From c838ccf0e3a330ebbcf433698b8f5370c6fa80d6 Mon Sep 17 00:00:00 2001 From: Sylvain Date: Tue, 28 Mar 2023 09:49:45 +0200 Subject: [PATCH] Safety fix: clear "_this->wakeup_window" when destroying the window --- src/video/SDL_video.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c index 8de3b6fbb..2ead29e6d 100644 --- a/src/video/SDL_video.c +++ b/src/video/SDL_video.c @@ -3462,6 +3462,10 @@ void SDL_DestroyWindow(SDL_Window *window) _this->current_glwin = NULL; } + if (_this->wakeup_window == window) { + _this->wakeup_window = NULL; + } + /* Now invalidate magic */ window->magic = NULL;