Updated release_checklist.md for SDL 3.0
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@ -2,7 +2,7 @@
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When changing the version, run `build-scripts/update-version.sh X Y Z`,
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where `X Y Z` are the major version, minor version, and patch level. So
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`2 28 1` means "change the version to 2.28.1". This script does much of the
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`3 8 1` means "change the version to 3.8.1". This script does much of the
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mechanical work.
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@ -10,9 +10,9 @@ mechanical work.
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* Update `WhatsNew.txt`
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* Bump version number to 2.EVEN.0:
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* Bump version number to 3.EVEN.0:
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* `./build-scripts/update-version.sh 2 EVEN 0`
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* `./build-scripts/update-version.sh 3 EVEN 0`
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* Do the release
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@ -24,9 +24,9 @@ mechanical work.
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* If it was, do a new feature release (see above) instead
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* Bump version number from 2.Y.Z to 2.Y.(Z+1) (Y is even)
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* Bump version number from 3.Y.Z to 3.Y.(Z+1) (Y is even)
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* `./build-scripts/update-version.sh 2 Y Z+1`
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* `./build-scripts/update-version.sh 3 Y Z+1`
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* Do the release
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@ -34,16 +34,16 @@ mechanical work.
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## After a feature release
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* Create a branch like `release-2.24.x`
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* Create a branch like `release-3.4.x`
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* Bump version number to 2.ODD.0 for next development branch
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* Bump version number to 3.ODD.0 for next development branch
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* `./build-scripts/update-version.sh 2 ODD 0`
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* `./build-scripts/update-version.sh 3 ODD 0`
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## New development prerelease
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* Bump version number from 2.Y.Z to 2.Y.(Z+1) (Y is odd)
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* Bump version number from 3.Y.Z to 3.Y.(Z+1) (Y is odd)
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* `./build-scripts/update-version.sh 2 Y Z+1`
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* `./build-scripts/update-version.sh 3 Y Z+1`
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* Do the release
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