
* \sa SDL_HapticRunEffect
|
||||
* \sa SDL_HapticUpdateEffect
|
||||
|
@ -1208,6 +1214,8 @@ extern DECLSPEC int SDLCALL SDL_HapticSetGain(SDL_Haptic * haptic, int gain);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_HapticQuery
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_HapticSetAutocenter(SDL_Haptic * haptic,
|
||||
|
@ -1226,6 +1234,8 @@ extern DECLSPEC int SDLCALL SDL_HapticSetAutocenter(SDL_Haptic * haptic,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_HapticUnpause
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_HapticPause(SDL_Haptic * haptic);
|
||||
|
@ -1239,6 +1249,8 @@ extern DECLSPEC int SDLCALL SDL_HapticPause(SDL_Haptic * haptic);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_HapticPause
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_HapticUnpause(SDL_Haptic * haptic);
|
||||
|
@ -1249,6 +1261,8 @@ extern DECLSPEC int SDLCALL SDL_HapticUnpause(SDL_Haptic * haptic);
|
|||
* \param haptic the SDL_Haptic device to stop
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_HapticStopAll(SDL_Haptic * haptic);
|
||||
|
||||
|
@ -1260,6 +1274,8 @@ extern DECLSPEC int SDLCALL SDL_HapticStopAll(SDL_Haptic * haptic);
|
|||
* negative error code on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_HapticRumbleInit
|
||||
* \sa SDL_HapticRumblePlay
|
||||
* \sa SDL_HapticRumbleStop
|
||||
|
@ -1291,6 +1307,8 @@ extern DECLSPEC int SDLCALL SDL_HapticRumbleInit(SDL_Haptic * haptic);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_HapticRumbleInit
|
||||
* \sa SDL_HapticRumbleStop
|
||||
* \sa SDL_HapticRumbleSupported
|
||||
|
@ -1304,6 +1322,8 @@ extern DECLSPEC int SDLCALL SDL_HapticRumblePlay(SDL_Haptic * haptic, float stre
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_HapticRumbleInit
|
||||
* \sa SDL_HapticRumblePlay
|
||||
* \sa SDL_HapticRumbleSupported
|
||||
|
|
|
@ -1816,6 +1816,8 @@ typedef enum
|
|||
* \param priority the SDL_HintPriority level for the hint
|
||||
* \returns SDL_TRUE if the hint was set, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetHint
|
||||
* \sa SDL_SetHint
|
||||
*/
|
||||
|
@ -1834,6 +1836,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_SetHintWithPriority(const char *name,
|
|||
* \param value the value of the hint variable
|
||||
* \returns SDL_TRUE if the hint was set, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetHint
|
||||
* \sa SDL_SetHintWithPriority
|
||||
*/
|
||||
|
@ -1846,6 +1850,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_SetHint(const char *name,
|
|||
* \param name the hint to query
|
||||
* \returns the string value of a hint or NULL if the hint isn't set.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_SetHint
|
||||
* \sa SDL_SetHintWithPriority
|
||||
*/
|
||||
|
@ -1912,6 +1918,8 @@ extern DECLSPEC void SDLCALL SDL_DelHintCallback(const char *name,
|
|||
* Clear all hints.
|
||||
*
|
||||
* This function is automatically called during SDL_Quit().
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_ClearHints(void);
|
||||
|
||||
|
|
|
@ -124,6 +124,8 @@ typedef enum
|
|||
* In particular, you are guaranteed that the joystick list won't change, so
|
||||
* the API functions that take a joystick index will be valid, and joystick
|
||||
* and game controller events will not be delivered.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.7.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LockJoysticks(void);
|
||||
|
||||
|
@ -137,6 +139,8 @@ extern DECLSPEC void SDLCALL SDL_LockJoysticks(void);
|
|||
* In particular, you are guaranteed that the joystick list won't change, so
|
||||
* the API functions that take a joystick index will be valid, and joystick
|
||||
* and game controller events will not be delivered.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.7.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockJoysticks(void);
|
||||
|
||||
|
@ -146,6 +150,8 @@ extern DECLSPEC void SDLCALL SDL_UnlockJoysticks(void);
|
|||
* \returns the number of attached joysticks on success or a negative error
|
||||
* code on failure; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickName
|
||||
* \sa SDL_JoystickOpen
|
||||
*/
|
||||
|
@ -161,6 +167,8 @@ extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
|
|||
* \returns the name of the selected joystick. If no name can be found, this
|
||||
* function returns NULL; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickName
|
||||
* \sa SDL_JoystickOpen
|
||||
*/
|
||||
|
@ -169,6 +177,8 @@ extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index);
|
|||
/**
|
||||
* Get the player index of a joystick, or -1 if it's not available This can be
|
||||
* called before any joysticks are opened.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickGetDevicePlayerIndex(int device_index);
|
||||
|
||||
|
@ -183,6 +193,8 @@ extern DECLSPEC int SDLCALL SDL_JoystickGetDevicePlayerIndex(int device_index);
|
|||
* \returns the GUID of the selected joystick. If called on an invalid index,
|
||||
* this function returns a zero GUID
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickGetGUID
|
||||
* \sa SDL_JoystickGetGUIDString
|
||||
*/
|
||||
|
@ -198,6 +210,8 @@ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetDeviceGUID(int device_in
|
|||
* on the system
|
||||
* \returns the USB vendor ID of the selected joystick. If called on an
|
||||
* invalid index, this function returns zero
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceVendor(int device_index);
|
||||
|
||||
|
@ -211,6 +225,8 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceVendor(int device_index);
|
|||
* on the system
|
||||
* \returns the USB product ID of the selected joystick. If called on an
|
||||
* invalid index, this function returns zero
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProduct(int device_index);
|
||||
|
||||
|
@ -224,6 +240,8 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProduct(int device_index);
|
|||
* on the system
|
||||
* \returns the product version of the selected joystick. If called on an
|
||||
* invalid index, this function returns zero
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProductVersion(int device_index);
|
||||
|
||||
|
@ -236,6 +254,8 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetDeviceProductVersion(int device_in
|
|||
* on the system
|
||||
* \returns the SDL_JoystickType of the selected joystick. If called on an
|
||||
* invalid index, this function returns `SDL_JOYSTICK_TYPE_UNKNOWN`
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetDeviceType(int device_index);
|
||||
|
||||
|
@ -249,6 +269,8 @@ extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetDeviceType(int device_in
|
|||
* on the system
|
||||
* \returns the instance id of the selected joystick. If called on an invalid
|
||||
* index, this function returns zero
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickGetDeviceInstanceID(int device_index);
|
||||
|
||||
|
@ -267,6 +289,8 @@ extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickGetDeviceInstanceID(int devic
|
|||
* \returns a joystick identifier or NULL if an error occurred; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickClose
|
||||
* \sa SDL_JoystickInstanceID
|
||||
*/
|
||||
|
@ -289,6 +313,8 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID
|
|||
* \param player_index the player index to get the SDL_Joystick for
|
||||
* \returns an SDL_Joystick on success or NULL on failure; call SDL_GetError()
|
||||
* for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.12.
|
||||
*/
|
||||
extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromPlayerIndex(int player_index);
|
||||
|
||||
|
@ -296,6 +322,8 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromPlayerIndex(int player_ind
|
|||
* Attach a new virtual joystick.
|
||||
*
|
||||
* \returns the joystick's device index, or -1 if an error occurred.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickAttachVirtual(SDL_JoystickType type,
|
||||
int naxes,
|
||||
|
@ -308,6 +336,8 @@ extern DECLSPEC int SDLCALL SDL_JoystickAttachVirtual(SDL_JoystickType type,
|
|||
* \param device_index a value previously returned from
|
||||
* SDL_JoystickAttachVirtual()
|
||||
* \returns 0 on success, or -1 if an error occurred.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickDetachVirtual(int device_index);
|
||||
|
||||
|
@ -316,6 +346,8 @@ extern DECLSPEC int SDLCALL SDL_JoystickDetachVirtual(int device_index);
|
|||
*
|
||||
* \param device_index a joystick device index.
|
||||
* \returns SDL_TRUE if the joystick is virtual, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_JoystickIsVirtual(int device_index);
|
||||
|
||||
|
@ -332,6 +364,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickIsVirtual(int device_index);
|
|||
* \param axis the specific axis on the virtual joystick to set.
|
||||
* \param value the new value for the specified axis.
|
||||
* \returns 0 on success, -1 on error.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualAxis(SDL_Joystick *joystick, int axis, Sint16 value);
|
||||
|
||||
|
@ -348,6 +382,8 @@ extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualAxis(SDL_Joystick *joystick, i
|
|||
* \param button the specific button on the virtual joystick to set.
|
||||
* \param value the new value for the specified button.
|
||||
* \returns 0 on success, -1 on error.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualButton(SDL_Joystick *joystick, int button, Uint8 value);
|
||||
|
||||
|
@ -364,6 +400,8 @@ extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualButton(SDL_Joystick *joystick,
|
|||
* \param hat the specific hat on the virtual joystick to set.
|
||||
* \param value the new value for the specified hat.
|
||||
* \returns 0 on success, -1 on error.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualHat(SDL_Joystick *joystick, int hat, Uint8 value);
|
||||
|
||||
|
@ -389,6 +427,8 @@ extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick *joystick);
|
|||
*
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
|
||||
* \returns the player index, or -1 if it's not available.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick *joystick);
|
||||
|
||||
|
@ -397,6 +437,8 @@ extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick *joystick);
|
|||
*
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
|
||||
* \param player_index the player index to set.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.12.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_JoystickSetPlayerIndex(SDL_Joystick *joystick, int player_index);
|
||||
|
||||
|
@ -410,6 +452,8 @@ extern DECLSPEC void SDLCALL SDL_JoystickSetPlayerIndex(SDL_Joystick *joystick,
|
|||
* this function returns a zero GUID; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickGetDeviceGUID
|
||||
* \sa SDL_JoystickGetGUIDString
|
||||
*/
|
||||
|
@ -422,6 +466,8 @@ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick *joyst
|
|||
*
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
|
||||
* \returns the USB vendor ID of the selected joystick, or 0 if unavailable.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetVendor(SDL_Joystick *joystick);
|
||||
|
||||
|
@ -432,6 +478,8 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetVendor(SDL_Joystick *joystick);
|
|||
*
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
|
||||
* \returns the USB product ID of the selected joystick, or 0 if unavailable.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProduct(SDL_Joystick *joystick);
|
||||
|
||||
|
@ -442,6 +490,8 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProduct(SDL_Joystick *joystick);
|
|||
*
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
|
||||
* \returns the product version of the selected joystick, or 0 if unavailable.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProductVersion(SDL_Joystick *joystick);
|
||||
|
||||
|
@ -453,6 +503,8 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProductVersion(SDL_Joystick *joyst
|
|||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
|
||||
* \returns the serial number of the selected joystick, or NULL if
|
||||
* unavailable.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC const char * SDLCALL SDL_JoystickGetSerial(SDL_Joystick *joystick);
|
||||
|
||||
|
@ -461,6 +513,8 @@ extern DECLSPEC const char * SDLCALL SDL_JoystickGetSerial(SDL_Joystick *joystic
|
|||
*
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
|
||||
* \returns the SDL_JoystickType of the selected joystick.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetType(SDL_Joystick *joystick);
|
||||
|
||||
|
@ -473,6 +527,8 @@ extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetType(SDL_Joystick *joyst
|
|||
* \param pszGUID buffer in which to write the ASCII string
|
||||
* \param cbGUID the size of pszGUID
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickGetDeviceGUID
|
||||
* \sa SDL_JoystickGetGUID
|
||||
* \sa SDL_JoystickGetGUIDFromString
|
||||
|
@ -489,6 +545,8 @@ extern DECLSPEC void SDLCALL SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, ch
|
|||
* \param pchGUID string containing an ASCII representation of a GUID
|
||||
* \returns a SDL_JoystickGUID structure.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickGetGUIDString
|
||||
*/
|
||||
extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUIDFromString(const char *pchGUID);
|
||||
|
@ -500,6 +558,8 @@ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUIDFromString(const cha
|
|||
* \returns SDL_TRUE if the joystick has been opened, SDL_FALSE if it has not;
|
||||
* call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickClose
|
||||
* \sa SDL_JoystickOpen
|
||||
*/
|
||||
|
@ -512,6 +572,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick *joystick)
|
|||
* \returns the instance ID of the specified joystick on success or a negative
|
||||
* error code on failure; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickOpen
|
||||
*/
|
||||
extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick *joystick);
|
||||
|
@ -528,6 +590,8 @@ extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick *joys
|
|||
* negative error code on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickGetAxis
|
||||
* \sa SDL_JoystickOpen
|
||||
*/
|
||||
|
@ -545,6 +609,8 @@ extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick);
|
|||
* \returns the number of trackballs on success or a negative error code on
|
||||
* failure; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickGetBall
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick);
|
||||
|
@ -556,6 +622,8 @@ extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick);
|
|||
* \returns the number of POV hats on success or a negative error code on
|
||||
* failure; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickGetHat
|
||||
* \sa SDL_JoystickOpen
|
||||
*/
|
||||
|
@ -568,6 +636,8 @@ extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick);
|
|||
* \returns the number of buttons on success or a negative error code on
|
||||
* failure; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickGetButton
|
||||
* \sa SDL_JoystickOpen
|
||||
*/
|
||||
|
@ -579,6 +649,8 @@ extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick);
|
|||
* This is called automatically by the event loop if any joystick events are
|
||||
* enabled.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickEventState
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
|
||||
|
@ -602,6 +674,8 @@ extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
|
|||
* If `state` is `SDL_QUERY` then the current state is returned,
|
||||
* otherwise the new processing state is returned.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GameControllerEventState
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
|
||||
|
@ -627,6 +701,8 @@ extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
|
|||
* \returns a 16-bit signed integer representing the current position of the
|
||||
* axis or 0 on failure; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickNumAxes
|
||||
*/
|
||||
extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick,
|
||||
|
@ -643,6 +719,8 @@ extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick,
|
|||
* \param axis the axis to query; the axis indices start at index 0
|
||||
* \param state Upon return, the initial value is supplied here.
