diff --git a/build-scripts/SDL_migration.cocci b/build-scripts/SDL_migration.cocci index bf036c1cd..88e272436 100644 --- a/build-scripts/SDL_migration.cocci +++ b/build-scripts/SDL_migration.cocci @@ -2413,21 +2413,41 @@ SDL_Event e1; - e1.caxis + e1.gaxis @@ +SDL_Event *e1; +@@ +- e1->caxis ++ e1->gaxis +@@ SDL_Event e1; @@ - e1.cbutton + e1.gbutton @@ +SDL_Event *e1; +@@ +- e1->cbutton ++ e1->gbutton +@@ SDL_Event e1; @@ - e1.cdevice + e1.gdevice @@ +SDL_Event *e1; +@@ +- e1->cdevice ++ e1->gdevice +@@ SDL_Event e1; @@ - e1.ctouchpad + e1.gtouchpad @@ +SDL_Event *e1; +@@ +- e1->ctouchpad ++ e1->gtouchpad +@@ SDL_Event e1; @@ - e1.csensor @@ -2435,29 +2455,49 @@ SDL_Event e1; @@ SDL_Event *e1; @@ -- e1->caxis -+ e1->gaxis -@@ -SDL_Event *e1; -@@ -- e1->cbutton -+ e1->gbutton -@@ -SDL_Event *e1; -@@ -- e1->cdevice -+ e1->gdevice -@@ -SDL_Event *e1; -@@ -- e1->ctouchpad -+ e1->gtouchpad -@@ -SDL_Event *e1; -@@ - e1->csensor + e1->gsensor @@ +SDL_Event e1; +@@ +- e1.wheel.mouseX ++ e1.wheel.mouse_x +@@ +SDL_Event *e1; +@@ +- e1->wheel.mouseX ++ e1->wheel.mouse_x +@@ +SDL_Event e1; +@@ +- e1.wheel.mouseY ++ e1.wheel.mouse_y +@@ +SDL_Event *e1; +@@ +- e1->wheel.mouseY ++ e1->wheel.mouse_y +@@ +SDL_Event e1; +@@ +- e1.tfinger.touchId ++ e1.tfinger.touchID +@@ +SDL_Event *e1; +@@ +- e1->tfinger.touchId ++ e1->tfinger.touchID +@@ +SDL_Event e1; +@@ +- e1.tfinger.fingerId ++ e1.tfinger.fingerID +@@ +SDL_Event *e1; +@@ +- e1->tfinger.fingerId ++ e1->tfinger.fingerID +@@ expression e1, e2, e3, e4; @@ - SDL_CreateWindow(e1, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, e2, e3, e4) @@ -2909,3 +2949,62 @@ expression e1, e2, e3, e4; - SDL_HasWindowSurface + SDL_WindowHasSurface (...) +@@ +SDL_PixelFormat e1; +@@ +- e1.BitsPerPixel ++ e1.bits_per_pixel +@@ +SDL_PixelFormat *e1; +@@ +- e1->BitsPerPixel ++ e1->bits_per_pixel +@@ +SDL_PixelFormat e1; +@@ +- e1.BytesPerPixel ++ e1.bytes_per_pixel +@@ +SDL_PixelFormat *e1; +@@ +- e1->BytesPerPixel ++ e1->bytes_per_pixel +@@ +SDL_MessageBoxButtonData e1; +@@ +- e1.buttonid ++ e1.buttonID +@@ +SDL_MessageBoxButtonData *e1; +@@ +- e1->buttonid ++ e1->buttonID +@@ +SDL_GamepadBinding e1; +@@ +- e1.inputType ++ e1.input_type +@@ +SDL_GamepadBinding *e1; +@@ +- e1->inputType ++ e1->input_type +@@ +SDL_GamepadBinding e1; +@@ +- e1.outputType ++ e1.output_type +@@ +SDL_GamepadBinding *e1; +@@ +- e1->outputType ++ e1->output_type +@@ +@@ +- SDL_version ++ SDL_Version +@@ +typedef SDL_version, SDL_Version; +@@ +- SDL_version ++ SDL_Version diff --git a/docs/README-migration.md b/docs/README-migration.md index ffe3e761d..b98a94cf5 100644 --- a/docs/README-migration.md +++ b/docs/README-migration.md @@ -330,6 +330,10 @@ The SDL_EVENT_WINDOW_SIZE_CHANGED event has been removed, and you can use SDL_EV The gamepad event structures caxis, cbutton, cdevice, ctouchpad, and csensor have been renamed gaxis, gbutton, gdevice, gtouchpad, and gsensor. +The mouseX and mouseY fields of SDL_MouseWheelEvent have been renamed mouse_x and mouse_y. + +The touchId and fingerId fields of SDL_TouchFingerEvent have been renamed touchID and fingerID. + SDL_QUERY, SDL_IGNORE, SDL_ENABLE, and SDL_DISABLE have been removed. You can use the functions SDL_SetEventEnabled() and SDL_EventEnabled() to set and query event processing state. SDL_AddEventWatch() now returns -1 if it fails because it ran out of memory and couldn't add the event watch callback. @@ -504,6 +508,8 @@ SDL_bool SDL_IsJoystickNVIDIASHIELDController(Uint16 vendor_id, Uint16 product_i } ``` +The inputType and outputType fields of SDL_GamepadBinding have been renamed input_type and output_type. + The following enums have been renamed: * SDL_GameControllerAxis => SDL_GamepadAxis * SDL_GameControllerBindType => SDL_GamepadBindingType @@ -871,6 +877,10 @@ Several platform-specific entry point functions have been removed as unnecessary #define SDL_GDKRunApp(MAIN_FUNC, RESERVED) SDL_RunApp(0, NULL, MAIN_FUNC, RESERVED) ``` +## SDL_messagebox.h + +The buttonid field of SDL_MessageBoxButtonData has been renamed buttonID. + ## SDL_metal.h SDL_Metal_GetDrawableSize() has been removed. SDL_GetWindowSizeInPixels() can be used in its place. @@ -912,6 +922,8 @@ The following symbols have been renamed: SDL_CalculateGammaRamp has been removed, because SDL_SetWindowGammaRamp has been removed as well due to poor support in modern operating systems (see [SDL_video.h](#sdl_videoh)). +The BitsPerPixel and BytesPerPixel fields of SDL_PixelFormat have been renamed bits_per_pixel and bytes_per_pixel. + The following functions have been renamed: * SDL_AllocFormat() => SDL_CreatePixelFormat() * SDL_AllocPalette() => SDL_CreatePalette() @@ -1528,6 +1540,9 @@ The following functions have been removed: SDL_GetRevisionNumber() has been removed from the API, it always returned 0 in SDL 2.0. +The following structures have been renamed: +* SDL_version => SDL_Version + ## SDL_video.h Several video backends have had their names lower-cased ("kmsdrm", "rpi", "android", "psp", "ps2", "vita"). SDL already does a case-insensitive compare for SDL_HINT_VIDEO_DRIVER tests, but if your app is calling SDL_GetVideoDriver() or SDL_GetCurrentVideoDriver() and doing case-sensitive compares on those strings, please update your code. diff --git a/include/SDL3/SDL_events.h b/include/SDL3/SDL_events.h index 6516612b0..d209801ed 100644 --- a/include/SDL3/SDL_events.h +++ b/include/SDL3/SDL_events.h @@ -356,8 +356,8 @@ typedef struct SDL_MouseWheelEvent float x; /**< The amount scrolled horizontally, positive to the right and negative to the left */ float y; /**< The amount scrolled vertically, positive away from the user and negative toward the user */ Uint32 direction; /**< Set to one of the SDL_MOUSEWHEEL_* defines. When FLIPPED the values in X and Y will be opposite. Multiply by -1 to change them back */ - float mouseX; /**< X coordinate, relative to window */ - float mouseY; /**< Y coordinate, relative to window */ + float mouse_x; /**< X coordinate, relative to window */ + float mouse_y; /**< Y coordinate, relative to window */ } SDL_MouseWheelEvent; /** @@ -535,8 +535,8 @@ typedef struct SDL_TouchFingerEvent Uint32 type; /**< ::SDL_EVENT_FINGER_MOTION or ::SDL_EVENT_FINGER_DOWN or ::SDL_EVENT_FINGER_UP */ Uint32 reserved; Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */ - SDL_TouchID touchId; /**< The touch device id */ - SDL_FingerID fingerId; + SDL_TouchID touchID; /**< The touch device id */ + SDL_FingerID fingerID; float x; /**< Normalized in the range 0...1 */ float y; /**< Normalized in the range 0...1 */ float dx; /**< Normalized in the range -1...1 */ diff --git a/include/SDL3/SDL_gamepad.h b/include/SDL3/SDL_gamepad.h index ee39e872e..db38086b7 100644 --- a/include/SDL3/SDL_gamepad.h +++ b/include/SDL3/SDL_gamepad.h @@ -178,9 +178,9 @@ typedef enum SDL_GAMEPAD_BINDTYPE_HAT } SDL_GamepadBindingType; -typedef struct +typedef struct SDL_GamepadBinding { - SDL_GamepadBindingType inputType; + SDL_GamepadBindingType input_type; union { int button; @@ -200,7 +200,7 @@ typedef struct } input; - SDL_GamepadBindingType outputType; + SDL_GamepadBindingType output_type; union { SDL_GamepadButton button; diff --git a/include/SDL3/SDL_messagebox.h b/include/SDL3/SDL_messagebox.h index 17696c649..b9c4d93f1 100644 --- a/include/SDL3/SDL_messagebox.h +++ b/include/SDL3/SDL_messagebox.h @@ -58,8 +58,8 @@ typedef enum typedef struct { Uint32 flags; /**< ::SDL_MessageBoxButtonFlags */ - int buttonid; /**< User defined button id (value returned via SDL_ShowMessageBox) */ - const char * text; /**< The UTF-8 button text */ + int buttonID; /**< User defined button id (value returned via SDL_ShowMessageBox) */ + const char *text; /**< The UTF-8 button text */ } SDL_MessageBoxButtonData; /** diff --git a/include/SDL3/SDL_oldnames.h b/include/SDL3/SDL_oldnames.h index a5aaf1148..dd743aa70 100644 --- a/include/SDL3/SDL_oldnames.h +++ b/include/SDL3/SDL_oldnames.h @@ -492,6 +492,9 @@ /* ##SDL_timer.h */ #define SDL_GetTicks64 SDL_GetTicks +/* ##SDL_version.h */ +#define SDL_version SDL_Version + /* ##SDL_video.h */ #define SDL_GetClosestDisplayMode SDL_GetClosestFullscreenDisplayMode #define SDL_GetDisplayOrientation SDL_GetCurrentDisplayOrientation @@ -961,6 +964,9 @@ /* ##SDL_timer.h */ #define SDL_GetTicks64 SDL_GetTicks64_renamed_SDL_GetTicks +/* ##SDL_version.h */ +#define SDL_version SDL_version_renamed_SDL_Version + /* ##SDL_video.h */ #define SDL_GetClosestDisplayMode SDL_GetClosestDisplayMode_renamed_SDL_GetClosestFullscreenDisplayMode #define SDL_GetDisplayOrientation SDL_GetDisplayOrientation_renamed_SDL_GetCurrentDisplayOrientation diff --git a/include/SDL3/SDL_pixels.h b/include/SDL3/SDL_pixels.h index d893a49fe..e2f238bb1 100644 --- a/include/SDL3/SDL_pixels.h +++ b/include/SDL3/SDL_pixels.h @@ -703,8 +703,8 @@ typedef struct SDL_PixelFormat { Uint32 format; SDL_Palette *palette; - Uint8 BitsPerPixel; - Uint8 BytesPerPixel; + Uint8 bits_per_pixel; + Uint8 bytes_per_pixel; Uint8 padding[2]; Uint32 Rmask; Uint32 Gmask; diff --git a/include/SDL3/SDL_version.h b/include/SDL3/SDL_version.h index 61ab8548f..5581c2e2b 100644 --- a/include/SDL3/SDL_version.h +++ b/include/SDL3/SDL_version.h @@ -48,12 +48,12 @@ extern "C" { * \sa SDL_VERSION * \sa SDL_GetVersion */ -typedef struct SDL_version +typedef struct SDL_Version { Uint8 major; /**< major version */ Uint8 minor; /**< minor version */ Uint8 patch; /**< update version */ -} SDL_version; +} SDL_Version; /* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL */ @@ -64,16 +64,16 @@ typedef struct SDL_version /** * Macro to determine SDL version program was compiled against. * - * This macro fills in a SDL_version structure with the version of the + * This macro fills in an SDL_Version structure with the version of the * library you compiled against. This is determined by what header the * compiler uses. Note that if you dynamically linked the library, you might * have a slightly newer or older version at runtime. That version can be * determined with SDL_GetVersion(), which, unlike SDL_VERSION(), * is not a macro. * - * \param x A pointer to a SDL_version struct to initialize. + * \param x A pointer to an SDL_Version struct to initialize. * - * \sa SDL_version + * \sa SDL_Version * \sa SDL_GetVersion */ #define SDL_VERSION(x) \ @@ -114,7 +114,7 @@ typedef struct SDL_version * * This function may be called safely at any time, even before SDL_Init(). * - * \param ver the SDL_version structure that contains the version information + * \param ver the SDL_Version structure that contains the version information * \returns 0 on success or a negative error code on failure; call * SDL_GetError() for more information. * @@ -122,7 +122,7 @@ typedef struct SDL_version * * \sa SDL_GetRevision */ -extern DECLSPEC int SDLCALL SDL_GetVersion(SDL_version * ver); +extern DECLSPEC int SDLCALL SDL_GetVersion(SDL_Version * ver); /** * Get the code revision of SDL that is linked against your program. diff --git a/src/SDL.c b/src/SDL.c index b6e78cf10..e5c43fee1 100644 --- a/src/SDL.c +++ b/src/SDL.c @@ -66,11 +66,11 @@ SDL_COMPILE_TIME_ASSERT(SDL_BUILD_MICRO_VERSION, #endif SDL_COMPILE_TIME_ASSERT(SDL_MAJOR_VERSION_min, SDL_MAJOR_VERSION >= 0); -/* Limited only by the need to fit in SDL_version */ +/* Limited only by the need to fit in SDL_Version */ SDL_COMPILE_TIME_ASSERT(SDL_MAJOR_VERSION_max, SDL_MAJOR_VERSION <= 255); SDL_COMPILE_TIME_ASSERT(SDL_MINOR_VERSION_min, SDL_MINOR_VERSION >= 0); -/* Limited only by the need to fit in SDL_version */ +/* Limited only by the need to fit in SDL_Version */ SDL_COMPILE_TIME_ASSERT(SDL_MINOR_VERSION_max, SDL_MINOR_VERSION <= 255); SDL_COMPILE_TIME_ASSERT(SDL_PATCHLEVEL_min, SDL_PATCHLEVEL >= 0); @@ -534,7 +534,7 @@ Uint32 SDL_GetNextObjectID(void) } /* Get the library version number */ -int SDL_GetVersion(SDL_version *ver) +int SDL_GetVersion(SDL_Version *ver) { static SDL_bool check_hint = SDL_TRUE; static SDL_bool legacy_version = SDL_FALSE; diff --git a/src/SDL_internal.h b/src/SDL_internal.h index a7740f13d..5db526822 100644 --- a/src/SDL_internal.h +++ b/src/SDL_internal.h @@ -137,13 +137,13 @@ #endif /* Optimized functions from 'SDL_blit_0.c' - - blit with source BitsPerPixel < 8, palette */ + - blit with source bits_per_pixel < 8, palette */ #ifndef SDL_HAVE_BLIT_0 #define SDL_HAVE_BLIT_0 !SDL_LEAN_AND_MEAN #endif /* Optimized functions from 'SDL_blit_1.c' - - blit with source BytesPerPixel == 1, palette */ + - blit with source bytes_per_pixel == 1, palette */ #ifndef SDL_HAVE_BLIT_1 #define SDL_HAVE_BLIT_1 !SDL_LEAN_AND_MEAN #endif diff --git a/src/core/android/SDL_android.c b/src/core/android/SDL_android.c index 1abb8b720..6b39cf619 100644 --- a/src/core/android/SDL_android.c +++ b/src/core/android/SDL_android.c @@ -2264,7 +2264,7 @@ SDL_bool Android_JNI_IsScreenKeyboardShown(void) return is_shown; } -int Android_JNI_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) +int Android_JNI_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID) { JNIEnv *env; jclass clazz; @@ -2304,7 +2304,7 @@ int Android_JNI_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *bu temp = sdlButton->flags; (*env)->SetIntArrayRegion(env, button_flags, i, 1, &temp); - temp = sdlButton->buttonid; + temp = sdlButton->buttonID; (*env)->SetIntArrayRegion(env, button_ids, i, 1, &temp); text = (*env)->NewStringUTF(env, sdlButton->text); (*env)->SetObjectArrayElement(env, button_texts, i, text); @@ -2333,7 +2333,7 @@ int Android_JNI_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *bu mid = (*env)->GetMethodID(env, clazz, "messageboxShowMessageBox", "(ILjava/lang/String;Ljava/lang/String;[I[I[Ljava/lang/String;[I)I"); - *buttonid = (*env)->CallIntMethod(env, context, mid, + *buttonID = (*env)->CallIntMethod(env, context, mid, messageboxdata->flags, title, message, diff --git a/src/core/android/SDL_android.h b/src/core/android/SDL_android.h index af8ed1d47..b611bc52d 100644 --- a/src/core/android/SDL_android.h +++ b/src/core/android/SDL_android.h @@ -113,7 +113,7 @@ int Android_JNI_SendMessage(int command, int param); JNIEXPORT void JNICALL SDL_Android_Init(JNIEnv *mEnv, jclass cls); /* MessageBox */ -int Android_JNI_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid); +int Android_JNI_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID); /* Cursor support */ int Android_JNI_CreateCustomCursor(SDL_Surface *surface, int hot_x, int hot_y); diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h index e8a4e188d..d841325c3 100644 --- a/src/dynapi/SDL_dynapi_procs.h +++ b/src/dynapi/SDL_dynapi_procs.h @@ -406,7 +406,7 @@ SDL_DYNAPI_PROC(Uint64,SDL_GetTicks,(void),(),return) SDL_DYNAPI_PROC(Uint64,SDL_GetTicksNS,(void),(),return) SDL_DYNAPI_PROC(SDL_TouchDeviceType,SDL_GetTouchDeviceType,(SDL_TouchID a),(a),return) SDL_DYNAPI_PROC(SDL_Finger*,SDL_GetTouchFinger,(SDL_TouchID