Darwin: fix detection of Xbox One S controller
Firmware revision 3.1.1221.0 changes the mapping of the Xbox One S controller in Bluetooth mode. Aside from changing the layout of other buttons, this revision also changes the triggers to act as Accelerator and Brake axes from the simulation controls page. The Darwin sysjoystick code didn't previously map anything at these axes, making it impossible to detect input on these two buttons.
parent
ede5c73484
commit
ca89d9b593
|
@ -248,6 +248,8 @@ AddHIDElement(const void *value, void *parameter)
|
|||
switch (usage) {
|
||||
case kHIDUsage_Sim_Rudder:
|
||||
case kHIDUsage_Sim_Throttle:
|
||||
case kHIDUsage_Sim_Accelerator:
|
||||
case kHIDUsage_Sim_Brake:
|
||||
if (!ElementAlreadyAdded(cookie, pDevice->firstAxis)) {
|
||||
element = (recElement *) SDL_calloc(1, sizeof (recElement));
|
||||
if (element) {
|
||||
|
|
Loading…
Reference in New Issue