|
||||
* \return SDL_TRUE if this axis has any initial value, or SDL_FALSE if not.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAxisInitialState(SDL_Joystick *joystick,
|
||||
int axis, Sint16 *state);
|
||||
|
@ -681,6 +759,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAxisInitialState(SDL_Joystick *j
|
|||
* \param hat the hat index to get the state from; indices start at index 0
|
||||
* \returns the current hat position.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickNumHats
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick,
|
||||
|
@ -701,6 +781,8 @@ extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickNumBalls
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick,
|
||||
|
@ -714,6 +796,8 @@ extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick,
|
|||
* index 0
|
||||
* \returns 1 if the specified button is pressed, 0 otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickNumButtons
|
||||
*/
|
||||
extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick,
|
||||
|
@ -732,6 +816,8 @@ extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick,
|
|||
* rumble motor, from 0 to 0xFFFF
|
||||
* \param duration_ms The duration of the rumble effect, in milliseconds
|
||||
* \returns 0, or -1 if rumble isn't supported on this joystick
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
|
||||
|
||||
|
@ -753,6 +839,8 @@ extern DECLSPEC int SDLCALL SDL_JoystickRumble(SDL_Joystick *joystick, Uint16 lo
|
|||
* to 0xFFFF
|
||||
* \param duration_ms The duration of the rumble effect, in milliseconds
|
||||
* \returns 0, or -1 if trigger rumble isn't supported on this joystick
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble, Uint32 duration_ms);
|
||||
|
||||
|
@ -764,6 +852,8 @@ extern DECLSPEC int SDLCALL SDL_JoystickRumbleTriggers(SDL_Joystick *joystick, U
|
|||
*
|
||||
* \param joystick The joystick to query
|
||||
* \return SDL_TRUE if the joystick has a modifiable LED, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasLED(SDL_Joystick *joystick);
|
||||
|
||||
|
@ -778,6 +868,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasLED(SDL_Joystick *joystick);
|
|||
* \param green The intensity of the green LED
|
||||
* \param blue The intensity of the blue LED
|
||||
* \returns 0 on success, -1 if this joystick does not have a modifiable LED
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue);
|
||||
|
||||
|
@ -798,6 +890,8 @@ extern DECLSPEC int SDLCALL SDL_JoystickSendEffect(SDL_Joystick *joystick, const
|
|||
*
|
||||
* \param joystick The joystick device to close
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_JoystickOpen
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick);
|
||||
|
|
|
@ -58,6 +58,8 @@ typedef struct SDL_Keysym
|
|||
* Query the window which currently has keyboard focus.
|
||||
*
|
||||
* \returns the window with keyboard focus.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC SDL_Window * SDLCALL SDL_GetKeyboardFocus(void);
|
||||
|
||||
|
@ -85,6 +87,8 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_GetKeyboardFocus(void);
|
|||
* \param numkeys if non-NULL, receives the length of the returned array
|
||||
* \returns a pointer to an array of key states.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_PumpEvents
|
||||
*/
|
||||
extern DECLSPEC const Uint8 *SDLCALL SDL_GetKeyboardState(int *numkeys);
|
||||
|
@ -95,6 +99,8 @@ extern DECLSPEC const Uint8 *SDLCALL SDL_GetKeyboardState(int *numkeys);
|
|||
* \returns an OR'd combination of the modifier keys for the keyboard. See
|
||||
* SDL_Keymod for details.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetKeyboardState
|
||||
* \sa SDL_SetModState
|
||||
*/
|
||||
|
@ -113,6 +119,8 @@ extern DECLSPEC SDL_Keymod SDLCALL SDL_GetModState(void);
|
|||
*
|
||||
* \param modstate the desired SDL_Keymod for the keyboard
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetModState
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetModState(SDL_Keymod modstate);
|
||||
|
@ -126,6 +134,8 @@ extern DECLSPEC void SDLCALL SDL_SetModState(SDL_Keymod modstate);
|
|||
* \param scancode the desired SDL_Scancode to query
|
||||
* \returns the SDL_Keycode that corresponds to the given SDL_Scancode.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetKeyName
|
||||
* \sa SDL_GetScancodeFromKey
|
||||
*/
|
||||
|
@ -140,6 +150,8 @@ extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromScancode(SDL_Scancode scancode
|
|||
* \param key the desired SDL_Keycode to query
|
||||
* \returns the SDL_Scancode that corresponds to the given SDL_Keycode.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetKeyFromScancode
|
||||
* \sa SDL_GetScancodeName
|
||||
*/
|
||||
|
@ -196,6 +208,8 @@ extern DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromName(const char *name);
|
|||
* must copy it. If the key doesn't have a name, this function
|
||||
* returns an empty string ("").
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetKeyFromName
|
||||
* \sa SDL_GetKeyFromScancode
|
||||
* \sa SDL_GetScancodeFromKey
|
||||
|
@ -209,6 +223,8 @@ extern DECLSPEC const char *SDLCALL SDL_GetKeyName(SDL_Keycode key);
|
|||
* \returns key code, or `SDLK_UNKNOWN` if the name wasn't recognized; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetKeyFromScancode
|
||||
* \sa SDL_GetKeyName
|
||||
* \sa SDL_GetScancodeFromName
|
||||
|
@ -225,6 +241,8 @@ extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromName(const char *name);
|
|||
*
|
||||
* On some platforms using this function activates the screen keyboard.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_SetTextInputRect
|
||||
* \sa SDL_StopTextInput
|
||||
*/
|
||||
|
@ -244,6 +262,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputActive(void);
|
|||
/**
|
||||
* Stop receiving any text input events.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_StartTextInput
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_StopTextInput(void);
|
||||
|
@ -254,6 +274,8 @@ extern DECLSPEC void SDLCALL SDL_StopTextInput(void);
|
|||
* \param rect the SDL_Rect structure representing the rectangle to receive
|
||||
* text (ignored if NULL)
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_StartTextInput
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetTextInputRect(SDL_Rect *rect);
|
||||
|
|
|
@ -57,6 +57,8 @@ extern "C" {
|
|||
* \returns an opaque pointer to the object handle or NULL if there was an
|
||||
* error; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_LoadFunction
|
||||
* \sa SDL_UnloadObject
|
||||
*/
|
||||
|
@ -82,6 +84,8 @@ extern DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile);
|
|||
* \returns a pointer to the function or NULL if there was an error; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_LoadObject
|
||||
* \sa SDL_UnloadObject
|
||||
*/
|
||||
|
@ -93,6 +97,8 @@ extern DECLSPEC void *SDLCALL SDL_LoadFunction(void *handle,
|
|||
*
|
||||
* \param handle a valid shared object handle returned by SDL_LoadObject()
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_LoadFunction
|
||||
* \sa SDL_LoadObject
|
||||
*/
|
||||
|
|
|
@ -85,6 +85,8 @@ typedef struct SDL_Locale
|
|||
*
|
||||
* \return array of locales, terminated with a locale with a NULL language
|
||||
* field. Will return NULL on error.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC SDL_Locale * SDLCALL SDL_GetPreferredLocales(void);
|
||||
|
||||
|
|
|
@ -116,6 +116,8 @@ typedef enum
|
|||
*
|
||||
* \param priority the SDL_LogPriority to assign
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_LogSetPriority
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogSetAllPriority(SDL_LogPriority priority);
|
||||
|
@ -126,6 +128,8 @@ extern DECLSPEC void SDLCALL SDL_LogSetAllPriority(SDL_LogPriority priority);
|
|||
* \param category the category to assign a priority to
|
||||
* \param priority the SDL_LogPriority to assign
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_LogGetPriority
|
||||
* \sa SDL_LogSetAllPriority
|
||||
*/
|
||||
|
@ -138,6 +142,8 @@ extern DECLSPEC void SDLCALL SDL_LogSetPriority(int category,
|
|||
* \param category the category to query
|
||||
* \returns the SDL_LogPriority for the requested category
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_LogSetPriority
|
||||
*/
|
||||
extern DECLSPEC SDL_LogPriority SDLCALL SDL_LogGetPriority(int category);
|
||||
|
@ -147,6 +153,8 @@ extern DECLSPEC SDL_LogPriority SDLCALL SDL_LogGetPriority(int category);
|
|||
*
|
||||
* This is called by SDL_Quit().
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_LogSetAllPriority
|
||||
* \sa SDL_LogSetPriority
|
||||
*/
|
||||
|
@ -160,6 +168,8 @@ extern DECLSPEC void SDLCALL SDL_LogResetPriorities(void);
|
|||
* \param ... additional parameters matching % tokens in the `fmt` string, if
|
||||
* any
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_LogCritical
|
||||
* \sa SDL_LogDebug
|
||||
* \sa SDL_LogError
|
||||
|
@ -179,6 +189,8 @@ extern DECLSPEC void SDLCALL SDL_Log(SDL_PRINTF_FORMAT_STRING const char *fmt, .
|
|||
* \param ... additional parameters matching % tokens in the **fmt** string,
|
||||
* if any
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_Log
|
||||
* \sa SDL_LogCritical
|
||||
* \sa SDL_LogDebug
|
||||
|
@ -198,6 +210,8 @@ extern DECLSPEC void SDLCALL SDL_LogVerbose(int category, SDL_PRINTF_FORMAT_STRI
|
|||
* \param ... additional parameters matching % tokens in the **fmt** string,
|
||||
* if any
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_Log
|
||||
* \sa SDL_LogCritical
|
||||
* \sa SDL_LogError
|
||||
|
@ -217,6 +231,8 @@ extern DECLSPEC void SDLCALL SDL_LogDebug(int category, SDL_PRINTF_FORMAT_STRING
|
|||
* \param ... additional parameters matching % tokens in the **fmt** string,
|
||||
* if any
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_Log
|
||||
* \sa SDL_LogCritical
|
||||
* \sa SDL_LogDebug
|
||||
|
@ -236,6 +252,8 @@ extern DECLSPEC void SDLCALL SDL_LogInfo(int category, SDL_PRINTF_FORMAT_STRING
|
|||
* \param ... additional parameters matching % tokens in the **fmt** string,
|
||||
* if any
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_Log
|
||||
* \sa SDL_LogCritical
|
||||
* \sa SDL_LogDebug
|
||||
|
@ -255,6 +273,8 @@ extern DECLSPEC void SDLCALL SDL_LogWarn(int category, SDL_PRINTF_FORMAT_STRING
|
|||
* \param ... additional parameters matching % tokens in the **fmt** string,
|
||||
* if any
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_Log
|
||||
* \sa SDL_LogCritical
|
||||
* \sa SDL_LogDebug
|
||||
|
@ -274,6 +294,8 @@ extern DECLSPEC void SDLCALL SDL_LogError(int category, SDL_PRINTF_FORMAT_STRING
|
|||
* \param ... additional parameters matching % tokens in the **fmt** string,
|
||||
* if any
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_Log
|
||||
* \sa SDL_LogDebug
|
||||
* \sa SDL_LogError
|
||||
|
@ -294,6 +316,8 @@ extern DECLSPEC void SDLCALL SDL_LogCritical(int category, SDL_PRINTF_FORMAT_STR
|
|||
* \param ... additional parameters matching % tokens in the **fmt** string,
|
||||
* if any
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_Log
|
||||
* \sa SDL_LogCritical
|
||||
* \sa SDL_LogDebug
|
||||
|
@ -350,6 +374,8 @@ typedef void (SDLCALL *SDL_LogOutputFunction)(void *userdata, int category, SDL_
|
|||
* \param userdata a pointer filled in with the pointer that is passed to
|
||||
* `callback`
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_LogSetOutputFunction
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogGetOutputFunction(SDL_LogOutputFunction *callback, void **userdata);
|
||||
|
@ -360,6 +386,8 @@ extern DECLSPEC void SDLCALL SDL_LogGetOutputFunction(SDL_LogOutputFunction *cal
|
|||
* \param callback an SDL_LogOutputFunction to call instead of the default
|
||||
* \param userdata a pointer that is passed to `callback`
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_LogGetOutputFunction
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LogSetOutputFunction(SDL_LogOutputFunction callback, void *userdata);
|
||||
|
|
|
@ -130,6 +130,8 @@ extern SDLMAIN_DECLSPEC int SDL_main(int argc, char *argv[]);
|
|||
* will not be changed it is necessary to define SDL_MAIN_HANDLED before
|
||||
* including SDL.h.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_Init
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetMainReady(void);
|
||||
|
@ -138,6 +140,8 @@ extern DECLSPEC void SDLCALL SDL_SetMainReady(void);
|
|||
|
||||
/**
|
||||
* This can be called to set the application class at startup
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst);
|
||||
extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
|
||||
|
@ -170,6 +174,8 @@ extern DECLSPEC int SDLCALL SDL_WinRTRunApp(SDL_main_func mainFunction, void * r
|
|||
* \param argv The argv parameter from the application's main() function
|
||||
* \param mainFunction The SDL app's C-style main(), an SDL_main_func
|
||||
* \return the return value from mainFunction
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_UIKitRunApp(int argc, char *argv[], SDL_main_func mainFunction);
|
||||
|
||||
|
|
|
@ -175,6 +175,8 @@ extern DECLSPEC int SDLCALL SDL_ShowMessageBox(const SDL_MessageBoxData *message
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_ShowMessageBox
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window);
|
||||
|
|
|
@ -58,6 +58,8 @@ typedef void *SDL_MetalView;
|
|||
* The returned handle can be casted directly to a NSView or UIView. To access
|
||||
* the backing CAMetalLayer, call SDL_Metal_GetLayer().
|
||||
*
|
||||
* \since This function is available since SDL 2.0.12.
|
||||
*
|
||||
* \sa SDL_Metal_DestroyView
|
||||
* \sa SDL_Metal_GetLayer
|
||||
*/
|
||||
|
@ -69,6 +71,8 @@ extern DECLSPEC SDL_MetalView SDLCALL SDL_Metal_CreateView(SDL_Window * window);
|
|||
* This should be called before SDL_DestroyWindow, if SDL_Metal_CreateView was
|
||||
* called after SDL_CreateWindow.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.12.
|
||||
*
|
||||
* \sa SDL_Metal_CreateView
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_Metal_DestroyView(SDL_MetalView view);
|
||||
|
@ -76,6 +80,8 @@ extern DECLSPEC void SDLCALL SDL_Metal_DestroyView(SDL_MetalView view);
|
|||
/**
|
||||
* Get a pointer to the backing CAMetalLayer for the given view.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*
|
||||
* \sa SDL_MetalCreateView
|
||||
*/
|
||||
extern DECLSPEC void *SDLCALL SDL_Metal_GetLayer(SDL_MetalView view);
|
||||
|
@ -87,6 +93,8 @@ extern DECLSPEC void *SDLCALL SDL_Metal_GetLayer(SDL_MetalView view);
|
|||
* \param window SDL_Window from which the drawable size should be queried
|
||||
* \param w Pointer to variable for storing the width in pixels, may be NULL
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*
|
||||
* \sa SDL_GetWindowSize
|
||||
* \sa SDL_CreateWindow
|
||||
*/
|
||||
|
|
|
@ -64,7 +64,7 @@ extern "C" {
|
|||
* \returns 0 on success, or -1 on error; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \since This function is available in SDL 2.0.14 and newer
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_OpenURL(const char *url);
|
||||
|
||||
|
|
|
@ -75,6 +75,8 @@ typedef enum
|
|||
* Get the window which currently has mouse focus.