a, int b),(a,b),return) -SDL_DYNAPI_PROC(int,SDL_GetVersion,(SDL_version *a),(a),return) +SDL_DYNAPI_PROC(int,SDL_GetVersion,(SDL_Version *a),(a),return) SDL_DYNAPI_PROC(const char*,SDL_GetVideoDriver,(int a),(a),return) SDL_DYNAPI_PROC(int,SDL_GetWindowBordersSize,(SDL_Window *a, int *b, int *c, int *d, int *e),(a,b,c,d,e),return) SDL_DYNAPI_PROC(float,SDL_GetWindowDisplayScale,(SDL_Window *a),(a),return) diff --git a/src/events/SDL_events.c b/src/events/SDL_events.c index 0196aa1bd..02600437c 100644 --- a/src/events/SDL_events.c +++ b/src/events/SDL_events.c @@ -463,8 +463,8 @@ static void SDL_LogEvent(const SDL_Event *event) #define PRINT_FINGER_EVENT(event) \ (void)SDL_snprintf(details, sizeof(details), " (timestamp=%u touchid=%" SDL_PRIu64 " fingerid=%" SDL_PRIu64 " x=%f y=%f dx=%f dy=%f pressure=%f)", \ - (uint)event->tfinger.timestamp, event->tfinger.touchId, \ - event->tfinger.fingerId, event->tfinger.x, event->tfinger.y, \ + (uint)event->tfinger.timestamp, event->tfinger.touchID, \ + event->tfinger.fingerID, event->tfinger.x, event->tfinger.y, \ event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure) SDL_EVENT_CASE(SDL_EVENT_FINGER_DOWN) PRINT_FINGER_EVENT(event); diff --git a/src/events/SDL_mouse.c b/src/events/SDL_mouse.c index 88cf267b5..a3888371f 100644 --- a/src/events/SDL_mouse.c +++ b/src/events/SDL_mouse.c @@ -880,8 +880,8 @@ int SDL_SendMouseWheel(Uint64 timestamp, SDL_Window *window, SDL_MouseID mouseID event.wheel.x = x; event.wheel.y = y; event.wheel.direction = (Uint32)direction; - event.wheel.mouseX = mouse->x; - event.wheel.mouseY = mouse->y; + event.wheel.mouse_x = mouse->x; + event.wheel.mouse_y = mouse->y; posted = (SDL_PushEvent(&event) > 0); } return posted; diff --git a/src/events/SDL_touch.c b/src/events/SDL_touch.c index a96a5e7ce..dcd855771 100644 --- a/src/events/SDL_touch.c +++ b/src/events/SDL_touch.c @@ -328,8 +328,8 @@ int SDL_SendTouch(Uint64 timestamp, SDL_TouchID id, SDL_FingerID fingerid, SDL_W SDL_Event event; event.type = SDL_EVENT_FINGER_DOWN; event.common.timestamp = timestamp; - event.tfinger.touchId = id; - event.tfinger.fingerId = fingerid; + event.tfinger.touchID = id; + event.tfinger.fingerID = fingerid; event.tfinger.x = x; event.tfinger.y = y; event.tfinger.dx = 0; @@ -349,8 +349,8 @@ int SDL_SendTouch(Uint64 timestamp, SDL_TouchID id, SDL_FingerID fingerid, SDL_W SDL_Event event; event.type = SDL_EVENT_FINGER_UP; event.common.timestamp = timestamp; - event.tfinger.touchId = id; - event.tfinger.fingerId = fingerid; + event.tfinger.touchID = id; + event.tfinger.fingerID = fingerid; /* I don't trust the coordinates passed on fingerUp */ event.tfinger.x = finger->x; event.tfinger.y = finger->y; @@ -446,8 +446,8 @@ int SDL_SendTouchMotion(Uint64 timestamp, SDL_TouchID id, SDL_FingerID fingerid, SDL_Event event; event.type = SDL_EVENT_FINGER_MOTION; event.common.timestamp = timestamp; - event.tfinger.touchId = id; - event.tfinger.fingerId = fingerid; + event.tfinger.touchID = id; + event.tfinger.fingerID = fingerid; event.tfinger.x = x; event.tfinger.y = y; event.tfinger.dx = xrel; diff --git a/src/joystick/SDL_gamepad.c b/src/joystick/SDL_gamepad.c index 89882c9a4..6574b6655 100644 --- a/src/joystick/SDL_gamepad.c +++ b/src/joystick/SDL_gamepad.c @@ -160,11 +160,11 @@ static int SDL_SendGamepadButton(Uint64 timestamp, SDL_Gamepad *gamepad, SDL_Gam static SDL_bool HasSameOutput(SDL_GamepadBinding *a, SDL_GamepadBinding *b) { - if (a->outputType != b->outputType) { + if (a->output_type != b->output_type) { return SDL_FALSE; } - if (a->outputType == SDL_GAMEPAD_BINDTYPE_AXIS) { + if (a->output_type == SDL_GAMEPAD_BINDTYPE_AXIS) { return a->output.axis.axis == b->output.axis.axis; } else { return a->output.button == b->output.button; @@ -173,7 +173,7 @@ static SDL_bool HasSameOutput(SDL_GamepadBinding *a, SDL_GamepadBinding *b) static void ResetOutput(Uint64 timestamp, SDL_Gamepad *gamepad, SDL_GamepadBinding *bind) { - if (bind->outputType == SDL_GAMEPAD_BINDTYPE_AXIS) { + if (bind->output_type == SDL_GAMEPAD_BINDTYPE_AXIS) { SDL_SendGamepadAxis(timestamp, gamepad, bind->output.axis.axis, 0); } else { SDL_SendGamepadButton(timestamp, gamepad, bind->output.button, SDL_RELEASED); @@ -191,7 +191,7 @@ static void HandleJoystickAxis(Uint64 timestamp, SDL_Gamepad *gamepad, int axis, last_match = gamepad->last_match_axis[axis]; for (i = 0; i < gamepad->num_bindings; ++i) { SDL_GamepadBinding *binding = &gamepad->bindings[i]; - if (binding->inputType == SDL_GAMEPAD_BINDTYPE_AXIS && + if (binding->input_type == SDL_GAMEPAD_BINDTYPE_AXIS && axis == binding->input.axis.axis) { if (binding->input.axis.axis_min < binding->input.axis.axis_max) { if (value >= binding->input.axis.axis_min && @@ -215,7 +215,7 @@ static void HandleJoystickAxis(Uint64 timestamp, SDL_Gamepad *gamepad, int axis, } if (match) { - if (match->outputType == SDL_GAMEPAD_BINDTYPE_AXIS) { + if (match->output_type == SDL_GAMEPAD_BINDTYPE_AXIS) { if (match->input.axis.axis_min != match->output.axis.axis_min || match->input.axis.axis_max != match->output.axis.axis_max) { float normalized_value = (float)(value - match->input.axis.axis_min) / (match->input.axis.axis_max - match->input.axis.axis_min); value = match->output.axis.axis_min + (int)(normalized_value * (match->output.axis.axis_max - match->output.axis.axis_min)); @@ -243,9 +243,9 @@ static void HandleJoystickButton(Uint64 timestamp, SDL_Gamepad *gamepad, int but for (i = 0; i < gamepad->num_bindings; ++i) { SDL_GamepadBinding *binding = &gamepad->bindings[i]; - if (binding->inputType == SDL_GAMEPAD_BINDTYPE_BUTTON && + if (binding->input_type == SDL_GAMEPAD_BINDTYPE_BUTTON && button == binding->input.button) { - if (binding->outputType == SDL_GAMEPAD_BINDTYPE_AXIS) { + if (binding->output_type == SDL_GAMEPAD_BINDTYPE_AXIS) { int value = state ? binding->output.axis.axis_max : binding->output.axis.axis_min; SDL_SendGamepadAxis(timestamp, gamepad, binding->output.axis.axis, (Sint16)value); } else { @@ -267,10 +267,10 @@ static void HandleJoystickHat(Uint64 timestamp, SDL_Gamepad *gamepad, int hat, U changed_mask = (last_mask ^ value); for (i = 0; i < gamepad->num_bindings; ++i) { SDL_GamepadBinding *binding = &gamepad->bindings[i]; - if (binding->inputType == SDL_GAMEPAD_BINDTYPE_HAT && hat == binding->input.hat.hat) { + if (binding->input_type == SDL_GAMEPAD_BINDTYPE_HAT && hat == binding->input.hat.hat) { if ((changed_mask & binding->input.hat.hat_mask) != 0) { if (value & binding->input.hat.hat_mask) { - if (binding->outputType == SDL_GAMEPAD_BINDTYPE_AXIS) { + if (binding->output_type == SDL_GAMEPAD_BINDTYPE_AXIS) { SDL_SendGamepadAxis(timestamp, gamepad, binding->output.axis.axis, (Sint16)binding->output.axis.axis_max); } else { SDL_SendGamepadButton(timestamp, gamepad, binding->output.button, SDL_PRESSED); @@ -1173,7 +1173,7 @@ static SDL_bool SDL_PrivateParseGamepadElement(SDL_Gamepad *gamepad, const char axis = SDL_GetGamepadAxisFromString(szGameButton); button = SDL_PrivateGetGamepadButtonFromString(szGameButton, baxy_mapping); if (axis != SDL_GAMEPAD_AXIS_INVALID) { - bind.outputType = SDL_GAMEPAD_BINDTYPE_AXIS; + bind.output_type = SDL_GAMEPAD_BINDTYPE_AXIS; bind.output.axis.axis = axis; if (axis == SDL_GAMEPAD_AXIS_LEFT_TRIGGER || axis == SDL_GAMEPAD_AXIS_RIGHT_TRIGGER) { bind.output.axis.axis_min = 0; @@ -1191,7 +1191,7 @@ static SDL_bool SDL_PrivateParseGamepadElement(SDL_Gamepad *gamepad, const char } } } else if (button != SDL_GAMEPAD_BUTTON_INVALID) { - bind.outputType = SDL_GAMEPAD_BINDTYPE_BUTTON; + bind.output_type = SDL_GAMEPAD_BINDTYPE_BUTTON; bind.output.button = button; } else { return SDL_FALSE; @@ -1205,7 +1205,7 @@ static SDL_bool SDL_PrivateParseGamepadElement(SDL_Gamepad *gamepad, const char } if (szJoystickButton[0] == 'a' && SDL_isdigit((unsigned char)szJoystickButton[1])) { - bind.inputType = SDL_GAMEPAD_BINDTYPE_AXIS; + bind.input_type = SDL_GAMEPAD_BINDTYPE_AXIS; bind.input.axis.axis = SDL_atoi(&szJoystickButton[1]); if (half_axis_input == '+') { bind.input.axis.axis_min = 0; @@ -1223,13 +1223,13 @@ static SDL_bool SDL_PrivateParseGamepadElement(SDL_Gamepad *gamepad, const char bind.input.axis.axis_max = tmp; } } else if (szJoystickButton[0] == 'b' && SDL_isdigit((unsigned char)szJoystickButton[1])) { - bind.inputType = SDL_GAMEPAD_BINDTYPE_BUTTON; + bind.input_type = SDL_GAMEPAD_BINDTYPE_BUTTON; bind.input.button = SDL_atoi(&szJoystickButton[1]); } else if (szJoystickButton[0] == 'h' && SDL_isdigit((unsigned char)szJoystickButton[1]) && szJoystickButton[2] == '.' && SDL_isdigit((unsigned char)szJoystickButton[3])) { int hat = SDL_atoi(&szJoystickButton[1]); int mask = SDL_atoi(&szJoystickButton[3]); - bind.inputType = SDL_GAMEPAD_BINDTYPE_HAT; + bind.input_type = SDL_GAMEPAD_BINDTYPE_HAT; bind.input.hat.hat = hat; bind.input.hat.hat_mask = mask; } else { @@ -1419,8 +1419,8 @@ static void SDL_PrivateLoadButtonMapping(SDL_Gamepad *gamepad, GamepadMapping_t /* Set the zero point for triggers */ for (i = 0; i < gamepad->num_bindings; ++i) { SDL_GamepadBinding *binding = &gamepad->bindings[i]; - if (binding->inputType == SDL_GAMEPAD_BINDTYPE_AXIS && - binding->outputType == SDL_GAMEPAD_BINDTYPE_AXIS && + if (binding->input_type == SDL_GAMEPAD_BINDTYPE_AXIS && + binding->output_type == SDL_GAMEPAD_BINDTYPE_AXIS && (binding->output.axis.axis == SDL_GAMEPAD_AXIS_LEFT_TRIGGER || binding->output.axis.axis == SDL_GAMEPAD_AXIS_RIGHT_TRIGGER)) { if (binding->input.axis.axis < gamepad->joystick->naxes) { @@ -2671,7 +2671,7 @@ SDL_bool SDL_GamepadHasAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis) for (i = 0; i < gamepad->num_bindings; ++i) { SDL_GamepadBinding *binding = &gamepad->bindings[i]; - if (binding->outputType == SDL_GAMEPAD_BINDTYPE_AXIS && binding->output.axis.axis == axis) { + if (binding->output_type == SDL_GAMEPAD_BINDTYPE_AXIS && binding->output.axis.axis == axis) { retval = SDL_TRUE; break; } @@ -2697,12 +2697,12 @@ Sint16 SDL_GetGamepadAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis) for (i = 0; i < gamepad->num_bindings; ++i) { SDL_GamepadBinding *binding = &gamepad->bindings[i]; - if (binding->outputType == SDL_GAMEPAD_BINDTYPE_AXIS && binding->output.axis.axis == axis) { + if (binding->output_type == SDL_GAMEPAD_BINDTYPE_AXIS && binding->output.axis.axis == axis) { int value = 0; SDL_bool valid_input_range; SDL_bool valid_output_range; - if (binding->inputType == SDL_GAMEPAD_BINDTYPE_AXIS) { + if (binding->input_type == SDL_GAMEPAD_BINDTYPE_AXIS) { value = SDL_GetJoystickAxis(gamepad->joystick, binding->input.axis.axis); if (binding->input.axis.axis_min < binding->input.axis.axis_max) { valid_input_range = (value >= binding->input.axis.axis_min && value <= binding->input.axis.axis_max); @@ -2717,12 +2717,12 @@ Sint16 SDL_GetGamepadAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis) } else { value = 0; } - } else if (binding->inputType == SDL_GAMEPAD_BINDTYPE_BUTTON) { + } else if (binding->input_type == SDL_GAMEPAD_BINDTYPE_BUTTON) { value = SDL_GetJoystickButton(gamepad->joystick, binding->input.button); if (value == SDL_PRESSED) { value = binding->output.axis.axis_max; } - } else if (binding->inputType == SDL_GAMEPAD_BINDTYPE_HAT) { + } else if (binding->input_type == SDL_GAMEPAD_BINDTYPE_HAT) { int hat_mask = SDL_GetJoystickHat(gamepad->joystick, binding->input.hat.hat); if (hat_mask & binding->input.hat.hat_mask) { value = binding->output.axis.axis_max; @@ -2762,7 +2762,7 @@ SDL_bool SDL_GamepadHasButton(SDL_Gamepad *gamepad, SDL_GamepadButton button) for (i = 0; i < gamepad->num_bindings; ++i) { SDL_GamepadBinding *binding = &gamepad->bindings[i]; - if (binding->outputType == SDL_GAMEPAD_BINDTYPE_BUTTON && binding->output.button == button) { + if (binding->output_type == SDL_GAMEPAD_BINDTYPE_BUTTON && binding->output.button == button) { retval = SDL_TRUE; break; } @@ -2788,8 +2788,8 @@ Uint8 SDL_GetGamepadButton(SDL_Gamepad *gamepad, SDL_GamepadButton button) for (i = 0; i < gamepad->num_bindings; ++i) { SDL_GamepadBinding *binding = &gamepad->bindings[i]; - if (binding->outputType == SDL_GAMEPAD_BINDTYPE_BUTTON && binding->output.button == button) { - if (binding->inputType == SDL_GAMEPAD_BINDTYPE_AXIS) { + if (binding->output_type == SDL_GAMEPAD_BINDTYPE_BUTTON && binding->output.button == button) { + if (binding->input_type == SDL_GAMEPAD_BINDTYPE_AXIS) { SDL_bool valid_input_range; int value = SDL_GetJoystickAxis(gamepad->joystick, binding->input.axis.axis); @@ -2807,10 +2807,10 @@ Uint8 SDL_GetGamepadButton(SDL_Gamepad *gamepad, SDL_GamepadButton button) break; } } - } else if (binding->inputType == SDL_GAMEPAD_BINDTYPE_BUTTON) { + } else if (binding->input_type == SDL_GAMEPAD_BINDTYPE_BUTTON) { retval = SDL_GetJoystickButton(gamepad->joystick, binding->input.button); break; - } else if (binding->inputType == SDL_GAMEPAD_BINDTYPE_HAT) { + } else if (binding->input_type == SDL_GAMEPAD_BINDTYPE_HAT) { int hat_mask = SDL_GetJoystickHat(gamepad->joystick, binding->input.hat.hat); retval = (hat_mask & binding->input.hat.hat_mask) ? SDL_PRESSED : SDL_RELEASED; break; diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c index 173a32373..a41225958 100644 --- a/src/render/SDL_render.c +++ b/src/render/SDL_render.c @@ -2668,7 +2668,10 @@ int SDL_ConvertEventToRenderCoordinates(SDL_Renderer *renderer, SDL_Event *event } else if (event->type == SDL_EVENT_MOUSE_WHEEL) { SDL_Window *window = SDL_GetWindowFromID(event->wheel.windowID); if (window == renderer->window) { - SDL_RenderCoordinatesFromWindow(renderer, event->wheel.mouseX, event->wheel.mouseY, &event->wheel.mouseX, &event->wheel.mouseY); + SDL_RenderCoordinatesFromWindow(renderer, event->wheel.mouse_x, + event->wheel.mouse_y, + &event->wheel.mouse_x, + &event->wheel.mouse_y); } } else if (event->type == SDL_EVENT_FINGER_DOWN || event->type == SDL_EVENT_FINGER_UP || diff --git a/src/render/software/SDL_blendfillrect.c b/src/render/software/SDL_blendfillrect.c index f5e3f2355..cd7eabc27 100644 --- a/src/render/software/SDL_blendfillrect.c +++ b/src/render/software/SDL_blendfillrect.c @@ -131,7 +131,7 @@ static int SDL_BlendFillRect_RGB(SDL_Surface *dst, const SDL_Rect *rect, SDL_PixelFormat *fmt = dst->format; unsigned inva = 0xff - a; - switch (fmt->BytesPerPixel) { + switch (fmt->bytes_per_pixel) { case 2: switch (blendMode) { case SDL_BLENDMODE_BLEND: @@ -181,7 +181,7 @@ static int SDL_BlendFillRect_RGBA(SDL_Surface *dst, const SDL_Rect *rect, SDL_PixelFormat *fmt = dst->format; unsigned inva = 0xff - a; - switch (fmt->BytesPerPixel) { + switch (fmt->bytes_per_pixel) { case 4: switch (blendMode) { case SDL_BLENDMODE_BLEND: @@ -216,7 +216,7 @@ int SDL_BlendFillRect(SDL_Surface *dst, const SDL_Rect *rect, } /* This function doesn't work on surfaces < 8 bpp */ - if (dst->format->BitsPerPixel < 8) { + if (dst->format->bits_per_pixel < 8) { return SDL_SetError("SDL_BlendFillRect(): Unsupported surface format"); } @@ -237,7 +237,7 @@ int SDL_BlendFillRect(SDL_Surface *dst, const SDL_Rect *rect, b = DRAW_MUL(b, a); } - switch (dst->format->BitsPerPixel) { + switch (dst->format->bits_per_pixel) { case 15: switch (dst->format->Rmask) { case 0x7C00: @@ -286,7 +286,7 @@ int SDL_BlendFillRects(SDL_Surface *dst, const SDL_Rect *rects, int count, } /* This function doesn't work on surfaces < 8 bpp */ - if (dst->format->BitsPerPixel < 8) { + if (dst->format->bits_per_pixel < 8) { return SDL_SetError("SDL_BlendFillRects(): Unsupported surface format"); } @@ -297,7 +297,7 @@ int SDL_BlendFillRects(SDL_Surface *dst, const SDL_Rect *rects, int count, } /* FIXME: Does this function pointer slow things down significantly? */ - switch (dst->format->BitsPerPixel) { + switch (dst->format->bits_per_pixel) { case 15: switch (dst->format->Rmask) { case 0x7C00: diff --git a/src/render/software/SDL_blendline.c b/src/render/software/SDL_blendline.c index e52acd7a6..b68174a18 100644 --- a/src/render/software/SDL_blendline.c +++ b/src/render/software/SDL_blendline.c @@ -765,7 +765,7 @@ typedef void (*BlendLineFunc)(SDL_Surface *dst, static BlendLineFunc SDL_CalculateBlendLineFunc(const SDL_PixelFormat *fmt) { - switch (fmt->BytesPerPixel) { + switch (fmt->bytes_per_pixel) { case 2: if (fmt->Rmask == 0x7C00) { return SDL_BlendLine_RGB555; diff --git a/src/render/software/SDL_blendpoint.c b/src/render/software/SDL_blendpoint.c index 16072c9ae..2ab22b36b 100644 --- a/src/render/software/SDL_blendpoint.c +++ b/src/render/software/SDL_blendpoint.c @@ -131,7 +131,7 @@ static int SDL_BlendPoint_RGB(SDL_Surface *dst, int x, int y, SDL_BlendMode blen SDL_PixelFormat *fmt = dst->format; unsigned inva = 0xff - a; - switch (fmt->BytesPerPixel) { + switch (fmt->bytes_per_pixel) { case 2: switch (blendMode) { case SDL_BLENDMODE_BLEND: @@ -181,7 +181,7 @@ static int SDL_BlendPoint_RGBA(SDL_Surface *dst, int x, int y, SDL_BlendMode ble SDL_PixelFormat *fmt = dst->format; unsigned inva = 0xff - a; - switch (fmt->BytesPerPixel) { + switch (fmt->bytes_per_pixel) { case 4: switch (blendMode) { case SDL_BLENDMODE_BLEND: @@ -214,7 +214,7 @@ int SDL_BlendPoint(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint } /* This function doesn't work on surfaces < 8 bpp */ - if (dst->format->BitsPerPixel < 8) { + if (dst->format->bits_per_pixel < 8) { return SDL_SetError("SDL_BlendPoint(): Unsupported surface format"); } @@ -231,7 +231,7 @@ int SDL_BlendPoint(SDL_Surface *dst, int x, int y, SDL_BlendMode blendMode, Uint b = DRAW_MUL(b, a); } - switch (dst->format->BitsPerPixel) { + switch (dst->format->bits_per_pixel) { case 15: switch (dst->format->Rmask) { case 0x7C00: @@ -282,7 +282,7 @@ int SDL_BlendPoints(SDL_Surface *dst, const SDL_Point *points, int count, } /* This function doesn't work on surfaces < 8 bpp */ - if (dst->format->BitsPerPixel < 8) { + if (dst->format->bits_per_pixel < 8) { return SDL_SetError("SDL_BlendPoints(): Unsupported surface format"); } @@ -293,7 +293,7 @@ int SDL_BlendPoints(SDL_Surface *dst, const SDL_Point *points, int count, } /* FIXME: Does this function pointer slow things down significantly? */ - switch (dst->format->BitsPerPixel) { + switch (dst->format->bits_per_pixel) { case 15: switch (dst->format->Rmask) { case 0x7C00: diff --git a/src/render/software/SDL_draw.h b/src/render/software/SDL_draw.h index 155116182..6e3eb76b2 100644 --- a/src/render/software/SDL_draw.h +++ b/src/render/software/SDL_draw.h @@ -364,7 +364,7 @@ #define HLINE(type, op, draw_end) \ { \ int length; \ - int pitch = (dst->pitch / dst->format->BytesPerPixel); \ + int pitch = (dst->pitch / dst->format->bytes_per_pixel); \ type *pixel; \ if (x1 <= x2) { \ pixel = (type *)dst->pixels + y1 * pitch + x1; \ @@ -386,7 +386,7 @@ #define VLINE(type, op, draw_end) \ { \ int length; \ - int pitch = (dst->pitch / dst->format->BytesPerPixel); \ + int pitch = (dst->pitch / dst->format->bytes_per_pixel); \ type *pixel; \ if (y1 <= y2) { \ pixel = (type *)dst->pixels + y1 * pitch + x1; \ @@ -408,7 +408,7 @@ #define DLINE(type, op, draw_end) \ { \ int length; \ - int pitch = (dst->pitch / dst->format->BytesPerPixel); \ + int pitch = (dst->pitch / dst->format->bytes_per_pixel); \ type *pixel; \ if (y1 <= y2) { \ pixel = (type *)dst->pixels + y1 * pitch + x1; \ @@ -628,7 +628,7 @@ do { \ int width = rect->w; \ int height = rect->h; \ - int pitch = (dst->pitch / dst->format->BytesPerPixel); \ + int pitch = (dst->pitch / dst->format->bytes_per_pixel); \ int skip = pitch - width; \ type *pixel = (type *)dst->pixels + rect->y * pitch + rect->x; \ while (height--) { \ diff --git a/src/render/software/SDL_drawline.c b/src/render/software/SDL_drawline.c index c588e2e54..60912d836 100644 --- a/src/render/software/SDL_drawline.c +++ b/src/render/software/SDL_drawline.c @@ -31,7 +31,7 @@ static void SDL_DrawLine1(SDL_Surface *dst, int x1, int y1, int x2, int y2, Uint { if (y1 == y2) { int length; - int pitch = (dst->pitch / dst->format->BytesPerPixel); + int pitch = (dst->pitch / dst->format->bytes_per_pixel); Uint8 *pixel; if (x1 <= x2) { pixel = (Uint8 *)dst->pixels + y1 * pitch + x1; @@ -119,9 +119,9 @@ typedef void (*DrawLineFunc)(SDL_Surface *dst, static DrawLineFunc SDL_CalculateDrawLineFunc(const SDL_PixelFormat *fmt) { - switch (fmt->BytesPerPixel) { + switch (fmt->bytes_per_pixel) { case 1: - if (fmt->BitsPerPixel < 8) { + if (fmt->bits_per_pixel < 8) { break; } return SDL_DrawLine1; diff --git a/src/render/software/SDL_drawpoint.c b/src/render/software/SDL_drawpoint.c index 6152c4dab..e0921ddc5 100644 --- a/src/render/software/SDL_drawpoint.c +++ b/src/render/software/SDL_drawpoint.c @@ -32,7 +32,7 @@ int SDL_DrawPoint(SDL_Surface *dst, int x, int y, Uint32 color) } /* This function doesn't work on surfaces < 8 bpp */ - if (dst->format->BitsPerPixel < 8) { + if (dst->format->bits_per_pixel < 8) { return SDL_SetError("SDL_DrawPoint(): Unsupported surface format"); } @@ -43,7 +43,7 @@ int SDL_DrawPoint(SDL_Surface *dst, int x, int y, Uint32 color) return 0; } - switch (dst->format->BytesPerPixel) { + switch (dst->format->bytes_per_pixel) { case 1: DRAW_FASTSETPIXELXY1(x, y); break; @@ -72,7 +72,7 @@ int SDL_DrawPoints(SDL_Surface *dst, const SDL_Point *points, int count, } /* This function doesn't work on surfaces < 8 bpp */ - if (dst->format->BitsPerPixel < 8) { + if (dst->format->bits_per_pixel < 8) { return SDL_SetError("SDL_DrawPoints(): Unsupported surface format"); } @@ -89,7 +89,7 @@ int SDL_DrawPoints(SDL_Surface *dst, const SDL_Point *points, int count, continue; } - switch (dst->format->BytesPerPixel) { + switch (dst->format->bytes_per_pixel) { case 1: DRAW_FASTSETPIXELXY1(x, y); break; diff --git a/src/render/software/SDL_render_sw.c b/src/render/software/SDL_render_sw.c index 3aca46acb..e85a989ed 100644 --- a/src/render/software/SDL_render_sw.c +++ b/src/render/software/SDL_render_sw.c @@ -143,8 +143,8 @@ static int SW_UpdateTexture(SDL_Renderer *renderer, SDL_Texture *texture, src = (Uint8 *)pixels; dst = (Uint8 *)surface->pixels + rect->y * surface->pitch + - rect->x * surface->format->BytesPerPixel; - length = (size_t)rect->w * surface->format->BytesPerPixel; + rect->x * surface->format->bytes_per_pixel; + length = (size_t)rect->w * surface->format->bytes_per_pixel; for (row = 0; row < rect->h; ++row) { SDL_memcpy(dst, src, length); src += pitch; @@ -163,7 +163,7 @@ static int SW_LockTexture(SDL_Renderer *renderer, SDL_Texture *texture, *pixels = (void *)((Uint8 *)surface->pixels + rect->y * surface->pitch + - rect->x * surface->format->BytesPerPixel); + rect->x * surface->format->bytes_per_pixel); *pitch = surface->pitch; return 0; } @@ -363,7 +363,7 @@ static int SW_RenderCopyEx(SDL_Renderer *renderer, SDL_Surface *surface, SDL_Tex SDL_GetSurfaceColorMod(src, &rMod, &gMod, &bMod); /* SDLgfx_rotateSurface only accepts 32-bit surfaces with a 8888 layout. Everything else has to be converted. */ - if (src->format->BitsPerPixel != 32 || SDL_PIXELLAYOUT(src->format->format) != SDL_PACKEDLAYOUT_8888 || !src->format->Amask) { + if (src->format->bits_per_pixel != 32 || SDL_PIXELLAYOUT(src->format->format) != SDL_PACKEDLAYOUT_8888 || !src->format->Amask) { blitRequired = SDL_TRUE; } @@ -486,7 +486,7 @@ static int SW_RenderCopyEx(SDL_Renderer *renderer, SDL_Surface *surface, SDL_Tex * to be created. This makes all source pixels opaque and the colors get copied correctly. */ SDL_Surface *src_rotated_rgb; - int f = SDL_GetPixelFormatEnumForMasks(src_rotated->format->BitsPerPixel, + int f = SDL_GetPixelFormatEnumForMasks(src_rotated->format->bits_per_pixel, src_rotated->format->Rmask, src_rotated->format->Gmask, src_rotated->format->Bmask, @@ -995,7 +995,7 @@ static SDL_Surface *SW_RenderReadPixels(SDL_Renderer *renderer, const SDL_Rect * pixels = (void *)((Uint8 *)surface->pixels + rect->y * surface->pitch + - rect->x * surface->format->BytesPerPixel); + rect->x * surface->format->bytes_per_pixel); return SDL_DuplicatePixels(rect->w, rect->h, surface->format->format, SDL_COLORSPACE_SRGB, pixels, surface->pitch); } diff --git a/src/render/software/SDL_rotate.c b/src/render/software/SDL_rotate.c index bfb23a2ea..233bc4df8 100644 --- a/src/render/software/SDL_rotate.c +++ b/src/render/software/SDL_rotate.c @@ -508,8 +508,8 @@ SDL_Surface *SDLgfx_rotateSurface(SDL_Surface *src, double angle, int smooth, in } } /* This function requires a 32-bit surface or 8-bit surface with a colorkey */ - is8bit = src->format->BitsPerPixel == 8 && colorKeyAvailable; - if (!(is8bit || (src->format->BitsPerPixel == 32 && src->format->Amask))) { + is8bit = src->format->bits_per_pixel == 8 && colorKeyAvailable; + if (!(is8bit || (src->format->bits_per_pixel == 32 && src->format->Amask))) { return NULL; } diff --git a/src/render/software/SDL_triangle.c b/src/render/software/SDL_triangle.c index ce5571e23..7befd144c 100644 --- a/src/render/software/SDL_triangle.c +++ b/src/render/software/SDL_triangle.c @@ -299,13 +299,13 @@ int SDL_SW_FillTriangle(SDL_Surface *dst, SDL_Point *d0, SDL_Point *d1, SDL_Poin SDL_SetSurfaceBlendMode(tmp, blend); - dstbpp = tmp->format->BytesPerPixel; + dstbpp = tmp->format->bytes_per_pixel; dst_ptr = tmp->pixels; dst_pitch = tmp->pitch; } else { /* Write directly to destination surface */ - dstbpp = dst->format->BytesPerPixel; + dstbpp = dst->format->bytes_per_pixel; dst_ptr = (Uint8 *)dst->pixels + dstrect.x * dstbpp + dstrect.y * dst->pitch; dst_pitch = dst->pitch; } @@ -578,7 +578,7 @@ int SDL_SW_BlitTriangle( } /* Set destination pointer */ - dstbpp = dst->format->BytesPerPixel; + dstbpp = dst->format->bytes_per_pixel; dst_ptr = (Uint8 *)dst->pixels + dstrect.x * dstbpp + dstrect.y * dst->pitch; dst_pitch = dst->pitch; @@ -794,8 +794,8 @@ static void SDL_BlitTriangle_Slow(SDL_BlitInfo *info, Uint32 dstR, dstG, dstB, dstA; SDL_PixelFormat *src_fmt = info->src_fmt; SDL_PixelFormat *dst_fmt = info->dst_fmt; - int srcbpp = src_fmt->BytesPerPixel; - int dstbpp = dst_fmt->BytesPerPixel; + int srcbpp = src_fmt->bytes_per_pixel; + int dstbpp = dst_fmt->bytes_per_pixel; int srcfmt_val; int dstfmt_val; Uint32 rgbmask = ~src_fmt->Amask; diff --git a/src/test/SDL_test_common.c b/src/test/SDL_test_common.c index bf27b3546..9a3b87233 100644 --- a/src/test/SDL_test_common.c +++ b/src/test/SDL_test_common.c @@ -1890,8 +1890,8 @@ static void SDLTest_PrintEvent(const SDL_Event *event) case SDL_EVENT_FINGER_MOTION: SDL_Log("SDL EVENT: Finger: motion touch=%" SDL_PRIu64 ", finger=%" SDL_PRIu64 ", x=%f, y=%f, dx=%f, dy=%f, pressure=%f", - event->tfinger.touchId, - event->tfinger.fingerId, + event->tfinger.touchID, + event->tfinger.fingerID, event->tfinger.x, event->tfinger.y, event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure); break; @@ -1899,8 +1899,8 @@ static void SDLTest_PrintEvent(const SDL_Event *event) case SDL_EVENT_FINGER_UP: SDL_Log("SDL EVENT: Finger: %s touch=%" SDL_PRIu64 ", finger=%" SDL_PRIu64 ", x=%f, y=%f, dx=%f, dy=%f, pressure=%f", (event->type == SDL_EVENT_FINGER_DOWN) ? "down" : "up", - event->tfinger.touchId, - event->tfinger.fingerId, + event->tfinger.touchID, + event->tfinger.fingerID, event->tfinger.x, event->tfinger.y, event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure); break; diff --git a/src/test/SDL_test_compare.c b/src/test/SDL_test_compare.c index db49719a2..01b9b0089 100644 --- a/src/test/SDL_test_compare.c +++ b/src/test/SDL_test_compare.c @@ -36,7 +36,8 @@ static int _CompareSurfaceCount = 0; static void LogErrorFormat(const char *name, const SDL_PixelFormat *format) { - SDLTest_LogError("%s: %08" SDL_PRIx32 " %s, %u bits/%u bytes per pixel", name, format->format, SDL_GetPixelFormatName(format->format), format->BitsPerPixel, format->BytesPerPixel); + SDLTest_LogError("%s: %08" SDL_PRIx32 " %s, %u bits/%u bytes per pixel", name, format->format, SDL_GetPixelFormatName(format->format), + format->bits_per_pixel, format->bytes_per_pixel); SDLTest_LogError("%s: R mask %08" SDL_PRIx32 ", loss %u, shift %u", name, format->Rmask, format->Rloss, format->Rshift); SDLTest_LogError("%s: G mask %08" SDL_PRIx32 ", loss %u, shift %u", name, format->Gmask, format->Gloss, format->Gshift); SDLTest_LogError("%s: B mask %08" SDL_PRIx32 ", loss %u, shift %u", name, format->Bmask, format->Bloss, format->Bshift); diff --git a/src/video/SDL_RLEaccel.c b/src/video/SDL_RLEaccel.c index cc4757439..5fc5e98e0 100644 --- a/src/video/SDL_RLEaccel.c +++ b/src/video/SDL_RLEaccel.c @@ -297,7 +297,7 @@ #define CHOOSE_BLIT(blitter, alpha, fmt) \ do { \ if (alpha == 255) { \ - switch (fmt->BytesPerPixel) { \ + switch (fmt->bytes_per_pixel) { \ case 1: \ blitter(1, Uint8, OPAQUE_BLIT); \ break; \ @@ -312,7 +312,7 @@ break; \ } \ } else { \ - switch (fmt->BytesPerPixel) { \ + switch (fmt->bytes_per_pixel) { \ case 1: \ /* No 8bpp alpha blitting */ \ break; \ @@ -461,7 +461,7 @@ static int SDLCALL SDL_RLEBlit(SDL_Surface *surf_src, const SDL_Rect *srcrect, /* Set up the source and destination pointers */ x = dstrect->x; y = dstrect->y; - dstbuf = (Uint8 *)surf_dst->pixels + y * surf_dst->pitch + x * surf_src->format->BytesPerPixel; + dstbuf = (Uint8 *)surf_dst->pixels + y * surf_dst->pitch + x * surf_src->format->bytes_per_pixel; srcbuf = (Uint8 *)surf_src->map->data; { @@ -488,7 +488,7 @@ static int SDLCALL SDL_RLEBlit(SDL_Surface *surf_src, const SDL_Rect *srcrect, } \ } - switch (surf_src->format->BytesPerPixel) { + switch (surf_src->format->bytes_per_pixel) { case 1: RLESKIP(1, Uint8); break; @@ -608,7 +608,7 @@ done: macro-compatible with SDL_PixelFormat but without the unneeded fields */ typedef struct { - Uint8 BytesPerPixel; + Uint8 bytes_per_pixel; Uint8 padding[3]; Uint32 Rmask; Uint32 Gmask; @@ -702,7 +702,7 @@ static void RLEAlphaClipBlit(int w, Uint8 *srcbuf, SDL_Surface *surf_dst, } while (--linecount); \ } while (0) - switch (df->BytesPerPixel) { + switch (df->bytes_per_pixel) { case 2: if (df->Gmask == 0x07e0 || df->Rmask == 0x07e0 || df->Bmask == 0x07e0) { RLEALPHACLIPBLIT(Uint16, Uint8, BLIT_TRANSL_565); @@ -734,7 +734,7 @@ static int SDLCALL SDL_RLEAlphaBlit(SDL_Surface *surf_src, const SDL_Rect *srcre x = dstrect->x; y = dstrect->y; - dstbuf = (Uint8 *)surf_dst->pixels + y * surf_dst->pitch + x * df->BytesPerPixel; + dstbuf = (Uint8 *)surf_dst->pixels + y * surf_dst->pitch + x * df->bytes_per_pixel; srcbuf = (Uint8 *)surf_src->map->data + sizeof(RLEDestFormat); { @@ -742,7 +742,7 @@ static int SDLCALL SDL_RLEAlphaBlit(SDL_Surface *surf_src, const SDL_Rect *srcre int vskip = srcrect->y; if (vskip) { int ofs; - if (df->BytesPerPixel == 2) { + if (df->bytes_per_pixel == 2) { /* the 16/32 interleaved format */ do { /* skip opaque line */ @@ -850,7 +850,7 @@ static int SDLCALL SDL_RLEAlphaBlit(SDL_Surface *surf_src, const SDL_Rect *srcre } while (--linecount); \ } while (0) - switch (df->BytesPerPixel) { + switch (df->bytes_per_pixel) { case 2: if (df->Gmask == 0x07e0 || df->Rmask == 0x07e0 || df->Bmask == 0x07e0) { RLEALPHABLIT(Uint16, Uint8, BLIT_TRANSL_565); @@ -1027,14 +1027,14 @@ static int RLEAlphaSurface(SDL_Surface *surface) return -1; } df = dest->format; - if (surface->format->BitsPerPixel != 32) { + if (surface->format->bits_per_pixel != 32) { return -1; /* only 32bpp source supported */ } /* find out whether the destination is one we support, and determine the max size of the encoded result */ masksum = df->Rmask | df->Gmask | df->Bmask; - switch (df->BytesPerPixel) { + switch (df->bytes_per_pixel) { case 2: /* 16bpp: only support 565 and 555 formats */ switch (masksum) { @@ -1086,7 +1086,7 @@ static int RLEAlphaSurface(SDL_Surface *surface) { /* save the destination format so we can undo the encoding later */ RLEDestFormat *r = (RLEDestFormat *)rlebuf; - r->BytesPerPixel = df->BytesPerPixel; + r->bytes_per_pixel = df->bytes_per_pixel; r->Rmask = df->Rmask; r->Gmask = df->Gmask; r->Bmask = df->Bmask; @@ -1112,7 +1112,7 @@ static int RLEAlphaSurface(SDL_Surface *surface) /* opaque counts are 8 or 16 bits, depending on target depth */ #define ADD_OPAQUE_COUNTS(n, m) \ - if (df->BytesPerPixel == 4) { \ + if (df->bytes_per_pixel == 4) { \ ((Uint16 *)dst)[0] = (Uint16)n; \ ((Uint16 *)dst)[1] = (Uint16)m; \ dst += 4; \ @@ -1272,7 +1272,7 @@ static int RLEColorkeySurface(SDL_Surface *surface) int y; Uint8 *srcbuf, *lastline; int maxsize = 0; - const int bpp = surface->format->BytesPerPixel; + const int bpp = surface->format->bytes_per_pixel; getpix_func getpix; Uint32 ckey, rgbmask; int w, h; @@ -1413,7 +1413,7 @@ int SDL_RLESurface(SDL_Surface *surface) } /* We don't support RLE encoding of bitmaps */ - if (surface->format->BitsPerPixel < 8) { + if (surface->format->bits_per_pixel < 8) { return -1; } @@ -1481,7 +1481,7 @@ static SDL_bool UnRLEAlpha(SDL_Surface *surface) int (*uncopy_transl)(Uint32 *, void *, int, RLEDestFormat *, SDL_PixelFormat *); int w = surface->w; - int bpp = df->BytesPerPixel; + int bpp = df->bytes_per_pixel; size_t size; if (bpp == 2) { diff --git a/src/video/SDL_blit.c b/src/video/SDL_blit.c index 56ea4505f..41c7e9c3a 100644 --- a/src/video/SDL_blit.c +++ b/src/video/SDL_blit.c @@ -66,20 +66,20 @@ static int SDLCALL SDL_SoftBlit(SDL_Surface *src, const SDL_Rect *srcrect, /* Set up the blit information */ info->src = (Uint8 *)src->pixels + (Uint16)srcrect->y * src->pitch + - (Uint16)srcrect->x * info->src_fmt->BytesPerPixel; + (Uint16)srcrect->x * info->src_fmt->bytes_per_pixel; info->src_w = srcrect->w; info->src_h = srcrect->h; info->src_pitch = src->pitch; info->src_skip = - info->src_pitch - info->src_w * info->src_fmt->BytesPerPixel; + info->src_pitch - info->src_w * info->src_fmt->bytes_per_pixel; info->dst = (Uint8 *)dst->pixels + (Uint16)dstrect->y * dst->pitch + - (Uint16)dstrect->x * info->dst_fmt->BytesPerPixel; + (Uint16)dstrect->x * info->dst_fmt->bytes_per_pixel; info->dst_w = dstrect->w; info->dst_h = dstrect->h; info->dst_pitch = dst->pitch; info->dst_skip = - info->dst_pitch - info->dst_w * info->dst_fmt->BytesPerPixel; + info->dst_pitch - info->dst_w * info->dst_fmt->bytes_per_pixel; RunBlit = (SDL_BlitFunc)src->map->data; /* Run the actual software blit */ @@ -200,7 +200,7 @@ int SDL_CalculateBlit(SDL_Surface *surface) } /* We don't currently support blitting to < 8 bpp surfaces */ - if (dst->format->BitsPerPixel < 8) { + if (dst->format->bits_per_pixel < 8) { SDL_InvalidateMap(map); return SDL_SetError("Blit combination not supported"); } @@ -232,8 +232,8 @@ int SDL_CalculateBlit(SDL_Surface *surface) /* Choose a standard blit function */ if (!blit) { if (src_colorspace != dst_colorspace || - surface->format->BytesPerPixel > 4 || - dst->format->BytesPerPixel > 4) { + surface->format->bytes_per_pixel > 4 || + dst->format->bytes_per_pixel > 4) { blit = SDL_Blit_Slow_Float; } } @@ -244,13 +244,13 @@ int SDL_CalculateBlit(SDL_Surface *surface) blit = SDL_Blit_Slow; } #if SDL_HAVE_BLIT_0 - else if (surface->format->BitsPerPixel < 8 && + else if (surface->format->bits_per_pixel < 8 && SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) { blit = SDL_CalculateBlit0(surface); } #endif #if SDL_HAVE_BLIT_1 - else if (surface->format->BytesPerPixel == 1 && + else if (surface->format->bytes_per_pixel == 1 && SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) { blit = SDL_CalculateBlit1(surface); } diff --git a/src/video/SDL_blit_0.c b/src/video/SDL_blit_0.c index 6fc4356e7..b2b2014e1 100644 --- a/src/video/SDL_blit_0.c +++ b/src/video/SDL_blit_0.c @@ -625,7 +625,7 @@ SDL_FORCE_INLINE void BlitBtoNAlpha(SDL_BlitInfo *info, const Uint32 srcbpp) const unsigned A = info->a; /* Set up some basic variables */ - dstbpp = dstfmt->BytesPerPixel; + dstbpp = dstfmt->bytes_per_pixel; if (srcbpp == 4) srcskip += width - (width + 1) / 2; else if (srcbpp == 2) @@ -703,7 +703,7 @@ SDL_FORCE_INLINE void BlitBtoNAlphaKey(SDL_BlitInfo *info, const Uint32 srcbpp) Uint32 ckey = info->colorkey; /* Set up some basic variables */ - dstbpp = dstfmt->BytesPerPixel; + dstbpp = dstfmt->bytes_per_pixel; if (srcbpp == 4) srcskip += width - (width + 1) / 2; else if (srcbpp == 2) @@ -920,10 +920,10 @@ SDL_BlitFunc SDL_CalculateBlit0(SDL_Surface *surface) { int which; - if (surface->map->dst->format->BitsPerPixel < 8) { + if (surface->map->dst->format->bits_per_pixel < 8) { which = 0; } else { - which = surface->map->dst->format->BytesPerPixel; + which = surface->map->dst->format->bytes_per_pixel; } if (SDL_PIXELTYPE(surface->format->format) == SDL_PIXELTYPE_INDEX1) { diff --git a/src/video/SDL_blit_1.c b/src/video/SDL_blit_1.c index 5f5a3a811..6048dec5d 100644 --- a/src/video/SDL_blit_1.c +++ b/src/video/SDL_blit_1.c @@ -440,7 +440,7 @@ static void Blit1toNAlpha(SDL_BlitInfo *info) const unsigned A = info->a; /* Set up some basic variables */ - dstbpp = dstfmt->BytesPerPixel; + dstbpp = dstfmt->bytes_per_pixel; while (height--) { /* *INDENT-OFF* */ /* clang-format off */ @@ -481,7 +481,7 @@ static void Blit1toNAlphaKey(SDL_BlitInfo *info) const unsigned A = info->a; /* Set up some basic variables */ - dstbpp = dstfmt->BytesPerPixel; + dstbpp = dstfmt->bytes_per_pixel; while (height--) { /* *INDENT-OFF* */ /* clang-format off */ @@ -520,10 +520,10 @@ SDL_BlitFunc SDL_CalculateBlit1(SDL_Surface *surface) SDL_PixelFormat *dstfmt; dstfmt = surface->map->dst->format; - if (dstfmt->BitsPerPixel < 8) { + if (dstfmt->bits_per_pixel < 8) { which = 0; } else { - which = dstfmt->BytesPerPixel; + which = dstfmt->bytes_per_pixel; } switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) { case 0: diff --git a/src/video/SDL_blit_A.c b/src/video/SDL_blit_A.c index 1c5e9ceb0..083e85663 100644 --- a/src/video/SDL_blit_A.c +++ b/src/video/SDL_blit_A.c @@ -38,7 +38,7 @@ static void BlitNto1SurfaceAlpha(SDL_BlitInfo *info) Uint8 *palmap = info->table; SDL_PixelFormat *srcfmt = info->src_fmt; SDL_PixelFormat *dstfmt = info->dst_fmt; - int srcbpp = srcfmt->BytesPerPixel; + int srcbpp = srcfmt->bytes_per_pixel; Uint32 Pixel; unsigned sR, sG, sB; unsigned dR, dG, dB; @@ -84,7 +84,7 @@ static void BlitNto1PixelAlpha(SDL_BlitInfo *info) Uint8 *palmap = info->table; SDL_PixelFormat *srcfmt = info->src_fmt; SDL_PixelFormat *dstfmt = info->dst_fmt; - int srcbpp = srcfmt->BytesPerPixel; + int srcbpp = srcfmt->bytes_per_pixel; Uint32 Pixel; unsigned sR, sG, sB, sA; unsigned dR, dG, dB; @@ -129,7 +129,7 @@ static void BlitNto1SurfaceAlphaKey(SDL_BlitInfo *info) Uint8 *palmap = info->table; SDL_PixelFormat *srcfmt = info->src_fmt; SDL_PixelFormat *dstfmt = info->dst_fmt; - int srcbpp = srcfmt->BytesPerPixel; + int srcbpp = srcfmt->bytes_per_pixel; Uint32 ckey = info->colorkey; Uint32 Pixel; unsigned sR, sG, sB; @@ -1208,8 +1208,8 @@ static void BlitNtoNSurfaceAlpha(SDL_BlitInfo *info) int dstskip = info->dst_skip; SDL_PixelFormat *srcfmt = info->src_fmt; SDL_PixelFormat *dstfmt = info->dst_fmt; - int srcbpp = srcfmt->BytesPerPixel; - int dstbpp = dstfmt->BytesPerPixel; + int srcbpp = srcfmt->bytes_per_pixel; + int dstbpp = dstfmt->bytes_per_pixel; Uint32 Pixel; unsigned sR, sG, sB; unsigned dR, dG, dB, dA; @@ -1247,8 +1247,8 @@ static void BlitNtoNSurfaceAlphaKey(SDL_BlitInfo *info) SDL_PixelFormat *srcfmt = info->src_fmt; SDL_PixelFormat *dstfmt = info->dst_fmt; Uint32 ckey = info->colorkey; - int srcbpp = srcfmt->BytesPerPixel; - int dstbpp = dstfmt->BytesPerPixel; + int srcbpp = srcfmt->bytes_per_pixel; + int dstbpp = dstfmt->bytes_per_pixel; Uint32 Pixel; unsigned sR, sG, sB; unsigned dR, dG, dB, dA; @@ -1293,8 +1293,8 @@ static void BlitNtoNPixelAlpha(SDL_BlitInfo *info) unsigned dR, dG, dB, dA; /* Set up some basic variables */ - srcbpp = srcfmt->BytesPerPixel; - dstbpp = dstfmt->BytesPerPixel; + srcbpp = srcfmt->bytes_per_pixel; + dstbpp = dstfmt->bytes_per_pixel; while (height--) { /* *INDENT-OFF* */ /* clang-format off */ @@ -1324,7 +1324,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface) switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) { case SDL_COPY_BLEND: /* Per-pixel alpha blits */ - switch (df->BytesPerPixel) { + switch (df->bytes_per_pixel) { case 1: if (df->palette) { return BlitNto1PixelAlpha; @@ -1335,7 +1335,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface) case 2: #if defined(SDL_ARM_NEON_BLITTERS) || defined(SDL_ARM_SIMD_BLITTERS) - if (sf->BytesPerPixel == 4 && sf->Amask == 0xff000000 && sf->Gmask == 0xff00 && df->Gmask == 0x7e0 && ((sf->Rmask == 0xff && df->Rmask == 0x1f) || (sf->Bmask == 0xff && df->Bmask == 0x1f))) { + if (sf->bytes_per_pixel == 4 && sf->Amask == 0xff000000 && sf->Gmask == 0xff00 && df->Gmask == 0x7e0 && ((sf->Rmask == 0xff && df->Rmask == 0x1f) || (sf->Bmask == 0xff && df->Bmask == 0x1f))) { #ifdef SDL_ARM_NEON_BLITTERS if (SDL_HasNEON()) { return BlitARGBto565PixelAlphaARMNEON; @@ -1348,7 +1348,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface) #endif } #endif - if (sf->BytesPerPixel == 4 && sf->Amask == 0xff000000 && sf->Gmask == 0xff00 && ((sf->Rmask == 0xff && df->Rmask == 0x1f) || (sf->Bmask == 0xff && df->Bmask == 0x1f))) { + if (sf->bytes_per_pixel == 4 && sf->Amask == 0xff000000 && sf->Gmask == 0xff00 && ((sf->Rmask == 0xff && df->Rmask == 0x1f) || (sf->Bmask == 0xff && df->Bmask == 0x1f))) { if (df->Gmask == 0x7e0) { return BlitARGBto565PixelAlpha; } else if (df->Gmask == 0x3e0) { @@ -1358,7 +1358,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface) return BlitNtoNPixelAlpha; case 4: - if (sf->Rmask == df->Rmask && sf->Gmask == df->Gmask && sf->Bmask == df->Bmask && sf->BytesPerPixel == 4) { + if (sf->Rmask == df->Rmask && sf->Gmask == df->Gmask && sf->Bmask == df->Bmask && sf->bytes_per_pixel == 4) { #ifdef SDL_MMX_INTRINSICS if (sf->Rshift % 8 == 0 && sf->Gshift % 8 == 0 && sf->Bshift % 8 == 0 && sf->Ashift % 8 == 0 && sf->Aloss == 0) { if (SDL_HasMMX()) { @@ -1379,7 +1379,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface) #endif return BlitRGBtoRGBPixelAlpha; } - } else if (sf->Rmask == df->Bmask && sf->Gmask == df->Gmask && sf->Bmask == df->Rmask && sf->BytesPerPixel == 4) { + } else if (sf->Rmask == df->Bmask && sf->Gmask == df->Gmask && sf->Bmask == df->Rmask && sf->bytes_per_pixel == 4) { if (sf->Amask == 0xff000000) { return BlitRGBtoBGRPixelAlpha; } @@ -1395,7 +1395,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface) case SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: if (sf->Amask == 0) { /* Per-surface alpha blits */ - switch (df->BytesPerPixel) { + switch (df->bytes_per_pixel) { case 1: if (df->palette) { return BlitNto1SurfaceAlpha; @@ -1429,7 +1429,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface) return BlitNtoNSurfaceAlpha; case 4: - if (sf->Rmask == df->Rmask && sf->Gmask == df->Gmask && sf->Bmask == df->Bmask && sf->BytesPerPixel == 4) { + if (sf->Rmask == df->Rmask && sf->Gmask == df->Gmask && sf->Bmask == df->Bmask && sf->bytes_per_pixel == 4) { #ifdef SDL_MMX_INTRINSICS if (sf->Rshift % 8 == 0 && sf->Gshift % 8 == 0 && sf->Bshift % 8 == 0 && SDL_HasMMX()) { return BlitRGBtoRGBSurfaceAlphaMMX; @@ -1450,7 +1450,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface) case SDL_COPY_COLORKEY | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND: if (sf->Amask == 0) { - if (df->BytesPerPixel == 1) { + if (df->bytes_per_pixel == 1) { if (df->palette) { return BlitNto1SurfaceAlphaKey; diff --git a/src/video/SDL_blit_N.c b/src/video/SDL_blit_N.c index f99f8c253..cb919dc95 100644 --- a/src/video/SDL_blit_N.c +++ b/src/video/SDL_blit_N.c @@ -345,8 +345,8 @@ static void Blit_RGB565_32Altivec(SDL_BlitInfo *info) vector unsigned char vgreen2 = (vector unsigned char)(vec_add((vector unsigned int)vgreen1, vec_sl(v8, v8))); - SDL_assert(srcfmt->BytesPerPixel == 2); - SDL_assert(dstfmt->BytesPerPixel == 4); + SDL_assert(srcfmt->bytes_per_pixel == 2); + SDL_assert(dstfmt->bytes_per_pixel == 4); vf800 = (vector unsigned short)vec_splat_u8(-7); vf800 = vec_sl(vf800, vec_splat_u16(8)); @@ -483,8 +483,8 @@ static void Blit_RGB555_32Altivec(SDL_BlitInfo *info) vector unsigned char vgreen2 = (vector unsigned char)(vec_add((vector unsigned int)vgreen1, vec_sl(v8, v8))); - SDL_assert(srcfmt->BytesPerPixel == 2); - SDL_assert(dstfmt->BytesPerPixel == 4); + SDL_assert(srcfmt->bytes_per_pixel == 2); + SDL_assert(dstfmt->bytes_per_pixel == 4); vf800 = (vector unsigned short)vec_splat_u8(-7); vf800 = vec_sl(vf800, vec_splat_u16(8)); @@ -581,9 +581,9 @@ static void Blit32to32KeyAltivec(SDL_BlitInfo *info) Uint32 *dstp = (Uint32 *)info->dst; int dstskip = info->dst_skip / 4; SDL_PixelFormat *srcfmt = info->src_fmt; - int srcbpp = srcfmt->BytesPerPixel; + int srcbpp = srcfmt->bytes_per_pixel; SDL_PixelFormat *dstfmt = info->dst_fmt; - int dstbpp = dstfmt->BytesPerPixel; + int dstbpp = dstfmt->bytes_per_pixel; int copy_alpha = (srcfmt->Amask && dstfmt->Amask); unsigned alpha = dstfmt->Amask ? info->a : 0; Uint32 rgbmask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask; @@ -714,8 +714,8 @@ static void ConvertAltivec32to32_noprefetch(SDL_BlitInfo *info) } } - SDL_assert(srcfmt->BytesPerPixel == 4); - SDL_assert(dstfmt->BytesPerPixel == 4); + SDL_assert(srcfmt->bytes_per_pixel == 4); + SDL_assert(dstfmt->bytes_per_pixel == 4); #if SDL_BYTEORDER == SDL_LIL_ENDIAN /* reorder bytes for PowerPC little endian */ @@ -800,8 +800,8 @@ static void ConvertAltivec32to32_prefetch(SDL_BlitInfo *info) } } - SDL_assert(srcfmt->BytesPerPixel == 4); - SDL_assert(dstfmt->BytesPerPixel == 4); + SDL_assert(srcfmt->bytes_per_pixel == 4); + SDL_assert(dstfmt->bytes_per_pixel == 4); #if SDL_BYTEORDER == SDL_LIL_ENDIAN /* reorder bytes for PowerPC little endian */ @@ -2107,7 +2107,7 @@ static void BlitNto1(SDL_BlitInfo *info) dstskip = info->dst_skip; map = info->table; srcfmt = info->src_fmt; - srcbpp = srcfmt->BytesPerPixel; + srcbpp = srcfmt->bytes_per_pixel; if (!map) { while (height--) { @@ -2232,8 +2232,8 @@ static void get_permutation(SDL_PixelFormat *srcfmt, SDL_PixelFormat *dstfmt, int Pixel = 0x04030201; /* identity permutation */ #else int Pixel = 0x01020304; /* identity permutation */ - int srcbpp = srcfmt->BytesPerPixel; - int dstbpp = dstfmt->BytesPerPixel; + int srcbpp = srcfmt->bytes_per_pixel; + int dstbpp = dstfmt->bytes_per_pixel; #endif if (srcfmt->Amask) { @@ -2319,9 +2319,9 @@ static void BlitNtoN(SDL_BlitInfo *info) Uint8 *dst = info->dst; int dstskip = info->dst_skip; SDL_PixelFormat *srcfmt = info->src_fmt; - int srcbpp = srcfmt->BytesPerPixel; + int srcbpp = srcfmt->bytes_per_pixel; SDL_PixelFormat *dstfmt = info->dst_fmt; - int dstbpp = dstfmt->BytesPerPixel; + int dstbpp = dstfmt->bytes_per_pixel; unsigned alpha = dstfmt->Amask ? info->a : 0; #if HAVE_FAST_WRITE_INT8 @@ -2437,9 +2437,9 @@ static void BlitNtoNCopyAlpha(SDL_BlitInfo *info) Uint8 *dst = info->dst; int dstskip = info->dst_skip; SDL_PixelFormat *srcfmt = info->src_fmt; - int srcbpp = srcfmt->BytesPerPixel; + int srcbpp = srcfmt->bytes_per_pixel; SDL_PixelFormat *dstfmt = info->dst_fmt; - int dstbpp = dstfmt->BytesPerPixel; + int dstbpp = dstfmt->bytes_per_pixel; int c; #if HAVE_FAST_WRITE_INT8 @@ -2502,7 +2502,7 @@ static void BlitNto1Key(SDL_BlitInfo *info) unsigned sR, sG, sB; /* Set up some basic variables */ - srcbpp = srcfmt->BytesPerPixel; + srcbpp = srcfmt->bytes_per_pixel; ckey &= rgbmask; if (!palmap) { @@ -2594,8 +2594,8 @@ static void BlitNtoNKey(SDL_BlitInfo *info) Uint32 ckey = info->colorkey; SDL_PixelFormat *srcfmt = info->src_fmt; SDL_PixelFormat *dstfmt = info->dst_fmt; - int srcbpp = srcfmt->BytesPerPixel; - int dstbpp = dstfmt->BytesPerPixel; + int srcbpp = srcfmt->bytes_per_pixel; + int dstbpp = dstfmt->bytes_per_pixel; unsigned alpha = dstfmt->Amask ? info->a : 0; Uint32 rgbmask = ~srcfmt->Amask; int sfmt = srcfmt->format; @@ -2873,8 +2873,8 @@ static void BlitNtoNKeyCopyAlpha(SDL_BlitInfo *info) unsigned sR, sG, sB, sA; /* Set up some basic variables */ - srcbpp = srcfmt->BytesPerPixel; - dstbpp = dstfmt->BytesPerPixel; + srcbpp = srcfmt->bytes_per_pixel; + dstbpp = dstfmt->bytes_per_pixel; ckey &= rgbmask; /* Fastpath: same source/destination format, with Amask, bpp 32, loop is vectorized. ~10x faster */ @@ -2966,7 +2966,7 @@ static void Blit2101010toN(SDL_BlitInfo *info) Uint8 *dst = info->dst; int dstskip = info->dst_skip; SDL_PixelFormat *dstfmt = info->dst_fmt; - int dstbpp = dstfmt->BytesPerPixel; + int dstbpp = dstfmt->bytes_per_pixel; Uint32 Pixel; unsigned sR, sG, sB, sA; @@ -2997,7 +2997,7 @@ static void BlitNto2101010(SDL_BlitInfo *info) Uint8 *dst = info->dst; int dstskip = info->dst_skip; SDL_PixelFormat *srcfmt = info->src_fmt; - int srcbpp = srcfmt->BytesPerPixel; + int srcbpp = srcfmt->bytes_per_pixel; Uint32 Pixel; unsigned sR, sG, sB, sA; @@ -3028,9 +3028,9 @@ static void Blit_3or4_to_3or4__same_rgb(SDL_BlitInfo *info) Uint8 *dst = info->dst; int dstskip = info->dst_skip; SDL_PixelFormat *srcfmt = info->src_fmt; - int srcbpp = srcfmt->BytesPerPixel; + int srcbpp = srcfmt->bytes_per_pixel; SDL_PixelFormat *dstfmt = info->dst_fmt; - int dstbpp = dstfmt->BytesPerPixel; + int dstbpp = dstfmt->bytes_per_pixel; if (dstfmt->Amask) { /* SET_ALPHA */ @@ -3101,9 +3101,9 @@ static void Blit_3or4_to_3or4__inversed_rgb(SDL_BlitInfo *info) Uint8 *dst = info->dst; int dstskip = info->dst_skip; SDL_PixelFormat *srcfmt = info->src_fmt; - int srcbpp = srcfmt->BytesPerPixel; + int srcbpp = srcfmt->bytes_per_pixel; SDL_PixelFormat *dstfmt = info->dst_fmt; - int dstbpp = dstfmt->BytesPerPixel; + int dstbpp = dstfmt->bytes_per_pixel; if (dstfmt->Amask) { if (srcfmt->Amask) { @@ -3347,20 +3347,20 @@ SDL_BlitFunc SDL_CalculateBlitN(SDL_Surface *surface) dstfmt = surface->map->dst->format; /* We don't support destinations less than 8-bits */ - if (dstfmt->BitsPerPixel < 8) { + if (dstfmt->bits_per_pixel < 8) { return NULL; } switch (surface->map->info.flags & ~SDL_COPY_RLE_MASK) { case 0: blitfun = NULL; - if (dstfmt->BitsPerPixel == 8) { - if ((srcfmt->BytesPerPixel == 4) && + if (dstfmt->bits_per_pixel == 8) { + if ((srcfmt->bytes_per_pixel == 4) && (srcfmt->Rmask == 0x00FF0000) && (srcfmt->Gmask == 0x0000FF00) && (srcfmt->Bmask == 0x000000FF)) { blitfun = Blit_XRGB8888_index8; - } else if ((srcfmt->BytesPerPixel == 4) && + } else if ((srcfmt->bytes_per_pixel == 4) && (srcfmt->Rmask == 0x3FF00000) && (srcfmt->Gmask == 0x000FFC00) && (srcfmt->Bmask == 0x000003FF)) { @@ -3374,9 +3374,9 @@ SDL_BlitFunc SDL_CalculateBlitN(SDL_Surface *surface) if (dstfmt->Amask) { a_need = srcfmt->Amask ? COPY_ALPHA : SET_ALPHA; } - if (srcfmt->BytesPerPixel > 0 && - srcfmt->BytesPerPixel <= SDL_arraysize(normal_blit)) { - table = normal_blit[srcfmt->BytesPerPixel - 1]; + if (srcfmt->bytes_per_pixel > 0 && + srcfmt->bytes_per_pixel <= SDL_arraysize(normal_blit)) { + table = normal_blit[srcfmt->bytes_per_pixel - 1]; for (which = 0; table[which].dstbpp; ++which) { if (MASKOK(srcfmt->Rmask, table[which].srcR) && MASKOK(srcfmt->Gmask, table[which].srcG) && @@ -3384,7 +3384,7 @@ SDL_BlitFunc SDL_CalculateBlitN(SDL_Surface *surface) MASKOK(dstfmt->Rmask, table[which].dstR) && MASKOK(dstfmt->Gmask, table[which].dstG) && MASKOK(dstfmt->Bmask, table[which].dstB) && - dstfmt->BytesPerPixel == table[which].dstbpp && + dstfmt->bytes_per_pixel == table[which].dstbpp && (a_need & table[which].alpha) == a_need && ((table[which].blit_features & GetBlitFeatures()) == table[which].blit_features)) { @@ -3399,8 +3399,8 @@ SDL_BlitFunc SDL_CalculateBlitN(SDL_Surface *surface) blitfun = Blit2101010toN; } else if (dstfmt->format == SDL_PIXELFORMAT_ARGB2101010) { blitfun = BlitNto2101010; - } else if (srcfmt->BytesPerPixel == 4 && - dstfmt->BytesPerPixel == 4 && + } else if (srcfmt->bytes_per_pixel == 4 && + dstfmt->bytes_per_pixel == 4 && srcfmt->Rmask == dstfmt->Rmask && srcfmt->Gmask == dstfmt->Gmask && srcfmt->Bmask == dstfmt->Bmask) { @@ -3427,13 +3427,13 @@ SDL_BlitFunc SDL_CalculateBlitN(SDL_Surface *surface) because RLE is the preferred fast way to deal with this. If a particular case turns out to be useful we'll add it. */ - if (srcfmt->BytesPerPixel == 2 && surface->map->identity != 0) { + if (srcfmt->bytes_per_pixel == 2 && surface->map->identity != 0) { return Blit2to2Key; - } else if (dstfmt->BytesPerPixel == 1) { + } else if (dstfmt->bytes_per_pixel == 1) { return BlitNto1Key; } else { #ifdef SDL_ALTIVEC_BLITTERS - if ((srcfmt->BytesPerPixel == 4) && (dstfmt->BytesPerPixel == 4) && SDL_HasAltiVec()) { + if ((srcfmt->bytes_per_pixel == 4) && (dstfmt->bytes_per_pixel == 4) && SDL_HasAltiVec()) { return Blit32to32KeyAltivec; } else #endif diff --git a/src/video/SDL_blit_copy.c b/src/video/SDL_blit_copy.c index 36edfc256..5d2b05e3e 100644 --- a/src/video/SDL_blit_copy.c +++ b/src/video/SDL_blit_copy.c @@ -104,7 +104,7 @@ void SDL_BlitCopy(SDL_BlitInfo *info) int w, h; int srcskip, dstskip; - w = info->dst_w * info->dst_fmt->BytesPerPixel; + w = info->dst_w * info->dst_fmt->bytes_per_pixel; h = info->dst_h; src = info->src; dst = info->dst; diff --git a/src/video/SDL_blit_slow.c b/src/video/SDL_blit_slow.c index a605e4e51..6c422c318 100644 --- a/src/video/SDL_blit_slow.c +++ b/src/video/SDL_blit_slow.c @@ -34,7 +34,7 @@ typedef enum static SlowBlitPixelAccess GetPixelAccessMethod(SDL_PixelFormat *pf) { - if (pf->BytesPerPixel > 4) { + if (pf->bytes_per_pixel > 4) { return SlowBlitPixelAccess_Large; } else if (SDL_ISPIXELFORMAT_10BIT(pf->format)) { return SlowBlitPixelAccess_10Bit; @@ -64,8 +64,8 @@ void SDL_Blit_Slow(SDL_BlitInfo *info) Uint64 incy, incx; SDL_PixelFormat *src_fmt = info->src_fmt; SDL_PixelFormat *dst_fmt = info->dst_fmt; - int srcbpp = src_fmt->BytesPerPixel; - int dstbpp = dst_fmt->BytesPerPixel; + int srcbpp = src_fmt->bytes_per_pixel; + int dstbpp = dst_fmt->bytes_per_pixel; SlowBlitPixelAccess src_access; SlowBlitPixelAccess dst_access; Uint32 rgbmask = ~src_fmt->Amask; @@ -380,14 +380,14 @@ static void ReadFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, SDL_PixelF switch (access) { case SlowBlitPixelAccess_RGB: - DISEMBLE_RGB(pixels, fmt->BytesPerPixel, fmt, pixel, R, G, B); + DISEMBLE_RGB(pixels, fmt->bytes_per_pixel, fmt, pixel, R, G, B); fR = (float)R / 255.0f; fG = (float)G / 255.0f; fB = (float)B / 255.0f; fA = 1.0f; break; case SlowBlitPixelAccess_RGBA: - DISEMBLE_RGBA(pixels, fmt->BytesPerPixel, fmt, pixel, R, G, B, A); + DISEMBLE_RGBA(pixels, fmt->bytes_per_pixel, fmt, pixel, R, G, B, A); fR = (float)R / 255.0f; fG = (float)G / 255.0f; fB = (float)B / 255.0f; @@ -421,7 +421,7 @@ static void ReadFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, SDL_PixelF v[0] = (float)(((Uint16 *)pixels)[0]) / SDL_MAX_UINT16; v[1] = (float)(((Uint16 *)pixels)[1]) / SDL_MAX_UINT16; v[2] = (float)(((Uint16 *)pixels)[2]) / SDL_MAX_UINT16; - if (fmt->BytesPerPixel == 8) { + if (fmt->bytes_per_pixel == 8) { v[3] = (float)(((Uint16 *)pixels)[3]) / SDL_MAX_UINT16; } else { v[3] = 1.0f; @@ -431,7 +431,7 @@ static void ReadFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, SDL_PixelF v[0] = half_to_float(((Uint16 *)pixels)[0]); v[1] = half_to_float(((Uint16 *)pixels)[1]); v[2] = half_to_float(((Uint16 *)pixels)[2]); - if (fmt->BytesPerPixel == 8) { + if (fmt->bytes_per_pixel == 8) { v[3] = half_to_float(((Uint16 *)pixels)[3]); } else { v[3] = 1.0f; @@ -441,7 +441,7 @@ static void ReadFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, SDL_PixelF v[0] = ((float *)pixels)[0]; v[1] = ((float *)pixels)[1]; v[2] = ((float *)pixels)[2]; - if (fmt->BytesPerPixel == 16) { + if (fmt->bytes_per_pixel == 16) { v[3] = ((float *)pixels)[3]; } else { v[3] = 1.0f; @@ -560,14 +560,14 @@ static void WriteFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, SDL_Pixel R = (Uint8)SDL_roundf(SDL_clamp(fR, 0.0f, 1.0f) * 255.0f); G = (Uint8)SDL_roundf(SDL_clamp(fG, 0.0f, 1.0f) * 255.0f); B = (Uint8)SDL_roundf(SDL_clamp(fB, 0.0f, 1.0f) * 255.0f); - ASSEMBLE_RGB(pixels, fmt->BytesPerPixel, fmt, R, G, B); + ASSEMBLE_RGB(pixels, fmt->bytes_per_pixel, fmt, R, G, B); break; case SlowBlitPixelAccess_RGBA: R = (Uint8)SDL_roundf(SDL_clamp(fR, 0.0f, 1.0f) * 255.0f); G = (Uint8)SDL_roundf(SDL_clamp(fG, 0.0f, 1.0f) * 255.0f); B = (Uint8)SDL_roundf(SDL_clamp(fB, 0.0f, 1.0f) * 255.0f); A = (Uint8)SDL_roundf(SDL_clamp(fA, 0.0f, 1.0f) * 255.0f); - ASSEMBLE_RGBA(pixels, fmt->BytesPerPixel, fmt, R, G, B, A); + ASSEMBLE_RGBA(pixels, fmt->bytes_per_pixel, fmt, R, G, B, A); break; case SlowBlitPixelAccess_10Bit: { @@ -640,7 +640,7 @@ static void WriteFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, SDL_Pixel ((Uint16 *)pixels)[0] = (Uint16)SDL_roundf(SDL_clamp(v[0], 0.0f, 1.0f) * SDL_MAX_UINT16); ((Uint16 *)pixels)[1] = (Uint16)SDL_roundf(SDL_clamp(v[1], 0.0f, 1.0f) * SDL_MAX_UINT16); ((Uint16 *)pixels)[2] = (Uint16)SDL_roundf(SDL_clamp(v[2], 0.0f, 1.0f) * SDL_MAX_UINT16); - if (fmt->BytesPerPixel == 8) { + if (fmt->bytes_per_pixel == 8) { ((Uint16 *)pixels)[3] = (Uint16)SDL_roundf(SDL_clamp(v[3], 0.0f, 1.0f) * SDL_MAX_UINT16); } break; @@ -648,7 +648,7 @@ static void WriteFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, SDL_Pixel ((Uint16 *)pixels)[0] = float_to_half(v[0]); ((Uint16 *)pixels)[1] = float_to_half(v[1]); ((Uint16 *)pixels)[2] = float_to_half(v[2]); - if (fmt->BytesPerPixel == 8) { + if (fmt->bytes_per_pixel == 8) { ((Uint16 *)pixels)[3] = float_to_half(v[3]); } break; @@ -656,7 +656,7 @@ static void WriteFloatPixel(Uint8 *pixels, SlowBlitPixelAccess access, SDL_Pixel ((float *)pixels)[0] = v[0]; ((float *)pixels)[1] = v[1]; ((float *)pixels)[2] = v[2]; - if (fmt->BytesPerPixel == 16) { + if (fmt->bytes_per_pixel == 16) { ((float *)pixels)[3] = v[3]; } break; @@ -725,8 +725,8 @@ void SDL_Blit_Slow_Float(SDL_BlitInfo *info) Uint64 incy, incx; SDL_PixelFormat *src_fmt = info->src_fmt; SDL_PixelFormat *dst_fmt = info->dst_fmt; - int srcbpp = src_fmt->BytesPerPixel; - int dstbpp = dst_fmt->BytesPerPixel; + int srcbpp = src_fmt->bytes_per_pixel; + int dstbpp = dst_fmt->bytes_per_pixel; SlowBlitPixelAccess src_access; SlowBlitPixelAccess dst_access; SDL_Colorspace src_colorspace; diff --git a/src/video/SDL_bmp.c b/src/video/SDL_bmp.c index ba7c50da0..32c27b010 100644 --- a/src/video/SDL_bmp.c +++ b/src/video/SDL_bmp.c @@ -639,7 +639,7 @@ int SDL_SaveBMP_RW(SDL_Surface *surface, SDL_RWops *dst, SDL_bool freedst) #ifdef SAVE_32BIT_BMP /* We can save alpha information in a 32-bit BMP */ - if (surface->format->BitsPerPixel >= 8 && + if (surface->format->bits_per_pixel >= 8 && (surface->format->Amask != 0 || surface->map->info.flags & SDL_COPY_COLORKEY)) { save32bit = SDL_TRUE; @@ -647,14 +647,14 @@ int SDL_SaveBMP_RW(SDL_Surface *surface, SDL_RWops *dst, SDL_bool freedst) #endif /* SAVE_32BIT_BMP */ if (surface->format->palette && !save32bit) { - if (surface->format->BitsPerPixel == 8) { + if (surface->format->bits_per_pixel == 8) { intermediate_surface = surface; } else { SDL_SetError("%u bpp BMP files not supported", - surface->format->BitsPerPixel); + surface->format->bits_per_pixel); goto done; } - } else if ((surface->format->BitsPerPixel == 24) && !save32bit && + } else if ((surface->format->bits_per_pixel == 24) && !save32bit && #if SDL_BYTEORDER == SDL_LIL_ENDIAN (surface->format->Rmask == 0x00FF0000) && (surface->format->Gmask == 0x0000FF00) && @@ -694,7 +694,7 @@ int SDL_SaveBMP_RW(SDL_Surface *surface, SDL_RWops *dst, SDL_bool freedst) } if (SDL_LockSurface(intermediate_surface) == 0) { - const size_t bw = intermediate_surface->w * intermediate_surface->format->BytesPerPixel; + const size_t bw = intermediate_surface->w * intermediate_surface->format->bytes_per_pixel; /* Set the BMP file header values */ bfSize = 0; /* We'll write this when we're done */ @@ -720,7 +720,7 @@ int SDL_SaveBMP_RW(SDL_Surface *surface, SDL_RWops *dst, SDL_bool freedst) biWidth = intermediate_surface->w; biHeight = intermediate_surface->h; biPlanes = 1; - biBitCount = intermediate_surface->format->BitsPerPixel; + biBitCount = intermediate_surface->format->bits_per_pixel; biCompression = BI_RGB; biSizeImage = intermediate_surface->h * intermediate_surface->pitch; biXPelsPerMeter = 0; diff --git a/src/video/SDL_fillrect.c b/src/video/SDL_fillrect.c index 070e07339..e38d7f73d 100644 --- a/src/video/SDL_fillrect.c +++ b/src/video/SDL_fillrect.c @@ -325,11 +325,11 @@ int SDL_FillSurfaceRects(SDL_Surface *dst, const SDL_Rect *rects, int count, /* This function doesn't usually work on surfaces < 8 bpp * Except: support for 4bits, when filling full size. */ - if (dst->format->BitsPerPixel < 8) { + if (dst->format->bits_per_pixel < 8) { if (count == 1) { const SDL_Rect *r = &rects[0]; if (r->x == 0 && r->y == 0 && r->w == dst->w && r->h == dst->h) { - if (dst->format->BitsPerPixel == 4) { + if (dst->format->bits_per_pixel == 4) { Uint8 b = (((Uint8)color << 4) | (Uint8)color); SDL_memset(dst->pixels, b, (size_t)dst->h * dst->pitch); return 1; @@ -340,8 +340,8 @@ int SDL_FillSurfaceRects(SDL_Surface *dst, const SDL_Rect *rects, int count, } #ifdef SDL_ARM_NEON_BLITTERS - if (SDL_HasNEON() && dst->format->BytesPerPixel != 3 && !fill_function) { - switch (dst->format->BytesPerPixel) { + if (SDL_HasNEON() && dst->format->bytes_per_pixel != 3 && !fill_function) { + switch (dst->format->bytes_per_pixel) { case 1: fill_function = fill_8_neon; break; @@ -355,8 +355,8 @@ int SDL_FillSurfaceRects(SDL_Surface *dst, const SDL_Rect *rects, int count, } #endif #ifdef SDL_ARM_SIMD_BLITTERS - if (SDL_HasARMSIMD() && dst->format->BytesPerPixel != 3 && !fill_function) { - switch (dst->format->BytesPerPixel) { + if (SDL_HasARMSIMD() && dst->format->bytes_per_pixel != 3 && !fill_function) { + switch (dst->format->bytes_per_pixel) { case 1: fill_function = fill_8_simd; break; @@ -371,7 +371,7 @@ int SDL_FillSurfaceRects(SDL_Surface *dst, const SDL_Rect *rects, int count, #endif if (!fill_function) { - switch (dst->format->BytesPerPixel) { + switch (dst->format->bytes_per_pixel) { case 1: { color |= (color << 8); @@ -432,7 +432,7 @@ int SDL_FillSurfaceRects(SDL_Surface *dst, const SDL_Rect *rects, int count, rect = &clipped; pixels = (Uint8 *)dst->pixels + rect->y * dst->pitch + - rect->x * dst->format->BytesPerPixel; + rect->x * dst->format->bytes_per_pixel; fill_function(pixels, dst->pitch, color, rect->w, rect->h); } diff --git a/src/video/SDL_pixels.c b/src/video/SDL_pixels.c index dddf6cc76..41f32e389 100644 --- a/src/video/SDL_pixels.c +++ b/src/video/SDL_pixels.c @@ -598,8 +598,8 @@ int SDL_InitFormat(SDL_PixelFormat *format, Uint32 pixel_format) /* Set up the format */ SDL_zerop(format); format->format = pixel_format; - format->BitsPerPixel = (Uint8)bpp; - format->BytesPerPixel = (Uint8)((bpp + 7) / 8); + format->bits_per_pixel = (Uint8)bpp; + format->bytes_per_pixel = (Uint8)((bpp + 7) / 8); format->Rmask = Rmask; format->Rshift = 0; @@ -1047,7 +1047,7 @@ int SDL_SetPixelFormatPalette(SDL_PixelFormat *format, SDL_Palette *palette) return SDL_InvalidParamError("SDL_SetPixelFormatPalette(): format"); } - if (palette && palette->ncolors > (1 << format->BitsPerPixel)) { + if (palette && palette->ncolors > (1 << format->bits_per_pixel)) { return SDL_SetError("SDL_SetPixelFormatPalette() passed a palette that doesn't match the format"); } @@ -1325,7 +1325,7 @@ static Uint8 *Map1toN(SDL_PixelFormat *src, Uint8 Rmod, Uint8 Gmod, Uint8 Bmod, int bpp; SDL_Palette *pal = src->palette; - bpp = ((dst->BytesPerPixel == 3) ? 4 : dst->BytesPerPixel); + bpp = ((dst->bytes_per_pixel == 3) ? 4 : dst->bytes_per_pixel); map = (Uint8 *)SDL_calloc(256, bpp); if (!map) { return NULL; @@ -1337,7 +1337,8 @@ static Uint8 *Map1toN(SDL_PixelFormat *src, Uint8 Rmod, Uint8 Gmod, Uint8 Bmod, Uint8 G = (Uint8)((pal->colors[i].g * Gmod) / 255); Uint8 B = (Uint8)((pal->colors[i].b * Bmod) / 255); Uint8 A = (Uint8)((pal->colors[i].a * Amod) / 255); - ASSEMBLE_RGBA(&map[i * bpp], dst->BytesPerPixel, dst, (Uint32)R, (Uint32)G, (Uint32)B, (Uint32)A); + ASSEMBLE_RGBA(&map[i * bpp], dst->bytes_per_pixel, dst, (Uint32)R, + (Uint32)G, (Uint32)B, (Uint32)A); } return map; } @@ -1433,7 +1434,7 @@ int SDL_MapSurface(SDL_Surface *src, SDL_Surface *dst) return -1; } } - if (srcfmt->BitsPerPixel != dstfmt->BitsPerPixel) { + if (srcfmt->bits_per_pixel != dstfmt->bits_per_pixel) { map->identity = 0; } } else { diff --git a/src/video/SDL_stretch.c b/src/video/SDL_stretch.c index 94551dab9..fb97cf6f6 100644 --- a/src/video/SDL_stretch.c +++ b/src/video/SDL_stretch.c @@ -49,7 +49,7 @@ int SDL_SoftStretch(SDL_Surface *src, const SDL_Rect *srcrect, } if (scaleMode == SDL_SCALEMODE_LINEAR) { - if (src->format->BytesPerPixel != 4 || src->format->format == SDL_PIXELFORMAT_ARGB2101010) { + if (src->format->bytes_per_pixel != 4 || src->format->format == SDL_PIXELFORMAT_ARGB2101010) { return SDL_SetError("Wrong format"); } } @@ -929,7 +929,7 @@ int SDL_LowerSoftStretchNearest(SDL_Surface *s, const SDL_Rect *srcrect, int src_pitch = s->pitch; int dst_pitch = d->pitch; - const int bpp = d->format->BytesPerPixel; + const int bpp = d->format->bytes_per_pixel; Uint32 *src = (Uint32 *)((Uint8 *)s->pixels + srcrect->x * bpp + srcrect->y * src_pitch); Uint32 *dst = (Uint32 *)((Uint8 *)d->pixels + dstrect->x * bpp + dstrect->y * dst_pitch); diff --git a/src/video/SDL_surface.c b/src/video/SDL_surface.c index c47d9b440..c4c9073f3 100644 --- a/src/video/SDL_surface.c +++ b/src/video/SDL_surface.c @@ -151,7 +151,7 @@ SDL_Surface *SDL_CreateSurface(int width, int height, Uint32 format) if (SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) { SDL_Palette *palette = - SDL_CreatePalette((1 << surface->format->BitsPerPixel)); + SDL_CreatePalette((1 << surface->format->bits_per_pixel)); if (!palette) { SDL_DestroySurface(surface); return NULL; @@ -423,7 +423,7 @@ static void SDL_ConvertColorkeyToAlpha(SDL_Surface *surface, SDL_bool ignore_alp return; } - bpp = surface->format->BytesPerPixel; + bpp = surface->format->bytes_per_pixel; SDL_LockSurface(surface); @@ -996,7 +996,7 @@ int SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect, if (!(src->map->info.flags & complex_copy_flags) && src->format->format == dst->format->format && !SDL_ISPIXELFORMAT_INDEXED(src->format->format) && - src->format->BytesPerPixel == 4 && + src->format->bytes_per_pixel == 4 && src->format->format != SDL_PIXELFORMAT_ARGB2101010) { /* fast path */ return SDL_SoftStretch(src, srcrect, dst, dstrect, SDL_SCALEMODE_LINEAR); @@ -1021,14 +1021,14 @@ int SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect, srcrect2.h = srcrect->h; /* Change source format if not appropriate for scaling */ - if (src->format->BytesPerPixel != 4 || src->format->format == SDL_PIXELFORMAT_ARGB2101010) { + if (src->format->bytes_per_pixel != 4 || src->format->format == SDL_PIXELFORMAT_ARGB2101010) { SDL_Rect tmprect; int fmt; tmprect.x = 0; tmprect.y = 0; tmprect.w = src->w; tmprect.h = src->h; - if (dst->format->BytesPerPixel == 4 && dst->format->format != SDL_PIXELFORMAT_ARGB2101010) { + if (dst->format->bytes_per_pixel == 4 && dst->format->format != SDL_PIXELFORMAT_ARGB2101010) { fmt = dst->format->format; } else { fmt = SDL_PIXELFORMAT_ARGB8888; @@ -1118,7 +1118,7 @@ static int SDL_FlipSurfaceHorizontal(SDL_Surface *surface) Uint8 *row, *a, *b, *tmp; int i, j, bpp; - if (surface->format->BitsPerPixel < 8) { + if (surface->format->bits_per_pixel < 8) { /* We could implement this if needed, but we'd have to flip sets of bits within a byte */ return SDL_Unsupported(); } @@ -1131,7 +1131,7 @@ static int SDL_FlipSurfaceHorizontal(SDL_Surface *surface) return 0; } - bpp = surface->format->BytesPerPixel; + bpp = surface->format->bytes_per_pixel; row = (Uint8 *)surface->pixels; tmp = SDL_small_alloc(Uint8, surface->pitch, &isstack); for (i = surface->h; i--; ) { @@ -1419,7 +1419,7 @@ static SDL_Surface *SDL_ConvertSurfaceWithPixelFormatAndColorspace(SDL_Surface * } /* Get the converted colorkey */ - SDL_memcpy(&converted_colorkey, tmp2->pixels, tmp2->format->BytesPerPixel); + SDL_memcpy(&converted_colorkey, tmp2->pixels, tmp2->format->bytes_per_pixel); SDL_DestroySurface(tmp); SDL_DestroySurface(tmp2); @@ -1763,7 +1763,7 @@ int SDL_ReadSurfacePixel(SDL_Surface *surface, int x, int y, Uint8 *r, Uint8 *g, a = &unused; } - bytes_per_pixel = surface->format->BytesPerPixel; + bytes_per_pixel = surface->format->bytes_per_pixel; if (SDL_MUSTLOCK(surface)) { SDL_LockSurface(surface); diff --git a/src/video/SDL_sysvideo.h b/src/video/SDL_sysvideo.h index 68b609603..7b7409c07 100644 --- a/src/video/SDL_sysvideo.h +++ b/src/video/SDL_sysvideo.h @@ -330,7 +330,7 @@ struct SDL_VideoDevice SDL_bool (*HasPrimarySelectionText)(SDL_VideoDevice *_this); /* MessageBox */ - int (*ShowMessageBox)(SDL_VideoDevice *_this, const SDL_MessageBoxData *messageboxdata, int *buttonid); + int (*ShowMessageBox)(SDL_VideoDevice *_this, const SDL_MessageBoxData *messageboxdata, int *buttonID); /* Hit-testing */ int (*SetWindowHitTest)(SDL_Window *window, SDL_bool enabled); @@ -455,7 +455,7 @@ typedef struct VideoBootStrap const char *name; const char *desc; SDL_VideoDevice *(*create)(void); - int (*ShowMessageBox)(const SDL_MessageBoxData *messageboxdata, int *buttonid); /* can be done without initializing backend! */ + int (*ShowMessageBox)(const SDL_MessageBoxData *messageboxdata, int *buttonID); /* can be done without initializing backend! */ } VideoBootStrap; /* Not all of these are available in a given build. Use #ifdefs, etc. */ diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c index b7c6558e6..0b3462e01 100644 --- a/src/video/SDL_video.c +++ b/src/video/SDL_video.c @@ -4678,7 +4678,7 @@ static void CreateMaskFromColorKeyOrAlpha(SDL_Surface *icon, Uint8 *mask, int fl mask[(y * ((icon->w + 7) / 8)) + (x / 8)] &= ~(0x01 << (7 - (x % 8))) colorkey = icon->format->colorkey; - switch (icon->format->BytesPerPixel) { + switch (icon->format->bytes_per_pixel) { case 1: { Uint8 *pixels; @@ -4891,7 +4891,7 @@ int SDL_GetMessageBoxCount(void) #include "vita/SDL_vitamessagebox.h" #endif -int SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) +int SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID) { int dummybutton; int retval = -1; @@ -4916,8 +4916,8 @@ int SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) SDL_ShowCursor(); SDL_ResetKeyboard(); - if (!buttonid) { - buttonid = &dummybutton; + if (!buttonID) { + buttonID = &dummybutton; } SDL_memcpy(&mbdata, messageboxdata, sizeof(*messageboxdata)); @@ -4932,7 +4932,7 @@ int SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) SDL_ClearError(); if (_this && _this->ShowMessageBox) { - retval = _this->ShowMessageBox(_this, messageboxdata, buttonid); + retval = _this->ShowMessageBox(_this, messageboxdata, buttonID); } else { /* It's completely fine to call this function before video is initialized */ const char *driver_name = SDL_GetHint(SDL_HINT_VIDEO_DRIVER); @@ -4945,7 +4945,7 @@ int SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) for (int i = 0; bootstrap[i]; ++i) { if (bootstrap[i]->ShowMessageBox && (driver_attempt_len == SDL_strlen(bootstrap[i]->name)) && (SDL_strncasecmp(bootstrap[i]->name, driver_attempt, driver_attempt_len) == 0)) { - if (bootstrap[i]->ShowMessageBox(messageboxdata, buttonid) == 0) { + if (bootstrap[i]->ShowMessageBox(messageboxdata, buttonID) == 0) { retval = 0; } break; @@ -4956,7 +4956,7 @@ int SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) } } else { for (int i = 0; bootstrap[i]; ++i) { - if (bootstrap[i]->ShowMessageBox && bootstrap[i]->ShowMessageBox(messageboxdata, buttonid) == 0) { + if (bootstrap[i]->ShowMessageBox && bootstrap[i]->ShowMessageBox(messageboxdata, buttonID) == 0) { retval = 0; break; } diff --git a/src/video/android/SDL_androidmessagebox.c b/src/video/android/SDL_androidmessagebox.c index a582be576..bea406fa0 100644 --- a/src/video/android/SDL_androidmessagebox.c +++ b/src/video/android/SDL_androidmessagebox.c @@ -25,9 +25,9 @@ #include "SDL_androidmessagebox.h" #include "../../core/android/SDL_android.h" -int Android_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) +int Android_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID) { - return Android_JNI_ShowMessageBox(messageboxdata, buttonid); + return Android_JNI_ShowMessageBox(messageboxdata, buttonID); } #endif /* SDL_VIDEO_DRIVER_ANDROID */ diff --git a/src/video/android/SDL_androidmessagebox.h b/src/video/android/SDL_androidmessagebox.h index 8b2e38830..564eaf075 100644 --- a/src/video/android/SDL_androidmessagebox.h +++ b/src/video/android/SDL_androidmessagebox.h @@ -22,6 +22,6 @@ #ifdef SDL_VIDEO_DRIVER_ANDROID -extern int Android_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid); +extern int Android_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID); #endif /* SDL_VIDEO_DRIVER_ANDROID */ diff --git a/src/video/cocoa/SDL_cocoamessagebox.h b/src/video/cocoa/SDL_cocoamessagebox.h index f5673453a..00dfb2a09 100644 --- a/src/video/cocoa/SDL_cocoamessagebox.h +++ b/src/video/cocoa/SDL_cocoamessagebox.h @@ -22,6 +22,6 @@ #ifdef SDL_VIDEO_DRIVER_COCOA -extern int Cocoa_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid); +extern int Cocoa_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID); #endif /* SDL_VIDEO_DRIVER_COCOA */ diff --git a/src/video/cocoa/SDL_cocoamessagebox.m b/src/video/cocoa/SDL_cocoamessagebox.m index 9ed5ea50a..82d29ad22 100644 --- a/src/video/cocoa/SDL_cocoamessagebox.m +++ b/src/video/cocoa/SDL_cocoamessagebox.m @@ -66,7 +66,7 @@ } @end -static void Cocoa_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int *buttonid, int *returnValue) +static void Cocoa_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int *buttonID, int *returnValue) { NSAlert *alert; const SDL_MessageBoxButtonData *buttons = messageboxdata->buttons; @@ -118,7 +118,7 @@ static void Cocoa_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, i if (messageboxdata->flags & SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT) { clicked = messageboxdata->numbuttons - 1 - clicked; } - *buttonid = buttons[clicked].buttonid; + *buttonID = buttons[clicked].buttonID; *returnValue = 0; } else { *returnValue = SDL_SetError("Did not get a valid `clicked button' id: %ld", (long)clicked); @@ -126,16 +126,16 @@ static void Cocoa_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, i } /* Display a Cocoa message box */ -int Cocoa_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) +int Cocoa_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID) { @autoreleasepool { __block int returnValue = 0; if ([NSThread