SDL_memcpy.c, SDL_memmove.c, SDL_memset.c: don't use gcc builtins if !HAVE_LIBC
__builtin_memcpy, as well as __builtin_memset and __builtin_memmove, needn't be inlined but emitted as a libc call, leading to infinitely recursive calls. Fixes https://github.com/libsdl-org/SDL/issues/9090main
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bb4ec5250f
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cb3a1a82d5
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@ -29,7 +29,7 @@
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#endif
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void *SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len)
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{
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#ifdef __GNUC__
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#if defined(__GNUC__) && (defined(HAVE_LIBC) && HAVE_LIBC)
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/* Presumably this is well tuned for speed.
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On my machine this is twice as fast as the C code below.
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*/
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@ -76,7 +76,7 @@ void *SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void
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}
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}
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return dst;
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#endif /* __GNUC__ */
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#endif /* HAVE_MEMCPY */
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}
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/* The optimizer on Visual Studio 2005 and later generates memcpy() and memset() calls.
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@ -29,7 +29,7 @@
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#endif
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void *SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len)
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{
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#ifdef __GNUC__
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#if defined(__GNUC__) && (defined(HAVE_LIBC) && HAVE_LIBC)
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/* Presumably this is well tuned for speed. */
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return __builtin_memmove(dst, src, len);
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#elif defined(HAVE_MEMMOVE)
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@ -29,7 +29,7 @@
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#endif
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void *SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len)
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{
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#ifdef __GNUC__
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#if defined(__GNUC__) && (defined(HAVE_LIBC) && HAVE_LIBC)
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return __builtin_memset(dst, c, len);
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#elif defined(HAVE_MEMSET)
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return memset(dst, c, len);
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