|
||||
*
|
||||
* \returns the window with mouse focus.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocus(void);
|
||||
|
||||
|
@ -93,6 +95,8 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocus(void);
|
|||
* focus window
|
||||
* \returns a 32-bit button bitmask of the current button state.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetGlobalMouseState
|
||||
* \sa SDL_GetRelativeMouseState
|
||||
* \sa SDL_PumpEvents
|
||||
|
@ -141,6 +145,8 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetGlobalMouseState(int *x, int *y);
|
|||
* \param y a pointer filled with the last recorded y coordinate of the mouse
|
||||
* \returns a 32-bit button bitmask of the relative button state.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetMouseState
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
|
||||
|
@ -158,6 +164,8 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
|
|||
* \param x the x coordinate within the window
|
||||
* \param y the y coordinate within the window
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_WarpMouseGlobal
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_Window * window,
|
||||
|
@ -204,6 +212,8 @@ extern DECLSPEC int SDLCALL SDL_WarpMouseGlobal(int x, int y);
|
|||
*
|
||||
* If relative mode is not supported, this returns -1.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetRelativeMouseMode
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetRelativeMouseMode(SDL_bool enabled);
|
||||
|
@ -250,6 +260,8 @@ extern DECLSPEC int SDLCALL SDL_CaptureMouse(SDL_bool enabled);
|
|||
*
|
||||
* \returns SDL_TRUE if relative mode is enabled or SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_SetRelativeMouseMode
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(void);
|
||||
|
@ -289,6 +301,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(void);
|
|||
* \returns a new cursor with the specified parameters on success or NULL on
|
||||
* failure; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_FreeCursor
|
||||
* \sa SDL_SetCursor
|
||||
* \sa SDL_ShowCursor
|
||||
|
@ -339,6 +353,8 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateSystemCursor(SDL_SystemCursor id);
|
|||
*
|
||||
* \param cursor a cursor to make active
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateCursor
|
||||
* \sa SDL_GetCursor
|
||||
* \sa SDL_ShowCursor
|
||||
|
@ -353,6 +369,8 @@ extern DECLSPEC void SDLCALL SDL_SetCursor(SDL_Cursor * cursor);
|
|||
*
|
||||
* \returns the active cursor or NULL if there is no mouse.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_SetCursor
|
||||
*/
|
||||
extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetCursor(void);
|
||||
|
@ -376,6 +394,8 @@ extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetDefaultCursor(void);
|
|||
*
|
||||
* \param cursor the cursor to free
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateColorCursor
|
||||
* \sa SDL_CreateCursor
|
||||
* \sa SDL_CreateSystemCursor
|
||||
|
@ -397,6 +417,8 @@ extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor * cursor);
|
|||
* cursor is hidden, or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateCursor
|
||||
* \sa SDL_SetCursor
|
||||
*/
|
||||
|
|
|
@ -71,6 +71,8 @@ typedef struct SDL_mutex SDL_mutex;
|
|||
* \returns the initialized and unlocked mutex or NULL on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_DestroyMutex
|
||||
* \sa SDL_LockMutex
|
||||
* \sa SDL_TryLockMutex
|
||||
|
@ -91,6 +93,8 @@ extern DECLSPEC SDL_mutex *SDLCALL SDL_CreateMutex(void);
|
|||
*
|
||||
* \param mutex the mutex to lock
|
||||
* \return 0, or -1 on error.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LockMutex(SDL_mutex * mutex);
|
||||
#define SDL_mutexP(m) SDL_LockMutex(m)
|
||||
|
@ -108,6 +112,8 @@ extern DECLSPEC int SDLCALL SDL_LockMutex(SDL_mutex * mutex);
|
|||
* \returns 0, `SDL_MUTEX_TIMEDOUT`, or -1 on error; call SDL_GetError() for
|
||||
* more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateMutex
|
||||
* \sa SDL_DestroyMutex
|
||||
* \sa SDL_LockMutex
|
||||
|
@ -129,6 +135,8 @@ extern DECLSPEC int SDLCALL SDL_TryLockMutex(SDL_mutex * mutex);
|
|||
*
|
||||
* \param mutex the mutex to unlock.
|
||||
* \returns 0, or -1 on error.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_UnlockMutex(SDL_mutex * mutex);
|
||||
#define SDL_mutexV(m) SDL_UnlockMutex(m)
|
||||
|
@ -144,6 +152,8 @@ extern DECLSPEC int SDLCALL SDL_UnlockMutex(SDL_mutex * mutex);
|
|||
*
|
||||
* \param mutex the mutex to destroy
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateMutex
|
||||
* \sa SDL_LockMutex
|
||||
* \sa SDL_TryLockMutex
|
||||
|
@ -176,6 +186,8 @@ typedef struct SDL_semaphore SDL_sem;
|
|||
* \returns a new semaphore or NULL on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_DestroySemaphore
|
||||
* \sa SDL_SemPost
|
||||
* \sa SDL_SemTryWait
|
||||
|
@ -193,6 +205,8 @@ extern DECLSPEC SDL_sem *SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
|
|||
*
|
||||
* \param sem the semaphore to destroy
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateSemaphore
|
||||
* \sa SDL_SemPost
|
||||
* \sa SDL_SemTryWait
|
||||
|
@ -217,6 +231,8 @@ extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem * sem);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateSemaphore
|
||||
* \sa SDL_DestroySemaphore
|
||||
* \sa SDL_SemPost
|
||||
|
@ -240,6 +256,8 @@ extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem * sem);
|
|||
* block, or a negative error code on failure; call SDL_GetError()
|
||||
* for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateSemaphore
|
||||
* \sa SDL_DestroySemaphore
|
||||
* \sa SDL_SemPost
|
||||
|
@ -263,6 +281,8 @@ extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem * sem);
|
|||
* succeed in the allotted time, or a negative error code on failure;
|
||||
* call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateSemaphore
|
||||
* \sa SDL_DestroySemaphore
|
||||
* \sa SDL_SemPost
|
||||
|
@ -279,6 +299,8 @@ extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem * sem, Uint32 ms);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateSemaphore
|
||||
* \sa SDL_DestroySemaphore
|
||||
* \sa SDL_SemTryWait
|
||||
|
@ -294,6 +316,8 @@ extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem);
|
|||
* \param sem the semaphore to query
|
||||
* \returns the current value of the semaphore.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateSemaphore
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem);
|
||||
|
@ -316,6 +340,8 @@ typedef struct SDL_cond SDL_cond;
|
|||
* \returns a new condition variable or NULL on failure; call SDL_GetError()
|
||||
* for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CondBroadcast
|
||||
* \sa SDL_CondSignal
|
||||
* \sa SDL_CondWait
|
||||
|
@ -329,6 +355,8 @@ extern DECLSPEC SDL_cond *SDLCALL SDL_CreateCond(void);
|
|||
*
|
||||
* \param cond the condition variable to destroy
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CondBroadcast
|
||||
* \sa SDL_CondSignal
|
||||
* \sa SDL_CondWait
|
||||
|
@ -344,6 +372,8 @@ extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond * cond);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CondBroadcast
|
||||
* \sa SDL_CondWait
|
||||
* \sa SDL_CondWaitTimeout
|
||||
|
@ -359,6 +389,8 @@ extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond * cond);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CondSignal
|
||||
* \sa SDL_CondWait
|
||||
* \sa SDL_CondWaitTimeout
|
||||
|
@ -385,6 +417,8 @@ extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond);
|
|||
* \returns 0 when it is signaled or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CondBroadcast
|
||||
* \sa SDL_CondSignal
|
||||
* \sa SDL_CondWaitTimeout
|
||||
|
@ -412,6 +446,8 @@ extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex);
|
|||
* the condition is not signaled in the allotted time, or a negative
|
||||
* error code on failure; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CondBroadcast
|
||||
* \sa SDL_CondSignal
|
||||
* \sa SDL_CondWait
|
||||
|
|
|
@ -367,6 +367,8 @@ extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
|
|||
* \returns SDL_TRUE on success or SDL_FALSE if the conversion wasn't
|
||||
* possible; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_MasksToPixelFormatEnum
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
|
||||
|
@ -389,6 +391,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
|
|||
* \param Amask the alpha mask for the format
|
||||
* \returns one of the SDL_PixelFormatEnum values
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_PixelFormatEnumToMasks
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
|
||||
|
@ -408,6 +412,8 @@ extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
|
|||
* \returns the new SDL_PixelFormat structure or NULL on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_FreeFormat
|
||||
*/
|
||||
extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format);
|
||||
|
@ -417,6 +423,8 @@ extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format);
|
|||
*
|
||||
* \param format the SDL_PixelFormat structure to free
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_AllocFormat
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format);
|
||||
|
@ -431,6 +439,8 @@ extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format);
|
|||
* there wasn't enough memory); call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_FreePalette
|
||||
*/
|
||||
extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors);
|
||||
|
@ -443,6 +453,8 @@ extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_AllocPalette
|
||||
* \sa SDL_FreePalette
|
||||
*/
|
||||
|
@ -459,6 +471,8 @@ extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
|
|||
* \returns 0 on success or a negative error code if not all of the colors
|
||||
* could be set; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_AllocPalette
|
||||
* \sa SDL_CreateRGBSurface
|
||||
*/
|
||||
|
@ -471,6 +485,8 @@ extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
|
|||
*
|
||||
* \param palette the SDL_Palette structure to be freed
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_AllocPalette
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette);
|
||||
|
@ -499,6 +515,8 @@ extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette);
|
|||
* \param b the blue component of the pixel in the range 0-255
|
||||
* \returns a pixel value
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetRGB
|
||||
* \sa SDL_GetRGBA
|
||||
* \sa SDL_MapRGBA
|
||||
|
@ -532,6 +550,8 @@ extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
|
|||
* \param a the alpha component of the pixel in the range 0-255
|
||||
* \returns a pixel value
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetRGB
|
||||
* \sa SDL_GetRGBA
|
||||
* \sa SDL_MapRGB
|
||||
|
@ -555,6 +575,8 @@ extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
|
|||
* \param g a pointer filled in with the green component
|
||||
* \param b a pointer filled in with the blue component
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetRGBA
|
||||
* \sa SDL_MapRGB
|
||||
* \sa SDL_MapRGBA
|
||||
|
@ -582,6 +604,8 @@ extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
|
|||
* \param b a pointer filled in with the blue component
|
||||
* \param a a pointer filled in with the alpha component
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetRGB
|
||||
* \sa SDL_MapRGB
|
||||
* \sa SDL_MapRGBA
|
||||
|
@ -597,6 +621,8 @@ extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
|
|||
* \param gamma a gamma value where 0.0 is black and 1.0 is identity
|
||||
* \param ramp an array of 256 values filled in with the gamma ramp
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_SetWindowGammaRamp
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp);
|
||||
|
|
|
@ -219,6 +219,8 @@ extern "C" {
|
|||
*
|
||||
* \returns the name of the platform. If the correct platform name is not
|
||||
* available, returns a string beginning with the text "Unknown".
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
|
||||
|
||||
|
|
|
@ -72,6 +72,8 @@ typedef enum
|
|||
* a NULL here if you don't care, will return -1 if we can't
|
||||
* determine a value, or we're not running on a battery
|
||||
* \returns an SDL_PowerState enum representing the current battery state.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC SDL_PowerState SDLCALL SDL_GetPowerInfo(int *secs, int *pct);
|
||||
|
||||
|
|
|
@ -161,6 +161,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A,
|
|||
* \param B an SDL_Rect structure representing the second rectangle
|
||||
* \param result an SDL_Rect structure filled in with the union of rectangles
|
||||
* `A` and `B`
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A,
|
||||
const SDL_Rect * B,
|
||||
|
@ -180,6 +182,8 @@ extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A,
|
|||
* rectangle
|
||||
* \returns SDL_TRUE if any points were enclosed or SDL_FALSE if all the
|
||||
* points were outside of the clipping rectangle.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points,
|
||||
int count,
|
||||
|
@ -201,6 +205,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points,
|
|||
* \param X2 a pointer to the ending X-coordinate of the line
|
||||
* \param Y2 a pointer to the ending Y-coordinate of the line
|
||||
* \returns SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect *
|
||||
rect, int *X1,
|
||||
|
|
|
@ -177,6 +177,8 @@ extern DECLSPEC int SDLCALL SDL_GetNumRenderDrivers(void);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateRenderer
|
||||
* \sa SDL_GetNumRenderDrivers
|
||||
*/
|
||||
|
@ -195,6 +197,8 @@ extern DECLSPEC int SDLCALL SDL_GetRenderDriverInfo(int index,
|
|||
* \returns 0 on success, or -1 on error; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateRenderer
|
||||
* \sa SDL_CreateWindow
|
||||
*/
|
||||
|
@ -213,6 +217,8 @@ extern DECLSPEC int SDLCALL SDL_CreateWindowAndRenderer(
|
|||
* \returns a valid rendering context or NULL if there was an error; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateSoftwareRenderer
|
||||
* \sa SDL_DestroyRenderer
|
||||
* \sa SDL_GetNumRenderDrivers
|
||||
|
@ -234,6 +240,8 @@ extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateRenderer(SDL_Window * window,
|
|||
* \returns a valid rendering context or NULL if there was an error; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateRenderer
|
||||
* \sa SDL_CreateWindowRenderer
|
||||
* \sa SDL_DestroyRenderer
|
||||
|
@ -247,6 +255,8 @@ extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateSoftwareRenderer(SDL_Surface *
|
|||
* \returns the rendering context on success or NULL on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateRenderer
|
||||
*/
|
||||
extern DECLSPEC SDL_Renderer * SDLCALL SDL_GetRenderer(SDL_Window * window);
|
||||
|
@ -260,6 +270,8 @@ extern DECLSPEC SDL_Renderer * SDLCALL SDL_GetRenderer(SDL_Window * window);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateRenderer
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetRendererInfo(SDL_Renderer * renderer,
|
||||
|
@ -300,6 +312,8 @@ extern DECLSPEC int SDLCALL SDL_GetRendererOutputSize(SDL_Renderer * renderer,
|
|||
* was active, the format was unsupported, or the width or height
|
||||
* were out of range; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateTextureFromSurface
|
||||
* \sa SDL_DestroyTexture
|
||||
* \sa SDL_QueryTexture
|
||||
|
@ -328,6 +342,8 @@ extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(SDL_Renderer * renderer,
|
|||
* \returns the created texture or NULL on failure; call SDL_GetError() for
|
||||
* more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateTexture
|
||||
* \sa SDL_DestroyTexture
|
||||
* \sa SDL_QueryTexture
|
||||
|
@ -348,6 +364,8 @@ extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(SDL_Renderer
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateTexture
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
|
||||
|
@ -373,6 +391,8 @@ extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetTextureColorMod
|
||||
* \sa SDL_SetTextureAlphaMod
|
||||
*/
|
||||
|
@ -390,6 +410,8 @@ extern DECLSPEC int SDLCALL SDL_SetTextureColorMod(SDL_Texture * texture,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetTextureAlphaMod
|
||||
* \sa SDL_SetTextureColorMod
|
||||
*/
|
||||
|
@ -413,6 +435,8 @@ extern DECLSPEC int SDLCALL SDL_GetTextureColorMod(SDL_Texture * texture,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetTextureAlphaMod
|
||||
* \sa SDL_SetTextureColorMod
|
||||
*/
|
||||
|
@ -427,6 +451,8 @@ extern DECLSPEC int SDLCALL SDL_SetTextureAlphaMod(SDL_Texture * texture,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetTextureColorMod
|
||||
* \sa SDL_SetTextureAlphaMod
|
||||
*/
|
||||
|
@ -444,6 +470,8 @@ extern DECLSPEC int SDLCALL SDL_GetTextureAlphaMod(SDL_Texture * texture,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetTextureBlendMode
|
||||
* \sa SDL_RenderCopy
|
||||
*/
|
||||
|
@ -458,6 +486,8 @@ extern DECLSPEC int SDLCALL SDL_SetTextureBlendMode(SDL_Texture * texture,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_SetTextureBlendMode
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture,
|
||||
|
@ -472,6 +502,8 @@ extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture,
|
|||
* \param scaleMode the SDL_ScaleMode to use for texture scaling.