isMainThread]) { - Cocoa_ShowMessageBoxImpl(messageboxdata, buttonid, &returnValue); + Cocoa_ShowMessageBoxImpl(messageboxdata, buttonID, &returnValue); } else { dispatch_sync(dispatch_get_main_queue(), ^{ - Cocoa_ShowMessageBoxImpl(messageboxdata, buttonid, &returnValue); + Cocoa_ShowMessageBoxImpl(messageboxdata, buttonID, &returnValue); }); } return returnValue; diff --git a/src/video/cocoa/SDL_cocoavideo.m b/src/video/cocoa/SDL_cocoavideo.m index 02aa8bb8d..1f25d7434 100644 --- a/src/video/cocoa/SDL_cocoavideo.m +++ b/src/video/cocoa/SDL_cocoavideo.m @@ -258,7 +258,7 @@ NSImage *Cocoa_CreateImage(SDL_Surface *surface) isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace bytesPerRow:converted->pitch - bitsPerPixel:converted->format->BitsPerPixel]; + bitsPerPixel:converted->format->bits_per_pixel]; if (imgrep == nil) { SDL_DestroySurface(converted); return nil; diff --git a/src/video/haiku/SDL_bmessagebox.cc b/src/video/haiku/SDL_bmessagebox.cc index fe8e963c7..7308d582d 100644 --- a/src/video/haiku/SDL_bmessagebox.cc +++ b/src/video/haiku/SDL_bmessagebox.cc @@ -78,7 +78,7 @@ class HAIKU_SDL_MessageBox : public BAlert SortButtonsPredicate(const SDL_MessageBoxButtonData *aButtonLeft, const SDL_MessageBoxButtonData *aButtonRight) { - return aButtonLeft->buttonid < aButtonRight->buttonid; + return aButtonLeft->buttonID < aButtonRight->buttonID; } alert_type @@ -346,10 +346,10 @@ protected: extern "C" { #endif -int HAIKU_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) +int HAIKU_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID) { // Initialize button by closed or error value first. - *buttonid = G_CLOSE_BUTTON_ID; + *buttonID = G_CLOSE_BUTTON_ID; // We need to check "be_app" pointer to "NULL". The "messageboxdata->window" pointer isn't appropriate here // because it is possible to create a MessageBox from another thread. This fixes the following errors: @@ -382,7 +382,7 @@ int HAIKU_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid } */ // Initialize button by real pushed value then. - *buttonid = pushedButton; + *buttonID = pushedButton; return 0; } diff --git a/src/video/haiku/SDL_bmessagebox.h b/src/video/haiku/SDL_bmessagebox.h index 828e2e968..be2ccc19c 100644 --- a/src/video/haiku/SDL_bmessagebox.h +++ b/src/video/haiku/SDL_bmessagebox.h @@ -32,7 +32,7 @@ extern "C" { #endif extern int -HAIKU_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid); +HAIKU_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID); #ifdef __cplusplus } diff --git a/src/video/ngage/SDL_ngageframebuffer.cpp b/src/video/ngage/SDL_ngageframebuffer.cpp index 1140eb516..4621f028e 100644 --- a/src/video/ngage/SDL_ngageframebuffer.cpp +++ b/src/video/ngage/SDL_ngageframebuffer.cpp @@ -257,7 +257,7 @@ void DirectDraw(SDL_VideoDevice *_this, int numrects, SDL_Rect *rects, TUint16 * TInt targetStartOffset = fixedOffset.iX + rect2.x + (fixedOffset.iY + rect2.y) * targetScanlineLength; - switch (screen->format->BitsPerPixel) { + switch (screen->format->bits_per_pixel) { case 12: { TUint16 *bitmapLine = (TUint16 *)screen->pixels + sourceStartOffset; diff --git a/src/video/riscos/SDL_riscosmessagebox.c b/src/video/riscos/SDL_riscosmessagebox.c index 054199d7d..4ab79405a 100644 --- a/src/video/riscos/SDL_riscosmessagebox.c +++ b/src/video/riscos/SDL_riscosmessagebox.c @@ -27,7 +27,7 @@ #include #include -int RISCOS_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) +int RISCOS_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID) { _kernel_swi_regs regs; _kernel_oserror error; @@ -60,7 +60,7 @@ int RISCOS_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttoni _kernel_swi(Wimp_ReportError, ®s, ®s); - *buttonid = (regs.r[1] == 0) ? -1 : messageboxdata->buttons[regs.r[1] - 3].buttonid; + *buttonID = (regs.r[1] == 0) ? -1 : messageboxdata->buttons[regs.r[1] - 3].buttonID; return 0; } diff --git a/src/video/riscos/SDL_riscosmessagebox.h b/src/video/riscos/SDL_riscosmessagebox.h index dcdf36e6f..43d5d4905 100644 --- a/src/video/riscos/SDL_riscosmessagebox.h +++ b/src/video/riscos/SDL_riscosmessagebox.h @@ -22,6 +22,6 @@ #ifdef SDL_VIDEO_DRIVER_RISCOS -extern int RISCOS_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid); +extern int RISCOS_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID); #endif /* SDL_VIDEO_DRIVER_RISCOS */ diff --git a/src/video/uikit/SDL_uikitmessagebox.h b/src/video/uikit/SDL_uikitmessagebox.h index 7930ab26e..6d7b26eb0 100644 --- a/src/video/uikit/SDL_uikitmessagebox.h +++ b/src/video/uikit/SDL_uikitmessagebox.h @@ -24,6 +24,6 @@ extern SDL_bool UIKit_ShowingMessageBox(void); -extern int UIKit_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid); +extern int UIKit_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID); #endif /* SDL_VIDEO_DRIVER_UIKIT */ diff --git a/src/video/uikit/SDL_uikitmessagebox.m b/src/video/uikit/SDL_uikitmessagebox.m index cc977695b..dfb9e4cb8 100644 --- a/src/video/uikit/SDL_uikitmessagebox.m +++ b/src/video/uikit/SDL_uikitmessagebox.m @@ -49,7 +49,7 @@ static void UIKit_WaitUntilMessageBoxClosed(const SDL_MessageBoxData *messagebox } } -static BOOL UIKit_ShowMessageBoxAlertController(const SDL_MessageBoxData *messageboxdata, int *buttonid) +static BOOL UIKit_ShowMessageBoxAlertController(const SDL_MessageBoxData *messageboxdata, int *buttonID) { int i; int __block clickedindex = messageboxdata->numbuttons; @@ -120,14 +120,14 @@ static BOOL UIKit_ShowMessageBoxAlertController(const SDL_MessageBoxData *messag UIKit_ForceUpdateHomeIndicator(); - *buttonid = messageboxdata->buttons[clickedindex].buttonid; + *buttonID = messageboxdata->buttons[clickedindex].buttonID; return YES; } -static void UIKit_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int *buttonid, int *returnValue) +static void UIKit_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int *buttonID, int *returnValue) { @autoreleasepool { - if (UIKit_ShowMessageBoxAlertController(messageboxdata, buttonid)) { + if (UIKit_ShowMessageBoxAlertController(messageboxdata, buttonID)) { *returnValue = 0; } else { *returnValue = SDL_SetError("Could not show message box."); @@ -135,16 +135,16 @@ static void UIKit_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, i } } -int UIKit_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) +int UIKit_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID) { @autoreleasepool { __block int returnValue = 0; if ([NSThread isMainThread]) { - UIKit_ShowMessageBoxImpl(messageboxdata, buttonid, &returnValue); + UIKit_ShowMessageBoxImpl(messageboxdata, buttonID, &returnValue); } else { dispatch_sync(dispatch_get_main_queue(), ^{ - UIKit_ShowMessageBoxImpl(messageboxdata, buttonid, &returnValue); + UIKit_ShowMessageBoxImpl(messageboxdata, buttonID, &returnValue); }); } return returnValue; diff --git a/src/video/vita/SDL_vitamessagebox.c b/src/video/vita/SDL_vitamessagebox.c index 0e8580f8d..4988e1c15 100644 --- a/src/video/vita/SDL_vitamessagebox.c +++ b/src/video/vita/SDL_vitamessagebox.c @@ -30,7 +30,7 @@ #include "../../render/vitagxm/SDL_render_vita_gxm_tools.h" #endif /* SDL_VIDEO_RENDER_VITA_GXM */ -int VITA_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) +int VITA_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID) { #ifdef SDL_VIDEO_RENDER_VITA_GXM SceMsgDialogParam param; @@ -91,17 +91,17 @@ int VITA_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) sceMsgDialogGetResult(&dialog_result); if (dialog_result.buttonId == SCE_MSG_DIALOG_BUTTON_ID_BUTTON1) { - *buttonid = messageboxdata->buttons[0].buttonid; + *buttonID = messageboxdata->buttons[0].buttonID; } else if (dialog_result.buttonId == SCE_MSG_DIALOG_BUTTON_ID_BUTTON2) { - *buttonid = messageboxdata->buttons[1].buttonid; + *buttonID = messageboxdata->buttons[1].buttonID; } else if (dialog_result.buttonId == SCE_MSG_DIALOG_BUTTON_ID_BUTTON3) { - *buttonid = messageboxdata->buttons[2].buttonid; + *buttonID = messageboxdata->buttons[2].buttonID; } else if (dialog_result.buttonId == SCE_MSG_DIALOG_BUTTON_ID_YES) { - *buttonid = messageboxdata->buttons[0].buttonid; + *buttonID = messageboxdata->buttons[0].buttonID; } else if (dialog_result.buttonId == SCE_MSG_DIALOG_BUTTON_ID_NO) { - *buttonid = messageboxdata->buttons[1].buttonid; + *buttonID = messageboxdata->buttons[1].buttonID; } else if (dialog_result.buttonId == SCE_MSG_DIALOG_BUTTON_ID_OK) { - *buttonid = messageboxdata->buttons[0].buttonid; + *buttonID = messageboxdata->buttons[0].buttonID; } sceMsgDialogTerm(); } else { @@ -117,7 +117,7 @@ int VITA_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) return 0; #else (void)messageboxdata; - (void)buttonid; + (void)buttonID; return -1; #endif } diff --git a/src/video/vita/SDL_vitamessagebox.h b/src/video/vita/SDL_vitamessagebox.h index d8f5aadbc..5b0995339 100644 --- a/src/video/vita/SDL_vitamessagebox.h +++ b/src/video/vita/SDL_vitamessagebox.h @@ -24,7 +24,7 @@ #ifdef SDL_VIDEO_DRIVER_VITA -extern int VITA_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid); +extern int VITA_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID); #endif /* SDL_VIDEO_DRIVER_VITA */ diff --git a/src/video/vivante/SDL_vivantevideo.h b/src/video/vivante/SDL_vivantevideo.h index bf8d694f2..038a17103 100644 --- a/src/video/vivante/SDL_vivantevideo.h +++ b/src/video/vivante/SDL_vivantevideo.h @@ -43,11 +43,11 @@ struct SDL_VideoData EGLNativeDisplayType(EGLAPIENTRY *fbGetDisplay)(void *context); EGLNativeDisplayType(EGLAPIENTRY *fbGetDisplayByIndex)(int DisplayIndex); void(EGLAPIENTRY *fbGetDisplayGeometry)(EGLNativeDisplayType Display, int *Width, int *Height); - void(EGLAPIENTRY *fbGetDisplayInfo)(EGLNativeDisplayType Display, int *Width, int *Height, unsigned long *Physical, int *Stride, int *BitsPerPixel); + void(EGLAPIENTRY *fbGetDisplayInfo)(EGLNativeDisplayType Display, int *Width, int *Height, unsigned long *Physical, int *Stride, int *bits_per_pixel); void(EGLAPIENTRY *fbDestroyDisplay)(EGLNativeDisplayType Display); EGLNativeWindowType(EGLAPIENTRY *fbCreateWindow)(EGLNativeDisplayType Display, int X, int Y, int Width, int Height); void(EGLAPIENTRY *fbGetWindowGeometry)(EGLNativeWindowType Window, int *X, int *Y, int *Width, int *Height); - void(EGLAPIENTRY *fbGetWindowInfo)(EGLNativeWindowType Window, int *X, int *Y, int *Width, int *Height, int *BitsPerPixel, unsigned int *Offset); + void(EGLAPIENTRY *fbGetWindowInfo)(EGLNativeWindowType Window, int *X, int *Y, int *Width, int *Height, int *bits_per_pixel, unsigned int *Offset); void(EGLAPIENTRY *fbDestroyWindow)(EGLNativeWindowType Window); #endif }; diff --git a/src/video/wayland/SDL_waylandmessagebox.c b/src/video/wayland/SDL_waylandmessagebox.c index 436a86033..03ff969c4 100644 --- a/src/video/wayland/SDL_waylandmessagebox.c +++ b/src/video/wayland/SDL_waylandmessagebox.c @@ -131,7 +131,7 @@ static int get_zenity_version(int *major, int *minor) return -1; /* run_zenity should've called SDL_SetError() */ } -int Wayland_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) +int Wayland_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID) { int fd_pipe[2]; /* fd_pipe[0]: read end of pipe, fd_pipe[1]: write end of pipe */ int zenity_major = 0, zenity_minor = 0, output_len = 0; @@ -213,12 +213,12 @@ int Wayland_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *button char *output = NULL; char *tmp = NULL; - if (!buttonid) { - /* if we don't need buttonid, we can return immediately */ + if (!buttonID) { + /* if we don't need buttonID, we can return immediately */ close(fd_pipe[0]); return 0; /* success */ } - *buttonid = -1; + *buttonID = -1; output = SDL_malloc(output_len + 1); if (!output) { @@ -251,7 +251,7 @@ int Wayland_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *button for (i = 0; i < messageboxdata->numbuttons; i += 1) { if (messageboxdata->buttons[i].text) { if (SDL_strcmp(output, messageboxdata->buttons[i].text) == 0) { - *buttonid = messageboxdata->buttons[i].buttonid; + *buttonID = messageboxdata->buttons[i].buttonID; break; } } diff --git a/src/video/wayland/SDL_waylandmessagebox.h b/src/video/wayland/SDL_waylandmessagebox.h index 28817f12f..f89b03283 100644 --- a/src/video/wayland/SDL_waylandmessagebox.h +++ b/src/video/wayland/SDL_waylandmessagebox.h @@ -24,7 +24,7 @@ #ifdef SDL_VIDEO_DRIVER_WAYLAND -extern int Wayland_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid); +extern int Wayland_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID); #endif /* SDL_VIDEO_DRIVER_WAYLAND */ diff --git a/src/video/windows/SDL_windowsmessagebox.c b/src/video/windows/SDL_windowsmessagebox.c index fb076087f..052b2a10b 100644 --- a/src/video/windows/SDL_windowsmessagebox.c +++ b/src/video/windows/SDL_windowsmessagebox.c @@ -671,7 +671,7 @@ static const char *EscapeAmpersands(char **dst, size_t *dstlen, const char *src) } /* This function is called if a Task Dialog is unsupported. */ -static int WIN_ShowOldMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) +static int WIN_ShowOldMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID) { WIN_DialogData *dialog; int i, x, y, retval; @@ -875,13 +875,13 @@ static int WIN_ShowOldMessageBox(const SDL_MessageBoxData *messageboxdata, int * result = DialogBoxIndirectParam(NULL, (DLGTEMPLATE *)dialog->lpDialog, ParentWindow, MessageBoxDialogProc, (LPARAM)messageboxdata); if (result >= IDBUTTONINDEX0 && result - IDBUTTONINDEX0 < messageboxdata->numbuttons) { - *buttonid = messageboxdata->buttons[result - IDBUTTONINDEX0].buttonid; + *buttonID = messageboxdata->buttons[result - IDBUTTONINDEX0].buttonID; retval = 0; } else if (result == IDCLOSED) { /* Dialog window closed by user or system. */ /* This could use a special return code. */ retval = 0; - *buttonid = -1; + *buttonID = -1; } else { if (result == 0) { SDL_SetError("Invalid parent window handle"); @@ -908,7 +908,7 @@ static int WIN_ShowOldMessageBox(const SDL_MessageBoxData *messageboxdata, int * typedef HRESULT (FAR WINAPI *TASKDIALOGINDIRECTPROC)(const TASKDIALOGCONFIG *pTaskConfig, int *pnButton, int *pnRadioButton, BOOL *pfVerificationFlagChecked); /* *INDENT-ON* */ /* clang-format on */ -int WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) +int WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID) { HWND ParentWindow = NULL; wchar_t *wmessage; @@ -932,7 +932,7 @@ int WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) /* If we cannot load comctl32.dll use the old messagebox! */ hComctl32 = LoadLibrary(TEXT("comctl32.dll")); if (!hComctl32) { - return WIN_ShowOldMessageBox(messageboxdata, buttonid); + return WIN_ShowOldMessageBox(messageboxdata, buttonID); } /* If TaskDialogIndirect doesn't exist use the old messagebox! @@ -945,7 +945,7 @@ int WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) pfnTaskDialogIndirect = (TASKDIALOGINDIRECTPROC)GetProcAddress(hComctl32, "TaskDialogIndirect"); if (!pfnTaskDialogIndirect) { FreeLibrary(hComctl32); - return WIN_ShowOldMessageBox(messageboxdata, buttonid); + return WIN_ShowOldMessageBox(messageboxdata, buttonID); } /* If we have a parent window, get the Instance and HWND for them @@ -985,7 +985,7 @@ int WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) pButton = &pButtons[messageboxdata->numbuttons - 1 - i]; } if (messageboxdata->buttons[i].flags & SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT) { - nCancelButton = messageboxdata->buttons[i].buttonid; + nCancelButton = messageboxdata->buttons[i].buttonID; pButton->nButtonID = IDCANCEL; } else { pButton->nButtonID = IDBUTTONINDEX0 + i; @@ -1026,17 +1026,17 @@ int WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) /* Check the Task Dialog was successful and give the result */ if (SUCCEEDED(hr)) { if (nButton == IDCANCEL) { - *buttonid = nCancelButton; + *buttonID = nCancelButton; } else if (nButton >= IDBUTTONINDEX0 && nButton < IDBUTTONINDEX0 + messageboxdata->numbuttons) { - *buttonid = messageboxdata->buttons[nButton - IDBUTTONINDEX0].buttonid; + *buttonID = messageboxdata->buttons[nButton - IDBUTTONINDEX0].buttonID; } else { - *buttonid = -1; + *buttonID = -1; } return 0; } /* We failed showing the Task Dialog, use the old message box! */ - return WIN_ShowOldMessageBox(messageboxdata, buttonid); + return WIN_ShowOldMessageBox(messageboxdata, buttonID); } #endif /* SDL_VIDEO_DRIVER_WINDOWS */ diff --git a/src/video/windows/SDL_windowsmessagebox.h b/src/video/windows/SDL_windowsmessagebox.h index fa2330e27..a89ddd6ab 100644 --- a/src/video/windows/SDL_windowsmessagebox.h +++ b/src/video/windows/SDL_windowsmessagebox.h @@ -22,6 +22,6 @@ #ifdef SDL_VIDEO_DRIVER_WINDOWS -extern int WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid); +extern int WIN_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID); #endif /* SDL_VIDEO_DRIVER_WINDOWS */ diff --git a/src/video/winrt/SDL_winrtmessagebox.cpp b/src/video/winrt/SDL_winrtmessagebox.cpp index 6aacafa6a..4b204e886 100644 --- a/src/video/winrt/SDL_winrtmessagebox.cpp +++ b/src/video/winrt/SDL_winrtmessagebox.cpp @@ -40,7 +40,7 @@ static String ^ WINRT_UTF8ToPlatformString(const char *str) { return rtstr; } -extern "C" int WINRT_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) +extern "C" int WINRT_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID) { #if SDL_WINAPI_FAMILY_PHONE && NTDDI_VERSION == NTDDI_WIN8 /* Sadly, Windows Phone 8 doesn't include the MessageDialog class that @@ -99,10 +99,10 @@ extern "C" int WINRT_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, in if (operation->Status != Windows::Foundation::AsyncStatus::Completed) { return SDL_SetError("An unknown error occurred in displaying the WinRT MessageDialog"); } - if (buttonid) { + if (buttonID) { IntPtr results = safe_cast(operation->GetResults()->Id); int clicked_index = results.ToInt32(); - *buttonid = messageboxdata->buttons[clicked_index].buttonid; + *buttonID = messageboxdata->buttons[clicked_index].buttonID; } return 0; #endif /* if SDL_WINAPI_FAMILY_PHONE / else */ diff --git a/src/video/winrt/SDL_winrtmessagebox.h b/src/video/winrt/SDL_winrtmessagebox.h index 865ce3290..535780fd8 100644 --- a/src/video/winrt/SDL_winrtmessagebox.h +++ b/src/video/winrt/SDL_winrtmessagebox.h @@ -22,6 +22,6 @@ #ifdef SDL_VIDEO_DRIVER_WINRT -extern int WINRT_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid); +extern int WINRT_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID); #endif /* SDL_VIDEO_DRIVER_WINRT */ diff --git a/src/video/x11/SDL_x11messagebox.c b/src/video/x11/SDL_x11messagebox.c index b1f8ab048..d8babc7ec 100644 --- a/src/video/x11/SDL_x11messagebox.c +++ b/src/video/x11/SDL_x11messagebox.c @@ -101,7 +101,7 @@ typedef struct SDL_MessageBoxDataX11 int text_height; /* Height for text lines. */ TextLineData *linedata; - int *pbuttonid; /* Pointer to user return buttonid value. */ + int *pbuttonid; /* Pointer to user return buttonID value. */ int button_press_index; /* Index into buttondata/buttonpos for button which is pressed (or -1). */ int mouse_over_index; /* Index into buttondata/buttonpos for button mouse is over (or -1). */ @@ -701,7 +701,7 @@ static int X11_MessageBoxLoop(SDL_MessageBoxDataX11 *data) SDL_MessageBoxButtonDataX11 *buttondatax11 = &data->buttonpos[i]; if (buttondatax11->buttondata->flags & mask) { - *data->pbuttonid = buttondatax11->buttondata->buttonid; + *data->pbuttonid = buttondatax11->buttondata->buttonID; close_dialog = SDL_TRUE; break; } @@ -726,7 +726,7 @@ static int X11_MessageBoxLoop(SDL_MessageBoxDataX11 *data) if (data->button_press_index == button) { SDL_MessageBoxButtonDataX11 *buttondatax11 = &data->buttonpos[button]; - *data->pbuttonid = buttondatax11->buttondata->buttonid; + *data->pbuttonid = buttondatax11->buttondata->buttonID; close_dialog = SDL_TRUE; } } @@ -744,7 +744,7 @@ static int X11_MessageBoxLoop(SDL_MessageBoxDataX11 *data) return 0; } -static int X11_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int *buttonid) +static int X11_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int *buttonID) { int ret; SDL_MessageBoxDataX11 data; @@ -772,11 +772,11 @@ static int X11_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int /* This code could get called from multiple threads maybe? */ X11_XInitThreads(); - /* Initialize the return buttonid value to -1 (for error or dialogbox closed). */ - *buttonid = -1; + /* Initialize the return buttonID value to -1 (for error or dialogbox closed). */ + *buttonID = -1; /* Init and display the message box. */ - ret = X11_MessageBoxInit(&data, messageboxdata, buttonid); + ret = X11_MessageBoxInit(&data, messageboxdata, buttonID); if (ret != -1) { ret = X11_MessageBoxInitPositions(&data); if (ret != -1) { @@ -800,7 +800,7 @@ static int X11_ShowMessageBoxImpl(const SDL_MessageBoxData *messageboxdata, int } /* Display an x11 message box. */ -int X11_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) +int X11_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID) { #if SDL_FORK_MESSAGEBOX /* Use a child process to protect against setlocale(). Annoying. */ @@ -809,21 +809,21 @@ int X11_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) int status = 0; if (pipe(fds) == -1) { - return X11_ShowMessageBoxImpl(messageboxdata, buttonid); /* oh well. */ + return X11_ShowMessageBoxImpl(messageboxdata, buttonID); /* oh well. */ } pid = fork(); if (pid == -1) { /* failed */ close(fds[0]); close(fds[1]); - return X11_ShowMessageBoxImpl(messageboxdata, buttonid); /* oh well. */ + return X11_ShowMessageBoxImpl(messageboxdata, buttonID); /* oh well. */ } else if (pid == 0) { /* we're the child */ int exitcode = 0; close(fds[0]); - status = X11_ShowMessageBoxImpl(messageboxdata, buttonid); + status = X11_ShowMessageBoxImpl(messageboxdata, buttonID); if (write(fds[1], &status, sizeof(int)) != sizeof(int)) { exitcode = 1; - } else if (write(fds[1], buttonid, sizeof(int)) != sizeof(int)) { + } else if (write(fds[1], buttonID, sizeof(int)) != sizeof(int)) { exitcode = 1; } close(fds[1]); @@ -840,16 +840,16 @@ int X11_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid) if ((rc == -1) || (!WIFEXITED(status)) || (WEXITSTATUS(status) != 0)) { status = SDL_SetError("msgbox child process failed"); } else if ((read(fds[0], &status, sizeof(int)) != sizeof(int)) || - (read(fds[0], buttonid, sizeof(int)) != sizeof(int))) { + (read(fds[0], buttonID, sizeof(int)) != sizeof(int))) { status = SDL_SetError("read from msgbox child process failed"); - *buttonid = 0; + *buttonID = 0; } close(fds[0]); return status; } #else - return X11_ShowMessageBoxImpl(messageboxdata, buttonid); + return X11_ShowMessageBoxImpl(messageboxdata, buttonID); #endif } #endif /* SDL_VIDEO_DRIVER_X11 */ diff --git a/src/video/x11/SDL_x11messagebox.h b/src/video/x11/SDL_x11messagebox.h index f0ecce0f1..01b0ac113 100644 --- a/src/video/x11/SDL_x11messagebox.h +++ b/src/video/x11/SDL_x11messagebox.h @@ -24,7 +24,7 @@ #ifdef SDL_VIDEO_DRIVER_X11 -extern int X11_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid); +extern int X11_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID); #endif /* SDL_VIDEO_DRIVER_X11 */ diff --git a/test/testaudio.c b/test/testaudio.c index 3f19333cf..59da63065 100644 --- a/test/testaudio.c +++ b/test/testaudio.c @@ -1168,7 +1168,7 @@ int SDL_AppEvent(const SDL_Event *event) break; case SDL_EVENT_MOUSE_WHEEL: - UpdateMouseOver(event->wheel.mouseX, event->wheel.mouseY); + UpdateMouseOver(event->wheel.mouse_x, event->wheel.mouse_y); break; case SDL_EVENT_KEY_DOWN: diff --git a/test/testautomation_pixels.c b/test/testautomation_pixels.c index 790c9d861..5333c6fa1 100644 --- a/test/testautomation_pixels.c +++ b/test/testautomation_pixels.c @@ -140,8 +140,12 @@ static int pixels_allocFreeFormat(void *arg) SDLTest_AssertCheck(result != NULL, "Verify result is not NULL"); if (result != NULL) { SDLTest_AssertCheck(result->format == format, "Verify value of result.format; expected: %" SDL_PRIu32 ", got %" SDL_PRIu32, format, result->format); - SDLTest_AssertCheck(result->BitsPerPixel == 0, "Verify value of result.BitsPerPixel; expected: 0, got %u", result->BitsPerPixel); - SDLTest_AssertCheck(result->BytesPerPixel == 0, "Verify value of result.BytesPerPixel; expected: 0, got %u", result->BytesPerPixel); + SDLTest_AssertCheck(result->bits_per_pixel == 0, + "Verify value of result.bits_per_pixel; expected: 0, got %u", + result->bits_per_pixel); + SDLTest_AssertCheck(result->bytes_per_pixel == 0, + "Verify value of result.bytes_per_pixel; expected: 0, got %u", + result->bytes_per_pixel); masks = result->Rmask | result->Gmask | result->Bmask | result->Amask; SDLTest_AssertCheck(masks == 0, "Verify value of result.[RGBA]mask combined; expected: 0, got %" SDL_PRIu32, masks); @@ -162,8 +166,12 @@ static int pixels_allocFreeFormat(void *arg) if (result != NULL) { SDLTest_AssertCheck(result->format == format, "Verify value of result.format; expected: %" SDL_PRIu32 ", got %" SDL_PRIu32, format, result->format); if (!SDL_ISPIXELFORMAT_FOURCC(format)) { - SDLTest_AssertCheck(result->BitsPerPixel > 0, "Verify value of result.BitsPerPixel; expected: >0, got %u", result->BitsPerPixel); - SDLTest_AssertCheck(result->BytesPerPixel > 0, "Verify value of result.BytesPerPixel; expected: >0, got %u", result->BytesPerPixel); + SDLTest_AssertCheck(result->bits_per_pixel > 0, + "Verify value of result.bits_per_pixel; expected: >0, got %u", + result->bits_per_pixel); + SDLTest_AssertCheck(result->bytes_per_pixel > 0, + "Verify value of result.bytes_per_pixel; expected: >0, got %u", + result->bytes_per_pixel); if (!SDL_ISPIXELFORMAT_INDEXED(format)) { masks = result->Rmask | result->Gmask | result->Bmask | result->Amask; SDLTest_AssertCheck(masks > 0, "Verify value of result.[RGBA]mask combined; expected: >0, got %" SDL_PRIu32, masks); diff --git a/test/testautomation_platform.c b/test/testautomation_platform.c index 2165361f1..256dd9b3c 100644 --- a/test/testautomation_platform.c +++ b/test/testautomation_platform.c @@ -209,7 +209,7 @@ static int platform_testHasFunctions(void *arg) */ static int platform_testGetVersion(void *arg) { - SDL_version linked; + SDL_Version linked; int major = SDL_MAJOR_VERSION; int minor = SDL_MINOR_VERSION; @@ -231,7 +231,7 @@ static int platform_testGetVersion(void *arg) */ static int platform_testSDLVersion(void *arg) { - SDL_version compiled; + SDL_Version compiled; int major = SDL_MAJOR_VERSION; int minor = SDL_MINOR_VERSION; diff --git a/test/testautomation_surface.c b/test/testautomation_surface.c index f7ef1991a..f9b3d4d88 100644 --- a/test/testautomation_surface.c +++ b/test/testautomation_surface.c @@ -373,8 +373,8 @@ static int surface_testCompleteSurfaceConversion(void *arg) cvt2 = SDL_ConvertSurface(cvt1, fmt2); SDL_assert(cvt2 != NULL); - if (fmt1->BytesPerPixel == face->format->BytesPerPixel && - fmt2->BytesPerPixel == face->format->BytesPerPixel && + if (fmt1->bytes_per_pixel == face->format->bytes_per_pixel && + fmt2->bytes_per_pixel == face->format->bytes_per_pixel && (fmt1->Amask != 0) == (face->format->Amask != 0) && (fmt2->Amask != 0) == (face->format->Amask != 0)) { final = SDL_ConvertSurface(cvt2, face->format); @@ -840,7 +840,7 @@ static int surface_testFlip(void *arg) CHECK_FUNC(SDL_FlipSurface, (surface, SDL_FLIP_HORIZONTAL)); SDLTest_AssertCheck(pixels[offset] == 0x00, "Expected pixels[%d] == 0x00 got 0x%.2X", offset, pixels[offset]); - offset += (surface->w - 1) * surface->format->BytesPerPixel; + offset += (surface->w - 1) * surface->format->bytes_per_pixel; SDLTest_AssertCheck(pixels[offset] == 0xFF, "Expected pixels[%d] == 0xFF got 0x%.2X", offset, pixels[offset]); diff --git a/test/testcustomcursor.c b/test/testcustomcursor.c index ab7b75a74..17fbc5faf 100644 --- a/test/testcustomcursor.c +++ b/test/testcustomcursor.c @@ -117,14 +117,14 @@ init_color_cursor(const char *file) SDL_Surface *surface = SDL_LoadBMP(file); if (surface) { if (surface->format->palette) { - const Uint8 bpp = surface->format->BitsPerPixel; + const Uint8 bpp = surface->format->bits_per_pixel; const Uint8 mask = (1 << bpp) - 1; if (SDL_PIXELORDER(surface->format->format) == SDL_BITMAPORDER_4321) SDL_SetSurfaceColorKey(surface, 1, (*(Uint8 *)surface->pixels) & mask); else SDL_SetSurfaceColorKey(surface, 1, ((*(Uint8 *)surface->pixels) >> (8 - bpp)) & mask); } else { - switch (surface->format->BitsPerPixel) { + switch (surface->format->bits_per_pixel) { case 15: SDL_SetSurfaceColorKey(surface, 1, (*(Uint16 *)surface->pixels) & 0x00007FFF); break; diff --git a/test/testutils.c b/test/testutils.c index 74ae6149e..2fb17ffd8 100644 --- a/test/testutils.c +++ b/test/testutils.c @@ -104,14 +104,14 @@ LoadTexture(SDL_Renderer *renderer, const char *file, SDL_bool transparent, /* Set transparent pixel as the pixel at (0,0) */ if (transparent) { if (temp->format->palette) { - const Uint8 bpp = temp->format->BitsPerPixel; + const Uint8 bpp = temp->format->bits_per_pixel; const Uint8 mask = (1 << bpp) - 1; if (SDL_PIXELORDER(temp->format->format) == SDL_BITMAPORDER_4321) SDL_SetSurfaceColorKey(temp, SDL_TRUE, (*(Uint8 *)temp->pixels) & mask); else SDL_SetSurfaceColorKey(temp, SDL_TRUE, ((*(Uint8 *)temp->pixels) >> (8 - bpp)) & mask); } else { - switch (temp->format->BitsPerPixel) { + switch (temp->format->bits_per_pixel) { case 15: SDL_SetSurfaceColorKey(temp, SDL_TRUE, (*(Uint16 *)temp->pixels) & 0x00007FFF); diff --git a/test/testver.c b/test/testver.c index 1cfe86d2f..94780917e 100644 --- a/test/testver.c +++ b/test/testver.c @@ -19,8 +19,8 @@ int main(int argc, char *argv[]) { - SDL_version compiled; - SDL_version linked; + SDL_Version compiled; + SDL_Version linked; /* Enable standard application logging */ SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);