SDL_memcpy.c, SDL_memmove.c, SDL_memset.c: don't use gcc builtins if !HAVE_LIBC

__builtin_memcpy, as well as __builtin_memset and __builtin_memmove, needn't be
inlined but emitted as a libc call, leading to infinitely recursive calls.

Fixes https://github.com/libsdl-org/SDL/issues/9090
main
Ozkan Sezer 2024-02-20 01:23:18 +03:00
parent bb4ec5250f
commit cb3a1a82d5
3 changed files with 4 additions and 4 deletions

View File

@ -29,7 +29,7 @@
#endif
void *SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len)
{
#ifdef __GNUC__
#if defined(__GNUC__) && (defined(HAVE_LIBC) && HAVE_LIBC)
/* Presumably this is well tuned for speed.
On my machine this is twice as fast as the C code below.
*/
@ -76,7 +76,7 @@ void *SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void
}
}
return dst;
#endif /* __GNUC__ */
#endif /* HAVE_MEMCPY */
}
/* The optimizer on Visual Studio 2005 and later generates memcpy() and memset() calls.

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@ -29,7 +29,7 @@
#endif
void *SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len)
{
#ifdef __GNUC__
#if defined(__GNUC__) && (defined(HAVE_LIBC) && HAVE_LIBC)
/* Presumably this is well tuned for speed. */
return __builtin_memmove(dst, src, len);
#elif defined(HAVE_MEMMOVE)

View File

@ -29,7 +29,7 @@
#endif
void *SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len)
{
#ifdef __GNUC__
#if defined(__GNUC__) && (defined(HAVE_LIBC) && HAVE_LIBC)
return __builtin_memset(dst, c, len);
#elif defined(HAVE_MEMSET)
return memset(dst, c, len);