|
||||
* \returns 0 on success, or -1 if the texture is not valid.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.12.
|
||||
*
|
||||
* \sa SDL_GetTextureScaleMode
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetTextureScaleMode(SDL_Texture * texture,
|
||||
|
@ -484,6 +516,8 @@ extern DECLSPEC int SDLCALL SDL_SetTextureScaleMode(SDL_Texture * texture,
|
|||
* \param scaleMode a pointer filled in with the current scale mode.
|
||||
* \return 0 on success, or -1 if the texture is not valid.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.12.
|
||||
*
|
||||
* \sa SDL_SetTextureScaleMode
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetTextureScaleMode(SDL_Texture * texture,
|
||||
|
@ -496,6 +530,9 @@ extern DECLSPEC int SDLCALL SDL_GetTextureScaleMode(SDL_Texture * texture,
|
|||
* \param userdata the pointer to associate with the texture.
|
||||
* \returns 0 on success, or -1 if the texture is not valid.
|
||||
*
|
||||
* \since This function is available since SDL git HEAD (in development, not
|
||||
* in an official release yet).
|
||||
*
|
||||
* \sa SDL_GetTextureUserData
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetTextureUserData(SDL_Texture * texture,
|
||||
|
@ -508,6 +545,9 @@ extern DECLSPEC int SDLCALL SDL_SetTextureUserData(SDL_Texture * texture,
|
|||
* \return the pointer associated with the texture, or NULL if the texture is
|
||||
* not valid.
|
||||
*
|
||||
* \since This function is available since SDL git HEAD (in development, not
|
||||
* in an official release yet).
|
||||
*
|
||||
* \sa SDL_SetTextureUserData
|
||||
*/
|
||||
extern DECLSPEC void * SDLCALL SDL_GetTextureUserData(SDL_Texture * texture);
|
||||
|
@ -535,6 +575,8 @@ extern DECLSPEC void * SDLCALL SDL_GetTextureUserData(SDL_Texture * texture);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateTexture
|
||||
* \sa SDL_LockTexture
|
||||
* \sa SDL_UnlockTexture
|
||||
|
@ -593,6 +635,8 @@ extern DECLSPEC int SDLCALL SDL_UpdateYUVTexture(SDL_Texture * texture,
|
|||
* \param UVpitch the number of bytes between rows of pixel data for the UV
|
||||
* plane.
|
||||
* \return 0 on success, or -1 if the texture is not valid.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.16.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_UpdateNVTexture(SDL_Texture * texture,
|
||||
const SDL_Rect * rect,
|
||||
|
@ -622,6 +666,8 @@ extern DECLSPEC int SDLCALL SDL_UpdateNVTexture(SDL_Texture * texture,
|
|||
* or was not created with `SDL_TEXTUREACCESS_STREAMING`; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_UnlockTexture
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_Texture * texture,
|
||||
|
@ -655,6 +701,8 @@ extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_Texture * texture,
|
|||
* \returns 0 on success, or -1 if the texture is not valid or was not created
|
||||
* with `SDL_TEXTUREACCESS_STREAMING`
|
||||
*
|
||||
* \since This function is available since SDL 2.0.12.
|
||||
*
|
||||
* \sa SDL_LockTexture
|
||||
* \sa SDL_UnlockTexture
|
||||
*/
|
||||
|
@ -675,6 +723,8 @@ extern DECLSPEC int SDLCALL SDL_LockTextureToSurface(SDL_Texture *texture,
|
|||
*
|
||||
* \param texture a texture locked by SDL_LockTexture()
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_LockTexture
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture * texture);
|
||||
|
@ -821,6 +871,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_RenderGetIntegerScale(SDL_Renderer * render
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_RenderGetViewport
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderSetViewport(SDL_Renderer * renderer,
|
||||
|
@ -832,6 +884,8 @@ extern DECLSPEC int SDLCALL SDL_RenderSetViewport(SDL_Renderer * renderer,
|
|||
* \param renderer the rendering context
|
||||
* \param rect an SDL_Rect structure filled in with the current drawing area
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_RenderSetViewport
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_RenderGetViewport(SDL_Renderer * renderer,
|
||||
|
@ -847,6 +901,8 @@ extern DECLSPEC void SDLCALL SDL_RenderGetViewport(SDL_Renderer * renderer,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_RenderGetClipRect
|
||||
* \sa SDL_RenderIsClipEnabled
|
||||
*/
|
||||
|
@ -861,6 +917,8 @@ extern DECLSPEC int SDLCALL SDL_RenderSetClipRect(SDL_Renderer * renderer,
|
|||
* \param rect an SDL_Rect structure filled in with the current clipping area
|
||||
* or an empty rectangle if clipping is disabled
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_RenderIsClipEnabled
|
||||
* \sa SDL_RenderSetClipRect
|
||||
*/
|
||||
|
@ -937,6 +995,8 @@ extern DECLSPEC void SDLCALL SDL_RenderGetScale(SDL_Renderer * renderer,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetRenderDrawColor
|
||||
* \sa SDL_RenderClear
|
||||
* \sa SDL_RenderDrawLine
|
||||
|
@ -967,6 +1027,8 @@ extern DECLSPEC int SDLCALL SDL_SetRenderDrawColor(SDL_Renderer * renderer,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_SetRenderDrawColor
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetRenderDrawColor(SDL_Renderer * renderer,
|
||||
|
@ -983,6 +1045,8 @@ extern DECLSPEC int SDLCALL SDL_GetRenderDrawColor(SDL_Renderer * renderer,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetRenderDrawBlendMode
|
||||
* \sa SDL_RenderDrawLine
|
||||
* \sa SDL_RenderDrawLines
|
||||
|
@ -1004,6 +1068,8 @@ extern DECLSPEC int SDLCALL SDL_SetRenderDrawBlendMode(SDL_Renderer * renderer,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_SetRenderDrawBlendMode
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetRenderDrawBlendMode(SDL_Renderer * renderer,
|
||||
|
@ -1037,6 +1103,8 @@ extern DECLSPEC int SDLCALL SDL_RenderClear(SDL_Renderer * renderer);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_RenderDrawLine
|
||||
* \sa SDL_RenderDrawLines
|
||||
* \sa SDL_RenderDrawPoints
|
||||
|
@ -1061,6 +1129,8 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawPoint(SDL_Renderer * renderer,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_RenderDrawLine
|
||||
* \sa SDL_RenderDrawLines
|
||||
* \sa SDL_RenderDrawPoint
|
||||
|
@ -1142,6 +1212,8 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawLines(SDL_Renderer * renderer,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_RenderDrawLine
|
||||
* \sa SDL_RenderDrawLines
|
||||
* \sa SDL_RenderDrawPoint
|
||||
|
@ -1166,6 +1238,8 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawRect(SDL_Renderer * renderer,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_RenderDrawLine
|
||||
* \sa SDL_RenderDrawLines
|
||||
* \sa SDL_RenderDrawPoint
|
||||
|
@ -1194,6 +1268,8 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawRects(SDL_Renderer * renderer,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_RenderDrawLine
|
||||
* \sa SDL_RenderDrawLines
|
||||
* \sa SDL_RenderDrawPoint
|
||||
|
@ -1219,6 +1295,8 @@ extern DECLSPEC int SDLCALL SDL_RenderFillRect(SDL_Renderer * renderer,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_RenderDrawLine
|
||||
* \sa SDL_RenderDrawLines
|
||||
* \sa SDL_RenderDrawPoint
|
||||
|
@ -1253,6 +1331,8 @@ extern DECLSPEC int SDLCALL SDL_RenderFillRects(SDL_Renderer * renderer,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_RenderCopyEx
|
||||
* \sa SDL_SetTextureAlphaMod
|
||||
* \sa SDL_SetTextureBlendMode
|
||||
|
@ -1295,6 +1375,8 @@ extern DECLSPEC int SDLCALL SDL_RenderCopy(SDL_Renderer * renderer,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_RenderCopy
|
||||
* \sa SDL_SetTextureAlphaMod
|
||||
* \sa SDL_SetTextureBlendMode
|
||||
|
@ -1316,6 +1398,8 @@ extern DECLSPEC int SDLCALL SDL_RenderCopyEx(SDL_Renderer * renderer,
|
|||
* \param x The x coordinate of the point.
|
||||
* \param y The y coordinate of the point.
|
||||
* \return 0 on success, or -1 on error
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderDrawPointF(SDL_Renderer * renderer,
|
||||
float x, float y);
|
||||
|
@ -1327,6 +1411,8 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawPointF(SDL_Renderer * renderer,
|
|||
* \param points The points to draw
|
||||
* \param count The number of points to draw
|
||||
* \return 0 on success, or -1 on error
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderDrawPointsF(SDL_Renderer * renderer,
|
||||
const SDL_FPoint * points,
|
||||
|
@ -1341,6 +1427,8 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawPointsF(SDL_Renderer * renderer,
|
|||
* \param x2 The x coordinate of the end point.
|
||||
* \param y2 The y coordinate of the end point.
|
||||
* \return 0 on success, or -1 on error
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderDrawLineF(SDL_Renderer * renderer,
|
||||
float x1, float y1, float x2, float y2);
|
||||
|
@ -1353,6 +1441,8 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawLineF(SDL_Renderer * renderer,
|
|||
* \param points The points along the lines
|
||||
* \param count The number of points, drawing count-1 lines
|
||||
* \return 0 on success, or -1 on error
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderDrawLinesF(SDL_Renderer * renderer,
|
||||
const SDL_FPoint * points,
|
||||
|
@ -1365,6 +1455,8 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawLinesF(SDL_Renderer * renderer,
|
|||
* \param rect A pointer to the destination rectangle, or NULL to outline the
|
||||
* entire rendering target.
|
||||
* \return 0 on success, or -1 on error
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderDrawRectF(SDL_Renderer * renderer,
|
||||
const SDL_FRect * rect);
|
||||
|
@ -1377,6 +1469,8 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawRectF(SDL_Renderer * renderer,
|
|||
* \param rects A pointer to an array of destination rectangles.
|
||||
* \param count The number of rectangles.
|
||||
* \return 0 on success, or -1 on error
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderDrawRectsF(SDL_Renderer * renderer,
|
||||
const SDL_FRect * rects,
|
||||
|
@ -1390,6 +1484,8 @@ extern DECLSPEC int SDLCALL SDL_RenderDrawRectsF(SDL_Renderer * renderer,
|
|||
* \param rect A pointer to the destination rectangle, or NULL for the entire
|
||||
* rendering target.
|
||||
* \return 0 on success, or -1 on error
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderFillRectF(SDL_Renderer * renderer,
|
||||
const SDL_FRect * rect);
|
||||
|
@ -1402,6 +1498,8 @@ extern DECLSPEC int SDLCALL SDL_RenderFillRectF(SDL_Renderer * renderer,
|
|||
* \param rects A pointer to an array of destination rectangles.
|
||||
* \param count The number of rectangles.
|
||||
* \return 0 on success, or -1 on error
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderFillRectsF(SDL_Renderer * renderer,
|
||||
const SDL_FRect * rects,
|
||||
|
@ -1418,6 +1516,8 @@ extern DECLSPEC int SDLCALL SDL_RenderFillRectsF(SDL_Renderer * renderer,
|
|||
* \param dstrect A pointer to the destination rectangle, or NULL for the
|
||||
* entire rendering target.
|
||||
* \return 0 on success, or -1 on error
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderCopyF(SDL_Renderer * renderer,
|
||||
SDL_Texture * texture,
|
||||
|
@ -1442,6 +1542,8 @@ extern DECLSPEC int SDLCALL SDL_RenderCopyF(SDL_Renderer * renderer,
|
|||
* \param flip An SDL_RendererFlip value stating which flipping actions should
|
||||
* be performed on the texture
|
||||
* \return 0 on success, or -1 on error
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderCopyExF(SDL_Renderer * renderer,
|
||||
SDL_Texture * texture,
|
||||
|
@ -1465,6 +1567,9 @@ extern DECLSPEC int SDLCALL SDL_RenderCopyExF(SDL_Renderer * renderer,
|
|||
* \param num_indices Number of indices.
|
||||
* \return 0 on success, or -1 if the operation is not supported
|
||||
*
|
||||
* \since This function is available since SDL git HEAD (in development, not
|
||||
* in an official release yet).
|
||||
*
|
||||
* \sa SDL_Vertex
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderGeometry(SDL_Renderer *renderer,
|
||||
|
@ -1490,6 +1595,9 @@ extern DECLSPEC int SDLCALL SDL_RenderGeometry(SDL_Renderer *renderer,
|
|||
* \param num_indices Number of indices.
|
||||
* \param size_indices Index size: 1 (byte), 2 (short), 4 (int)
|
||||
* \return 0 on success, or -1 if the operation is not supported
|
||||
*
|
||||
* \since This function is available since SDL git HEAD (in development, not
|
||||
* in an official release yet).
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderGeometryRaw(SDL_Renderer *renderer,
|
||||
SDL_Texture *texture,
|
||||
|
@ -1521,6 +1629,8 @@ extern DECLSPEC int SDLCALL SDL_RenderGeometryRaw(SDL_Renderer *renderer,
|
|||
* \param pitch the pitch of the `pixels` parameter
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
|
||||
const SDL_Rect * rect,
|
||||
|
@ -1548,6 +1658,8 @@ extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer,
|
|||
*
|
||||
* \param renderer the rendering context
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_RenderClear
|
||||
* \sa SDL_RenderDrawLine
|
||||
* \sa SDL_RenderDrawLines
|
||||
|
@ -1570,6 +1682,8 @@ extern DECLSPEC void SDLCALL SDL_RenderPresent(SDL_Renderer * renderer);
|
|||
*
|
||||
* \param texture the texture to destroy
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateTexture
|
||||
* \sa SDL_CreateTextureFromSurface
|
||||
*/
|
||||
|
@ -1580,6 +1694,8 @@ extern DECLSPEC void SDLCALL SDL_DestroyTexture(SDL_Texture * texture);
|
|||
*
|
||||
* \param renderer the rendering context
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateRenderer
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_DestroyRenderer(SDL_Renderer * renderer);
|
||||
|
@ -1661,6 +1777,8 @@ extern DECLSPEC int SDLCALL SDL_GL_BindTexture(SDL_Texture *texture, float *texw
|
|||
* \param texture the texture to unbind from the current OpenGL/ES/ES2 context
|
||||
* \returns 0 on success, or -1 if the operation is not supported
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GL_BindTexture
|
||||
* \sa SDL_GL_MakeCurrent
|
||||
*/
|
||||
|
@ -1676,6 +1794,8 @@ extern DECLSPEC int SDLCALL SDL_GL_UnbindTexture(SDL_Texture *texture);
|
|||
* \returns a `CAMetalLayer *` on success, or NULL if the renderer isn't a
|
||||
* Metal renderer
|
||||
*
|
||||
* \since This function is available since SDL 2.0.8.
|
||||
*
|
||||
* \sa SDL_RenderGetMetalCommandEncoder
|
||||
*/
|
||||
extern DECLSPEC void *SDLCALL SDL_RenderGetMetalLayer(SDL_Renderer * renderer);
|
||||
|
@ -1690,6 +1810,8 @@ extern DECLSPEC void *SDLCALL SDL_RenderGetMetalLayer(SDL_Renderer * renderer);
|
|||
* \returns an `id<MTLRenderCommandEncoder>` on success, or NULL if the
|
||||
* renderer isn't a Metal renderer.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.8.
|
||||
*
|
||||
* \sa SDL_RenderGetMetalLayer
|
||||
*/
|
||||
extern DECLSPEC void *SDLCALL SDL_RenderGetMetalCommandEncoder(SDL_Renderer * renderer);
|
||||
|
@ -1700,6 +1822,9 @@ extern DECLSPEC void *SDLCALL SDL_RenderGetMetalCommandEncoder(SDL_Renderer * re
|
|||
* \param renderer The renderer to toggle
|
||||
* \param vsync 1 for on, 0 for off. All other values are reserved
|
||||
* \returns a 0 int on success, or non-zero on failure
|
||||
*
|
||||
* \since This function is available since SDL git HEAD (in development, not
|
||||
* in an official release yet).
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_RenderSetVSync(SDL_Renderer* renderer, int vsync);
|
||||
|
||||
|
|
|
@ -206,6 +206,8 @@ typedef struct SDL_RWops
|
|||
* \returns a pointer to the SDL_RWops structure that is created, or NULL on
|
||||
* failure; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_RWclose
|
||||
* \sa SDL_RWFromConstMem
|
||||
* \sa SDL_RWFromFP
|
||||
|
@ -243,6 +245,8 @@ extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(FILE * fp, SDL_bool autoclose);
|
|||
* \returns a pointer to the SDL_RWops structure that is created, or NULL on
|
||||
* failure; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_RWclose
|
||||
* \sa SDL_RWFromConstMem
|
||||
* \sa SDL_RWFromFile
|
||||
|
@ -275,6 +279,8 @@ extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(void * fp,
|
|||
* \returns a pointer to a new SDL_RWops structure, or NULL if it fails; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_RWclose
|
||||
* \sa SDL_RWFromConstMem
|
||||
* \sa SDL_RWFromFile
|
||||
|
@ -308,6 +314,8 @@ extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromMem(void *mem, int size);
|
|||
* \returns a pointer to a new SDL_RWops structure, or NULL if it fails; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_RWclose
|
||||
* \sa SDL_RWFromConstMem
|
||||
* \sa SDL_RWFromFile
|
||||
|
@ -342,6 +350,8 @@ extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromConstMem(const void *mem,
|
|||
* \returns a pointer to the allocated memory on success, or NULL on failure;
|
||||
* call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_FreeRW
|
||||
*/
|
||||
extern DECLSPEC SDL_RWops *SDLCALL SDL_AllocRW(void);
|
||||
|
@ -364,6 +374,8 @@ extern DECLSPEC SDL_RWops *SDLCALL SDL_AllocRW(void);
|
|||
*
|
||||
* \param area the SDL_RWops structure to be freed
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_AllocRW
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops * area);
|
||||
|
@ -380,7 +392,7 @@ extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops * area);
|
|||
* unknown or a negative error code on failure; call SDL_GetError()
|
||||
* for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*/
|
||||
extern DECLSPEC Sint64 SDLCALL SDL_RWsize(SDL_RWops *context);
|
||||
|
||||
|
@ -406,6 +418,8 @@ extern DECLSPEC Sint64 SDLCALL SDL_RWsize(SDL_RWops *context);
|
|||
* \param whence any of `RW_SEEK_SET`, `RW_SEEK_CUR`, `RW_SEEK_END`
|
||||
* \returns the final offset in the data stream after the seek or -1 on error.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*
|
||||
* \sa SDL_RWclose
|
||||
* \sa SDL_RWFromConstMem
|
||||
* \sa SDL_RWFromFile
|
||||
|
@ -430,6 +444,8 @@ extern DECLSPEC Sint64 SDLCALL SDL_RWseek(SDL_RWops *context,
|
|||
* \returns the current offset in the stream, or -1 if the information can not
|
||||
* be determined.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*
|
||||
* \sa SDL_RWclose
|
||||
* \sa SDL_RWFromConstMem
|
||||
* \sa SDL_RWFromFile
|
||||
|
@ -459,6 +475,8 @@ extern DECLSPEC Sint64 SDLCALL SDL_RWtell(SDL_RWops *context);
|
|||
* \returns the number of objects read, or 0 at error or end of file; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*
|
||||
* \sa SDL_RWclose
|
||||
* \sa SDL_RWFromConstMem
|
||||
* \sa SDL_RWFromFile
|
||||
|
@ -489,6 +507,8 @@ extern DECLSPEC size_t SDLCALL SDL_RWread(SDL_RWops *context,
|
|||
* \returns the number of objects written, which will be less than **num** on
|
||||
* error; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*
|
||||
* \sa SDL_RWclose
|
||||
* \sa SDL_RWFromConstMem
|
||||
* \sa SDL_RWFromFile
|
||||
|
@ -519,6 +539,8 @@ extern DECLSPEC size_t SDLCALL SDL_RWwrite(SDL_RWops *context,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*
|
||||
* \sa SDL_RWFromConstMem
|
||||
* \sa SDL_RWFromFile
|
||||
* \sa SDL_RWFromFP
|
||||
|
@ -542,6 +564,8 @@ extern DECLSPEC int SDLCALL SDL_RWclose(SDL_RWops *context);
|
|||
* \param datasize if not NULL, will store the number of bytes read
|
||||
* \param freesrc if non-zero, calls SDL_RWclose() on `src` before returning
|
||||
* \returns the data, or NULL if there was an error.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
extern DECLSPEC void *SDLCALL SDL_LoadFile_RW(SDL_RWops *src,
|
||||
size_t *datasize,
|
||||
|
@ -559,6 +583,8 @@ extern DECLSPEC void *SDLCALL SDL_LoadFile_RW(SDL_RWops *src,
|
|||
* \param file the path to read all available data from
|
||||
* \param datasize if not NULL, will store the number of bytes read
|
||||
* \returns the data, or NULL if there was an error.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*/
|
||||
extern DECLSPEC void *SDLCALL SDL_LoadFile(const char *file, size_t *datasize);
|
||||
|
||||
|
@ -592,6 +618,8 @@ extern DECLSPEC Uint8 SDLCALL SDL_ReadU8(SDL_RWops * src);
|
|||
* \param src the stream from which to read data
|
||||
* \returns 16 bits of data in the native byte order of the platform.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_ReadBE16
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops * src);
|
||||
|
@ -606,6 +634,8 @@ extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops * src);
|
|||
* \param src the stream from which to read data
|
||||
* \returns 16 bits of data in the native byte order of the platform.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_ReadLE16
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops * src);
|
||||
|
@ -620,6 +650,8 @@ extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops * src);
|
|||
* \param src the stream from which to read data
|
||||
* \returns 32 bits of data in the native byte order of the platform.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_ReadBE32
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops * src);
|
||||
|
@ -634,6 +666,8 @@ extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops * src);
|
|||
* \param src the stream from which to read data
|
||||
* \returns 32 bits of data in the native byte order of the platform.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_ReadLE32
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops * src);
|
||||
|
@ -648,6 +682,8 @@ extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops * src);
|
|||
* \param src the stream from which to read data
|
||||
* \returns 64 bits of data in the native byte order of the platform.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_ReadBE64
|
||||
*/
|
||||
extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops * src);
|
||||
|
@ -662,6 +698,8 @@ extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops * src);
|
|||
* \param src the stream from which to read data
|
||||
* \returns 64 bits of data in the native byte order of the platform.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_ReadLE64
|
||||
*/
|
||||
extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops * src);
|
||||
|
@ -700,6 +738,8 @@ extern DECLSPEC size_t SDLCALL SDL_WriteU8(SDL_RWops * dst, Uint8 value);
|
|||
* \param value the data to be written, in native format
|
||||
* \returns 1 on successful write, 0 on error.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_WriteBE16
|
||||
*/
|
||||
extern DECLSPEC size_t SDLCALL SDL_WriteLE16(SDL_RWops * dst, Uint16 value);
|
||||
|
@ -715,6 +755,8 @@ extern DECLSPEC size_t SDLCALL SDL_WriteLE16(SDL_RWops * dst, Uint16 value);
|
|||
* \param value the data to be written, in native format
|
||||
* \returns 1 on successful write, 0 on error.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_WriteLE16
|
||||
*/
|
||||
extern DECLSPEC size_t SDLCALL SDL_WriteBE16(SDL_RWops * dst, Uint16 value);
|
||||
|
@ -731,6 +773,8 @@ extern DECLSPEC size_t SDLCALL SDL_WriteBE16(SDL_RWops * dst, Uint16 value);
|
|||
* \param value the data to be written, in native format
|
||||
* \returns 1 on successful write, 0 on error.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_WriteBE32
|
||||
*/
|
||||
extern DECLSPEC size_t SDLCALL SDL_WriteLE32(SDL_RWops * dst, Uint32 value);
|
||||
|
@ -746,6 +790,8 @@ extern DECLSPEC size_t SDLCALL SDL_WriteLE32(SDL_RWops * dst, Uint32 value);
|
|||
* \param value the data to be written, in native format
|
||||
* \returns 1 on successful write, 0 on error.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_WriteLE32
|
||||
*/
|
||||
extern DECLSPEC size_t SDLCALL SDL_WriteBE32(SDL_RWops * dst, Uint32 value);
|
||||
|
@ -762,6 +808,8 @@ extern DECLSPEC size_t SDLCALL SDL_WriteBE32(SDL_RWops * dst, Uint32 value);
|
|||
* \param value the data to be written, in native format
|
||||
* \returns 1 on successful write, 0 on error.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_WriteBE64
|
||||
*/
|
||||
extern DECLSPEC size_t SDLCALL SDL_WriteLE64(SDL_RWops * dst, Uint64 value);
|
||||
|
@ -777,6 +825,8 @@ extern DECLSPEC size_t SDLCALL SDL_WriteLE64(SDL_RWops * dst, Uint64 value);
|
|||
* \param value the data to be written, in native format
|
||||
* \returns 1 on successful write, 0 on error.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_WriteLE64
|
||||
*/
|
||||
extern DECLSPEC size_t SDLCALL SDL_WriteBE64(SDL_RWops * dst, Uint64 value);
|
||||
|
|
|
@ -133,6 +133,8 @@ typedef enum
|
|||
* In particular, you are guaranteed that the sensor list won't change, so the
|
||||
* API functions that take a sensor index will be valid, and sensor events
|
||||
* will not be delivered.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_LockSensors(void);
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockSensors(void);
|
||||
|
@ -141,6 +143,8 @@ extern DECLSPEC void SDLCALL SDL_UnlockSensors(void);
|
|||
* Count the number of sensors attached to the system right now.
|
||||
*
|
||||
* \returns the number of sensors detected.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_NumSensors(void);
|
||||
|
||||
|
@ -149,6 +153,8 @@ extern DECLSPEC int SDLCALL SDL_NumSensors(void);
|
|||
*
|
||||
* \param device_index The sensor to obtain name from
|
||||
* \returns the sensor name, or NULL if `device_index` is out of range.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_SensorGetDeviceName(int device_index);
|
||||
|
||||
|
@ -158,6 +164,8 @@ extern DECLSPEC const char *SDLCALL SDL_SensorGetDeviceName(int device_index);
|
|||
* \param device_index The sensor to get the type from
|
||||
* \returns the SDL_SensorType, or `SDL_SENSOR_INVALID` if `device_index` is
|
||||
* out of range.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC SDL_SensorType SDLCALL SDL_SensorGetDeviceType(int device_index);
|
||||
|
||||
|
@ -167,6 +175,8 @@ extern DECLSPEC SDL_SensorType SDLCALL SDL_SensorGetDeviceType(int device_index)
|
|||
* \param device_index The sensor to check
|
||||
* \returns the sensor platform dependent type, or -1 if `device_index` is out
|
||||
* of range.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SensorGetDeviceNonPortableType(int device_index);
|
||||
|
||||
|
@ -175,6 +185,8 @@ extern DECLSPEC int SDLCALL SDL_SensorGetDeviceNonPortableType(int device_index)
|
|||
*
|
||||
* \param device_index The sensor to get instance id from
|
||||
* \returns the sensor instance ID, or -1 if `device_index` is out of range.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC SDL_SensorID SDLCALL SDL_SensorGetDeviceInstanceID(int device_index);
|
||||
|
||||
|
@ -183,6 +195,8 @@ extern DECLSPEC SDL_SensorID SDLCALL SDL_SensorGetDeviceInstanceID(int device_in
|
|||
*
|
||||
* \param device_index The sensor to open
|
||||
* \returns an SDL_Sensor sensor object, or NULL if an error occurred.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC SDL_Sensor *SDLCALL SDL_SensorOpen(int device_index);
|
||||
|
||||
|
@ -191,6 +205,8 @@ extern DECLSPEC SDL_Sensor *SDLCALL SDL_SensorOpen(int device_index);
|
|||
*
|
||||
* \param instance_id The sensor from instance id
|
||||
* \returns an SDL_Sensor object.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC SDL_Sensor *SDLCALL SDL_SensorFromInstanceID(SDL_SensorID instance_id);
|
||||
|
||||
|
@ -199,6 +215,8 @@ extern DECLSPEC SDL_Sensor *SDLCALL SDL_SensorFromInstanceID(SDL_SensorID instan
|
|||
*
|
||||
* \param sensor The SDL_Sensor object
|
||||
* \returns the sensor name, or NULL if `sensor` is NULL.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_SensorGetName(SDL_Sensor *sensor);
|
||||
|
||||
|
@ -208,6 +226,8 @@ extern DECLSPEC const char *SDLCALL SDL_SensorGetName(SDL_Sensor *sensor);
|
|||
* \param sensor The SDL_Sensor object to inspect
|
||||
* \returns the SDL_SensorType type, or `SDL_SENSOR_INVALID` if `sensor` is
|
||||
* NULL.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC SDL_SensorType SDLCALL SDL_SensorGetType(SDL_Sensor *sensor);
|
||||
|
||||
|
@ -216,6 +236,8 @@ extern DECLSPEC SDL_SensorType SDLCALL SDL_SensorGetType(SDL_Sensor *sensor);
|
|||
*
|
||||
* \param sensor The SDL_Sensor object to inspect
|
||||
* \returns the sensor platform dependent type, or -1 if `sensor` is NULL.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SensorGetNonPortableType(SDL_Sensor *sensor);
|
||||
|
||||
|
@ -224,6 +246,8 @@ extern DECLSPEC int SDLCALL SDL_SensorGetNonPortableType(SDL_Sensor *sensor);
|
|||
*
|
||||
* \param sensor The SDL_Sensor object to inspect
|
||||
* \returns the sensor instance ID, or -1 if `sensor` is NULL.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC SDL_SensorID SDLCALL SDL_SensorGetInstanceID(SDL_Sensor *sensor);
|
||||
|
||||
|
@ -236,6 +260,8 @@ extern DECLSPEC SDL_SensorID SDLCALL SDL_SensorGetInstanceID(SDL_Sensor *sensor)
|
|||
* \param data A pointer filled with the current sensor state
|
||||
* \param num_values The number of values to write to data
|
||||
* \returns 0 or -1 if an error occurred.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SensorGetData(SDL_Sensor * sensor, float *data, int num_values);
|
||||
|
||||
|
@ -243,6 +269,8 @@ extern DECLSPEC int SDLCALL SDL_SensorGetData(SDL_Sensor * sensor, float *data,
|
|||
* Close a sensor previously opened with SDL_SensorOpen().
|
||||
*
|
||||
* \param sensor The SDL_Sensor object to close
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SensorClose(SDL_Sensor * sensor);
|
||||
|
||||
|
@ -254,6 +282,8 @@ extern DECLSPEC void SDLCALL SDL_SensorClose(SDL_Sensor * sensor);
|
|||
*
|
||||
* This needs to be called from the thread that initialized the sensor
|
||||
* subsystem.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SensorUpdate(void);
|
||||
|
||||
|
|
|
@ -62,6 +62,8 @@ extern "C" {
|
|||
* and ::SDL_WINDOW_FULLSCREEN is always unset.
|
||||
* \return the window created, or NULL if window creation failed.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_DestroyWindow
|
||||
*/
|
||||
extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags);
|
||||
|
@ -73,6 +75,8 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_CreateShapedWindow(const char *title,un
|
|||
* \return SDL_TRUE if the window is a window that can be shaped, SDL_FALSE if
|
||||
* the window is unshaped or NULL.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateShapedWindow
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IsShapedWindow(const SDL_Window *window);
|
||||
|
@ -116,6 +120,8 @@ typedef struct SDL_WindowShapeMode {
|
|||
* argument, or SDL_NONSHAPEABLE_WINDOW if the SDL_Window given does
|
||||
* not reference a valid shaped window.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_WindowShapeMode
|
||||
* \sa SDL_GetShapedWindowMode
|
||||
*/
|
||||
|
@ -133,6 +139,8 @@ extern DECLSPEC int SDLCALL SDL_SetWindowShape(SDL_Window *window,SDL_Surface *s
|
|||
* window, or SDL_WINDOW_LACKS_SHAPE if the SDL_Window given is a
|
||||
* shapeable window currently lacking a shape.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_WindowShapeMode
|
||||
* \sa SDL_SetWindowShape
|
||||
*/
|
||||
|
|
|
@ -415,6 +415,8 @@ typedef void (SDLCALL *SDL_free_func)(void *mem);
|
|||
|
||||
/**
|
||||
* Get the current set of SDL memory functions
|
||||
*
|
||||
* \since This function is available since SDL 2.0.7.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GetMemoryFunctions(SDL_malloc_func *malloc_func,
|
||||
SDL_calloc_func *calloc_func,
|
||||
|
@ -423,6 +425,8 @@ extern DECLSPEC void SDLCALL SDL_GetMemoryFunctions(SDL_malloc_func *malloc_func
|
|||
|
||||
/**
|
||||
* Replace SDL's memory allocation functions with a custom set
|
||||
*
|
||||
* \since This function is available since SDL 2.0.7.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetMemoryFunctions(SDL_malloc_func malloc_func,
|
||||
SDL_calloc_func calloc_func,
|
||||
|
@ -431,6 +435,8 @@ extern DECLSPEC int SDLCALL SDL_SetMemoryFunctions(SDL_malloc_func malloc_func,
|
|||
|
||||
/**
|
||||
* Get the number of outstanding (unfreed) allocations
|
||||
*
|
||||
* \since This function is available since SDL 2.0.7.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetNumAllocations(void);
|
||||
|
||||
|
@ -650,6 +656,8 @@ extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf,
|
|||
/**
|
||||
* This function converts a string between encodings in one pass, returning a
|
||||
* string that must be freed with SDL_free() or NULL on error.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
|
||||
const char *fromcode,
|
||||
|
|
|
@ -149,6 +149,8 @@ typedef enum
|
|||
* \returns the new SDL_Surface structure that is created or NULL if it fails;
|
||||
* call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateRGBSurfaceFrom
|
||||
* \sa SDL_CreateRGBSurfaceWithFormat
|
||||
* \sa SDL_FreeSurface
|
||||
|
@ -175,6 +177,8 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface
|
|||
* \returns the new SDL_Surface structure that is created or NULL if it fails;
|
||||
* call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.5.
|
||||
*
|
||||
* \sa SDL_CreateRGBSurface
|
||||
* \sa SDL_CreateRGBSurfaceFrom
|
||||
* \sa SDL_FreeSurface
|
||||
|
@ -204,6 +208,8 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormat
|
|||
* \returns the new SDL_Surface structure that is created or NULL if it fails;
|
||||
* call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateRGBSurface
|
||||
* \sa SDL_CreateRGBSurfaceWithFormat
|
||||
* \sa SDL_FreeSurface
|
||||
|
@ -240,6 +246,8 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels,
|
|||
* \returns the new SDL_Surface structure that is created or NULL if it fails;
|
||||
* call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.5.
|
||||
*
|
||||
* \sa SDL_CreateRGBSurfaceFrom
|
||||
* \sa SDL_CreateRGBSurfaceWithFormat
|
||||
* \sa SDL_FreeSurface
|
||||
|
@ -254,6 +262,8 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormatFrom
|
|||
*
|
||||
* \param surface the SDL_Surface to free.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateRGBSurface
|
||||
* \sa SDL_CreateRGBSurfaceFrom
|
||||
* \sa SDL_LoadBMP
|
||||
|
@ -270,6 +280,8 @@ extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface * surface);
|
|||
* \param palette the SDL_Palette structure to use
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface,
|
||||
SDL_Palette * palette);
|
||||
|
@ -290,6 +302,8 @@ extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_MUSTLOCK
|
||||
* \sa SDL_UnlockSurface
|
||||
*/
|
||||
|
@ -300,6 +314,8 @@ extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface * surface);
|
|||
*
|
||||
* \param surface the SDL_Surface structure to be unlocked
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_LockSurface
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface);
|
||||
|
@ -319,6 +335,8 @@ extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface);
|
|||
* \returns a pointer to a new SDL_Surface structure or NULL if there was an
|
||||
* error; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_FreeSurface
|
||||
* \sa SDL_RWFromFile
|
||||
* \sa SDL_LoadBMP
|
||||
|
@ -349,6 +367,8 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_LoadBMP_RW
|
||||
* \sa SDL_SaveBMP
|
||||
*/
|
||||
|
@ -374,6 +394,8 @@ extern DECLSPEC int SDLCALL SDL_SaveBMP_RW
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_BlitSurface
|
||||
* \sa SDL_LockSurface
|
||||
* \sa SDL_UnlockSurface
|
||||
|
@ -389,6 +411,8 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface,
|
|||
* \param surface the SDL_Surface structure to query
|
||||
* \returns SDL_TRUE if the surface is RLE enabled, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*
|
||||
* \sa SDL_SetSurfaceRLE
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasSurfaceRLE(SDL_Surface * surface);
|
||||
|
@ -412,6 +436,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasSurfaceRLE(SDL_Surface * surface);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_BlitSurface
|
||||
* \sa SDL_GetColorKey
|
||||
*/
|
||||
|
@ -426,6 +452,8 @@ extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface,
|
|||
* \param surface the SDL_Surface structure to query
|
||||
* \return SDL_TRUE if the surface has a color key, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*
|
||||
* \sa SDL_SetColorKey
|
||||
* \sa SDL_GetColorKey
|
||||
*/
|
||||
|
@ -444,6 +472,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasColorKey(SDL_Surface * surface);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_BlitSurface
|
||||
* \sa SDL_SetColorKey
|
||||
*/
|
||||
|
@ -466,6 +496,8 @@ extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetSurfaceColorMod
|
||||
* \sa SDL_SetSurfaceAlphaMod
|
||||
*/
|
||||
|
@ -483,6 +515,8 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface * surface,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetSurfaceAlphaMod
|
||||
* \sa SDL_SetSurfaceColorMod
|
||||
*/
|
||||
|
@ -503,6 +537,8 @@ extern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface * surface,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetSurfaceAlphaMod
|
||||
* \sa SDL_SetSurfaceColorMod
|
||||
*/
|
||||
|
@ -517,6 +553,8 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface * surface,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetSurfaceColorMod
|
||||
* \sa SDL_SetSurfaceAlphaMod
|
||||
*/
|
||||
|
@ -535,6 +573,8 @@ extern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface * surface,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetSurfaceBlendMode
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface,
|
||||
|
@ -548,6 +588,8 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_SetSurfaceBlendMode
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface,
|
||||
|
@ -568,6 +610,8 @@ extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface,
|
|||
* \returns SDL_TRUE if the rectangle intersects the surface, otherwise
|
||||
* SDL_FALSE and blits will be completely clipped.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_BlitSurface
|
||||
* \sa SDL_GetClipRect
|
||||
*/
|
||||
|
@ -585,6 +629,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface,
|
|||
* \param rect an SDL_Rect structure filled in with the clipping rectangle for
|
||||
* the surface
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_BlitSurface
|
||||
* \sa SDL_SetClipRect
|
||||
*/
|
||||
|
@ -618,6 +664,8 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface * surface)
|
|||
* \returns the new SDL_Surface structure that is created or NULL if it fails;
|
||||
* call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_AllocFormat
|
||||
* \sa SDL_ConvertSurfaceFormat
|
||||
* \sa SDL_CreateRGBSurface
|
||||
|
@ -641,6 +689,8 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface
|
|||
* \returns the new SDL_Surface structure that is created or NULL if it fails;
|
||||
* call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_AllocFormat
|
||||
* \sa SDL_ConvertSurface
|
||||
* \sa SDL_CreateRGBSurface
|
||||
|
@ -661,6 +711,8 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat
|
|||
* \param dst_pitch the pitch of the destination pixels, in bytes
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height,
|
||||
Uint32 src_format,
|
||||
|
@ -687,6 +739,8 @@ extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_FillRects
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_FillRect
|
||||
|
@ -711,6 +765,8 @@ extern DECLSPEC int SDLCALL SDL_FillRect
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_FillRect
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_FillRects
|
||||
|
@ -782,6 +838,8 @@ extern DECLSPEC int SDLCALL SDL_FillRects
|
|||
* SDL_UpperBlit() has been replaced by SDL_BlitSurface(), which is merely a
|
||||
* macro for this function with a less confusing name.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_BlitSurface
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_UpperBlit
|
||||
|
@ -806,6 +864,8 @@ extern DECLSPEC int SDLCALL SDL_UpperBlit
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_BlitSurface
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LowerBlit
|
||||
|
@ -818,6 +878,8 @@ extern DECLSPEC int SDLCALL SDL_LowerBlit
|
|||
* format.
|
||||
*
|
||||
* Please use SDL_BlitScaled() instead.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src,
|
||||
const SDL_Rect * srcrect,
|
||||
|
@ -843,6 +905,8 @@ extern DECLSPEC int SDLCALL SDL_SoftStretchLinear(SDL_Surface * src,
|
|||
* SDL_UpperBlitScaled() has been replaced by SDL_BlitScaled(), which is
|
||||
* merely a macro for this function with a less confusing name.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_BlitScaled
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_UpperBlitScaled
|
||||
|
@ -864,6 +928,8 @@ extern DECLSPEC int SDLCALL SDL_UpperBlitScaled
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_BlitScaled
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LowerBlitScaled
|
||||
|
@ -872,17 +938,23 @@ extern DECLSPEC int SDLCALL SDL_LowerBlitScaled
|
|||
|
||||
/**
|
||||
* Set the YUV conversion mode
|
||||
*
|
||||
* \since This function is available since SDL 2.0.8.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_MODE mode);
|
||||
|
||||
/**
|
||||
* Get the YUV conversion mode
|
||||
*
|
||||
* \since This function is available since SDL 2.0.8.
|
||||
*/
|
||||
extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionMode(void);
|
||||
|
||||
/**
|
||||
* Get the YUV conversion mode, returning the correct mode for the resolution
|
||||
* when the current conversion mode is SDL_YUV_CONVERSION_AUTOMATIC
|
||||
*
|
||||
* \since This function is available since SDL 2.0.8.
|
||||
*/
|
||||
extern DECLSPEC SDL_YUV_CONVERSION_MODE SDLCALL SDL_GetYUVConversionModeForResolution(int width, int height);
|
||||
|
||||
|
|
|
@ -51,7 +51,7 @@ typedef void (SDLCALL * SDL_WindowsMessageHook)(void *userdata, void *hWnd, unsi
|
|||
* \param callback The SDL_WindowsMessageHook function to call.
|
||||
* \param userdata a pointer to pass to every iteration of `callback`
|
||||
*
|
||||
* \since This function is available since SDL 2.0.16.
|
||||
* \since This function is available since SDL 2.0.4.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata);
|
||||
|
||||
|
@ -136,6 +136,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *a
|
|||
* \param threadID the Unix thread ID to change priority of.
|
||||
* \param priority The new, Unix-specific, priority value.
|
||||
* \returns 0 on success, or -1 on error.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int priority);
|
||||
|
||||
|
@ -271,6 +273,8 @@ extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity(void);
|
|||
* - API level 10: Android 2.3.3
|
||||
*
|
||||
* \returns the Android API level.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.12.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetAndroidSDKVersion(void);
|
||||
|
||||
|
@ -278,6 +282,8 @@ extern DECLSPEC int SDLCALL SDL_GetAndroidSDKVersion(void);
|
|||
* Query if the application is running on Android TV.
|
||||
*
|
||||
* \returns SDL_TRUE if this is Android TV, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.8.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(void);
|
||||
|
||||
|
@ -285,6 +291,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(void);
|
|||
* Query if the application is running on a Chromebook.
|
||||
*
|
||||
* \returns SDL_TRUE if this is a Chromebook, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IsChromebook(void);
|
||||
|
||||
|
@ -292,11 +300,15 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsChromebook(void);
|
|||
* Query if the application is running on a Samsung DeX docking station.
|
||||
*
|
||||
* \returns SDL_TRUE if this is a DeX docking station, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IsDeXMode(void);
|
||||
|
||||
/**
|
||||
* Trigger the Android system back button behavior.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_AndroidBackButton(void);
|
||||
|
||||
|
@ -367,6 +379,8 @@ extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(void);
|
|||
*
|
||||
* \param permission The permission to request.
|
||||
* \returns SDL_TRUE if the permission was granted, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.14.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_AndroidRequestPermission(const char *permission);
|
||||
|
||||
|
@ -493,6 +507,8 @@ extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathT
|
|||
* Detects the device family of WinRT plattform at runtime.
|
||||
*
|
||||
* \returns a value from the SDL_WinRT_DeviceFamily enum.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.8.
|
||||
*/
|
||||
extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();
|
||||
|
||||
|
@ -504,6 +520,8 @@ extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();
|
|||
* If SDL can't determine this, it will return SDL_FALSE.
|
||||
*
|
||||
* \returns SDL_TRUE if the device is a tablet, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void);
|
||||
|
||||
|
|
|
@ -199,6 +199,8 @@ SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const siz
|
|||
* new thread could not be created; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateThreadWithStackSize
|
||||
* \sa SDL_WaitThread
|
||||
*/
|
||||
|
@ -244,6 +246,8 @@ SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data);
|
|||
* new thread could not be created; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*
|
||||
* \sa SDL_WaitThread
|
||||
*/
|
||||
extern DECLSPEC SDL_Thread *SDLCALL
|
||||
|
@ -261,6 +265,8 @@ SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const siz
|
|||
* \returns a pointer to a UTF-8 string that names the specified thread, or
|
||||
* NULL if it doesn't have a name.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateThread
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_GetThreadName(SDL_Thread *thread);
|
||||
|
@ -277,6 +283,8 @@ extern DECLSPEC const char *SDLCALL SDL_GetThreadName(SDL_Thread *thread);
|
|||
*
|
||||
* \returns the ID of the current thread.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetThreadID
|
||||
*/
|
||||
extern DECLSPEC SDL_threadID SDLCALL SDL_ThreadID(void);
|
||||
|
@ -292,6 +300,8 @@ extern DECLSPEC SDL_threadID SDLCALL SDL_ThreadID(void);
|
|||
* \returns the ID of the specified thread, or the ID of the current thread if
|
||||
* `thread` is NULL.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_ThreadID
|
||||
*/
|
||||
extern DECLSPEC SDL_threadID SDLCALL SDL_GetThreadID(SDL_Thread * thread);
|
||||
|
@ -306,6 +316,8 @@ extern DECLSPEC SDL_threadID SDLCALL SDL_GetThreadID(SDL_Thread * thread);
|
|||
* \param priority the SDL_ThreadPriority to set
|
||||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetThreadPriority(SDL_ThreadPriority priority);
|
||||
|
||||
|
@ -337,6 +349,8 @@ extern DECLSPEC int SDLCALL SDL_SetThreadPriority(SDL_ThreadPriority priority);
|
|||
* from the thread function by its 'return', or NULL to not
|
||||
* receive such value back.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateThread
|
||||
* \sa SDL_DetachThread
|
||||
*/
|
||||
|
@ -434,6 +448,8 @@ extern DECLSPEC int SDLCALL SDL_TLSSet(SDL_TLSID id, const void *value, void (SD
|
|||
|
||||
/**
|
||||
* Cleanup all TLS data for this thread.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.16.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_TLSCleanup(void);
|
||||
|
||||
|
|
|
@ -45,6 +45,8 @@ extern "C" {
|
|||
* \returns an unsigned 32-bit value representing the number of milliseconds
|
||||
* since the SDL library initialized.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_TICKS_PASSED
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
|
||||
|
@ -78,6 +80,8 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
|
|||
*
|
||||
* \returns the current counter value.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetPerformanceFrequency
|
||||
*/
|
||||
extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceCounter(void);
|
||||
|
@ -101,6 +105,8 @@ extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceFrequency(void);
|
|||
* scheduling.
|
||||
*
|
||||
* \param ms the number of milliseconds to delay
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
|
||||
|
||||
|
@ -147,6 +153,8 @@ typedef int SDL_TimerID;
|
|||
* \returns a timer ID or 0 if an error occurs; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_RemoveTimer
|
||||
*/
|
||||
extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval,
|
||||
|
@ -160,6 +168,8 @@ extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval,
|
|||
* \returns SDL_TRUE if the timer is removed or SDL_FALSE if the timer wasn't
|
||||
* found.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_AddTimer
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID id);
|
||||
|
|
|
@ -97,6 +97,8 @@ extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index);
|
|||
|
||||
/**
|
||||
* Get the type of the given touch device.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.10.
|
||||
*/
|
||||
extern DECLSPEC SDL_TouchDeviceType SDLCALL SDL_GetTouchDeviceType(SDL_TouchID touchID);
|
||||
|
||||
|
@ -123,6 +125,8 @@ extern DECLSPEC int SDLCALL SDL_GetNumTouchFingers(SDL_TouchID touchID);
|
|||
* \returns a pointer to the SDL_Finger object or NULL if no object at the
|
||||
* given ID and index could be found.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_RecordGesture
|
||||
*/
|
||||
extern DECLSPEC SDL_Finger * SDLCALL SDL_GetTouchFinger(SDL_TouchID touchID, int index);
|
||||
|
|
|
@ -118,6 +118,8 @@ typedef struct SDL_version
|
|||
*
|
||||
* \param ver the SDL_version structure that contains the version information
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetRevision
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GetVersion(SDL_version * ver);
|
||||
|
@ -145,6 +147,8 @@ extern DECLSPEC void SDLCALL SDL_GetVersion(SDL_version * ver);
|
|||
* \returns an arbitrary string, uniquely identifying the exact revision of
|
||||
* the SDL library in use.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetVersion
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_GetRevision(void);
|
||||
|
@ -166,6 +170,8 @@ extern DECLSPEC const char *SDLCALL SDL_GetRevision(void);
|
|||
*
|
||||
* \returns zero, always, in modern SDL releases.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetRevision
|
||||
*/
|
||||
extern SDL_DEPRECATED DECLSPEC int SDLCALL SDL_GetRevisionNumber(void);
|
||||
|
|
|
@ -286,6 +286,8 @@ typedef enum
|
|||
* \returns a number >= 1 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetVideoDriver
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetNumVideoDrivers(void);
|
||||
|
@ -299,6 +301,8 @@ extern DECLSPEC int SDLCALL SDL_GetNumVideoDrivers(void);
|
|||
* \param index the index of a video driver
|
||||
* \returns the name of the video driver with the given **index**.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetNumVideoDrivers
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_GetVideoDriver(int index);
|
||||
|
@ -325,6 +329,8 @@ extern DECLSPEC const char *SDLCALL SDL_GetVideoDriver(int index);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetNumVideoDrivers
|
||||
* \sa SDL_GetVideoDriver
|
||||
* \sa SDL_InitSubSystem
|
||||
|
@ -337,6 +343,8 @@ extern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name);
|
|||
*
|
||||
* This function closes all windows, and restores the original video mode.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_VideoInit
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_VideoQuit(void);
|
||||
|
@ -390,6 +398,8 @@ extern DECLSPEC const char * SDLCALL SDL_GetDisplayName(int displayIndex);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetNumVideoDisplays
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect);
|
||||
|
@ -458,6 +468,8 @@ extern DECLSPEC int SDLCALL SDL_GetDisplayDPI(int displayIndex, float * ddpi, fl
|
|||
* \returns The SDL_DisplayOrientation enum value of the display, or
|
||||
* `SDL_ORIENTATION_UNKNOWN` if it isn't available.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.9.
|
||||
*
|
||||
* \sa SDL_GetNumVideoDisplays
|
||||
*/
|
||||
extern DECLSPEC SDL_DisplayOrientation SDLCALL SDL_GetDisplayOrientation(int displayIndex);
|
||||
|
@ -497,6 +509,8 @@ extern DECLSPEC int SDLCALL SDL_GetNumDisplayModes(int displayIndex);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetNumDisplayModes
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetDisplayMode(int displayIndex, int modeIndex,
|
||||
|
@ -516,6 +530,8 @@ extern DECLSPEC int SDLCALL SDL_GetDisplayMode(int displayIndex, int modeIndex,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetCurrentDisplayMode
|
||||
* \sa SDL_GetDisplayMode
|
||||
* \sa SDL_SetWindowDisplayMode
|
||||
|
@ -536,6 +552,8 @@ extern DECLSPEC int SDLCALL SDL_GetDesktopDisplayMode(int displayIndex, SDL_Disp
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetDesktopDisplayMode
|
||||
* \sa SDL_GetDisplayMode
|
||||
* \sa SDL_GetNumVideoDisplays
|
||||
|
@ -562,6 +580,8 @@ extern DECLSPEC int SDLCALL SDL_GetCurrentDisplayMode(int displayIndex, SDL_Disp
|
|||
* \returns the passed in value `closest` or NULL if no matching video mode
|
||||
* was available; call SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetDisplayMode
|
||||
* \sa SDL_GetNumDisplayModes
|
||||
*/
|
||||
|
@ -575,6 +595,8 @@ extern DECLSPEC SDL_DisplayMode * SDLCALL SDL_GetClosestDisplayMode(int displayI
|
|||
* success or a negative error code on failure; call SDL_GetError()
|
||||
* for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetDisplayBounds
|
||||
* \sa SDL_GetNumVideoDisplays
|
||||
*/
|
||||
|
@ -594,6 +616,8 @@ extern DECLSPEC int SDLCALL SDL_GetWindowDisplayIndex(SDL_Window * window);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetWindowDisplayMode
|
||||
* \sa SDL_SetWindowFullscreen
|
||||
*/
|
||||
|
@ -609,6 +633,8 @@ extern DECLSPEC int SDLCALL SDL_SetWindowDisplayMode(SDL_Window * window,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_SetWindowDisplayMode
|
||||
* \sa SDL_SetWindowFullscreen
|
||||
*/
|
||||
|
@ -624,6 +650,9 @@ extern DECLSPEC int SDLCALL SDL_GetWindowDisplayMode(SDL_Window * window,
|
|||
* \param size the size of the ICC profile
|
||||
* \returns the raw ICC profile data on success or NULL on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL git HEAD (in development, not
|
||||
* in an official release yet).
|
||||
*/
|
||||
extern DECLSPEC void* SDLCALL SDL_GetWindowICCProfile(SDL_Window * window, size_t* size);
|
||||
|
||||
|
@ -634,6 +663,8 @@ extern DECLSPEC void* SDLCALL SDL_GetWindowICCProfile(SDL_Window * window, size_
|
|||
* \returns the pixel format of the window on success or
|
||||
* SDL_PIXELFORMAT_UNKNOWN on failure; call SDL_GetError() for more
|
||||
* information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
|
||||
|
||||
|
@ -721,6 +752,8 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindow(const char *title,
|
|||
* \returns the window that was created or NULL on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateWindow
|
||||
* \sa SDL_DestroyWindow
|
||||
*/
|
||||
|
@ -752,6 +785,8 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window);
|
|||
* \returns the window associated with `id` or NULL if it doesn't exist; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetWindowID
|
||||
*/
|
||||
extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id);
|
||||
|
@ -762,6 +797,8 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id);
|
|||
* \param window the window to query
|
||||
* \returns a mask of the SDL_WindowFlags associated with `window`
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateWindow
|
||||
* \sa SDL_HideWindow
|
||||
* \sa SDL_MaximizeWindow
|
||||
|
@ -780,6 +817,8 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window);
|
|||
* \param window the window to change
|
||||
* \param title the desired window title in UTF-8 format
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetWindowTitle
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetWindowTitle(SDL_Window * window,
|
||||
|
@ -792,6 +831,8 @@ extern DECLSPEC void SDLCALL SDL_SetWindowTitle(SDL_Window * window,
|
|||
* \returns the title of the window in UTF-8 format or "" if there is no
|
||||
* title.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_SetWindowTitle
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_GetWindowTitle(SDL_Window * window);
|
||||
|
@ -801,6 +842,8 @@ extern DECLSPEC const char *SDLCALL SDL_GetWindowTitle(SDL_Window * window);
|
|||
*
|
||||
* \param window the window to change
|
||||
* \param icon an SDL_Surface structure containing the icon for the window
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetWindowIcon(SDL_Window * window,
|
||||
SDL_Surface * icon);
|
||||
|
@ -815,6 +858,8 @@ extern DECLSPEC void SDLCALL SDL_SetWindowIcon(SDL_Window * window,
|
|||
* \param userdata the associated pointer
|
||||
* \returns the previous value associated with `name`.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetWindowData
|
||||
*/
|
||||
extern DECLSPEC void* SDLCALL SDL_SetWindowData(SDL_Window * window,
|
||||
|
@ -828,6 +873,8 @@ extern DECLSPEC void* SDLCALL SDL_SetWindowData(SDL_Window * window,
|
|||
* \param name the name of the pointer
|
||||
* \returns the value associated with `name`.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_SetWindowData
|
||||
*/
|
||||
extern DECLSPEC void *SDLCALL SDL_GetWindowData(SDL_Window * window,
|
||||
|
@ -844,6 +891,8 @@ extern DECLSPEC void *SDLCALL SDL_GetWindowData(SDL_Window * window,
|
|||
* \param y the y coordinate of the window in screen coordinates, or
|
||||
* `SDL_WINDOWPOS_CENTERED` or `SDL_WINDOWPOS_UNDEFINED`
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetWindowPosition
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_SetWindowPosition(SDL_Window * window,
|
||||
|
@ -861,6 +910,8 @@ extern DECLSPEC void SDLCALL SDL_SetWindowPosition(SDL_Window * window,
|
|||
* \param y a pointer filled in with the y position of the window, in screen
|
||||
* coordinates, may be NULL
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_SetWindowPosition
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GetWindowPosition(SDL_Window * window,
|
||||
|
@ -883,6 +934,8 @@ extern DECLSPEC void SDLCALL SDL_GetWindowPosition(SDL_Window * window,
|
|||
* \param h the height of the window in pixels, in screen coordinates, must be
|
||||
* > 0
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetWindowSize
|
||||
* \sa SDL_SetWindowDisplayMode
|
||||
*/
|
||||
|
@ -907,6 +960,8 @@ extern DECLSPEC void SDLCALL SDL_SetWindowSize(SDL_Window * window, int w,
|
|||
* \param h a pointer filled in with the height of the window, in screen
|
||||
* coordinates, may be NULL
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GL_GetDrawableSize
|
||||
* \sa SDL_Vulkan_GetDrawableSize
|
||||
* \sa SDL_SetWindowSize
|
||||
|
@ -957,6 +1012,8 @@ extern DECLSPEC int SDLCALL SDL_GetWindowBordersSize(SDL_Window * window,
|
|||
* \param min_w the minimum width of the window in pixels
|
||||
* \param min_h the minimum height of the window in pixels
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetWindowMinimumSize
|
||||
* \sa SDL_SetWindowMaximumSize
|
||||
*/
|
||||
|
@ -972,6 +1029,8 @@ extern DECLSPEC void SDLCALL SDL_SetWindowMinimumSize(SDL_Window * window,
|
|||
* \param h a pointer filled in with the minimum height of the window, may be
|
||||
* NULL
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetWindowMaximumSize
|
||||
* \sa SDL_SetWindowMinimumSize
|
||||
*/
|
||||
|
@ -985,6 +1044,8 @@ extern DECLSPEC void SDLCALL SDL_GetWindowMinimumSize(SDL_Window * window,
|
|||
* \param max_w the maximum width of the window in pixels
|
||||
* \param max_h the maximum height of the window in pixels
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetWindowMaximumSize
|
||||
* \sa SDL_SetWindowMinimumSize
|
||||
*/
|
||||
|
@ -1000,6 +1061,8 @@ extern DECLSPEC void SDLCALL SDL_SetWindowMaximumSize(SDL_Window * window,
|
|||
* \param h a pointer filled in with the maximum height of the window, may be
|
||||
* NULL
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetWindowMinimumSize
|
||||
* \sa SDL_SetWindowMaximumSize
|
||||
*/
|
||||
|
@ -1066,6 +1129,8 @@ extern DECLSPEC void SDLCALL SDL_SetWindowAlwaysOnTop(SDL_Window * window,
|
|||
*
|
||||
* \param window the window to show
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_HideWindow
|
||||
* \sa SDL_RaiseWindow
|
||||
*/
|
||||
|
@ -1076,6 +1141,8 @@ extern DECLSPEC void SDLCALL SDL_ShowWindow(SDL_Window * window);
|
|||
*
|
||||
* \param window the window to hide
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_ShowWindow
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_HideWindow(SDL_Window * window);
|
||||
|
@ -1084,6 +1151,8 @@ extern DECLSPEC void SDLCALL SDL_HideWindow(SDL_Window * window);
|
|||
* Raise a window above other windows and set the input focus.
|
||||
*
|
||||
* \param window the window to raise
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_RaiseWindow(SDL_Window * window);
|
||||
|
||||
|
@ -1092,6 +1161,8 @@ extern DECLSPEC void SDLCALL SDL_RaiseWindow(SDL_Window * window);
|
|||
*
|
||||
* \param window the window to maximize
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_MinimizeWindow
|
||||
* \sa SDL_RestoreWindow
|
||||
*/
|
||||
|
@ -1102,6 +1173,8 @@ extern DECLSPEC void SDLCALL SDL_MaximizeWindow(SDL_Window * window);
|
|||
*
|
||||
* \param window the window to minimize
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_MaximizeWindow
|
||||
* \sa SDL_RestoreWindow
|
||||
*/
|
||||
|
@ -1112,6 +1185,8 @@ extern DECLSPEC void SDLCALL SDL_MinimizeWindow(SDL_Window * window);
|
|||
*
|
||||
* \param window the window to restore
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_MaximizeWindow
|
||||
* \sa SDL_MinimizeWindow
|
||||
*/
|
||||
|
@ -1155,6 +1230,8 @@ extern DECLSPEC int SDLCALL SDL_SetWindowFullscreen(SDL_Window * window,
|
|||
* \returns the surface associated with the window, or NULL on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_UpdateWindowSurface
|
||||
* \sa SDL_UpdateWindowSurfaceRects
|
||||
*/
|
||||
|
@ -1172,6 +1249,8 @@ extern DECLSPEC SDL_Surface * SDLCALL SDL_GetWindowSurface(SDL_Window * window);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetWindowSurface
|
||||
* \sa SDL_UpdateWindowSurfaceRects
|
||||
*/
|
||||
|
@ -1192,6 +1271,8 @@ extern DECLSPEC int SDLCALL SDL_UpdateWindowSurface(SDL_Window * window);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetWindowSurface
|
||||
* \sa SDL_UpdateWindowSurface
|
||||
*/
|
||||
|
@ -1210,6 +1291,8 @@ extern DECLSPEC int SDLCALL SDL_UpdateWindowSurfaceRects(SDL_Window * window,
|
|||
* \param window the window for which the input grab mode should be set
|
||||
* \param grabbed SDL_TRUE to grab input or SDL_FALSE to release input
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetGrabbedWindow
|
||||
* \sa SDL_GetWindowGrab
|
||||
*/
|
||||
|
@ -1239,6 +1322,8 @@ extern DECLSPEC void SDLCALL SDL_SetWindowKeyboardGrab(SDL_Window * window,
|
|||
*
|
||||
* \param window The window for which the mouse grab mode should be set.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.16.
|
||||
*
|
||||
* \sa SDL_GetWindowMouseGrab
|
||||
* \sa SDL_SetWindowKeyboardGrab
|
||||
* \sa SDL_SetWindowGrab
|
||||
|
@ -1252,6 +1337,8 @@ extern DECLSPEC void SDLCALL SDL_SetWindowMouseGrab(SDL_Window * window,
|
|||
* \param window the window to query
|
||||
* \returns SDL_TRUE if input is grabbed, SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_SetWindowGrab
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowGrab(SDL_Window * window);
|
||||
|
@ -1262,6 +1349,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowGrab(SDL_Window * window);
|
|||
* \param window the window to query
|
||||
* \returns SDL_TRUE if keyboard is grabbed, and SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.16.
|
||||
*
|
||||
* \sa SDL_SetWindowKeyboardGrab
|
||||
* \sa SDL_GetWindowGrab
|
||||
*/
|
||||
|
@ -1273,6 +1362,8 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowKeyboardGrab(SDL_Window * window);
|
|||
* \param window the window to query
|
||||
* \returns SDL_TRUE if mouse is grabbed, and SDL_FALSE otherwise.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.16.
|
||||
*
|
||||
* \sa SDL_SetWindowKeyboardGrab
|
||||
* \sa SDL_GetWindowGrab
|
||||
*/
|
||||
|
@ -1311,6 +1402,8 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_GetGrabbedWindow(void);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetWindowBrightness
|
||||
* \sa SDL_SetWindowGammaRamp
|
||||
*/
|
||||
|
@ -1329,6 +1422,8 @@ extern DECLSPEC int SDLCALL SDL_SetWindowBrightness(SDL_Window * window, float b
|
|||
* \returns the brightness for the display where 0.0 is completely dark and
|
||||
* 1.0 is normal brightness.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_SetWindowBrightness
|
||||
*/
|
||||
extern DECLSPEC float SDLCALL SDL_GetWindowBrightness(SDL_Window * window);
|
||||
|
@ -1428,6 +1523,8 @@ extern DECLSPEC int SDLCALL SDL_SetWindowInputFocus(SDL_Window * window);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GetWindowGammaRamp
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetWindowGammaRamp(SDL_Window * window,
|
||||
|
@ -1454,6 +1551,8 @@ extern DECLSPEC int SDLCALL SDL_SetWindowGammaRamp(SDL_Window * window,
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_SetWindowGammaRamp
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetWindowGammaRamp(SDL_Window * window,
|
||||
|
@ -1558,6 +1657,8 @@ extern DECLSPEC int SDLCALL SDL_FlashWindow(SDL_Window * window, SDL_FlashOperat
|
|||
*
|
||||
* \param window the window to destroy
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_CreateWindow
|
||||
* \sa SDL_CreateWindowFrom
|
||||
*/
|
||||
|
@ -1626,6 +1727,8 @@ extern DECLSPEC void SDLCALL SDL_DisableScreenSaver(void);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GL_GetProcAddress
|
||||
* \sa SDL_GL_UnloadLibrary
|
||||
*/
|
||||
|
@ -1676,6 +1779,8 @@ extern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path);
|
|||
* \returns a pointer to the named OpenGL function. The returned pointer
|
||||
* should be cast to the appropriate function signature.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GL_ExtensionSupported
|
||||
* \sa SDL_GL_LoadLibrary
|
||||
* \sa SDL_GL_UnloadLibrary
|
||||
|
@ -1685,6 +1790,8 @@ extern DECLSPEC void *SDLCALL SDL_GL_GetProcAddress(const char *proc);
|
|||
/**
|
||||
* Unload the OpenGL library previously loaded by SDL_GL_LoadLibrary().
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GL_LoadLibrary
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GL_UnloadLibrary(void);
|
||||
|
@ -1734,6 +1841,8 @@ extern DECLSPEC void SDLCALL SDL_GL_ResetAttributes(void);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GL_GetAttribute
|
||||
* \sa SDL_GL_ResetAttributes
|
||||
*/
|
||||
|
@ -1747,6 +1856,8 @@ extern DECLSPEC int SDLCALL SDL_GL_SetAttribute(SDL_GLattr attr, int value);
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GL_ResetAttributes
|
||||
* \sa SDL_GL_SetAttribute
|
||||
*/
|
||||
|
@ -1767,6 +1878,8 @@ extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int *value);
|
|||
* \returns the OpenGL context associated with `window` or NULL on error; call
|
||||
* SDL_GetError() for more details.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GL_DeleteContext
|
||||
* \sa SDL_GL_MakeCurrent
|
||||
*/
|
||||
|
@ -1783,6 +1896,8 @@ extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_CreateContext(SDL_Window *
|
|||
* \returns 0 on success or a negative error code on failure; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GL_CreateContext
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GL_MakeCurrent(SDL_Window * window,
|
||||
|
@ -1895,6 +2010,8 @@ extern DECLSPEC int SDLCALL SDL_GL_GetSwapInterval(void);
|
|||
* extra.
|
||||
*
|
||||
* \param window the window to change
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GL_SwapWindow(SDL_Window * window);
|
||||
|
||||
|
@ -1903,6 +2020,8 @@ extern DECLSPEC void SDLCALL SDL_GL_SwapWindow(SDL_Window * window);
|
|||
*
|
||||
* \param context the OpenGL context to be deleted
|
||||
*
|
||||
* \since This function is available since SDL 2.0.0.
|
||||
*
|
||||
* \sa SDL_GL_CreateContext
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GL_DeleteContext(SDL_GLContext context);
|
||||
|
|
|
@ -101,7 +101,7 @@ typedef VkSurfaceKHR SDL_vulkanSurface; /* for compatibility with Tizen */
|
|||
* \returns 0 on success or -1 if the library couldn't be loaded; call
|
||||
* SDL_GetError() for more information.
|
||||
*
|
||||
* \since This function is available in SDL 2.0.8
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*
|
||||
* \sa SDL_Vulkan_GetVkInstanceProcAddr
|
||||
* \sa SDL_Vulkan_UnloadLibrary
|
||||
|
@ -115,13 +115,15 @@ extern DECLSPEC int SDLCALL SDL_Vulkan_LoadLibrary(const char *path);
|
|||
* creating an SDL_Window with the `SDL_WINDOW_VULKAN` flag.
|
||||
*
|
||||
* \returns the function pointer for `vkGetInstanceProcAddr` or NULL on error.
|
||||
*
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*/
|
||||
extern DECLSPEC void *SDLCALL SDL_Vulkan_GetVkGetInstanceProcAddr(void);
|
||||
|
||||
/**
|
||||
* Unload the Vulkan library previously loaded by SDL_Vulkan_LoadLibrary()
|
||||
*
|
||||
* \since This function is available in SDL 2.0.8
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*
|
||||
* \sa SDL_Vulkan_LoadLibrary
|
||||
*/
|
||||
|
@ -151,7 +153,7 @@ extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void);
|
|||
* Vulkan instance extensions
|
||||
* \returns SDL_TRUE on success, SDL_FALSE on error.
|
||||
*
|
||||
* \since This function is available in SDL 2.0.8
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*
|
||||
* \sa SDL_Vulkan_CreateSurface
|
||||
*/
|
||||
|
@ -172,7 +174,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(SDL_Window *wi
|
|||
* created surface
|
||||
* \returns SDL_TRUE on success, SDL_FALSE on error.
|
||||
*
|
||||
* \since This function is available in SDL 2.0.8
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*
|
||||
* \sa SDL_Vulkan_GetInstanceExtensions
|
||||
* \sa SDL_Vulkan_GetDrawableSize
|
||||
|
@ -193,7 +195,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(SDL_Window *window,
|
|||
* \param w Pointer to the variable to write the width to or NULL
|
||||
* \param h Pointer to the variable to write the height to or NULL
|
||||
*
|
||||
* \since This function is available in SDL 2.0.8
|
||||
* \since This function is available since SDL 2.0.6.
|
||||
*
|
||||
* \sa SDL_GetWindowSize
|
||||
* \sa SDL_CreateWindow
|
||||
|
|
Loading…
Reference in New Issue